
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- x y) (hypot x y)) (/ (+ x y) (hypot x y))))
double code(double x, double y) {
return ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y));
}
public static double code(double x, double y) {
return ((x - y) / Math.hypot(x, y)) * ((x + y) / Math.hypot(x, y));
}
def code(x, y): return ((x - y) / math.hypot(x, y)) * ((x + y) / math.hypot(x, y))
function code(x, y) return Float64(Float64(Float64(x - y) / hypot(x, y)) * Float64(Float64(x + y) / hypot(x, y))) end
function tmp = code(x, y) tmp = ((x - y) / hypot(x, y)) * ((x + y) / hypot(x, y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x + y), $MachinePrecision] / N[Sqrt[x ^ 2 + y ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\mathsf{hypot}\left(x, y\right)} \cdot \frac{x + y}{\mathsf{hypot}\left(x, y\right)}
\end{array}
Initial program 68.7%
add-sqr-sqrt68.7%
times-frac69.2%
hypot-define69.2%
hypot-define99.9%
Applied egg-rr99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))))
(if (<= t_0 2.0)
t_0
(* (- x y) (/ 1.0 (+ y (* x (+ (* 2.0 (/ x y)) -1.0))))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y + (x * ((2.0 * (x / y)) + -1.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) * (1.0d0 / (y + (x * ((2.0d0 * (x / y)) + (-1.0d0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y + (x * ((2.0 * (x / y)) + -1.0))));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) * (1.0 / (y + (x * ((2.0 * (x / y)) + -1.0)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) * Float64(1.0 / Float64(y + Float64(x * Float64(Float64(2.0 * Float64(x / y)) + -1.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) * (1.0 / (y + (x * ((2.0 * (x / y)) + -1.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y + N[(x * N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{y + x \cdot \left(2 \cdot \frac{x}{y} + -1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
+-commutative3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
clear-num3.1%
inv-pow3.1%
fma-undefine3.1%
+-commutative3.1%
add-sqr-sqrt3.1%
pow23.1%
hypot-define3.1%
Applied egg-rr3.1%
unpow-13.1%
hypot-undefine3.1%
unpow23.1%
unpow23.1%
+-commutative3.1%
unpow23.1%
unpow23.1%
hypot-define3.1%
+-commutative3.1%
Simplified3.1%
Taylor expanded in x around 0 77.0%
Final simplification92.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))) (if (<= t_0 2.0) t_0 (* (- x y) (/ 1.0 (/ y (+ 1.0 (/ x y))))))))
double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (x - y) * (1.0d0 / (y / (1.0d0 + (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
def code(x, y): t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(Float64(x - y) * Float64(1.0 / Float64(y / Float64(1.0 + Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - y) * (x + y)) / ((x * x) + (y * y)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{\frac{y}{1 + \frac{x}{y}}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
associate-/l*3.1%
+-commutative3.1%
+-commutative3.1%
+-commutative3.1%
fma-define3.1%
Simplified3.1%
Taylor expanded in y around inf 77.2%
clear-num77.2%
inv-pow77.2%
+-commutative77.2%
Applied egg-rr77.2%
unpow-177.2%
+-commutative77.2%
Simplified77.2%
(FPCore (x y) :precision binary64 (if (<= y 2.4e-115) (* (/ 1.0 x) (* (- x y) (+ 1.0 (/ y x)))) (* (- x y) (/ 1.0 (/ y (+ 1.0 (/ x y)))))))
double code(double x, double y) {
double tmp;
if (y <= 2.4e-115) {
tmp = (1.0 / x) * ((x - y) * (1.0 + (y / x)));
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d-115) then
tmp = (1.0d0 / x) * ((x - y) * (1.0d0 + (y / x)))
else
tmp = (x - y) * (1.0d0 / (y / (1.0d0 + (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4e-115) {
tmp = (1.0 / x) * ((x - y) * (1.0 + (y / x)));
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4e-115: tmp = (1.0 / x) * ((x - y) * (1.0 + (y / x))) else: tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4e-115) tmp = Float64(Float64(1.0 / x) * Float64(Float64(x - y) * Float64(1.0 + Float64(y / x)))); else tmp = Float64(Float64(x - y) * Float64(1.0 / Float64(y / Float64(1.0 + Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4e-115) tmp = (1.0 / x) * ((x - y) * (1.0 + (y / x))); else tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4e-115], N[(N[(1.0 / x), $MachinePrecision] * N[(N[(x - y), $MachinePrecision] * N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{-115}:\\
\;\;\;\;\frac{1}{x} \cdot \left(\left(x - y\right) \cdot \left(1 + \frac{y}{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{\frac{y}{1 + \frac{x}{y}}}\\
\end{array}
\end{array}
if y < 2.40000000000000021e-115Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 41.0%
associate-*r/41.3%
clear-num41.3%
Applied egg-rr41.3%
associate-/r/41.1%
*-commutative41.1%
Simplified41.1%
if 2.40000000000000021e-115 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 71.7%
clear-num71.7%
inv-pow71.7%
+-commutative71.7%
Applied egg-rr71.7%
unpow-171.7%
+-commutative71.7%
Simplified71.7%
Final simplification45.5%
(FPCore (x y) :precision binary64 (if (<= y 6.6e-116) (* (- x y) (/ (+ 1.0 (/ y x)) x)) (* (- x y) (/ 1.0 (/ y (+ 1.0 (/ x y)))))))
double code(double x, double y) {
double tmp;
if (y <= 6.6e-116) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.6d-116) then
tmp = (x - y) * ((1.0d0 + (y / x)) / x)
else
tmp = (x - y) * (1.0d0 / (y / (1.0d0 + (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.6e-116) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * (1.0 / (y / (1.0 + (x / y))));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.6e-116: tmp = (x - y) * ((1.0 + (y / x)) / x) else: tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))) return tmp
function code(x, y) tmp = 0.0 if (y <= 6.6e-116) tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(y / x)) / x)); else tmp = Float64(Float64(x - y) * Float64(1.0 / Float64(y / Float64(1.0 + Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.6e-116) tmp = (x - y) * ((1.0 + (y / x)) / x); else tmp = (x - y) * (1.0 / (y / (1.0 + (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.6e-116], N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{-116}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{y}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1}{\frac{y}{1 + \frac{x}{y}}}\\
\end{array}
\end{array}
if y < 6.60000000000000002e-116Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 41.0%
if 6.60000000000000002e-116 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 71.7%
clear-num71.7%
inv-pow71.7%
+-commutative71.7%
Applied egg-rr71.7%
unpow-171.7%
+-commutative71.7%
Simplified71.7%
(FPCore (x y) :precision binary64 (if (<= y 5.8e-116) (* (- x y) (/ (+ 1.0 (/ y x)) x)) (* (- x y) (/ (+ 1.0 (/ x y)) y))))
double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.8d-116) then
tmp = (x - y) * ((1.0d0 + (y / x)) / x)
else
tmp = (x - y) * ((1.0d0 + (x / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = (x - y) * ((1.0 + (y / x)) / x);
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.8e-116: tmp = (x - y) * ((1.0 + (y / x)) / x) else: tmp = (x - y) * ((1.0 + (x / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.8e-116) tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(y / x)) / x)); else tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(x / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.8e-116) tmp = (x - y) * ((1.0 + (y / x)) / x); else tmp = (x - y) * ((1.0 + (x / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.8e-116], N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(y / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{-116}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{y}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 5.7999999999999996e-116Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 41.0%
if 5.7999999999999996e-116 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 71.7%
(FPCore (x y) :precision binary64 (if (<= y 5.8e-116) 1.0 (* (- x y) (/ (+ 1.0 (/ x y)) y))))
double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = 1.0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.8d-116) then
tmp = 1.0d0
else
tmp = (x - y) * ((1.0d0 + (x / y)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = 1.0;
} else {
tmp = (x - y) * ((1.0 + (x / y)) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.8e-116: tmp = 1.0 else: tmp = (x - y) * ((1.0 + (x / y)) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 5.8e-116) tmp = 1.0; else tmp = Float64(Float64(x - y) * Float64(Float64(1.0 + Float64(x / y)) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.8e-116) tmp = 1.0; else tmp = (x - y) * ((1.0 + (x / y)) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.8e-116], 1.0, N[(N[(x - y), $MachinePrecision] * N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{-116}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{1 + \frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 5.7999999999999996e-116Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 39.8%
if 5.7999999999999996e-116 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in y around inf 71.7%
(FPCore (x y) :precision binary64 (if (<= y 5.8e-116) 1.0 (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.8d-116) then
tmp = 1.0d0
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.8e-116) {
tmp = 1.0;
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.8e-116: tmp = 1.0 else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if (y <= 5.8e-116) tmp = 1.0; else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.8e-116) tmp = 1.0; else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.8e-116], 1.0, N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{-116}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if y < 5.7999999999999996e-116Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 39.8%
if 5.7999999999999996e-116 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 69.4%
un-div-inv69.6%
Applied egg-rr69.6%
(FPCore (x y) :precision binary64 (if (<= y 1.55e-115) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 1.55e-115) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.55d-115) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.55e-115) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.55e-115: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 1.55e-115) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.55e-115) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.55e-115], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.55 \cdot 10^{-115}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.55000000000000003e-115Initial program 63.5%
associate-/l*63.8%
+-commutative63.8%
+-commutative63.8%
+-commutative63.8%
fma-define63.8%
Simplified63.8%
Taylor expanded in x around inf 39.8%
if 1.55000000000000003e-115 < y Initial program 99.8%
associate-/l*99.4%
+-commutative99.4%
+-commutative99.4%
+-commutative99.4%
fma-define99.5%
Simplified99.5%
Taylor expanded in x around 0 69.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 68.7%
associate-/l*68.9%
+-commutative68.9%
+-commutative68.9%
+-commutative68.9%
fma-define68.9%
Simplified68.9%
Taylor expanded in x around 0 62.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024160
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))