
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ i (+ alpha beta))) (t_1 (fma i 2.0 (+ alpha beta))))
(if (<= i 6.8e+147)
(*
(/ (/ (* i t_0) t_1) (+ t_1 1.0))
(/ (/ (fma i t_0 (* alpha beta)) t_1) (+ t_1 -1.0)))
0.0625)))
double code(double alpha, double beta, double i) {
double t_0 = i + (alpha + beta);
double t_1 = fma(i, 2.0, (alpha + beta));
double tmp;
if (i <= 6.8e+147) {
tmp = (((i * t_0) / t_1) / (t_1 + 1.0)) * ((fma(i, t_0, (alpha * beta)) / t_1) / (t_1 + -1.0));
} else {
tmp = 0.0625;
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(i + Float64(alpha + beta)) t_1 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (i <= 6.8e+147) tmp = Float64(Float64(Float64(Float64(i * t_0) / t_1) / Float64(t_1 + 1.0)) * Float64(Float64(fma(i, t_0, Float64(alpha * beta)) / t_1) / Float64(t_1 + -1.0))); else tmp = 0.0625; end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[i, 6.8e+147], N[(N[(N[(N[(i * t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(i * t$95$0 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0625]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i + \left(\alpha + \beta\right)\\
t_1 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;i \leq 6.8 \cdot 10^{+147}:\\
\;\;\;\;\frac{\frac{i \cdot t\_0}{t\_1}}{t\_1 + 1} \cdot \frac{\frac{\mathsf{fma}\left(i, t\_0, \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{else}:\\
\;\;\;\;0.0625\\
\end{array}
\end{array}
if i < 6.8e147Initial program 36.7%
associate-/l/31.5%
Simplified31.5%
Applied egg-rr86.7%
if 6.8e147 < i Initial program 0.1%
associate-/l/0.0%
associate-/l*0.1%
+-commutative0.1%
+-commutative0.1%
+-commutative0.1%
associate-+l+0.1%
+-commutative0.1%
associate-*l*0.1%
Simplified0.1%
Taylor expanded in i around inf 83.4%
Final simplification84.9%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (fma i 2.0 (+ alpha beta))))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(*
(/ t_2 (* t_3 (+ t_3 1.0)))
(/ (/ (fma alpha beta t_2) t_3) (+ t_3 -1.0)))
(- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = fma(i, 2.0, (alpha + beta));
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = (t_2 / (t_3 * (t_3 + 1.0))) * ((fma(alpha, beta, t_2) / t_3) / (t_3 + -1.0));
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = fma(i, 2.0, Float64(alpha + beta)) tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(Float64(t_2 / Float64(t_3 * Float64(t_3 + 1.0))) * Float64(Float64(fma(alpha, beta, t_2) / t_3) / Float64(t_3 + -1.0))); else tmp = Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(t$95$2 / N[(t$95$3 * N[(t$95$3 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(alpha * beta + t$95$2), $MachinePrecision] / t$95$3), $MachinePrecision] / N[(t$95$3 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \mathsf{fma}\left(i, 2, \alpha + \beta\right)\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{t\_2}{t\_3 \cdot \left(t\_3 + 1\right)} \cdot \frac{\frac{\mathsf{fma}\left(\alpha, \beta, t\_2\right)}{t\_3}}{t\_3 + -1}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
associate-/l/38.5%
Simplified38.5%
Applied egg-rr99.5%
associate-/l/99.7%
+-commutative99.7%
fma-define99.7%
+-commutative99.7%
fma-define99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf 3.4%
associate--l+3.4%
distribute-lft-out3.4%
Simplified3.4%
Taylor expanded in i around inf 75.7%
Taylor expanded in beta around inf 73.7%
associate-*r/73.7%
Simplified73.7%
Taylor expanded in i around 0 73.7%
distribute-lft-out73.7%
Simplified73.7%
Final simplification83.2%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (pow (fma i 2.0 (+ alpha beta)) 2.0)))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(/ 1.0 (* (/ t_3 (fma alpha beta t_2)) (/ (+ -1.0 t_3) t_2)))
(- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = pow(fma(i, 2.0, (alpha + beta)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = 1.0 / ((t_3 / fma(alpha, beta, t_2)) * ((-1.0 + t_3) / t_2));
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = fma(i, 2.0, Float64(alpha + beta)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(1.0 / Float64(Float64(t_3 / fma(alpha, beta, t_2)) * Float64(Float64(-1.0 + t_3) / t_2))); else tmp = Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))); end return tmp end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(1.0 / N[(N[(t$95$3 / N[(alpha * beta + t$95$2), $MachinePrecision]), $MachinePrecision] * N[(N[(-1.0 + t$95$3), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := {\left(\mathsf{fma}\left(i, 2, \alpha + \beta\right)\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;\frac{1}{\frac{t\_3}{\mathsf{fma}\left(\alpha, \beta, t\_2\right)} \cdot \frac{-1 + t\_3}{t\_2}}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
associate-/l/38.5%
Simplified38.5%
Applied egg-rr99.6%
unpow-199.6%
fma-define99.6%
+-commutative99.6%
fma-define99.6%
+-commutative99.6%
Simplified99.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf 3.4%
associate--l+3.4%
distribute-lft-out3.4%
Simplified3.4%
Taylor expanded in i around inf 75.7%
Taylor expanded in beta around inf 73.7%
associate-*r/73.7%
Simplified73.7%
Taylor expanded in i around 0 73.7%
distribute-lft-out73.7%
Simplified73.7%
Final simplification83.2%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* (pow i 2.0) (/ (pow (+ i beta) 2.0) (pow (+ beta (* i 2.0)) 2.0)))
t_2)
(- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (pow(i, 2.0) * (pow((i + beta), 2.0) / pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow(i, 2.0) * (Math.pow((i + beta), 2.0) / Math.pow((beta + (i * 2.0)), 2.0))) / t_2;
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = t_1 + -1.0 t_3 = i * (i + (alpha + beta)) tmp = 0 if (((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= math.inf: tmp = (math.pow(i, 2.0) * (math.pow((i + beta), 2.0) / math.pow((beta + (i * 2.0)), 2.0))) / t_2 else: tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64((i ^ 2.0) * Float64((Float64(i + beta) ^ 2.0) / (Float64(beta + Float64(i * 2.0)) ^ 2.0))) / t_2); else tmp = Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = t_1 + -1.0; t_3 = i * (i + (alpha + beta)); tmp = 0.0; if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= Inf) tmp = ((i ^ 2.0) * (((i + beta) ^ 2.0) / ((beta + (i * 2.0)) ^ 2.0))) / t_2; else tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(N[Power[i, 2.0], $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{{i}^{2} \cdot \frac{{\left(i + \beta\right)}^{2}}{{\left(\beta + i \cdot 2\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 45.1%
Taylor expanded in alpha around 0 39.4%
associate-/l*90.4%
Simplified90.4%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in i around inf 3.4%
associate--l+3.4%
distribute-lft-out3.4%
Simplified3.4%
Taylor expanded in i around inf 75.7%
Taylor expanded in beta around inf 73.7%
associate-*r/73.7%
Simplified73.7%
Taylor expanded in i around 0 73.7%
distribute-lft-out73.7%
Simplified73.7%
Final simplification79.8%
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))))))
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = ((0.0625d0 * (i + beta)) / i) - (0.0625d0 * ((alpha + beta) / i))
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
return tmp;
}
def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)) return tmp
function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))); end return tmp end
function tmp_2 = code(alpha, beta, i) t_0 = (alpha + beta) + (i * 2.0); t_1 = t_0 * t_0; t_2 = i * (i + (alpha + beta)); t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0); tmp = 0.0; if (t_3 <= 0.1) tmp = t_3; else tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)); end tmp_2 = tmp; end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.5%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
Taylor expanded in i around inf 22.7%
associate--l+22.7%
distribute-lft-out22.7%
Simplified22.7%
Taylor expanded in i around inf 77.0%
Taylor expanded in beta around inf 75.4%
associate-*r/75.4%
Simplified75.4%
Taylor expanded in i around 0 75.4%
distribute-lft-out75.4%
Simplified75.4%
Final simplification79.2%
(FPCore (alpha beta i) :precision binary64 (if (<= beta 3.8e+194) (- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))) (pow (/ i beta) 2.0)))
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.8e+194) {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
} else {
tmp = pow((i / beta), 2.0);
}
return tmp;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3.8d+194) then
tmp = ((0.0625d0 * (i + beta)) / i) - (0.0625d0 * ((alpha + beta) / i))
else
tmp = (i / beta) ** 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.8e+194) {
tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
} else {
tmp = Math.pow((i / beta), 2.0);
}
return tmp;
}
def code(alpha, beta, i): tmp = 0 if beta <= 3.8e+194: tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)) else: tmp = math.pow((i / beta), 2.0) return tmp
function code(alpha, beta, i) tmp = 0.0 if (beta <= 3.8e+194) tmp = Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))); else tmp = Float64(i / beta) ^ 2.0; end return tmp end
function tmp_2 = code(alpha, beta, i) tmp = 0.0; if (beta <= 3.8e+194) tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)); else tmp = (i / beta) ^ 2.0; end tmp_2 = tmp; end
code[alpha_, beta_, i_] := If[LessEqual[beta, 3.8e+194], N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[(i / beta), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.8 \cdot 10^{+194}:\\
\;\;\;\;\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{i}{\beta}\right)}^{2}\\
\end{array}
\end{array}
if beta < 3.7999999999999999e194Initial program 18.9%
Taylor expanded in i around inf 34.7%
associate--l+34.7%
distribute-lft-out34.7%
Simplified34.7%
Taylor expanded in i around inf 81.8%
Taylor expanded in beta around inf 80.0%
associate-*r/80.0%
Simplified80.0%
Taylor expanded in i around 0 80.0%
distribute-lft-out80.0%
Simplified80.0%
if 3.7999999999999999e194 < beta Initial program 0.0%
associate-/l/0.0%
associate-/l*12.8%
+-commutative12.8%
+-commutative12.8%
+-commutative12.8%
associate-+l+12.8%
+-commutative12.8%
associate-*l*12.8%
Simplified12.8%
Taylor expanded in beta around inf 19.9%
Taylor expanded in alpha around 0 23.7%
Taylor expanded in i around 0 23.7%
unpow223.7%
unpow223.7%
times-frac58.3%
unpow158.3%
pow-plus58.3%
metadata-eval58.3%
Simplified58.3%
Final simplification77.3%
(FPCore (alpha beta i) :precision binary64 (- (/ (* 0.0625 (+ i beta)) i) (* 0.0625 (/ (+ alpha beta) i))))
double code(double alpha, double beta, double i) {
return ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = ((0.0625d0 * (i + beta)) / i) - (0.0625d0 * ((alpha + beta) / i))
end function
public static double code(double alpha, double beta, double i) {
return ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i));
}
def code(alpha, beta, i): return ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i))
function code(alpha, beta, i) return Float64(Float64(Float64(0.0625 * Float64(i + beta)) / i) - Float64(0.0625 * Float64(Float64(alpha + beta) / i))) end
function tmp = code(alpha, beta, i) tmp = ((0.0625 * (i + beta)) / i) - (0.0625 * ((alpha + beta) / i)); end
code[alpha_, beta_, i_] := N[(N[(N[(0.0625 * N[(i + beta), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision] - N[(0.0625 * N[(N[(alpha + beta), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.0625 \cdot \left(i + \beta\right)}{i} - 0.0625 \cdot \frac{\alpha + \beta}{i}
\end{array}
Initial program 16.6%
Taylor expanded in i around inf 32.0%
associate--l+32.0%
distribute-lft-out32.0%
Simplified32.0%
Taylor expanded in i around inf 77.2%
Taylor expanded in beta around inf 75.7%
associate-*r/75.7%
Simplified75.7%
Taylor expanded in i around 0 75.7%
distribute-lft-out75.7%
Simplified75.7%
Final simplification75.7%
(FPCore (alpha beta i) :precision binary64 (- (+ 0.0625 (/ (* beta 0.0625) i)) (* 0.0625 (/ beta i))))
double code(double alpha, double beta, double i) {
return (0.0625 + ((beta * 0.0625) / i)) - (0.0625 * (beta / i));
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = (0.0625d0 + ((beta * 0.0625d0) / i)) - (0.0625d0 * (beta / i))
end function
public static double code(double alpha, double beta, double i) {
return (0.0625 + ((beta * 0.0625) / i)) - (0.0625 * (beta / i));
}
def code(alpha, beta, i): return (0.0625 + ((beta * 0.0625) / i)) - (0.0625 * (beta / i))
function code(alpha, beta, i) return Float64(Float64(0.0625 + Float64(Float64(beta * 0.0625) / i)) - Float64(0.0625 * Float64(beta / i))) end
function tmp = code(alpha, beta, i) tmp = (0.0625 + ((beta * 0.0625) / i)) - (0.0625 * (beta / i)); end
code[alpha_, beta_, i_] := N[(N[(0.0625 + N[(N[(beta * 0.0625), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision] - N[(0.0625 * N[(beta / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.0625 + \frac{\beta \cdot 0.0625}{i}\right) - 0.0625 \cdot \frac{\beta}{i}
\end{array}
Initial program 16.6%
Taylor expanded in i around inf 32.0%
associate--l+32.0%
distribute-lft-out32.0%
Simplified32.0%
Taylor expanded in i around inf 77.2%
Taylor expanded in beta around inf 75.7%
associate-*r/75.7%
Simplified75.7%
Taylor expanded in alpha around 0 76.5%
Final simplification76.5%
(FPCore (alpha beta i) :precision binary64 0.0625)
double code(double alpha, double beta, double i) {
return 0.0625;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
def code(alpha, beta, i): return 0.0625
function code(alpha, beta, i) return 0.0625 end
function tmp = code(alpha, beta, i) tmp = 0.0625; end
code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
\\
0.0625
\end{array}
Initial program 16.6%
associate-/l/14.1%
associate-/l*16.9%
+-commutative16.9%
+-commutative16.9%
+-commutative16.9%
associate-+l+16.9%
+-commutative16.9%
associate-*l*16.8%
Simplified16.8%
Taylor expanded in i around inf 73.7%
(FPCore (alpha beta i) :precision binary64 0.0)
double code(double alpha, double beta, double i) {
return 0.0;
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0d0
end function
public static double code(double alpha, double beta, double i) {
return 0.0;
}
def code(alpha, beta, i): return 0.0
function code(alpha, beta, i) return 0.0 end
function tmp = code(alpha, beta, i) tmp = 0.0; end
code[alpha_, beta_, i_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 16.6%
Taylor expanded in i around inf 32.0%
associate--l+32.0%
distribute-lft-out32.0%
Simplified32.0%
Taylor expanded in i around inf 77.2%
Taylor expanded in i around 0 7.0%
div-sub7.0%
distribute-rgt-out--7.0%
metadata-eval7.0%
*-commutative7.0%
associate-*r*7.0%
metadata-eval7.0%
associate-*r/7.0%
associate-*r/7.0%
+-inverses7.0%
Simplified7.0%
herbie shell --seed 2024160
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))