
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 46.1%
flip--46.6%
div-inv46.6%
add-sqr-sqrt47.4%
add-sqr-sqrt48.1%
associate--l+48.1%
Applied egg-rr48.1%
associate-*r/48.1%
*-rgt-identity48.1%
+-commutative48.1%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 0.0001) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 0.0001d0) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 0.0001: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 0.0001) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 0.0001) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0001], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 0.0001:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.00000000000000005e-4Initial program 5.3%
flip--6.1%
div-inv6.1%
add-sqr-sqrt7.6%
add-sqr-sqrt8.4%
associate--l+8.4%
Applied egg-rr8.4%
associate-*r/8.4%
*-rgt-identity8.4%
+-commutative8.4%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 99.1%
unpow-199.1%
metadata-eval99.1%
pow-sqr99.3%
rem-sqrt-square99.3%
rem-square-sqrt98.6%
fabs-sqr98.6%
rem-square-sqrt99.3%
Simplified99.3%
if 1.00000000000000005e-4 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0 100.0%
associate--l+100.0%
*-commutative100.0%
Simplified100.0%
if 1 < x Initial program 6.7%
flip--7.7%
div-inv7.7%
add-sqr-sqrt9.0%
add-sqr-sqrt10.3%
associate--l+10.3%
Applied egg-rr10.3%
associate-*r/10.3%
*-rgt-identity10.3%
+-commutative10.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.9%
unpow-197.9%
metadata-eval97.9%
pow-sqr98.2%
rem-sqrt-square98.2%
rem-square-sqrt97.4%
fabs-sqr97.4%
rem-square-sqrt98.2%
Simplified98.2%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0 99.4%
if 0.35999999999999999 < x Initial program 6.7%
flip--7.7%
div-inv7.7%
add-sqr-sqrt9.0%
add-sqr-sqrt10.3%
associate--l+10.3%
Applied egg-rr10.3%
associate-*r/10.3%
*-rgt-identity10.3%
+-commutative10.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Taylor expanded in x around inf 97.9%
unpow-197.9%
metadata-eval97.9%
pow-sqr98.2%
rem-sqrt-square98.2%
rem-square-sqrt97.4%
fabs-sqr97.4%
rem-square-sqrt98.2%
Simplified98.2%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (sqrt (/ 0.25 x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = sqrt((0.25 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = sqrt((0.25d0 / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.sqrt((0.25 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.sqrt((0.25 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = sqrt(Float64(0.25 / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = sqrt((0.25 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{0.25}{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0 99.4%
if 0.35999999999999999 < x Initial program 6.7%
Taylor expanded in x around inf 97.9%
add-sqr-sqrt97.3%
sqrt-unprod97.9%
*-commutative97.9%
*-commutative97.9%
swap-sqr97.9%
add-sqr-sqrt97.9%
metadata-eval97.9%
Applied egg-rr97.9%
associate-*l/97.9%
metadata-eval97.9%
Simplified97.9%
(FPCore (x) :precision binary64 (sqrt (/ 0.25 x)))
double code(double x) {
return sqrt((0.25 / x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((0.25d0 / x))
end function
public static double code(double x) {
return Math.sqrt((0.25 / x));
}
def code(x): return math.sqrt((0.25 / x))
function code(x) return sqrt(Float64(0.25 / x)) end
function tmp = code(x) tmp = sqrt((0.25 / x)); end
code[x_] := N[Sqrt[N[(0.25 / x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{0.25}{x}}
\end{array}
Initial program 46.1%
Taylor expanded in x around inf 59.5%
add-sqr-sqrt59.1%
sqrt-unprod59.5%
*-commutative59.5%
*-commutative59.5%
swap-sqr59.5%
add-sqr-sqrt59.5%
metadata-eval59.5%
Applied egg-rr59.5%
associate-*l/59.5%
metadata-eval59.5%
Simplified59.5%
(FPCore (x) :precision binary64 (sqrt x))
double code(double x) {
return sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(x)
end function
public static double code(double x) {
return Math.sqrt(x);
}
def code(x): return math.sqrt(x)
function code(x) return sqrt(x) end
function tmp = code(x) tmp = sqrt(x); end
code[x_] := N[Sqrt[x], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x}
\end{array}
Initial program 46.1%
Taylor expanded in x around 0 42.8%
Taylor expanded in x around inf 1.7%
neg-mul-11.7%
Simplified1.7%
add-sqr-sqrt0.0%
sqrt-unprod6.1%
sqr-neg6.1%
add-sqr-sqrt6.1%
pow1/26.1%
Applied egg-rr6.1%
Taylor expanded in x around 0 6.1%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024160
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))