
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* z (* 2.0 z)) (* y t))) 1e+100) (fma y (* z (/ 2.0 (fma z (* z -2.0) (* y t)))) x) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 1e+100) {
tmp = fma(y, (z * (2.0 / fma(z, (z * -2.0), (y * t)))), x);
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t))) <= 1e+100) tmp = fma(y, Float64(z * Float64(2.0 / fma(z, Float64(z * -2.0), Float64(y * t)))), x); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+100], N[(y * N[(z * N[(2.0 / N[(z * N[(z * -2.0), $MachinePrecision] + N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{z \cdot \left(2 \cdot z\right) - y \cdot t} \leq 10^{+100}:\\
\;\;\;\;\mathsf{fma}\left(y, z \cdot \frac{2}{\mathsf{fma}\left(z, z \cdot -2, y \cdot t\right)}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 1.00000000000000002e100Initial program 93.8%
Simplified96.8%
if 1.00000000000000002e100 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 5.0%
Simplified55.0%
Taylor expanded in y around 0 85.7%
mul-1-neg85.7%
sub-neg85.7%
Simplified85.7%
Final simplification95.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* (* y 2.0) z) (- (* z (* 2.0 z)) (* y t))) 1e+100) (+ x (* z (/ (* y 2.0) (- (* y t) (* 2.0 (* z z)))))) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 1e+100) {
tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * (z * z)))));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((((y * 2.0d0) * z) / ((z * (2.0d0 * z)) - (y * t))) <= 1d+100) then
tmp = x + (z * ((y * 2.0d0) / ((y * t) - (2.0d0 * (z * z)))))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 1e+100) {
tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * (z * z)))));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 1e+100: tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * (z * z))))) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(z * Float64(2.0 * z)) - Float64(y * t))) <= 1e+100) tmp = Float64(x + Float64(z * Float64(Float64(y * 2.0) / Float64(Float64(y * t) - Float64(2.0 * Float64(z * z)))))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((y * 2.0) * z) / ((z * (2.0 * z)) - (y * t))) <= 1e+100) tmp = x + (z * ((y * 2.0) / ((y * t) - (2.0 * (z * z))))); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(z * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1e+100], N[(x + N[(z * N[(N[(y * 2.0), $MachinePrecision] / N[(N[(y * t), $MachinePrecision] - N[(2.0 * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(y \cdot 2\right) \cdot z}{z \cdot \left(2 \cdot z\right) - y \cdot t} \leq 10^{+100}:\\
\;\;\;\;x + z \cdot \frac{y \cdot 2}{y \cdot t - 2 \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 1.00000000000000002e100Initial program 93.8%
*-commutative93.8%
associate-*r*93.8%
associate-/l*96.5%
associate-*r*96.5%
*-commutative96.5%
associate-*l*96.5%
pow296.5%
Applied egg-rr96.5%
unpow296.5%
Applied egg-rr96.5%
if 1.00000000000000002e100 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 5.0%
Simplified55.0%
Taylor expanded in y around 0 85.7%
mul-1-neg85.7%
sub-neg85.7%
Simplified85.7%
Final simplification94.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -8.5e-30) (not (<= z 4.1e+47))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.5e-30) || !(z <= 4.1e+47)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8.5d-30)) .or. (.not. (z <= 4.1d+47))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.5e-30) || !(z <= 4.1e+47)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -8.5e-30) or not (z <= 4.1e+47): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -8.5e-30) || !(z <= 4.1e+47)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -8.5e-30) || ~((z <= 4.1e+47))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.5e-30], N[Not[LessEqual[z, 4.1e+47]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{-30} \lor \neg \left(z \leq 4.1 \cdot 10^{+47}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -8.49999999999999931e-30 or 4.1000000000000001e47 < z Initial program 71.2%
Simplified89.2%
Taylor expanded in y around 0 92.7%
mul-1-neg92.7%
sub-neg92.7%
Simplified92.7%
if -8.49999999999999931e-30 < z < 4.1000000000000001e47Initial program 88.7%
Simplified91.1%
Taylor expanded in y around inf 87.5%
metadata-eval87.5%
cancel-sign-sub-inv87.5%
associate-*r/87.5%
*-commutative87.5%
Simplified87.5%
Final simplification90.2%
(FPCore (x y z t) :precision binary64 (if (or (<= z -700000000000.0) (not (<= z 1.8e-84))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -700000000000.0) || !(z <= 1.8e-84)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-700000000000.0d0)) .or. (.not. (z <= 1.8d-84))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -700000000000.0) || !(z <= 1.8e-84)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -700000000000.0) or not (z <= 1.8e-84): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -700000000000.0) || !(z <= 1.8e-84)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -700000000000.0) || ~((z <= 1.8e-84))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -700000000000.0], N[Not[LessEqual[z, 1.8e-84]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -700000000000 \lor \neg \left(z \leq 1.8 \cdot 10^{-84}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7e11 or 1.80000000000000002e-84 < z Initial program 73.9%
Simplified89.4%
Taylor expanded in y around 0 85.9%
mul-1-neg85.9%
sub-neg85.9%
Simplified85.9%
if -7e11 < z < 1.80000000000000002e-84Initial program 88.3%
Simplified91.2%
Taylor expanded in y around 0 80.5%
Final simplification83.7%
(FPCore (x y z t) :precision binary64 (if (<= x -2.8e-112) x (if (<= x 8.1e-196) (* 2.0 (/ z t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.8e-112) {
tmp = x;
} else if (x <= 8.1e-196) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2.8d-112)) then
tmp = x
else if (x <= 8.1d-196) then
tmp = 2.0d0 * (z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -2.8e-112) {
tmp = x;
} else if (x <= 8.1e-196) {
tmp = 2.0 * (z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -2.8e-112: tmp = x elif x <= 8.1e-196: tmp = 2.0 * (z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -2.8e-112) tmp = x; elseif (x <= 8.1e-196) tmp = Float64(2.0 * Float64(z / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -2.8e-112) tmp = x; elseif (x <= 8.1e-196) tmp = 2.0 * (z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -2.8e-112], x, If[LessEqual[x, 8.1e-196], N[(2.0 * N[(z / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{-112}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8.1 \cdot 10^{-196}:\\
\;\;\;\;2 \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.80000000000000023e-112 or 8.09999999999999992e-196 < x Initial program 83.6%
Simplified94.5%
Taylor expanded in y around 0 90.4%
if -2.80000000000000023e-112 < x < 8.09999999999999992e-196Initial program 66.5%
Simplified76.3%
Taylor expanded in y around inf 57.9%
metadata-eval57.9%
cancel-sign-sub-inv57.9%
associate-*r/57.9%
*-commutative57.9%
Simplified57.9%
Taylor expanded in x around 0 45.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 79.6%
Simplified90.1%
Taylor expanded in y around 0 75.8%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024160
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))