
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(if (<= t_0 (- INFINITY))
(* y (* z x))
(if (<= t_0 5e+35) (+ x (* x (* z (+ y -1.0)))) (* (* z x) (+ y -1.0))))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (z * x);
} else if (t_0 <= 5e+35) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (z * x);
} else if (t_0 <= 5e+35) {
tmp = x + (x * (z * (y + -1.0)));
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -math.inf: tmp = y * (z * x) elif t_0 <= 5e+35: tmp = x + (x * (z * (y + -1.0))) else: tmp = (z * x) * (y + -1.0) return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(z * x)); elseif (t_0 <= 5e+35) tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); else tmp = Float64(Float64(z * x) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -Inf) tmp = y * (z * x); elseif (t_0 <= 5e+35) tmp = x + (x * (z * (y + -1.0))); else tmp = (z * x) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+35], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+35}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0Initial program 68.6%
Taylor expanded in z around inf 68.6%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.9%
if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5.00000000000000021e35Initial program 99.9%
Taylor expanded in z around 0 99.9%
if 5.00000000000000021e35 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 94.5%
Taylor expanded in z around inf 94.5%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (- 1.0 y) z)))
(if (<= t_0 (- INFINITY))
(* y (* z x))
(if (<= t_0 5e+35)
(* x (+ 1.0 (* z (+ y -1.0))))
(* (* z x) (+ y -1.0))))))
double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (z * x);
} else if (t_0 <= 5e+35) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = (1.0 - y) * z;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (z * x);
} else if (t_0 <= 5e+35) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (z * x) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - y) * z tmp = 0 if t_0 <= -math.inf: tmp = y * (z * x) elif t_0 <= 5e+35: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = (z * x) * (y + -1.0) return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - y) * z) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(z * x)); elseif (t_0 <= 5e+35) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(Float64(z * x) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - y) * z; tmp = 0.0; if (t_0 <= -Inf) tmp = y * (z * x); elseif (t_0 <= 5e+35) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = (z * x) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+35], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+35}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -inf.0Initial program 68.6%
Taylor expanded in z around inf 68.6%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 99.9%
if -inf.0 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 5.00000000000000021e35Initial program 99.9%
if 5.00000000000000021e35 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) Initial program 94.5%
Taylor expanded in z around inf 94.5%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.25e-13))) (* (* z x) (+ y -1.0)) (+ x (* x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.25e-13)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.25d-13))) then
tmp = (z * x) * (y + (-1.0d0))
else
tmp = x + (x * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.25e-13)) {
tmp = (z * x) * (y + -1.0);
} else {
tmp = x + (x * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.25e-13): tmp = (z * x) * (y + -1.0) else: tmp = x + (x * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.25e-13)) tmp = Float64(Float64(z * x) * Float64(y + -1.0)); else tmp = Float64(x + Float64(x * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.25e-13))) tmp = (z * x) * (y + -1.0); else tmp = x + (x * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.25e-13]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1.25 \cdot 10^{-13}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot \left(y + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if z < -1 or 1.24999999999999997e-13 < z Initial program 92.3%
Taylor expanded in z around inf 91.9%
associate-*r*99.5%
*-commutative99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
if -1 < z < 1.24999999999999997e-13Initial program 99.8%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 99.4%
*-commutative99.4%
Simplified99.4%
Final simplification99.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.4e+107) (not (<= y 1.1e+53))) (* y (* z x)) (- x (* z x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e+107) || !(y <= 1.1e+53)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.4d+107)) .or. (.not. (y <= 1.1d+53))) then
tmp = y * (z * x)
else
tmp = x - (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e+107) || !(y <= 1.1e+53)) {
tmp = y * (z * x);
} else {
tmp = x - (z * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.4e+107) or not (y <= 1.1e+53): tmp = y * (z * x) else: tmp = x - (z * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.4e+107) || !(y <= 1.1e+53)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x - Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.4e+107) || ~((y <= 1.1e+53))) tmp = y * (z * x); else tmp = x - (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.4e+107], N[Not[LessEqual[y, 1.1e+53]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x - N[(z * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+107} \lor \neg \left(y \leq 1.1 \cdot 10^{+53}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x - z \cdot x\\
\end{array}
\end{array}
if y < -1.39999999999999992e107 or 1.09999999999999999e53 < y Initial program 88.6%
Taylor expanded in z around inf 79.9%
associate-*r*85.8%
*-commutative85.8%
sub-neg85.8%
metadata-eval85.8%
Simplified85.8%
Taylor expanded in y around inf 85.8%
if -1.39999999999999992e107 < y < 1.09999999999999999e53Initial program 100.0%
Taylor expanded in y around 0 92.9%
Taylor expanded in z around 0 92.9%
mul-1-neg92.9%
unsub-neg92.9%
*-commutative92.9%
Simplified92.9%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -5.3e+107) (not (<= y 3.1e+53))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5.3e+107) || !(y <= 3.1e+53)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5.3d+107)) .or. (.not. (y <= 3.1d+53))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5.3e+107) || !(y <= 3.1e+53)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5.3e+107) or not (y <= 3.1e+53): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5.3e+107) || !(y <= 3.1e+53)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5.3e+107) || ~((y <= 3.1e+53))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5.3e+107], N[Not[LessEqual[y, 3.1e+53]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.3 \cdot 10^{+107} \lor \neg \left(y \leq 3.1 \cdot 10^{+53}\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -5.3e107 or 3.10000000000000019e53 < y Initial program 88.6%
Taylor expanded in z around inf 79.9%
associate-*r*85.8%
*-commutative85.8%
sub-neg85.8%
metadata-eval85.8%
Simplified85.8%
Taylor expanded in y around inf 85.8%
if -5.3e107 < y < 3.10000000000000019e53Initial program 100.0%
Taylor expanded in y around 0 92.9%
Final simplification90.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.2e+116) (not (<= y 1.1e+53))) (* z (* y x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e+116) || !(y <= 1.1e+53)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.2d+116)) .or. (.not. (y <= 1.1d+53))) then
tmp = z * (y * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.2e+116) || !(y <= 1.1e+53)) {
tmp = z * (y * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.2e+116) or not (y <= 1.1e+53): tmp = z * (y * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.2e+116) || !(y <= 1.1e+53)) tmp = Float64(z * Float64(y * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.2e+116) || ~((y <= 1.1e+53))) tmp = z * (y * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.2e+116], N[Not[LessEqual[y, 1.1e+53]], $MachinePrecision]], N[(z * N[(y * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+116} \lor \neg \left(y \leq 1.1 \cdot 10^{+53}\right):\\
\;\;\;\;z \cdot \left(y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -7.19999999999999941e116 or 1.09999999999999999e53 < y Initial program 88.6%
Taylor expanded in y around inf 79.9%
*-commutative79.9%
*-commutative79.9%
associate-*l*81.9%
Simplified81.9%
if -7.19999999999999941e116 < y < 1.09999999999999999e53Initial program 100.0%
Taylor expanded in y around 0 92.9%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.25e-13))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.25e-13)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.25d-13))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.25e-13)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.25e-13): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.25e-13)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.25e-13))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.25e-13]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1.25 \cdot 10^{-13}\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1.24999999999999997e-13 < z Initial program 92.3%
Taylor expanded in z around inf 91.9%
Taylor expanded in y around 0 54.7%
mul-1-neg54.7%
*-commutative54.7%
distribute-rgt-neg-in54.7%
Simplified54.7%
if -1 < z < 1.24999999999999997e-13Initial program 99.8%
Taylor expanded in z around 0 74.0%
Final simplification62.9%
(FPCore (x y z) :precision binary64 (* x (- 1.0 z)))
double code(double x, double y, double z) {
return x * (1.0 - z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - z)
end function
public static double code(double x, double y, double z) {
return x * (1.0 - z);
}
def code(x, y, z): return x * (1.0 - z)
function code(x, y, z) return Float64(x * Float64(1.0 - z)) end
function tmp = code(x, y, z) tmp = x * (1.0 - z); end
code[x_, y_, z_] := N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - z\right)
\end{array}
Initial program 95.5%
Taylor expanded in y around 0 63.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.5%
Taylor expanded in z around 0 33.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024160
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
(* x (- 1.0 (* (- 1.0 y) z))))