
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 96.9%
+-commutative96.9%
remove-double-neg96.9%
distribute-rgt-neg-out96.9%
neg-sub096.9%
neg-sub096.9%
*-commutative96.9%
distribute-lft-neg-in96.9%
remove-double-neg96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
associate-+l-96.9%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))))
(if (<= x -8.5e+19)
t_0
(if (<= x -1.05e-46) (* x y) (if (<= x 1.0) z t_0)))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -8.5e+19) {
tmp = t_0;
} else if (x <= -1.05e-46) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -x
if (x <= (-8.5d+19)) then
tmp = t_0
else if (x <= (-1.05d-46)) then
tmp = x * y
else if (x <= 1.0d0) then
tmp = z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double tmp;
if (x <= -8.5e+19) {
tmp = t_0;
} else if (x <= -1.05e-46) {
tmp = x * y;
} else if (x <= 1.0) {
tmp = z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x tmp = 0 if x <= -8.5e+19: tmp = t_0 elif x <= -1.05e-46: tmp = x * y elif x <= 1.0: tmp = z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) tmp = 0.0 if (x <= -8.5e+19) tmp = t_0; elseif (x <= -1.05e-46) tmp = Float64(x * y); elseif (x <= 1.0) tmp = z; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; tmp = 0.0; if (x <= -8.5e+19) tmp = t_0; elseif (x <= -1.05e-46) tmp = x * y; elseif (x <= 1.0) tmp = z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, If[LessEqual[x, -8.5e+19], t$95$0, If[LessEqual[x, -1.05e-46], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.0], z, t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{+19}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -1.05 \cdot 10^{-46}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -8.5e19 or 1 < x Initial program 93.8%
+-commutative93.8%
remove-double-neg93.8%
distribute-rgt-neg-out93.8%
neg-sub093.8%
neg-sub093.8%
*-commutative93.8%
distribute-lft-neg-in93.8%
remove-double-neg93.8%
distribute-rgt-out--93.8%
*-lft-identity93.8%
associate-+l-93.8%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.6%
Taylor expanded in y around 0 56.9%
mul-1-neg56.9%
*-commutative56.9%
distribute-rgt-neg-in56.9%
Simplified56.9%
if -8.5e19 < x < -1.04999999999999994e-46Initial program 99.9%
+-commutative99.9%
remove-double-neg99.9%
distribute-rgt-neg-out99.9%
neg-sub099.9%
neg-sub099.9%
*-commutative99.9%
distribute-lft-neg-in99.9%
remove-double-neg99.9%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 73.4%
if -1.04999999999999994e-46 < x < 1Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 74.1%
Taylor expanded in x around 0 74.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -7.8e+15) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -7.8e+15) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-7.8d+15)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -7.8e+15) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -7.8e+15) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -7.8e+15) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -7.8e+15) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -7.8e+15], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{+15} \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -7.8e15 or 1 < x Initial program 93.8%
+-commutative93.8%
remove-double-neg93.8%
distribute-rgt-neg-out93.8%
neg-sub093.8%
neg-sub093.8%
*-commutative93.8%
distribute-lft-neg-in93.8%
remove-double-neg93.8%
distribute-rgt-out--93.8%
*-lft-identity93.8%
associate-+l-93.8%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 99.6%
if -7.8e15 < x < 1Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.0%
neg-mul-199.0%
distribute-lft-neg-in99.0%
Simplified99.0%
cancel-sign-sub99.0%
+-commutative99.0%
Applied egg-rr99.0%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.2e-45) (not (<= x 9.6e-11))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.2e-45) || !(x <= 9.6e-11)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-6.2d-45)) .or. (.not. (x <= 9.6d-11))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -6.2e-45) || !(x <= 9.6e-11)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -6.2e-45) or not (x <= 9.6e-11): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -6.2e-45) || !(x <= 9.6e-11)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -6.2e-45) || ~((x <= 9.6e-11))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.2e-45], N[Not[LessEqual[x, 9.6e-11]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-45} \lor \neg \left(x \leq 9.6 \cdot 10^{-11}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -6.2000000000000002e-45 or 9.6000000000000005e-11 < x Initial program 94.3%
+-commutative94.3%
remove-double-neg94.3%
distribute-rgt-neg-out94.3%
neg-sub094.3%
neg-sub094.3%
*-commutative94.3%
distribute-lft-neg-in94.3%
remove-double-neg94.3%
distribute-rgt-out--94.3%
*-lft-identity94.3%
associate-+l-94.3%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in x around inf 97.8%
if -6.2000000000000002e-45 < x < 9.6000000000000005e-11Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 74.1%
Taylor expanded in x around 0 74.1%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.45e-40) (not (<= x 9.2e-15))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.45e-40) || !(x <= 9.2e-15)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.45d-40)) .or. (.not. (x <= 9.2d-15))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.45e-40) || !(x <= 9.2e-15)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.45e-40) or not (x <= 9.2e-15): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.45e-40) || !(x <= 9.2e-15)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.45e-40) || ~((x <= 9.2e-15))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.45e-40], N[Not[LessEqual[x, 9.2e-15]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{-40} \lor \neg \left(x \leq 9.2 \cdot 10^{-15}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.4499999999999999e-40 or 9.19999999999999961e-15 < x Initial program 94.3%
+-commutative94.3%
remove-double-neg94.3%
distribute-rgt-neg-out94.3%
neg-sub094.3%
neg-sub094.3%
*-commutative94.3%
distribute-lft-neg-in94.3%
remove-double-neg94.3%
distribute-rgt-out--94.3%
*-lft-identity94.3%
associate-+l-94.3%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 49.9%
if -1.4499999999999999e-40 < x < 9.19999999999999961e-15Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 74.1%
Taylor expanded in x around 0 74.1%
Final simplification60.7%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.9%
+-commutative96.9%
remove-double-neg96.9%
distribute-rgt-neg-out96.9%
neg-sub096.9%
neg-sub096.9%
*-commutative96.9%
distribute-lft-neg-in96.9%
remove-double-neg96.9%
distribute-rgt-out--96.9%
*-lft-identity96.9%
associate-+l-96.9%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 63.7%
Taylor expanded in x around 0 35.7%
herbie shell --seed 2024160
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))