
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (+ x (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.8%
+-commutative97.8%
mul-1-neg97.8%
sub-neg97.8%
div-sub97.8%
Simplified97.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.6%
mul-1-neg97.6%
unsub-neg97.6%
mul-1-neg97.6%
sub-neg97.6%
Simplified97.6%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (or (<= y -3100.0) (not (<= y 950.0))) (+ 1.0 (/ (- 1.0 x) y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -3100.0) || !(y <= 950.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3100.0d0)) .or. (.not. (y <= 950.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3100.0) || !(y <= 950.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3100.0) or not (y <= 950.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3100.0) || !(y <= 950.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3100.0) || ~((y <= 950.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3100.0], N[Not[LessEqual[y, 950.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3100 \lor \neg \left(y \leq 950\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -3100 or 950 < y Initial program 100.0%
Taylor expanded in y around inf 98.3%
+-commutative98.3%
mul-1-neg98.3%
sub-neg98.3%
div-sub98.3%
Simplified98.3%
if -3100 < y < 950Initial program 100.0%
Taylor expanded in x around inf 77.1%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (or (<= y -3000.0) (not (<= y 3750000000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -3000.0) || !(y <= 3750000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3000.0d0)) .or. (.not. (y <= 3750000000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3000.0) || !(y <= 3750000000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3000.0) or not (y <= 3750000000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3000.0) || !(y <= 3750000000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3000.0) || ~((y <= 3750000000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3000.0], N[Not[LessEqual[y, 3750000000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3000 \lor \neg \left(y \leq 3750000000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -3e3 or 3.75e9 < y Initial program 100.0%
Taylor expanded in y around inf 98.9%
+-commutative98.9%
mul-1-neg98.9%
sub-neg98.9%
div-sub98.9%
Simplified98.9%
Taylor expanded in x around inf 98.2%
mul-1-neg98.2%
Simplified98.2%
Taylor expanded in x around 0 98.2%
mul-1-neg98.2%
sub-neg98.2%
Simplified98.2%
if -3e3 < y < 3.75e9Initial program 100.0%
Taylor expanded in x around inf 76.7%
Final simplification87.8%
(FPCore (x y) :precision binary64 (if (or (<= y -0.6) (not (<= y 1.0))) (- 1.0 (/ x y)) (+ x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -0.6) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.6d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.6) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.6) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.6) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.6) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.6], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.6 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if y < -0.599999999999999978 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.8%
+-commutative97.8%
mul-1-neg97.8%
sub-neg97.8%
div-sub97.8%
Simplified97.8%
Taylor expanded in x around inf 97.0%
mul-1-neg97.0%
Simplified97.0%
Taylor expanded in x around 0 97.0%
mul-1-neg97.0%
sub-neg97.0%
Simplified97.0%
if -0.599999999999999978 < y < 1Initial program 100.0%
Taylor expanded in x around inf 76.9%
Taylor expanded in y around 0 75.4%
Final simplification86.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ 1.0 y)) (+ x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + (1.0d0 / y)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + (1.0 / y) else: tmp = x + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(1.0 / y)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + (1.0 / y); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around 0 76.4%
neg-mul-176.4%
distribute-neg-frac276.4%
neg-sub076.4%
associate--r-76.4%
metadata-eval76.4%
Simplified76.4%
Taylor expanded in y around inf 75.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in x around inf 76.9%
Taylor expanded in y around 0 75.4%
Final simplification75.6%
(FPCore (x y) :precision binary64 (if (or (<= y -14.6) (not (<= y 1.0))) (+ 1.0 (/ 1.0 y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -14.6) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-14.6d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + (1.0d0 / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -14.6) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -14.6) or not (y <= 1.0): tmp = 1.0 + (1.0 / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -14.6) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(1.0 / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -14.6) || ~((y <= 1.0))) tmp = 1.0 + (1.0 / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -14.6], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -14.6 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -14.5999999999999996 or 1 < y Initial program 100.0%
Taylor expanded in x around 0 76.4%
neg-mul-176.4%
distribute-neg-frac276.4%
neg-sub076.4%
associate--r-76.4%
metadata-eval76.4%
Simplified76.4%
Taylor expanded in y around inf 75.7%
if -14.5999999999999996 < y < 1Initial program 100.0%
Taylor expanded in y around 0 74.6%
Final simplification75.2%
(FPCore (x y) :precision binary64 (if (<= y -1.65) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.65) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.65d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.65) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.65: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.65) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.65) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.65], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1.6499999999999999 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 75.0%
if -1.6499999999999999 < y < 1Initial program 100.0%
Taylor expanded in y around 0 74.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 41.3%
herbie shell --seed 2024160
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))