
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -310000.0)
(+ x (/ (+ (- 1.0 x) (/ (+ x -1.0) y)) y))
(if (<= y 270000000.0)
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ (- (/ -1.0 y) -1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -310000.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else if (y <= 270000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-310000.0d0)) then
tmp = x + (((1.0d0 - x) + ((x + (-1.0d0)) / y)) / y)
else if (y <= 270000000.0d0) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -310000.0) {
tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y);
} else if (y <= 270000000.0) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -310000.0: tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y) elif y <= 270000000.0: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + (((-1.0 / y) - -1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -310000.0) tmp = Float64(x + Float64(Float64(Float64(1.0 - x) + Float64(Float64(x + -1.0) / y)) / y)); elseif (y <= 270000000.0) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -310000.0) tmp = x + (((1.0 - x) + ((x + -1.0) / y)) / y); elseif (y <= 270000000.0) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + (((-1.0 / y) - -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -310000.0], N[(x + N[(N[(N[(1.0 - x), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 270000000.0], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -310000:\\
\;\;\;\;x + \frac{\left(1 - x\right) + \frac{x + -1}{y}}{y}\\
\mathbf{elif}\;y \leq 270000000:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\end{array}
\end{array}
if y < -3.1e5Initial program 29.4%
associate-/l*53.8%
remove-double-neg53.8%
remove-double-neg53.8%
+-commutative53.8%
Simplified53.8%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
if -3.1e5 < y < 2.7e8Initial program 99.8%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
if 2.7e8 < y Initial program 34.4%
associate-/l*56.6%
remove-double-neg56.6%
remove-double-neg56.6%
+-commutative56.6%
Simplified56.6%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -29000000000.0) (not (<= y 390000000.0))) (+ x (/ (- (/ -1.0 y) -1.0) y)) (+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -29000000000.0) || !(y <= 390000000.0)) {
tmp = x + (((-1.0 / y) - -1.0) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-29000000000.0d0)) .or. (.not. (y <= 390000000.0d0))) then
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
else
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -29000000000.0) || !(y <= 390000000.0)) {
tmp = x + (((-1.0 / y) - -1.0) / y);
} else {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -29000000000.0) or not (y <= 390000000.0): tmp = x + (((-1.0 / y) - -1.0) / y) else: tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -29000000000.0) || !(y <= 390000000.0)) tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -29000000000.0) || ~((y <= 390000000.0))) tmp = x + (((-1.0 / y) - -1.0) / y); else tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -29000000000.0], N[Not[LessEqual[y, 390000000.0]], $MachinePrecision]], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -29000000000 \lor \neg \left(y \leq 390000000\right):\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\end{array}
\end{array}
if y < -2.9e10 or 3.9e8 < y Initial program 31.1%
associate-/l*54.7%
remove-double-neg54.7%
remove-double-neg54.7%
+-commutative54.7%
Simplified54.7%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -2.9e10 < y < 3.9e8Initial program 99.8%
associate-/l*99.9%
remove-double-neg99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (- 1.0 (* (* y x) (+ y -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 - ((y * x) * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 - ((y * x) * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 - ((y * x) * (y + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 - ((y * x) * (y + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 - Float64(Float64(y * x) * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 - ((y * x) * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * x), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \left(y \cdot x\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around -inf 97.6%
mul-1-neg97.6%
distribute-frac-neg97.6%
neg-sub097.6%
associate-+l-97.6%
neg-sub097.6%
+-commutative97.6%
sub-neg97.6%
Simplified97.6%
if -1 < y < 1Initial program 100.0%
Taylor expanded in x around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in y around 0 98.7%
mul-1-neg98.7%
distribute-lft-in98.7%
distribute-rgt-neg-in98.7%
*-commutative98.7%
neg-mul-198.7%
distribute-rgt-in98.7%
Simplified98.7%
Final simplification98.1%
(FPCore (x y)
:precision binary64
(if (<= y -280.0)
(- x (/ (+ x -1.0) y))
(if (<= y 33000000.0)
(+ 1.0 (/ (* y x) (+ y 1.0)))
(+ x (/ (- (/ -1.0 y) -1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -280.0) {
tmp = x - ((x + -1.0) / y);
} else if (y <= 33000000.0) {
tmp = 1.0 + ((y * x) / (y + 1.0));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-280.0d0)) then
tmp = x - ((x + (-1.0d0)) / y)
else if (y <= 33000000.0d0) then
tmp = 1.0d0 + ((y * x) / (y + 1.0d0))
else
tmp = x + ((((-1.0d0) / y) - (-1.0d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -280.0) {
tmp = x - ((x + -1.0) / y);
} else if (y <= 33000000.0) {
tmp = 1.0 + ((y * x) / (y + 1.0));
} else {
tmp = x + (((-1.0 / y) - -1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -280.0: tmp = x - ((x + -1.0) / y) elif y <= 33000000.0: tmp = 1.0 + ((y * x) / (y + 1.0)) else: tmp = x + (((-1.0 / y) - -1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -280.0) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); elseif (y <= 33000000.0) tmp = Float64(1.0 + Float64(Float64(y * x) / Float64(y + 1.0))); else tmp = Float64(x + Float64(Float64(Float64(-1.0 / y) - -1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -280.0) tmp = x - ((x + -1.0) / y); elseif (y <= 33000000.0) tmp = 1.0 + ((y * x) / (y + 1.0)); else tmp = x + (((-1.0 / y) - -1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -280.0], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 33000000.0], N[(1.0 + N[(N[(y * x), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(-1.0 / y), $MachinePrecision] - -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -280:\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{elif}\;y \leq 33000000:\\
\;\;\;\;1 + \frac{y \cdot x}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\frac{-1}{y} - -1}{y}\\
\end{array}
\end{array}
if y < -280Initial program 30.2%
associate-/l*54.3%
remove-double-neg54.3%
remove-double-neg54.3%
+-commutative54.3%
Simplified54.3%
Taylor expanded in y around -inf 99.1%
mul-1-neg99.1%
distribute-frac-neg99.1%
neg-sub099.1%
associate-+l-99.1%
neg-sub099.1%
+-commutative99.1%
sub-neg99.1%
Simplified99.1%
if -280 < y < 3.3e7Initial program 99.9%
Taylor expanded in x around inf 98.0%
neg-mul-198.0%
Simplified98.0%
if 3.3e7 < y Initial program 34.4%
associate-/l*56.6%
remove-double-neg56.6%
remove-double-neg56.6%
+-commutative56.6%
Simplified56.6%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around -inf 97.6%
mul-1-neg97.6%
distribute-frac-neg97.6%
neg-sub097.6%
associate-+l-97.6%
neg-sub097.6%
+-commutative97.6%
sub-neg97.6%
Simplified97.6%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.6%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.25))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.25)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.25d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.25)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.25): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.25)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.25))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.25]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1.25\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1.25 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around -inf 97.6%
mul-1-neg97.6%
distribute-frac-neg97.6%
neg-sub097.6%
associate-+l-97.6%
neg-sub097.6%
+-commutative97.6%
sub-neg97.6%
Simplified97.6%
if -1 < y < 1.25Initial program 100.0%
Taylor expanded in x around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in y around 0 98.7%
mul-1-neg98.7%
distribute-lft-in98.7%
distribute-rgt-neg-in98.7%
*-commutative98.7%
neg-mul-198.7%
distribute-rgt-in98.7%
Simplified98.7%
Taylor expanded in y around 0 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around -inf 98.3%
Simplified98.3%
Taylor expanded in y around inf 97.6%
Taylor expanded in x around 0 96.8%
if -1 < y < 1Initial program 100.0%
Taylor expanded in x around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in y around 0 98.7%
mul-1-neg98.7%
distribute-lft-in98.7%
distribute-rgt-neg-in98.7%
*-commutative98.7%
neg-mul-198.7%
distribute-rgt-in98.7%
Simplified98.7%
Taylor expanded in y around 0 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification97.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 3.6) (+ 1.0 (* y x)) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.6) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 3.6d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.6) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 3.6: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 3.6) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 3.6) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 3.6], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.6:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 3.60000000000000009 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around inf 72.7%
if -1 < y < 3.60000000000000009Initial program 100.0%
Taylor expanded in x around inf 98.7%
neg-mul-198.7%
Simplified98.7%
Taylor expanded in y around 0 98.7%
mul-1-neg98.7%
distribute-lft-in98.7%
distribute-rgt-neg-in98.7%
*-commutative98.7%
neg-mul-198.7%
distribute-rgt-in98.7%
Simplified98.7%
Taylor expanded in y around 0 98.1%
*-commutative98.1%
Simplified98.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.35) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.35) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.35d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.35) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.35: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.35) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.35) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.35], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.35:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.34999999999999998 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around inf 72.7%
if -1 < y < 0.34999999999999998Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.6%
Taylor expanded in x around 0 77.6%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.038) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.038) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.038d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.038) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.038: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.038) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.038) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.038], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.038:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.0379999999999999991 < y Initial program 34.3%
associate-/l*56.8%
remove-double-neg56.8%
remove-double-neg56.8%
+-commutative56.8%
Simplified56.8%
Taylor expanded in y around inf 72.7%
if -1 < y < 0.0379999999999999991Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 78.0%
+-commutative78.0%
Simplified78.0%
Taylor expanded in y around 0 77.1%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 63.6%
associate-/l*76.0%
remove-double-neg76.0%
remove-double-neg76.0%
+-commutative76.0%
Simplified76.0%
Taylor expanded in x around 0 37.5%
+-commutative37.5%
Simplified37.5%
Taylor expanded in y around 0 36.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024160
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))