
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (- 1.0 (/ x 3.0))))
double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * (1.0d0 - (x / 3.0d0))
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
def code(x, y): return ((1.0 - x) / y) * (1.0 - (x / 3.0))
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(1.0 - Float64(x / 3.0))) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * (1.0 - (x / 3.0)); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)
\end{array}
Initial program 95.0%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.75) (not (<= x 1.75))) (* x (* (/ 0.3333333333333333 y) (- x 3.0))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.75d0)) .or. (.not. (x <= 1.75d0))) then
tmp = x * ((0.3333333333333333d0 / y) * (x - 3.0d0))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.75) or not (x <= 1.75): tmp = x * ((0.3333333333333333 / y) * (x - 3.0)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.75) || !(x <= 1.75)) tmp = Float64(x * Float64(Float64(0.3333333333333333 / y) * Float64(x - 3.0))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.75) || ~((x <= 1.75))) tmp = x * ((0.3333333333333333 / y) * (x - 3.0)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.75], N[Not[LessEqual[x, 1.75]], $MachinePrecision]], N[(x * N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.75\right):\\
\;\;\;\;x \cdot \left(\frac{0.3333333333333333}{y} \cdot \left(x - 3\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1.75 or 1.75 < x Initial program 90.4%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
Simplified96.5%
Taylor expanded in y around 0 87.1%
*-commutative87.1%
associate-/l*96.4%
Simplified96.4%
Taylor expanded in x around 0 96.5%
associate-*r/96.4%
*-commutative96.4%
associate-*r/96.4%
metadata-eval96.4%
associate-*r/96.4%
distribute-rgt-out--96.4%
Simplified96.4%
if -1.75 < x < 1.75Initial program 99.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.9%
un-div-inv99.9%
*-commutative99.9%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.75) (not (<= x 1.75))) (* -0.3333333333333333 (* (- 3.0 x) (/ x y))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.75d0)) .or. (.not. (x <= 1.75d0))) then
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.75) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.75) or not (x <= 1.75): tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.75) || !(x <= 1.75)) tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.75) || ~((x <= 1.75))) tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.75], N[Not[LessEqual[x, 1.75]], $MachinePrecision]], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \lor \neg \left(x \leq 1.75\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -1.75 or 1.75 < x Initial program 90.4%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
Simplified96.5%
Taylor expanded in y around 0 87.1%
*-commutative87.1%
associate-/l*96.4%
Simplified96.4%
if -1.75 < x < 1.75Initial program 99.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.9%
un-div-inv99.9%
*-commutative99.9%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.4%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (/ 0.3333333333333333 y) (- x 3.0)))
(if (<= x 1.3)
(/ (+ 3.0 (* x -4.0)) (* y 3.0))
(* (/ x y) (+ (/ x 3.0) -1.0)))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = (x / y) * ((x / 3.0) + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((0.3333333333333333d0 / y) * (x - 3.0d0))
else if (x <= 1.3d0) then
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
else
tmp = (x / y) * ((x / 3.0d0) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = (x / y) * ((x / 3.0) + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((0.3333333333333333 / y) * (x - 3.0)) elif x <= 1.3: tmp = (3.0 + (x * -4.0)) / (y * 3.0) else: tmp = (x / y) * ((x / 3.0) + -1.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(0.3333333333333333 / y) * Float64(x - 3.0))); elseif (x <= 1.3) tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); else tmp = Float64(Float64(x / y) * Float64(Float64(x / 3.0) + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((0.3333333333333333 / y) * (x - 3.0)); elseif (x <= 1.3) tmp = (3.0 + (x * -4.0)) / (y * 3.0); else tmp = (x / y) * ((x / 3.0) + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(N[(x / 3.0), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\frac{0.3333333333333333}{y} \cdot \left(x - 3\right)\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(\frac{x}{3} + -1\right)\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 90.2%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 96.3%
neg-mul-196.3%
Simplified96.3%
Taylor expanded in y around 0 86.5%
*-commutative86.5%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in x around 0 96.2%
associate-*r/96.2%
*-commutative96.2%
associate-*r/96.3%
metadata-eval96.3%
associate-*r/96.3%
distribute-rgt-out--96.3%
Simplified96.3%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.7%
Taylor expanded in x around 0 98.8%
*-commutative98.8%
Simplified98.8%
if 1.30000000000000004 < x Initial program 90.7%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 96.7%
neg-mul-196.6%
Simplified96.7%
Final simplification97.6%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* x (* (/ 0.3333333333333333 y) (- x 3.0)))
(if (<= x 1.3)
(/ (+ 3.0 (* x -4.0)) (* y 3.0))
(* x (/ (* (- 3.0 x) -0.3333333333333333) y)))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = x * (((3.0 - x) * -0.3333333333333333) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = x * ((0.3333333333333333d0 / y) * (x - 3.0d0))
else if (x <= 1.3d0) then
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
else
tmp = x * (((3.0d0 - x) * (-0.3333333333333333d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = x * (((3.0 - x) * -0.3333333333333333) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = x * ((0.3333333333333333 / y) * (x - 3.0)) elif x <= 1.3: tmp = (3.0 + (x * -4.0)) / (y * 3.0) else: tmp = x * (((3.0 - x) * -0.3333333333333333) / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(x * Float64(Float64(0.3333333333333333 / y) * Float64(x - 3.0))); elseif (x <= 1.3) tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); else tmp = Float64(x * Float64(Float64(Float64(3.0 - x) * -0.3333333333333333) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = x * ((0.3333333333333333 / y) * (x - 3.0)); elseif (x <= 1.3) tmp = (3.0 + (x * -4.0)) / (y * 3.0); else tmp = x * (((3.0 - x) * -0.3333333333333333) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(x * N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(N[(3.0 - x), $MachinePrecision] * -0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;x \cdot \left(\frac{0.3333333333333333}{y} \cdot \left(x - 3\right)\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\left(3 - x\right) \cdot -0.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 90.2%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 96.3%
neg-mul-196.3%
Simplified96.3%
Taylor expanded in y around 0 86.5%
*-commutative86.5%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in x around 0 96.2%
associate-*r/96.2%
*-commutative96.2%
associate-*r/96.3%
metadata-eval96.3%
associate-*r/96.3%
distribute-rgt-out--96.3%
Simplified96.3%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.7%
Taylor expanded in x around 0 98.8%
*-commutative98.8%
Simplified98.8%
if 1.30000000000000004 < x Initial program 90.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in y around 0 87.6%
*-commutative87.6%
associate-/l*96.6%
Simplified96.6%
associate-*r*96.6%
associate-*r/87.7%
*-commutative87.7%
Applied egg-rr87.7%
*-commutative87.7%
associate-/l*96.7%
Applied egg-rr96.7%
(FPCore (x y)
:precision binary64
(if (<= x -1.75)
(* x (* (/ 0.3333333333333333 y) (- x 3.0)))
(if (<= x 1.75)
(/ (- 1.0 x) y)
(* x (/ (* (- 3.0 x) -0.3333333333333333) y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (((3.0 - x) * -0.3333333333333333) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.75d0)) then
tmp = x * ((0.3333333333333333d0 / y) * (x - 3.0d0))
else if (x <= 1.75d0) then
tmp = (1.0d0 - x) / y
else
tmp = x * (((3.0d0 - x) * (-0.3333333333333333d0)) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.75) {
tmp = x * ((0.3333333333333333 / y) * (x - 3.0));
} else if (x <= 1.75) {
tmp = (1.0 - x) / y;
} else {
tmp = x * (((3.0 - x) * -0.3333333333333333) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.75: tmp = x * ((0.3333333333333333 / y) * (x - 3.0)) elif x <= 1.75: tmp = (1.0 - x) / y else: tmp = x * (((3.0 - x) * -0.3333333333333333) / y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.75) tmp = Float64(x * Float64(Float64(0.3333333333333333 / y) * Float64(x - 3.0))); elseif (x <= 1.75) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(x * Float64(Float64(Float64(3.0 - x) * -0.3333333333333333) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.75) tmp = x * ((0.3333333333333333 / y) * (x - 3.0)); elseif (x <= 1.75) tmp = (1.0 - x) / y; else tmp = x * (((3.0 - x) * -0.3333333333333333) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.75], N[(x * N[(N[(0.3333333333333333 / y), $MachinePrecision] * N[(x - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.75], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(x * N[(N[(N[(3.0 - x), $MachinePrecision] * -0.3333333333333333), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75:\\
\;\;\;\;x \cdot \left(\frac{0.3333333333333333}{y} \cdot \left(x - 3\right)\right)\\
\mathbf{elif}\;x \leq 1.75:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\left(3 - x\right) \cdot -0.3333333333333333}{y}\\
\end{array}
\end{array}
if x < -1.75Initial program 90.2%
associate-/l*99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 96.3%
neg-mul-196.3%
Simplified96.3%
Taylor expanded in y around 0 86.5%
*-commutative86.5%
associate-/l*96.2%
Simplified96.2%
Taylor expanded in x around 0 96.2%
associate-*r/96.2%
*-commutative96.2%
associate-*r/96.3%
metadata-eval96.3%
associate-*r/96.3%
distribute-rgt-out--96.3%
Simplified96.3%
if -1.75 < x < 1.75Initial program 99.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.9%
un-div-inv99.9%
*-commutative99.9%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
if 1.75 < x Initial program 90.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in y around 0 87.6%
*-commutative87.6%
associate-/l*96.6%
Simplified96.6%
associate-*r*96.6%
associate-*r/87.7%
*-commutative87.7%
Applied egg-rr87.7%
*-commutative87.7%
associate-/l*96.7%
Applied egg-rr96.7%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (* x (* x (/ -0.3333333333333333 (- y)))) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (x * (-0.3333333333333333 / -y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = x * (x * ((-0.3333333333333333d0) / -y))
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = x * (x * (-0.3333333333333333 / -y));
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = x * (x * (-0.3333333333333333 / -y)) else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(x * Float64(x * Float64(-0.3333333333333333 / Float64(-y)))); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = x * (x * (-0.3333333333333333 / -y)); else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(x * N[(x * N[(-0.3333333333333333 / (-y)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;x \cdot \left(x \cdot \frac{-0.3333333333333333}{-y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 90.4%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.7%
*-rgt-identity99.7%
associate-/l*99.7%
metadata-eval99.7%
*-commutative99.7%
sub-neg99.7%
+-commutative99.7%
distribute-lft-in99.7%
neg-mul-199.7%
remove-double-neg99.7%
metadata-eval99.7%
distribute-lft-neg-out99.7%
*-commutative99.7%
distribute-lft-neg-in99.7%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 96.3%
Taylor expanded in x around inf 96.3%
neg-mul-196.5%
Simplified96.3%
if -3.7999999999999998 < x < 3Initial program 99.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.9%
un-div-inv99.9%
*-commutative99.9%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (or (<= x -3.8) (not (<= x 3.0))) (/ (* x (* x 0.3333333333333333)) y) (/ (- 1.0 x) y)))
double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x * (x * 0.3333333333333333)) / y;
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.8d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (x * (x * 0.3333333333333333d0)) / y
else
tmp = (1.0d0 - x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.8) || !(x <= 3.0)) {
tmp = (x * (x * 0.3333333333333333)) / y;
} else {
tmp = (1.0 - x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.8) or not (x <= 3.0): tmp = (x * (x * 0.3333333333333333)) / y else: tmp = (1.0 - x) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.8) || !(x <= 3.0)) tmp = Float64(Float64(x * Float64(x * 0.3333333333333333)) / y); else tmp = Float64(Float64(1.0 - x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.8) || ~((x <= 3.0))) tmp = (x * (x * 0.3333333333333333)) / y; else tmp = (1.0 - x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.8], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(N[(x * N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;\frac{x \cdot \left(x \cdot 0.3333333333333333\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{y}\\
\end{array}
\end{array}
if x < -3.7999999999999998 or 3 < x Initial program 90.4%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 96.5%
neg-mul-196.5%
Simplified96.5%
Taylor expanded in y around 0 87.1%
*-commutative87.1%
associate-/l*96.4%
Simplified96.4%
associate-*r*96.5%
associate-*r/87.1%
*-commutative87.1%
Applied egg-rr87.1%
Taylor expanded in x around inf 86.9%
*-commutative86.9%
Simplified86.9%
if -3.7999999999999998 < x < 3Initial program 99.7%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.9%
un-div-inv99.9%
*-commutative99.9%
associate-/l*100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.4%
Final simplification92.5%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* (/ x y) -1.3333333333333333) (if (<= x 0.33) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 0.33) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else if (x <= 0.33d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (x / y) * -1.3333333333333333;
} else if (x <= 0.33) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (x / y) * -1.3333333333333333 elif x <= 0.33: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(x / y) * -1.3333333333333333); elseif (x <= 0.33) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (x / y) * -1.3333333333333333; elseif (x <= 0.33) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], If[LessEqual[x, 0.33], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{elif}\;x \leq 0.33:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 90.2%
Taylor expanded in x around 0 19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 19.1%
*-commutative19.1%
Simplified19.1%
if -0.75 < x < 0.330000000000000016Initial program 99.7%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 98.3%
if 0.330000000000000016 < x Initial program 90.7%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 0.7%
*-un-lft-identity0.7%
*-un-lft-identity0.7%
sub-neg0.7%
*-un-lft-identity0.7%
add-sqr-sqrt0.0%
sqrt-unprod45.4%
sqr-neg45.4%
sqrt-unprod24.5%
add-sqr-sqrt24.5%
Applied egg-rr24.5%
*-lft-identity24.5%
Simplified24.5%
Taylor expanded in x around inf 24.5%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ x (- y)) (if (<= x 0.34) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = x / -y
else if (x <= 0.34d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = x / -y;
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = x / -y elif x <= 0.34: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(x / Float64(-y)); elseif (x <= 0.34) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = x / -y; elseif (x <= 0.34) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[(x / (-y)), $MachinePrecision], If[LessEqual[x, 0.34], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{x}{-y}\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1Initial program 90.2%
times-frac99.7%
div-sub99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 19.1%
Taylor expanded in x around inf 19.1%
neg-mul-119.1%
distribute-frac-neg219.1%
Simplified19.1%
if -1 < x < 0.340000000000000024Initial program 99.7%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 98.3%
if 0.340000000000000024 < x Initial program 90.7%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 0.7%
*-un-lft-identity0.7%
*-un-lft-identity0.7%
sub-neg0.7%
*-un-lft-identity0.7%
add-sqr-sqrt0.0%
sqrt-unprod45.4%
sqr-neg45.4%
sqrt-unprod24.5%
add-sqr-sqrt24.5%
Applied egg-rr24.5%
*-lft-identity24.5%
Simplified24.5%
Taylor expanded in x around inf 24.5%
(FPCore (x y) :precision binary64 (* (/ (- x 3.0) (* y 3.0)) (+ x -1.0)))
double code(double x, double y) {
return ((x - 3.0) / (y * 3.0)) * (x + -1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - 3.0d0) / (y * 3.0d0)) * (x + (-1.0d0))
end function
public static double code(double x, double y) {
return ((x - 3.0) / (y * 3.0)) * (x + -1.0);
}
def code(x, y): return ((x - 3.0) / (y * 3.0)) * (x + -1.0)
function code(x, y) return Float64(Float64(Float64(x - 3.0) / Float64(y * 3.0)) * Float64(x + -1.0)) end
function tmp = code(x, y) tmp = ((x - 3.0) / (y * 3.0)) * (x + -1.0); end
code[x_, y_] := N[(N[(N[(x - 3.0), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - 3}{y \cdot 3} \cdot \left(x + -1\right)
\end{array}
Initial program 95.0%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 95.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (- 1.0 x) y) (/ (+ 1.0 x) y)))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = (1.0d0 + x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 - x) / y else: tmp = (1.0 + x) / y return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(Float64(1.0 + x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 - x) / y; else tmp = (1.0 + x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
associate-/l*99.7%
*-commutative99.7%
Simplified99.7%
clear-num99.8%
un-div-inv99.8%
*-commutative99.8%
associate-/l*99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 70.5%
if 3 < x Initial program 90.7%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 0.7%
*-un-lft-identity0.7%
*-un-lft-identity0.7%
sub-neg0.7%
*-un-lft-identity0.7%
add-sqr-sqrt0.0%
sqrt-unprod45.4%
sqr-neg45.4%
sqrt-unprod24.5%
add-sqr-sqrt24.5%
Applied egg-rr24.5%
*-lft-identity24.5%
Simplified24.5%
Taylor expanded in x around 0 24.5%
*-rgt-identity24.5%
*-lft-identity24.5%
associate-*l/24.5%
distribute-lft-in24.5%
associate-*l/24.5%
*-lft-identity24.5%
Simplified24.5%
(FPCore (x y) :precision binary64 (if (<= x -0.42) (* (/ x y) -1.3333333333333333) (/ (+ 1.0 x) y)))
double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.42d0)) then
tmp = (x / y) * (-1.3333333333333333d0)
else
tmp = (1.0d0 + x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = (x / y) * -1.3333333333333333;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.42: tmp = (x / y) * -1.3333333333333333 else: tmp = (1.0 + x) / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.42) tmp = Float64(Float64(x / y) * -1.3333333333333333); else tmp = Float64(Float64(1.0 + x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.42) tmp = (x / y) * -1.3333333333333333; else tmp = (1.0 + x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.42], N[(N[(x / y), $MachinePrecision] * -1.3333333333333333), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.42:\\
\;\;\;\;\frac{x}{y} \cdot -1.3333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{y}\\
\end{array}
\end{array}
if x < -0.419999999999999984Initial program 90.2%
Taylor expanded in x around 0 19.1%
*-commutative19.1%
Simplified19.1%
Taylor expanded in x around inf 19.1%
*-commutative19.1%
Simplified19.1%
if -0.419999999999999984 < x Initial program 96.7%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 65.7%
*-un-lft-identity65.7%
*-un-lft-identity65.7%
sub-neg65.7%
*-un-lft-identity65.7%
add-sqr-sqrt29.6%
sqrt-unprod80.6%
sqr-neg80.6%
sqrt-unprod43.9%
add-sqr-sqrt73.5%
Applied egg-rr73.5%
*-lft-identity73.5%
Simplified73.5%
Taylor expanded in x around 0 73.5%
*-rgt-identity73.5%
*-lft-identity73.5%
associate-*l/73.5%
distribute-lft-in73.5%
associate-*l/73.5%
*-lft-identity73.5%
Simplified73.5%
(FPCore (x y) :precision binary64 (if (<= x 0.34) (/ 1.0 y) (/ x y)))
double code(double x, double y) {
double tmp;
if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.34d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.34: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= 0.34) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.34) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.34], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.34:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < 0.340000000000000024Initial program 96.3%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 65.4%
if 0.340000000000000024 < x Initial program 90.7%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Taylor expanded in x around 0 0.7%
*-un-lft-identity0.7%
*-un-lft-identity0.7%
sub-neg0.7%
*-un-lft-identity0.7%
add-sqr-sqrt0.0%
sqrt-unprod45.4%
sqr-neg45.4%
sqrt-unprod24.5%
add-sqr-sqrt24.5%
Applied egg-rr24.5%
*-lft-identity24.5%
Simplified24.5%
Taylor expanded in x around inf 24.5%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 95.0%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.6%
metadata-eval99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 50.5%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024160
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))