
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -2e-232) (not (<= t_0 0.0))) t_0 (* z (- -1.0 (/ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-2d-232)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-1.0d0) - (x / y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -2e-232) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * (-1.0 - (x / y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -2e-232) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * (-1.0 - (x / y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -2e-232) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(-1.0 - Float64(x / y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -2e-232) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * (-1.0 - (x / y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-232], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-232} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2.00000000000000005e-232 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -2.00000000000000005e-232 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 26.1%
Taylor expanded in y around inf 26.1%
neg-mul-126.1%
distribute-neg-frac26.1%
Simplified26.1%
Taylor expanded in x around 0 99.9%
associate-*l/99.9%
*-commutative99.9%
distribute-lft-in99.9%
+-commutative99.9%
distribute-lft-out99.9%
neg-mul-199.9%
distribute-rgt-neg-in99.9%
mul-1-neg99.9%
*-commutative99.9%
distribute-lft-out100.0%
mul-1-neg100.0%
distribute-neg-frac2100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- -1.0 (/ x y)))))
(if (<= y -5.8e+31)
t_0
(if (<= y -5.7e-95)
(/ x (- 1.0 (/ y z)))
(if (<= y 1e+122) (+ x y) t_0)))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.8e+31) {
tmp = t_0;
} else if (y <= -5.7e-95) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1e+122) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-5.8d+31)) then
tmp = t_0
else if (y <= (-5.7d-95)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 1d+122) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -5.8e+31) {
tmp = t_0;
} else if (y <= -5.7e-95) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1e+122) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -5.8e+31: tmp = t_0 elif y <= -5.7e-95: tmp = x / (1.0 - (y / z)) elif y <= 1e+122: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -5.8e+31) tmp = t_0; elseif (y <= -5.7e-95) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 1e+122) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -5.8e+31) tmp = t_0; elseif (y <= -5.7e-95) tmp = x / (1.0 - (y / z)); elseif (y <= 1e+122) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.8e+31], t$95$0, If[LessEqual[y, -5.7e-95], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1e+122], N[(x + y), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -5.8 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -5.7 \cdot 10^{-95}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 10^{+122}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.8000000000000001e31 or 1.00000000000000001e122 < y Initial program 76.3%
Taylor expanded in y around inf 60.0%
neg-mul-160.0%
distribute-neg-frac60.0%
Simplified60.0%
Taylor expanded in x around 0 74.2%
associate-*l/83.6%
*-commutative83.6%
distribute-lft-in83.6%
+-commutative83.6%
distribute-lft-out83.6%
neg-mul-183.6%
distribute-rgt-neg-in83.6%
mul-1-neg83.6%
*-commutative83.6%
distribute-lft-out83.6%
mul-1-neg83.6%
distribute-neg-frac283.6%
Simplified83.6%
if -5.8000000000000001e31 < y < -5.7e-95Initial program 99.9%
Taylor expanded in x around inf 74.1%
if -5.7e-95 < y < 1.00000000000000001e122Initial program 100.0%
Taylor expanded in z around inf 79.6%
+-commutative79.6%
Simplified79.6%
Final simplification80.3%
(FPCore (x y z)
:precision binary64
(if (<= y -3.1e+32)
(- z)
(if (<= y -5.5e-95)
(/ x (- 1.0 (/ y z)))
(if (<= y 1.1e+126) (+ x y) (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e+32) {
tmp = -z;
} else if (y <= -5.5e-95) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1.1e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.1d+32)) then
tmp = -z
else if (y <= (-5.5d-95)) then
tmp = x / (1.0d0 - (y / z))
else if (y <= 1.1d+126) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.1e+32) {
tmp = -z;
} else if (y <= -5.5e-95) {
tmp = x / (1.0 - (y / z));
} else if (y <= 1.1e+126) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.1e+32: tmp = -z elif y <= -5.5e-95: tmp = x / (1.0 - (y / z)) elif y <= 1.1e+126: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.1e+32) tmp = Float64(-z); elseif (y <= -5.5e-95) tmp = Float64(x / Float64(1.0 - Float64(y / z))); elseif (y <= 1.1e+126) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.1e+32) tmp = -z; elseif (y <= -5.5e-95) tmp = x / (1.0 - (y / z)); elseif (y <= 1.1e+126) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.1e+32], (-z), If[LessEqual[y, -5.5e-95], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.1e+126], N[(x + y), $MachinePrecision], (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+32}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{-95}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+126}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.09999999999999993e32 or 1.09999999999999999e126 < y Initial program 76.3%
Taylor expanded in y around inf 64.7%
neg-mul-164.7%
Simplified64.7%
if -3.09999999999999993e32 < y < -5.50000000000000003e-95Initial program 99.9%
Taylor expanded in x around inf 74.1%
if -5.50000000000000003e-95 < y < 1.09999999999999999e126Initial program 100.0%
Taylor expanded in z around inf 79.6%
+-commutative79.6%
Simplified79.6%
Final simplification73.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -3.5e-48) (not (<= x 1.7e-145))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -3.5e-48) || !(x <= 1.7e-145)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-3.5d-48)) .or. (.not. (x <= 1.7d-145))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -3.5e-48) || !(x <= 1.7e-145)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -3.5e-48) or not (x <= 1.7e-145): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -3.5e-48) || !(x <= 1.7e-145)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -3.5e-48) || ~((x <= 1.7e-145))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -3.5e-48], N[Not[LessEqual[x, 1.7e-145]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -3.5 \cdot 10^{-48} \lor \neg \left(x \leq 1.7 \cdot 10^{-145}\right):\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0}\\
\end{array}
\end{array}
if x < -3.49999999999999991e-48 or 1.6999999999999999e-145 < x Initial program 93.4%
Taylor expanded in x around inf 77.6%
if -3.49999999999999991e-48 < x < 1.6999999999999999e-145Initial program 89.2%
Taylor expanded in x around 0 77.0%
Final simplification77.4%
(FPCore (x y z) :precision binary64 (if (<= y -3.9e+30) (- z) (if (<= y 8.2e-41) x (if (<= y 1.1e+126) y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.9e+30) {
tmp = -z;
} else if (y <= 8.2e-41) {
tmp = x;
} else if (y <= 1.1e+126) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.9d+30)) then
tmp = -z
else if (y <= 8.2d-41) then
tmp = x
else if (y <= 1.1d+126) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.9e+30) {
tmp = -z;
} else if (y <= 8.2e-41) {
tmp = x;
} else if (y <= 1.1e+126) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.9e+30: tmp = -z elif y <= 8.2e-41: tmp = x elif y <= 1.1e+126: tmp = y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.9e+30) tmp = Float64(-z); elseif (y <= 8.2e-41) tmp = x; elseif (y <= 1.1e+126) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.9e+30) tmp = -z; elseif (y <= 8.2e-41) tmp = x; elseif (y <= 1.1e+126) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.9e+30], (-z), If[LessEqual[y, 8.2e-41], x, If[LessEqual[y, 1.1e+126], y, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.9 \cdot 10^{+30}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 8.2 \cdot 10^{-41}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{+126}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.90000000000000011e30 or 1.09999999999999999e126 < y Initial program 76.3%
Taylor expanded in y around inf 64.7%
neg-mul-164.7%
Simplified64.7%
if -3.90000000000000011e30 < y < 8.20000000000000028e-41Initial program 100.0%
Taylor expanded in y around 0 63.3%
if 8.20000000000000028e-41 < y < 1.09999999999999999e126Initial program 99.9%
Taylor expanded in z around inf 62.6%
+-commutative62.6%
Simplified62.6%
Taylor expanded in y around inf 50.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -9e+35) (not (<= y 1.05e+123))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+35) || !(y <= 1.05e+123)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-9d+35)) .or. (.not. (y <= 1.05d+123))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -9e+35) || !(y <= 1.05e+123)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -9e+35) or not (y <= 1.05e+123): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -9e+35) || !(y <= 1.05e+123)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -9e+35) || ~((y <= 1.05e+123))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -9e+35], N[Not[LessEqual[y, 1.05e+123]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9 \cdot 10^{+35} \lor \neg \left(y \leq 1.05 \cdot 10^{+123}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -8.9999999999999993e35 or 1.04999999999999997e123 < y Initial program 76.3%
Taylor expanded in y around inf 64.7%
neg-mul-164.7%
Simplified64.7%
if -8.9999999999999993e35 < y < 1.04999999999999997e123Initial program 99.9%
Taylor expanded in z around inf 75.6%
+-commutative75.6%
Simplified75.6%
Final simplification71.9%
(FPCore (x y z) :precision binary64 (if (<= x -2e-55) x (if (<= x 2.5e-150) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2e-55) {
tmp = x;
} else if (x <= 2.5e-150) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2d-55)) then
tmp = x
else if (x <= 2.5d-150) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2e-55) {
tmp = x;
} else if (x <= 2.5e-150) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2e-55: tmp = x elif x <= 2.5e-150: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2e-55) tmp = x; elseif (x <= 2.5e-150) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2e-55) tmp = x; elseif (x <= 2.5e-150) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2e-55], x, If[LessEqual[x, 2.5e-150], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-55}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{-150}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.99999999999999999e-55 or 2.49999999999999995e-150 < x Initial program 93.0%
Taylor expanded in y around 0 53.4%
if -1.99999999999999999e-55 < x < 2.49999999999999995e-150Initial program 89.7%
Taylor expanded in z around inf 53.8%
+-commutative53.8%
Simplified53.8%
Taylor expanded in y around inf 44.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 91.8%
Taylor expanded in y around 0 38.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024160
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))