
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(exp (* sinTheta_i (/ sinTheta_O (- v))))
(* cosTheta_i (* cosTheta_O_m (/ 1.0 v))))
(* v (- (exp (/ 1.0 v)) (exp (/ -1.0 v)))))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O_m * (1.0f / v)))) / (v * (expf((1.0f / v)) - expf((-1.0f / v)))));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * (costheta_o_m * (1.0e0 / v)))) / (v * (exp((1.0e0 / v)) - exp(((-1.0e0) / v)))))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(cosTheta_O_m * Float32(Float32(1.0) / v)))) / Float32(v * Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v)))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * (cosTheta_O_m * (single(1.0) / v)))) / (v * (exp((single(1.0) / v)) - exp((single(-1.0) / v)))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \left(cosTheta\_O\_m \cdot \frac{1}{v}\right)\right)}{v \cdot \left(e^{\frac{1}{v}} - e^{\frac{-1}{v}}\right)}
\end{array}
Initial program 98.3%
Simplified98.3%
Taylor expanded in v around 0 98.3%
*-commutative98.3%
rec-exp98.3%
distribute-neg-frac98.3%
metadata-eval98.3%
Simplified98.3%
div-inv98.6%
Applied egg-rr98.6%
Taylor expanded in v around 0 98.6%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(exp (/ (* sinTheta_i sinTheta_O) (- v)))
(* (/ 1.0 v) (* cosTheta_i cosTheta_O_m)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((expf(((sinTheta_i * sinTheta_O) / -v)) * ((1.0f / v) * (cosTheta_i * cosTheta_O_m))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((exp(((sintheta_i * sintheta_o) / -v)) * ((1.0e0 / v) * (costheta_i * costheta_o_m))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(exp(Float32(Float32(sinTheta_i * sinTheta_O) / Float32(-v))) * Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * cosTheta_O_m))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((exp(((sinTheta_i * sinTheta_O) / -v)) * ((single(1.0) / v) * (cosTheta_i * cosTheta_O_m))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{e^{\frac{sinTheta\_i \cdot sinTheta\_O}{-v}} \cdot \left(\frac{1}{v} \cdot \left(cosTheta\_i \cdot cosTheta\_O\_m\right)\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
cosTheta_O\_m = (fabs.f32 cosTheta_O)
cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
(FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v)
:precision binary32
(*
cosTheta_O_s
(/
(*
(* (/ 1.0 v) (* cosTheta_i cosTheta_O_m))
(exp (/ (* sinTheta_i sinTheta_O) v)))
(* v (* (sinh (/ 1.0 v)) 2.0)))))cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((((1.0f / v) * (cosTheta_i * cosTheta_O_m)) * expf(((sinTheta_i * sinTheta_O) / v))) / (v * (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((((1.0e0 / v) * (costheta_i * costheta_o_m)) * exp(((sintheta_i * sintheta_o) / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(Float32(Float32(1.0) / v) * Float32(cosTheta_i * cosTheta_O_m)) * exp(Float32(Float32(sinTheta_i * sinTheta_O) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((((single(1.0) / v) * (cosTheta_i * cosTheta_O_m)) * exp(((sinTheta_i * sinTheta_O) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{\left(\frac{1}{v} \cdot \left(cosTheta\_i \cdot cosTheta\_O\_m\right)\right) \cdot e^{\frac{sinTheta\_i \cdot sinTheta\_O}{v}}}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.3%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
distribute-neg-frac298.6%
add-sqr-sqrt-0.0%
sqrt-unprod98.6%
sqr-neg98.6%
sqrt-unprod98.6%
add-sqr-sqrt98.6%
Applied egg-rr98.6%
Final simplification98.6%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (/ cosTheta_O_m (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_i (pow v 2.0)))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((cosTheta_O_m / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_i / powf(v, 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((costheta_o_m / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_i / (v ** 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(cosTheta_O_m / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_i / (v ^ Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((cosTheta_O_m / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_i / (v ^ single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\frac{cosTheta\_O\_m}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta\_i}{{v}^{2}}\right)
\end{array}
Initial program 98.3%
Simplified98.3%
add-cube-cbrt97.9%
pow398.0%
Applied egg-rr98.0%
times-frac97.8%
associate-*r/97.7%
*-commutative97.7%
associate-*r/97.8%
rem-cube-cbrt98.2%
frac-times98.3%
*-commutative98.3%
associate-*l*98.3%
times-frac98.3%
Applied egg-rr98.3%
Taylor expanded in sinTheta_i around 0 98.3%
frac-times98.3%
*-un-lft-identity98.3%
associate-*r/98.3%
*-commutative98.3%
Applied egg-rr98.3%
associate-/l*98.3%
*-commutative98.3%
associate-*r*98.3%
*-commutative98.3%
times-frac98.3%
associate-/l/98.3%
unpow298.3%
Simplified98.3%
Final simplification98.3%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (- 1.0 (* sinTheta_i (/ sinTheta_O v))) (/ (* cosTheta_O_m (/ (/ cosTheta_i v) v)) (* (sinh (/ 1.0 v)) 2.0)))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((1.0f - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O_m * ((cosTheta_i / v) / v)) / (sinhf((1.0f / v)) * 2.0f)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((1.0e0 - (sintheta_i * (sintheta_o / v))) * ((costheta_o_m * ((costheta_i / v) / v)) / (sinh((1.0e0 / v)) * 2.0e0)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(1.0) - Float32(sinTheta_i * Float32(sinTheta_O / v))) * Float32(Float32(cosTheta_O_m * Float32(Float32(cosTheta_i / v) / v)) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((single(1.0) - (sinTheta_i * (sinTheta_O / v))) * ((cosTheta_O_m * ((cosTheta_i / v) / v)) / (sinh((single(1.0) / v)) * single(2.0))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\left(1 - sinTheta\_i \cdot \frac{sinTheta\_O}{v}\right) \cdot \frac{cosTheta\_O\_m \cdot \frac{\frac{cosTheta\_i}{v}}{v}}{\sinh \left(\frac{1}{v}\right) \cdot 2}\right)
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.3%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
Taylor expanded in sinTheta_i around 0 98.4%
mul-1-neg98.4%
associate-*l/98.4%
*-commutative98.4%
distribute-rgt-neg-in98.4%
distribute-neg-frac298.4%
Simplified98.4%
Final simplification98.4%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (/ (* (/ (/ cosTheta_i v) v) (/ cosTheta_O_m 2.0)) (sinh (/ 1.0 v)))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((((cosTheta_i / v) / v) * (cosTheta_O_m / 2.0f)) / sinhf((1.0f / v)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((((costheta_i / v) / v) * (costheta_o_m / 2.0e0)) / sinh((1.0e0 / v)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(Float32(Float32(cosTheta_i / v) / v) * Float32(cosTheta_O_m / Float32(2.0))) / sinh(Float32(Float32(1.0) / v)))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((((cosTheta_i / v) / v) * (cosTheta_O_m / single(2.0))) / sinh((single(1.0) / v)));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \frac{\frac{\frac{cosTheta\_i}{v}}{v} \cdot \frac{cosTheta\_O\_m}{2}}{\sinh \left(\frac{1}{v}\right)}
\end{array}
Initial program 98.3%
Simplified98.3%
add-cube-cbrt97.9%
pow398.0%
Applied egg-rr98.0%
times-frac97.8%
associate-*r/97.7%
*-commutative97.7%
associate-*r/97.8%
rem-cube-cbrt98.2%
frac-times98.3%
*-commutative98.3%
associate-*l*98.3%
times-frac98.3%
Applied egg-rr98.3%
Taylor expanded in sinTheta_i around 0 98.3%
associate-*l/98.4%
*-un-lft-identity98.4%
times-frac98.4%
Applied egg-rr98.4%
Final simplification98.4%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* 0.5 (/ 1.0 (/ v (* cosTheta_i cosTheta_O_m))))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (0.5f * (1.0f / (v / (cosTheta_i * cosTheta_O_m))));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (0.5e0 * (1.0e0 / (v / (costheta_i * costheta_o_m))))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(0.5) * Float32(Float32(1.0) / Float32(v / Float32(cosTheta_i * cosTheta_O_m))))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (single(0.5) * (single(1.0) / (v / (cosTheta_i * cosTheta_O_m))));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(0.5 \cdot \frac{1}{\frac{v}{cosTheta\_i \cdot cosTheta\_O\_m}}\right)
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.3%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
Taylor expanded in v around inf 54.4%
associate-*l/54.4%
*-commutative54.4%
Simplified54.4%
associate-*r/54.4%
clear-num54.6%
*-commutative54.6%
Applied egg-rr54.6%
Final simplification54.6%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* (* cosTheta_i cosTheta_O_m) (/ 0.5 v))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * ((cosTheta_i * cosTheta_O_m) * (0.5f / v));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * ((costheta_i * costheta_o_m) * (0.5e0 / v))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(cosTheta_i * cosTheta_O_m) * Float32(Float32(0.5) / v))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * ((cosTheta_i * cosTheta_O_m) * (single(0.5) / v));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(\left(cosTheta\_i \cdot cosTheta\_O\_m\right) \cdot \frac{0.5}{v}\right)
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.3%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
Taylor expanded in v around inf 54.4%
associate-*r/54.4%
*-commutative54.4%
associate-/l*54.4%
Simplified54.4%
Final simplification54.4%
cosTheta_O\_m = (fabs.f32 cosTheta_O) cosTheta_O\_s = (copysign.f32 #s(literal 1 binary32) cosTheta_O) NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function. (FPCore (cosTheta_O_s cosTheta_i cosTheta_O_m sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_O_s (* 0.5 (* cosTheta_O_m (/ cosTheta_i v)))))
cosTheta_O\_m = fabs(cosTheta_O);
cosTheta_O\_s = copysign(1.0, cosTheta_O);
assert(cosTheta_i < cosTheta_O_m && cosTheta_O_m < sinTheta_i && sinTheta_i < sinTheta_O && sinTheta_O < v);
float code(float cosTheta_O_s, float cosTheta_i, float cosTheta_O_m, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_O_s * (0.5f * (cosTheta_O_m * (cosTheta_i / v)));
}
cosTheta_O\_m = abs(costheta_o)
cosTheta_O\_s = copysign(1.0d0, costheta_o)
NOTE: cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, and v should be sorted in increasing order before calling this function.
real(4) function code(costheta_o_s, costheta_i, costheta_o_m, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_o_s
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o_m
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_o_s * (0.5e0 * (costheta_o_m * (costheta_i / v)))
end function
cosTheta_O\_m = abs(cosTheta_O) cosTheta_O\_s = copysign(1.0, cosTheta_O) cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v]) function code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_O_s * Float32(Float32(0.5) * Float32(cosTheta_O_m * Float32(cosTheta_i / v)))) end
cosTheta_O\_m = abs(cosTheta_O);
cosTheta_O\_s = sign(cosTheta_O) * abs(1.0);
cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v = num2cell(sort([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])){:}
function tmp = code(cosTheta_O_s, cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v)
tmp = cosTheta_O_s * (single(0.5) * (cosTheta_O_m * (cosTheta_i / v)));
end
\begin{array}{l}
cosTheta_O\_m = \left|cosTheta\_O\right|
\\
cosTheta_O\_s = \mathsf{copysign}\left(1, cosTheta\_O\right)
\\
[cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v] = \mathsf{sort}([cosTheta_i, cosTheta_O_m, sinTheta_i, sinTheta_O, v])\\
\\
cosTheta\_O\_s \cdot \left(0.5 \cdot \left(cosTheta\_O\_m \cdot \frac{cosTheta\_i}{v}\right)\right)
\end{array}
Initial program 98.3%
times-frac98.2%
associate-*l/98.3%
associate-*r/98.2%
distribute-frac-neg298.2%
associate-/l*98.2%
exp-prod98.2%
*-commutative98.2%
associate-/l*98.3%
associate-/l*98.4%
Simplified98.4%
Taylor expanded in v around inf 54.4%
associate-*l/54.4%
*-commutative54.4%
Simplified54.4%
Taylor expanded in cosTheta_i around 0 54.4%
associate-*r/54.4%
Simplified54.4%
herbie shell --seed 2024160
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))