
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Initial program 99.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= (* x.re y.im) -1.8e+51) (* x.re y.im) (if (<= (* x.re y.im) 4600.0) (* x.im y.re) (* x.re y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.8e+51) {
tmp = x_46_re * y_46_im;
} else if ((x_46_re * y_46_im) <= 4600.0) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46im) <= (-1.8d+51)) then
tmp = x_46re * y_46im
else if ((x_46re * y_46im) <= 4600.0d0) then
tmp = x_46im * y_46re
else
tmp = x_46re * y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.8e+51) {
tmp = x_46_re * y_46_im;
} else if ((x_46_re * y_46_im) <= 4600.0) {
tmp = x_46_im * y_46_re;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_im) <= -1.8e+51: tmp = x_46_re * y_46_im elif (x_46_re * y_46_im) <= 4600.0: tmp = x_46_im * y_46_re else: tmp = x_46_re * y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_im) <= -1.8e+51) tmp = Float64(x_46_re * y_46_im); elseif (Float64(x_46_re * y_46_im) <= 4600.0) tmp = Float64(x_46_im * y_46_re); else tmp = Float64(x_46_re * y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_im) <= -1.8e+51) tmp = x_46_re * y_46_im; elseif ((x_46_re * y_46_im) <= 4600.0) tmp = x_46_im * y_46_re; else tmp = x_46_re * y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -1.8e+51], N[(x$46$re * y$46$im), $MachinePrecision], If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 4600.0], N[(x$46$im * y$46$re), $MachinePrecision], N[(x$46$re * y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -1.8 \cdot 10^{+51}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{elif}\;x.re \cdot y.im \leq 4600:\\
\;\;\;\;x.im \cdot y.re\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.im\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -1.80000000000000005e51 or 4600 < (*.f64 x.re y.im) Initial program 99.2%
Taylor expanded in x.re around inf
*-lowering-*.f6484.0%
Simplified84.0%
if -1.80000000000000005e51 < (*.f64 x.re y.im) < 4600Initial program 100.0%
Taylor expanded in x.re around 0
*-lowering-*.f6481.0%
Simplified81.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.im y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.im \cdot y.re
\end{array}
Initial program 99.6%
Taylor expanded in x.re around 0
*-lowering-*.f6452.3%
Simplified52.3%
herbie shell --seed 2024160
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))