
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
double code(double x) {
return 1.0 / (sqrt(x) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)));
}
def code(x): return 1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))
function code(x) return Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = 1.0 / (sqrt(x) + sqrt((1.0 + x))); end
code[x_] := N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x} + \sqrt{1 + x}}
\end{array}
Initial program 46.1%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6448.1%
Applied egg-rr48.1%
Taylor expanded in x around 0
Simplified99.7%
/-lowering-/.f64N/A
+-lowering-+.f64N/A
unpow1/2N/A
sqrt-lowering-sqrt.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6499.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 0.0001) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 0.0001d0) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 0.0001) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 0.0001: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 0.0001) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 0.0001) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0001], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 0.0001:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 1.00000000000000005e-4Initial program 5.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.1%
Simplified99.1%
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-eval99.3%
Applied egg-rr99.3%
if 1.00000000000000005e-4 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.3%
Final simplification99.3%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64100.0%
Simplified100.0%
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64100.0%
Applied egg-rr100.0%
if 1 < x Initial program 6.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.9%
Simplified97.9%
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-eval98.2%
Applied egg-rr98.2%
Final simplification98.9%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (- 1.0 (sqrt x)) (* x 0.5)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - sqrt(x)) + (x * 0.5);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 - sqrt(x)) + (x * 0.5d0)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - Math.sqrt(x)) + (x * 0.5);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 - math.sqrt(x)) + (x * 0.5) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 - sqrt(x)) + Float64(x * 0.5)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 - sqrt(x)) + (x * 0.5); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 - \sqrt{x}\right) + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f64100.0%
Simplified100.0%
if 1 < x Initial program 6.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.9%
Simplified97.9%
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-eval98.2%
Applied egg-rr98.2%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6499.4%
Simplified99.4%
if 0.35999999999999999 < x Initial program 6.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.9%
Simplified97.9%
*-commutativeN/A
*-lowering-*.f64N/A
pow1/2N/A
inv-powN/A
pow-powN/A
pow-lowering-pow.f64N/A
metadata-eval98.2%
Applied egg-rr98.2%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6499.4%
Simplified99.4%
if 0.35999999999999999 < x Initial program 6.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6497.9%
Simplified97.9%
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6497.8%
Applied egg-rr97.8%
(FPCore (x) :precision binary64 (if (<= x 2.0) (- 1.0 (sqrt x)) (/ (+ 1.0 x) (* (* x (* x x)) (+ 0.0625 (/ -0.125 x))))))
double code(double x) {
double tmp;
if (x <= 2.0) {
tmp = 1.0 - sqrt(x);
} else {
tmp = (1.0 + x) / ((x * (x * x)) * (0.0625 + (-0.125 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 2.0d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (1.0d0 + x) / ((x * (x * x)) * (0.0625d0 + ((-0.125d0) / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 2.0) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = (1.0 + x) / ((x * (x * x)) * (0.0625 + (-0.125 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 2.0: tmp = 1.0 - math.sqrt(x) else: tmp = (1.0 + x) / ((x * (x * x)) * (0.0625 + (-0.125 / x))) return tmp
function code(x) tmp = 0.0 if (x <= 2.0) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(Float64(1.0 + x) / Float64(Float64(x * Float64(x * x)) * Float64(0.0625 + Float64(-0.125 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 2.0) tmp = 1.0 - sqrt(x); else tmp = (1.0 + x) / ((x * (x * x)) * (0.0625 + (-0.125 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 2.0], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / N[(N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision] * N[(0.0625 + N[(-0.125 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{\left(x \cdot \left(x \cdot x\right)\right) \cdot \left(0.0625 + \frac{-0.125}{x}\right)}\\
\end{array}
\end{array}
if x < 2Initial program 99.9%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6498.5%
Simplified98.5%
if 2 < x Initial program 6.1%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f649.7%
Applied egg-rr9.7%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f644.1%
Simplified4.1%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f644.1%
Simplified4.1%
Taylor expanded in x around 0
Simplified5.1%
Final simplification44.9%
(FPCore (x) :precision binary64 (/ (/ 16.0 x) (* x x)))
double code(double x) {
return (16.0 / x) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (16.0d0 / x) / (x * x)
end function
public static double code(double x) {
return (16.0 / x) / (x * x);
}
def code(x): return (16.0 / x) / (x * x)
function code(x) return Float64(Float64(16.0 / x) / Float64(x * x)) end
function tmp = code(x) tmp = (16.0 / x) / (x * x); end
code[x_] := N[(N[(16.0 / x), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{16}{x}}{x \cdot x}
\end{array}
Initial program 46.1%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6448.1%
Applied egg-rr48.1%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6444.6%
Simplified44.6%
Taylor expanded in x around inf
unpow3N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f644.3%
Simplified4.3%
associate-/l/N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f644.3%
Applied egg-rr4.3%
(FPCore (x) :precision binary64 (/ 16.0 (* x (* x x))))
double code(double x) {
return 16.0 / (x * (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 16.0d0 / (x * (x * x))
end function
public static double code(double x) {
return 16.0 / (x * (x * x));
}
def code(x): return 16.0 / (x * (x * x))
function code(x) return Float64(16.0 / Float64(x * Float64(x * x))) end
function tmp = code(x) tmp = 16.0 / (x * (x * x)); end
code[x_] := N[(16.0 / N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{16}{x \cdot \left(x \cdot x\right)}
\end{array}
Initial program 46.1%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6448.1%
Applied egg-rr48.1%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6444.6%
Simplified44.6%
Taylor expanded in x around inf
unpow3N/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f644.3%
Simplified4.3%
associate-/l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f644.3%
Applied egg-rr4.3%
(FPCore (x) :precision binary64 (/ -8.0 (* x x)))
double code(double x) {
return -8.0 / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-8.0d0) / (x * x)
end function
public static double code(double x) {
return -8.0 / (x * x);
}
def code(x): return -8.0 / (x * x)
function code(x) return Float64(-8.0 / Float64(x * x)) end
function tmp = code(x) tmp = -8.0 / (x * x); end
code[x_] := N[(-8.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-8}{x \cdot x}
\end{array}
Initial program 46.1%
flip--N/A
/-lowering-/.f64N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
associate--l+N/A
metadata-evalN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
metadata-evalN/A
*-rgt-identityN/A
--lowering--.f64N/A
+-lowering-+.f64N/A
pow1/2N/A
pow-lowering-pow.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f6448.1%
Applied egg-rr48.1%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6444.6%
Simplified44.6%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f642.7%
Simplified2.7%
Taylor expanded in x around 0
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f642.2%
Simplified2.2%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024160
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))