
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.05) (/ (/ 1.0 (exp y)) x) (if (<= x 0.12) (/ 1.0 x) (/ (exp (- 0.0 y)) x))))
double code(double x, double y) {
double tmp;
if (x <= -1.05) {
tmp = (1.0 / exp(y)) / x;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = exp((0.0 - y)) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.05d0)) then
tmp = (1.0d0 / exp(y)) / x
else if (x <= 0.12d0) then
tmp = 1.0d0 / x
else
tmp = exp((0.0d0 - y)) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.05) {
tmp = (1.0 / Math.exp(y)) / x;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = Math.exp((0.0 - y)) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.05: tmp = (1.0 / math.exp(y)) / x elif x <= 0.12: tmp = 1.0 / x else: tmp = math.exp((0.0 - y)) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.05) tmp = Float64(Float64(1.0 / exp(y)) / x); elseif (x <= 0.12) tmp = Float64(1.0 / x); else tmp = Float64(exp(Float64(0.0 - y)) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.05) tmp = (1.0 / exp(y)) / x; elseif (x <= 0.12) tmp = 1.0 / x; else tmp = exp((0.0 - y)) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.05], N[(N[(1.0 / N[Exp[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.12], N[(1.0 / x), $MachinePrecision], N[(N[Exp[N[(0.0 - y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05:\\
\;\;\;\;\frac{\frac{1}{e^{y}}}{x}\\
\mathbf{elif}\;x \leq 0.12:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{e^{0 - y}}{x}\\
\end{array}
\end{array}
if x < -1.05000000000000004Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
if -1.05000000000000004 < x < 0.12Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.12 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
Final simplification98.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (exp (- 0.0 y)) x))) (if (<= x -0.52) t_0 (if (<= x 0.12) (/ 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = exp((0.0 - y)) / x;
double tmp;
if (x <= -0.52) {
tmp = t_0;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = exp((0.0d0 - y)) / x
if (x <= (-0.52d0)) then
tmp = t_0
else if (x <= 0.12d0) then
tmp = 1.0d0 / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((0.0 - y)) / x;
double tmp;
if (x <= -0.52) {
tmp = t_0;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((0.0 - y)) / x tmp = 0 if x <= -0.52: tmp = t_0 elif x <= 0.12: tmp = 1.0 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(0.0 - y)) / x) tmp = 0.0 if (x <= -0.52) tmp = t_0; elseif (x <= 0.12) tmp = Float64(1.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((0.0 - y)) / x; tmp = 0.0; if (x <= -0.52) tmp = t_0; elseif (x <= 0.12) tmp = 1.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(0.0 - y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -0.52], t$95$0, If[LessEqual[x, 0.12], N[(1.0 / x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{0 - y}}{x}\\
\mathbf{if}\;x \leq -0.52:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.12:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -0.52000000000000002 or 0.12 < x Initial program 75.6%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6475.6%
Simplified75.6%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
sub0-negN/A
neg-lowering-neg.f64100.0%
Applied egg-rr100.0%
if -0.52000000000000002 < x < 0.12Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
Final simplification98.8%
(FPCore (x y)
:precision binary64
(if (<= x -0.58)
(+ (/ 1.0 x) (/ (* y (+ -1.0 (* y (+ (* y -0.16666666666666666) 0.5)))) x))
(if (<= x 0.095)
(/ 1.0 x)
(/
(/ 1.0 (+ 1.0 (* y (+ 1.0 (* y (+ 0.5 (* y 0.16666666666666666)))))))
x))))
double code(double x, double y) {
double tmp;
if (x <= -0.58) {
tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x);
} else if (x <= 0.095) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.58d0)) then
tmp = (1.0d0 / x) + ((y * ((-1.0d0) + (y * ((y * (-0.16666666666666666d0)) + 0.5d0)))) / x)
else if (x <= 0.095d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * (0.5d0 + (y * 0.16666666666666666d0))))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.58) {
tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x);
} else if (x <= 0.095) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.58: tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x) elif x <= 0.095: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.58) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.16666666666666666) + 0.5)))) / x)); elseif (x <= 0.095) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * Float64(0.5 + Float64(y * 0.16666666666666666))))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.58) tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x); elseif (x <= 0.095) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.58], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.095], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * N[(0.5 + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.58:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(-1 + y \cdot \left(y \cdot -0.16666666666666666 + 0.5\right)\right)}{x}\\
\mathbf{elif}\;x \leq 0.095:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot \left(0.5 + y \cdot 0.16666666666666666\right)\right)}}{x}\\
\end{array}
\end{array}
if x < -0.57999999999999996Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
metadata-evalN/A
cancel-sign-sub-invN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6477.4%
Simplified77.4%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6477.4%
Applied egg-rr77.4%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.4%
Applied egg-rr77.4%
if -0.57999999999999996 < x < 0.095000000000000001Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.095000000000000001 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6485.5%
Simplified85.5%
Final simplification87.8%
(FPCore (x y) :precision binary64 (if (<= x -0.42) (+ (/ 1.0 x) (/ (* y (+ -1.0 (* y (+ (* y -0.16666666666666666) 0.5)))) x)) (if (<= x 0.1) (/ 1.0 x) (/ (/ 1.0 (+ 1.0 (* y (+ 1.0 (* y 0.5))))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x);
} else if (x <= 0.1) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.42d0)) then
tmp = (1.0d0 / x) + ((y * ((-1.0d0) + (y * ((y * (-0.16666666666666666d0)) + 0.5d0)))) / x)
else if (x <= 0.1d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * 0.5d0))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.42) {
tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x);
} else if (x <= 0.1) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.42: tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x) elif x <= 0.1: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.42) tmp = Float64(Float64(1.0 / x) + Float64(Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.16666666666666666) + 0.5)))) / x)); elseif (x <= 0.1) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * 0.5))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.42) tmp = (1.0 / x) + ((y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5)))) / x); elseif (x <= 0.1) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.42], N[(N[(1.0 / x), $MachinePrecision] + N[(N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.1], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.42:\\
\;\;\;\;\frac{1}{x} + \frac{y \cdot \left(-1 + y \cdot \left(y \cdot -0.16666666666666666 + 0.5\right)\right)}{x}\\
\mathbf{elif}\;x \leq 0.1:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot 0.5\right)}}{x}\\
\end{array}
\end{array}
if x < -0.419999999999999984Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
metadata-evalN/A
cancel-sign-sub-invN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6477.4%
Simplified77.4%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6477.4%
Applied egg-rr77.4%
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
+-lowering-+.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.4%
Applied egg-rr77.4%
if -0.419999999999999984 < x < 0.10000000000000001Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.10000000000000001 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6479.8%
Simplified79.8%
Final simplification86.3%
(FPCore (x y) :precision binary64 (if (<= x -0.55) (/ (+ 1.0 (* y (+ -1.0 (* y (+ (* y -0.16666666666666666) 0.5))))) x) (if (<= x 0.07) (/ 1.0 x) (/ (/ 1.0 (+ 1.0 (* y (+ 1.0 (* y 0.5))))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.55) {
tmp = (1.0 + (y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5))))) / x;
} else if (x <= 0.07) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.55d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + (y * ((y * (-0.16666666666666666d0)) + 0.5d0))))) / x
else if (x <= 0.07d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * 0.5d0))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.55) {
tmp = (1.0 + (y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5))))) / x;
} else if (x <= 0.07) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.55: tmp = (1.0 + (y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5))))) / x elif x <= 0.07: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.55) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(y * Float64(Float64(y * -0.16666666666666666) + 0.5))))) / x); elseif (x <= 0.07) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * 0.5))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.55) tmp = (1.0 + (y * (-1.0 + (y * ((y * -0.16666666666666666) + 0.5))))) / x; elseif (x <= 0.07) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.55], N[(N[(1.0 + N[(y * N[(-1.0 + N[(y * N[(N[(y * -0.16666666666666666), $MachinePrecision] + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.07], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.55:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + y \cdot \left(y \cdot -0.16666666666666666 + 0.5\right)\right)}{x}\\
\mathbf{elif}\;x \leq 0.07:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot 0.5\right)}}{x}\\
\end{array}
\end{array}
if x < -0.55000000000000004Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
metadata-evalN/A
cancel-sign-sub-invN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6477.4%
Simplified77.4%
if -0.55000000000000004 < x < 0.070000000000000007Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.070000000000000007 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6479.8%
Simplified79.8%
Final simplification86.3%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (/ (+ 1.0 (* y (+ -1.0 (* y 0.5)))) x) (if (<= x 0.12) (/ 1.0 x) (/ (/ 1.0 (+ 1.0 (* y (+ 1.0 (* y 0.5))))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + (y * 0.5d0)))) / x
else if (x <= 0.12d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * 0.5d0))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.12) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x elif x <= 0.12: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(y * 0.5)))) / x); elseif (x <= 0.12) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * 0.5))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x; elseif (x <= 0.12) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(N[(1.0 + N[(y * N[(-1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.12], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + y \cdot 0.5\right)}{x}\\
\mathbf{elif}\;x \leq 0.12:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot 0.5\right)}}{x}\\
\end{array}
\end{array}
if x < -0.75Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6470.0%
Simplified70.0%
if -0.75 < x < 0.12Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.12 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6479.8%
Simplified79.8%
(FPCore (x y) :precision binary64 (if (<= x -0.8) (/ (+ 1.0 (* y (+ -1.0 (* y 0.5)))) x) (if (<= x 0.115) (/ 1.0 x) (/ (/ 1.0 (+ 1.0 y)) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.8) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.115) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + y)) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.8d0)) then
tmp = (1.0d0 + (y * ((-1.0d0) + (y * 0.5d0)))) / x
else if (x <= 0.115d0) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + y)) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.8) {
tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x;
} else if (x <= 0.115) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + y)) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.8: tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x elif x <= 0.115: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + y)) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.8) tmp = Float64(Float64(1.0 + Float64(y * Float64(-1.0 + Float64(y * 0.5)))) / x); elseif (x <= 0.115) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + y)) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.8) tmp = (1.0 + (y * (-1.0 + (y * 0.5)))) / x; elseif (x <= 0.115) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + y)) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.8], N[(N[(1.0 + N[(y * N[(-1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.115], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.8:\\
\;\;\;\;\frac{1 + y \cdot \left(-1 + y \cdot 0.5\right)}{x}\\
\mathbf{elif}\;x \leq 0.115:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y}}{x}\\
\end{array}
\end{array}
if x < -0.80000000000000004Initial program 73.8%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6473.8%
Simplified73.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6470.0%
Simplified70.0%
if -0.80000000000000004 < x < 0.115000000000000005Initial program 87.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6487.3%
Simplified87.3%
Taylor expanded in x around 0
/-lowering-/.f6497.2%
Simplified97.2%
if 0.115000000000000005 < x Initial program 77.7%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6477.7%
Simplified77.7%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f6471.9%
Simplified71.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (/ 1.0 (+ 1.0 y)) x))) (if (<= x -1.7e+76) t_0 (if (<= x 0.044) (/ 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / (1.0 + y)) / x;
double tmp;
if (x <= -1.7e+76) {
tmp = t_0;
} else if (x <= 0.044) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / (1.0d0 + y)) / x
if (x <= (-1.7d+76)) then
tmp = t_0
else if (x <= 0.044d0) then
tmp = 1.0d0 / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / (1.0 + y)) / x;
double tmp;
if (x <= -1.7e+76) {
tmp = t_0;
} else if (x <= 0.044) {
tmp = 1.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / (1.0 + y)) / x tmp = 0 if x <= -1.7e+76: tmp = t_0 elif x <= 0.044: tmp = 1.0 / x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / Float64(1.0 + y)) / x) tmp = 0.0 if (x <= -1.7e+76) tmp = t_0; elseif (x <= 0.044) tmp = Float64(1.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / (1.0 + y)) / x; tmp = 0.0; if (x <= -1.7e+76) tmp = t_0; elseif (x <= 0.044) tmp = 1.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]}, If[LessEqual[x, -1.7e+76], t$95$0, If[LessEqual[x, 0.044], N[(1.0 / x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{1}{1 + y}}{x}\\
\mathbf{if}\;x \leq -1.7 \cdot 10^{+76}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.044:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.6999999999999999e76 or 0.043999999999999997 < x Initial program 72.1%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6472.1%
Simplified72.1%
Taylor expanded in x around inf
/-lowering-/.f64N/A
exp-lowering-exp.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64100.0%
Simplified100.0%
/-lowering-/.f64N/A
exp-diffN/A
1-expN/A
/-lowering-/.f64N/A
exp-lowering-exp.f64100.0%
Applied egg-rr100.0%
Taylor expanded in y around 0
+-lowering-+.f6468.5%
Simplified68.5%
if -1.6999999999999999e76 < x < 0.043999999999999997Initial program 89.2%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6489.3%
Simplified89.3%
Taylor expanded in x around 0
/-lowering-/.f6493.0%
Simplified93.0%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 80.4%
/-lowering-/.f64N/A
*-commutativeN/A
exp-to-powN/A
pow-lowering-pow.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6480.5%
Simplified80.5%
Taylor expanded in x around 0
/-lowering-/.f6474.3%
Simplified74.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024160
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))