
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (* x (exp (* y y))))
double code(double x, double y) {
return x * exp((y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp((y * y))
end function
public static double code(double x, double y) {
return x * Math.exp((y * y));
}
def code(x, y): return x * math.exp((y * y))
function code(x, y) return Float64(x * exp(Float64(y * y))) end
function tmp = code(x, y) tmp = x * exp((y * y)); end
code[x_, y_] := N[(x * N[Exp[N[(y * y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y \cdot y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* x (exp y)))
double code(double x, double y) {
return x * exp(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * exp(y)
end function
public static double code(double x, double y) {
return x * Math.exp(y);
}
def code(x, y): return x * math.exp(y)
function code(x, y) return Float64(x * exp(y)) end
function tmp = code(x, y) tmp = x * exp(y); end
code[x_, y_] := N[(x * N[Exp[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot e^{y}
\end{array}
Initial program 100.0%
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
flip-+N/A
+-inversesN/A
+-inversesN/A
associate-*r/N/A
*-rgt-identityN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
distribute-lft-outN/A
div-invN/A
div-invN/A
+-inversesN/A
difference-of-squaresN/A
+-inversesN/A
flip-+N/A
count-2N/A
Applied egg-rr78.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 0.16666666666666666))
(t_1 (* y (* y (+ 0.5 t_0))))
(t_2 (* (* y y) (- -1.0 t_1))))
(if (<= (* y y) 5e+98)
(/ (* x (+ 1.0 (* (* y y) (* (+ 1.0 t_1) t_2)))) (+ 1.0 t_2))
(* x (* (* y y) (* y (* y t_0)))))))
double code(double x, double y) {
double t_0 = (y * y) * 0.16666666666666666;
double t_1 = y * (y * (0.5 + t_0));
double t_2 = (y * y) * (-1.0 - t_1);
double tmp;
if ((y * y) <= 5e+98) {
tmp = (x * (1.0 + ((y * y) * ((1.0 + t_1) * t_2)))) / (1.0 + t_2);
} else {
tmp = x * ((y * y) * (y * (y * t_0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = (y * y) * 0.16666666666666666d0
t_1 = y * (y * (0.5d0 + t_0))
t_2 = (y * y) * ((-1.0d0) - t_1)
if ((y * y) <= 5d+98) then
tmp = (x * (1.0d0 + ((y * y) * ((1.0d0 + t_1) * t_2)))) / (1.0d0 + t_2)
else
tmp = x * ((y * y) * (y * (y * t_0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 0.16666666666666666;
double t_1 = y * (y * (0.5 + t_0));
double t_2 = (y * y) * (-1.0 - t_1);
double tmp;
if ((y * y) <= 5e+98) {
tmp = (x * (1.0 + ((y * y) * ((1.0 + t_1) * t_2)))) / (1.0 + t_2);
} else {
tmp = x * ((y * y) * (y * (y * t_0)));
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 0.16666666666666666 t_1 = y * (y * (0.5 + t_0)) t_2 = (y * y) * (-1.0 - t_1) tmp = 0 if (y * y) <= 5e+98: tmp = (x * (1.0 + ((y * y) * ((1.0 + t_1) * t_2)))) / (1.0 + t_2) else: tmp = x * ((y * y) * (y * (y * t_0))) return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 0.16666666666666666) t_1 = Float64(y * Float64(y * Float64(0.5 + t_0))) t_2 = Float64(Float64(y * y) * Float64(-1.0 - t_1)) tmp = 0.0 if (Float64(y * y) <= 5e+98) tmp = Float64(Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(Float64(1.0 + t_1) * t_2)))) / Float64(1.0 + t_2)); else tmp = Float64(x * Float64(Float64(y * y) * Float64(y * Float64(y * t_0)))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 0.16666666666666666; t_1 = y * (y * (0.5 + t_0)); t_2 = (y * y) * (-1.0 - t_1); tmp = 0.0; if ((y * y) <= 5e+98) tmp = (x * (1.0 + ((y * y) * ((1.0 + t_1) * t_2)))) / (1.0 + t_2); else tmp = x * ((y * y) * (y * (y * t_0))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(y * N[(0.5 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * y), $MachinePrecision] * N[(-1.0 - t$95$1), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 5e+98], N[(N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(N[(1.0 + t$95$1), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + t$95$2), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 0.16666666666666666\\
t_1 := y \cdot \left(y \cdot \left(0.5 + t\_0\right)\right)\\
t_2 := \left(y \cdot y\right) \cdot \left(-1 - t\_1\right)\\
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+98}:\\
\;\;\;\;\frac{x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(\left(1 + t\_1\right) \cdot t\_2\right)\right)}{1 + t\_2}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(y \cdot t\_0\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999998e98Initial program 100.0%
Taylor expanded in y around 0
Simplified88.3%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr95.7%
if 4.9999999999999998e98 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
cube-prodN/A
unpow2N/A
unpow3N/A
pow-sqrN/A
metadata-evalN/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified100.0%
Final simplification97.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* (* y y) (* y 0.16666666666666666)))) (t_1 (- -1.0 t_0)))
(if (<= (* y y) 5e+98)
(/
(* x (+ 1.0 (* (* (* y y) (* y y)) (* (+ 1.0 t_0) t_1))))
(+ 1.0 (* y (* y t_1))))
(* x (* (* y y) (* y (* y (* (* y y) 0.16666666666666666))))))))
double code(double x, double y) {
double t_0 = y * ((y * y) * (y * 0.16666666666666666));
double t_1 = -1.0 - t_0;
double tmp;
if ((y * y) <= 5e+98) {
tmp = (x * (1.0 + (((y * y) * (y * y)) * ((1.0 + t_0) * t_1)))) / (1.0 + (y * (y * t_1)));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * ((y * y) * (y * 0.16666666666666666d0))
t_1 = (-1.0d0) - t_0
if ((y * y) <= 5d+98) then
tmp = (x * (1.0d0 + (((y * y) * (y * y)) * ((1.0d0 + t_0) * t_1)))) / (1.0d0 + (y * (y * t_1)))
else
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * ((y * y) * (y * 0.16666666666666666));
double t_1 = -1.0 - t_0;
double tmp;
if ((y * y) <= 5e+98) {
tmp = (x * (1.0 + (((y * y) * (y * y)) * ((1.0 + t_0) * t_1)))) / (1.0 + (y * (y * t_1)));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
def code(x, y): t_0 = y * ((y * y) * (y * 0.16666666666666666)) t_1 = -1.0 - t_0 tmp = 0 if (y * y) <= 5e+98: tmp = (x * (1.0 + (((y * y) * (y * y)) * ((1.0 + t_0) * t_1)))) / (1.0 + (y * (y * t_1))) else: tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))) return tmp
function code(x, y) t_0 = Float64(y * Float64(Float64(y * y) * Float64(y * 0.16666666666666666))) t_1 = Float64(-1.0 - t_0) tmp = 0.0 if (Float64(y * y) <= 5e+98) tmp = Float64(Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(y * y)) * Float64(Float64(1.0 + t_0) * t_1)))) / Float64(1.0 + Float64(y * Float64(y * t_1)))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(y * Float64(y * Float64(Float64(y * y) * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * ((y * y) * (y * 0.16666666666666666)); t_1 = -1.0 - t_0; tmp = 0.0; if ((y * y) <= 5e+98) tmp = (x * (1.0 + (((y * y) * (y * y)) * ((1.0 + t_0) * t_1)))) / (1.0 + (y * (y * t_1))); else tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(N[(y * y), $MachinePrecision] * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-1.0 - t$95$0), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 5e+98], N[(N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + t$95$0), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(y * N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot 0.16666666666666666\right)\right)\\
t_1 := -1 - t\_0\\
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{+98}:\\
\;\;\;\;\frac{x \cdot \left(1 + \left(\left(y \cdot y\right) \cdot \left(y \cdot y\right)\right) \cdot \left(\left(1 + t\_0\right) \cdot t\_1\right)\right)}{1 + y \cdot \left(y \cdot t\_1\right)}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(y \cdot \left(\left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 4.9999999999999998e98Initial program 100.0%
Taylor expanded in y around 0
Simplified88.3%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6488.1%
Simplified88.1%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr95.5%
if 4.9999999999999998e98 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified100.0%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
cube-prodN/A
unpow2N/A
unpow3N/A
pow-sqrN/A
metadata-evalN/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified100.0%
Final simplification97.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (+ 0.5 (* (* y y) 0.16666666666666666)))) (t_1 (* y t_0)))
(if (<= (* y y) 1e+146)
(* x (+ 1.0 (/ (* (* y y) (- 1.0 (* y (* t_0 t_1)))) (- 1.0 t_1))))
(* x (* y (* 0.5 (* y (* y y))))))))
double code(double x, double y) {
double t_0 = y * (0.5 + ((y * y) * 0.16666666666666666));
double t_1 = y * t_0;
double tmp;
if ((y * y) <= 1e+146) {
tmp = x * (1.0 + (((y * y) * (1.0 - (y * (t_0 * t_1)))) / (1.0 - t_1)));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (0.5d0 + ((y * y) * 0.16666666666666666d0))
t_1 = y * t_0
if ((y * y) <= 1d+146) then
tmp = x * (1.0d0 + (((y * y) * (1.0d0 - (y * (t_0 * t_1)))) / (1.0d0 - t_1)))
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (0.5 + ((y * y) * 0.16666666666666666));
double t_1 = y * t_0;
double tmp;
if ((y * y) <= 1e+146) {
tmp = x * (1.0 + (((y * y) * (1.0 - (y * (t_0 * t_1)))) / (1.0 - t_1)));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): t_0 = y * (0.5 + ((y * y) * 0.16666666666666666)) t_1 = y * t_0 tmp = 0 if (y * y) <= 1e+146: tmp = x * (1.0 + (((y * y) * (1.0 - (y * (t_0 * t_1)))) / (1.0 - t_1))) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) t_0 = Float64(y * Float64(0.5 + Float64(Float64(y * y) * 0.16666666666666666))) t_1 = Float64(y * t_0) tmp = 0.0 if (Float64(y * y) <= 1e+146) tmp = Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(1.0 - Float64(y * Float64(t_0 * t_1)))) / Float64(1.0 - t_1)))); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (0.5 + ((y * y) * 0.16666666666666666)); t_1 = y * t_0; tmp = 0.0; if ((y * y) <= 1e+146) tmp = x * (1.0 + (((y * y) * (1.0 - (y * (t_0 * t_1)))) / (1.0 - t_1))); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(0.5 + N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 1e+146], N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(1.0 - N[(y * N[(t$95$0 * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(0.5 + \left(y \cdot y\right) \cdot 0.16666666666666666\right)\\
t_1 := y \cdot t\_0\\
\mathbf{if}\;y \cdot y \leq 10^{+146}:\\
\;\;\;\;x \cdot \left(1 + \frac{\left(y \cdot y\right) \cdot \left(1 - y \cdot \left(t\_0 \cdot t\_1\right)\right)}{1 - t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 9.99999999999999934e145Initial program 100.0%
Taylor expanded in y around 0
Simplified88.9%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr93.2%
if 9.99999999999999934e145 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification95.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) (* y y))))
(if (<= (* y y) 1e+146)
(*
x
(+
1.0
(/
(* (* y y) (- 1.0 (* t_0 (* t_0 0.027777777777777776))))
(- 1.0 (* y (* (* y y) (* y 0.16666666666666666)))))))
(* x (* y (* 0.5 (* y (* y y))))))))
double code(double x, double y) {
double t_0 = (y * y) * (y * y);
double tmp;
if ((y * y) <= 1e+146) {
tmp = x * (1.0 + (((y * y) * (1.0 - (t_0 * (t_0 * 0.027777777777777776)))) / (1.0 - (y * ((y * y) * (y * 0.16666666666666666))))));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * y) * (y * y)
if ((y * y) <= 1d+146) then
tmp = x * (1.0d0 + (((y * y) * (1.0d0 - (t_0 * (t_0 * 0.027777777777777776d0)))) / (1.0d0 - (y * ((y * y) * (y * 0.16666666666666666d0))))))
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * (y * y);
double tmp;
if ((y * y) <= 1e+146) {
tmp = x * (1.0 + (((y * y) * (1.0 - (t_0 * (t_0 * 0.027777777777777776)))) / (1.0 - (y * ((y * y) * (y * 0.16666666666666666))))));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): t_0 = (y * y) * (y * y) tmp = 0 if (y * y) <= 1e+146: tmp = x * (1.0 + (((y * y) * (1.0 - (t_0 * (t_0 * 0.027777777777777776)))) / (1.0 - (y * ((y * y) * (y * 0.16666666666666666)))))) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * Float64(y * y)) tmp = 0.0 if (Float64(y * y) <= 1e+146) tmp = Float64(x * Float64(1.0 + Float64(Float64(Float64(y * y) * Float64(1.0 - Float64(t_0 * Float64(t_0 * 0.027777777777777776)))) / Float64(1.0 - Float64(y * Float64(Float64(y * y) * Float64(y * 0.16666666666666666))))))); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * (y * y); tmp = 0.0; if ((y * y) <= 1e+146) tmp = x * (1.0 + (((y * y) * (1.0 - (t_0 * (t_0 * 0.027777777777777776)))) / (1.0 - (y * ((y * y) * (y * 0.16666666666666666)))))); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 1e+146], N[(x * N[(1.0 + N[(N[(N[(y * y), $MachinePrecision] * N[(1.0 - N[(t$95$0 * N[(t$95$0 * 0.027777777777777776), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(y * N[(N[(y * y), $MachinePrecision] * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot \left(y \cdot y\right)\\
\mathbf{if}\;y \cdot y \leq 10^{+146}:\\
\;\;\;\;x \cdot \left(1 + \frac{\left(y \cdot y\right) \cdot \left(1 - t\_0 \cdot \left(t\_0 \cdot 0.027777777777777776\right)\right)}{1 - y \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot 0.16666666666666666\right)\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 9.99999999999999934e145Initial program 100.0%
Taylor expanded in y around 0
Simplified88.9%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6488.7%
Simplified88.7%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr93.0%
if 9.99999999999999934e145 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification95.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 0.5))))
(if (<= (* y y) 2e+306)
(/
(* x (+ 1.0 (* y (* (* y (+ 1.0 t_0)) (* y (* y (- -1.0 t_0)))))))
(- 1.0 (* y y)))
(* x (* y y)))))
double code(double x, double y) {
double t_0 = y * (y * 0.5);
double tmp;
if ((y * y) <= 2e+306) {
tmp = (x * (1.0 + (y * ((y * (1.0 + t_0)) * (y * (y * (-1.0 - t_0))))))) / (1.0 - (y * y));
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 0.5d0)
if ((y * y) <= 2d+306) then
tmp = (x * (1.0d0 + (y * ((y * (1.0d0 + t_0)) * (y * (y * ((-1.0d0) - t_0))))))) / (1.0d0 - (y * y))
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 0.5);
double tmp;
if ((y * y) <= 2e+306) {
tmp = (x * (1.0 + (y * ((y * (1.0 + t_0)) * (y * (y * (-1.0 - t_0))))))) / (1.0 - (y * y));
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): t_0 = y * (y * 0.5) tmp = 0 if (y * y) <= 2e+306: tmp = (x * (1.0 + (y * ((y * (1.0 + t_0)) * (y * (y * (-1.0 - t_0))))))) / (1.0 - (y * y)) else: tmp = x * (y * y) return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 0.5)) tmp = 0.0 if (Float64(y * y) <= 2e+306) tmp = Float64(Float64(x * Float64(1.0 + Float64(y * Float64(Float64(y * Float64(1.0 + t_0)) * Float64(y * Float64(y * Float64(-1.0 - t_0))))))) / Float64(1.0 - Float64(y * y))); else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 0.5); tmp = 0.0; if ((y * y) <= 2e+306) tmp = (x * (1.0 + (y * ((y * (1.0 + t_0)) * (y * (y * (-1.0 - t_0))))))) / (1.0 - (y * y)); else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * y), $MachinePrecision], 2e+306], N[(N[(x * N[(1.0 + N[(y * N[(N[(y * N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * N[(-1.0 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 0.5\right)\\
\mathbf{if}\;y \cdot y \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{x \cdot \left(1 + y \cdot \left(\left(y \cdot \left(1 + t\_0\right)\right) \cdot \left(y \cdot \left(y \cdot \left(-1 - t\_0\right)\right)\right)\right)\right)}{1 - y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 2.00000000000000003e306Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6487.2%
Simplified87.2%
*-commutativeN/A
flip-+N/A
associate-*l/N/A
/-lowering-/.f64N/A
Applied egg-rr77.6%
Taylor expanded in y around 0
Simplified93.2%
if 2.00000000000000003e306 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64100.0%
Simplified100.0%
Final simplification94.5%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (+ x (* x (* y (* y (+ 1.0 (* y (* y 0.5))))))) (* x (* (* y y) (* y (* y (* (* y y) 0.16666666666666666)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * (y * (1.0 + (y * (y * 0.5))))));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x + (x * (y * (y * (1.0d0 + (y * (y * 0.5d0))))))
else
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * (y * (1.0 + (y * (y * 0.5))))));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x + (x * (y * (y * (1.0 + (y * (y * 0.5)))))) else: tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(x + Float64(x * Float64(y * Float64(y * Float64(1.0 + Float64(y * Float64(y * 0.5))))))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(y * Float64(y * Float64(Float64(y * y) * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x + (x * (y * (y * (1.0 + (y * (y * 0.5)))))); else tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(x + N[(x * N[(y * N[(y * N[(1.0 + N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x + x \cdot \left(y \cdot \left(y \cdot \left(1 + y \cdot \left(y \cdot 0.5\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(y \cdot \left(\left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.7%
Simplified99.7%
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f6499.7%
Applied egg-rr99.7%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified83.8%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6483.8%
Simplified83.8%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
cube-prodN/A
unpow2N/A
unpow3N/A
pow-sqrN/A
metadata-evalN/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified83.8%
Final simplification92.4%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (* x (+ 1.0 (* (* y y) (+ 1.0 (* (* y y) 0.5))))) (* x (* (* y y) (* y (* y (* (* y y) 0.16666666666666666)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x * (1.0 + ((y * y) * (1.0 + ((y * y) * 0.5))));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x * (1.0d0 + ((y * y) * (1.0d0 + ((y * y) * 0.5d0))))
else
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x * (1.0 + ((y * y) * (1.0 + ((y * y) * 0.5))));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x * (1.0 + ((y * y) * (1.0 + ((y * y) * 0.5)))) else: tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(Float64(y * y) * 0.5))))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(y * Float64(y * Float64(Float64(y * y) * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x * (1.0 + ((y * y) * (1.0 + ((y * y) * 0.5)))); else tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(N[(y * y), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + \left(y \cdot y\right) \cdot 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(y \cdot \left(\left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6499.7%
Simplified99.7%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified83.8%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6483.8%
Simplified83.8%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
cube-prodN/A
unpow2N/A
unpow3N/A
pow-sqrN/A
metadata-evalN/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified83.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (+ x (* x (* y y))) (* x (* (* y y) (* y (* y (* (* y y) 0.16666666666666666)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x + (x * (y * y))
else
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x + (x * (y * y)) else: tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(y * Float64(y * Float64(Float64(y * y) * 0.16666666666666666))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x + (x * (y * y)); else tmp = x * ((y * y) * (y * (y * ((y * y) * 0.16666666666666666)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(y \cdot \left(y \cdot \left(\left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6499.6%
Applied egg-rr99.6%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
Simplified83.8%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6483.8%
Simplified83.8%
Taylor expanded in y around inf
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-sqrN/A
cube-prodN/A
unpow2N/A
unpow3N/A
pow-sqrN/A
metadata-evalN/A
associate-*l*N/A
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
associate-*r*N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-commutativeN/A
*-lowering-*.f64N/A
Simplified83.8%
Final simplification92.4%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* (* y y) (+ 1.0 (* y (* y (+ 0.5 (* (* y y) 0.16666666666666666)))))))))
double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + ((y * y) * (1.0d0 + (y * (y * (0.5d0 + ((y * y) * 0.16666666666666666d0)))))))
end function
public static double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))));
}
def code(x, y): return x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666)))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * Float64(0.5 + Float64(Float64(y * y) * 0.16666666666666666)))))))) end
function tmp = code(x, y) tmp = x * (1.0 + ((y * y) * (1.0 + (y * (y * (0.5 + ((y * y) * 0.16666666666666666))))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * N[(0.5 + N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot \left(0.5 + \left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified92.5%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (+ x (* x (* y y))) (* x (* (* y y) (+ 1.0 (* y (* y 0.5)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (1.0 + (y * (y * 0.5))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x + (x * (y * y))
else
tmp = x * ((y * y) * (1.0d0 + (y * (y * 0.5d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * ((y * y) * (1.0 + (y * (y * 0.5))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x + (x * (y * y)) else: tmp = x * ((y * y) * (1.0 + (y * (y * 0.5)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(x * Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * 0.5))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x + (x * (y * y)); else tmp = x * ((y * y) * (1.0 + (y * (y * 0.5)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot 0.5\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6499.6%
Applied egg-rr99.6%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
Taylor expanded in y around inf
+-commutativeN/A
distribute-lft-inN/A
associate-*r/N/A
metadata-evalN/A
pow-sqrN/A
associate-*r*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-rgt-identityN/A
associate-*r/N/A
rgt-mult-inverseN/A
*-rgt-identityN/A
metadata-evalN/A
pow-sqrN/A
associate-*r*N/A
associate-*r*N/A
*-commutativeN/A
Simplified78.0%
Final simplification89.7%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* (* y y) (+ 1.0 (* y (* y (* (* y y) 0.16666666666666666))))))))
double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * ((y * y) * 0.16666666666666666))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + ((y * y) * (1.0d0 + (y * (y * ((y * y) * 0.16666666666666666d0))))))
end function
public static double code(double x, double y) {
return x * (1.0 + ((y * y) * (1.0 + (y * (y * ((y * y) * 0.16666666666666666))))));
}
def code(x, y): return x * (1.0 + ((y * y) * (1.0 + (y * (y * ((y * y) * 0.16666666666666666))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(Float64(y * y) * Float64(1.0 + Float64(y * Float64(y * Float64(Float64(y * y) * 0.16666666666666666))))))) end
function tmp = code(x, y) tmp = x * (1.0 + ((y * y) * (1.0 + (y * (y * ((y * y) * 0.16666666666666666)))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * N[(1.0 + N[(y * N[(y * N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + \left(y \cdot y\right) \cdot \left(1 + y \cdot \left(y \cdot \left(\left(y \cdot y\right) \cdot 0.16666666666666666\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified92.5%
Taylor expanded in y around inf
cube-multN/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
unpow2N/A
associate-*r*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-*r*N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6492.4%
Simplified92.4%
Final simplification92.4%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) (+ x (* x (* y y))) (* x (* y (* 0.5 (* y (* y y)))))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x + (x * (y * y))
else
tmp = x * (y * (0.5d0 * (y * (y * y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x + (x * (y * y));
} else {
tmp = x * (y * (0.5 * (y * (y * y))));
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x + (x * (y * y)) else: tmp = x * (y * (0.5 * (y * (y * y)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = Float64(x + Float64(x * Float64(y * y))); else tmp = Float64(x * Float64(y * Float64(0.5 * Float64(y * Float64(y * y))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x + (x * (y * y)); else tmp = x * (y * (0.5 * (y * (y * y)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y * N[(0.5 * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x + x \cdot \left(y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot \left(0.5 \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6499.6%
Simplified99.6%
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6499.6%
Applied egg-rr99.6%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-rgt-inN/A
*-commutativeN/A
associate-*l*N/A
associate-*l*N/A
distribute-lft-outN/A
*-rgt-identityN/A
distribute-lft-inN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
Taylor expanded in y around inf
metadata-evalN/A
pow-sqrN/A
associate-*l*N/A
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r*N/A
unpow2N/A
unpow3N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.0%
Simplified78.0%
Final simplification89.7%
(FPCore (x y) :precision binary64 (* x (+ 1.0 (* y (* 0.16666666666666666 (* y (* y (* y (* y y)))))))))
double code(double x, double y) {
return x * (1.0 + (y * (0.16666666666666666 * (y * (y * (y * (y * y)))))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 + (y * (0.16666666666666666d0 * (y * (y * (y * (y * y)))))))
end function
public static double code(double x, double y) {
return x * (1.0 + (y * (0.16666666666666666 * (y * (y * (y * (y * y)))))));
}
def code(x, y): return x * (1.0 + (y * (0.16666666666666666 * (y * (y * (y * (y * y)))))))
function code(x, y) return Float64(x * Float64(1.0 + Float64(y * Float64(0.16666666666666666 * Float64(y * Float64(y * Float64(y * Float64(y * y)))))))) end
function tmp = code(x, y) tmp = x * (1.0 + (y * (0.16666666666666666 * (y * (y * (y * (y * y))))))); end
code[x_, y_] := N[(x * N[(1.0 + N[(y * N[(0.16666666666666666 * N[(y * N[(y * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + y \cdot \left(0.16666666666666666 \cdot \left(y \cdot \left(y \cdot \left(y \cdot \left(y \cdot y\right)\right)\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified92.5%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.5%
Applied egg-rr92.5%
Taylor expanded in y around inf
*-lowering-*.f64N/A
metadata-evalN/A
pow-plusN/A
metadata-evalN/A
pow-plusN/A
associate-*r*N/A
cube-multN/A
unpow2N/A
unpow2N/A
associate-*l*N/A
pow-sqrN/A
metadata-evalN/A
*-lowering-*.f64N/A
metadata-evalN/A
pow-plusN/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6492.3%
Simplified92.3%
Final simplification92.3%
(FPCore (x y) :precision binary64 (if (<= (* y y) 0.01) x (* x (* y y))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 0.01d0) then
tmp = x
else
tmp = x * (y * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 0.01) {
tmp = x;
} else {
tmp = x * (y * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 0.01: tmp = x else: tmp = x * (y * y) return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 0.01) tmp = x; else tmp = Float64(x * Float64(y * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 0.01) tmp = x; else tmp = x * (y * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 0.01], x, N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 0.01:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 0.0100000000000000002Initial program 100.0%
Taylor expanded in y around 0
Simplified99.4%
if 0.0100000000000000002 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6457.5%
Simplified57.5%
Taylor expanded in y around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6457.5%
Simplified57.5%
(FPCore (x y) :precision binary64 (+ x (* x (* y y))))
double code(double x, double y) {
return x + (x * (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (x * (y * y))
end function
public static double code(double x, double y) {
return x + (x * (y * y));
}
def code(x, y): return x + (x * (y * y))
function code(x, y) return Float64(x + Float64(x * Float64(y * y))) end
function tmp = code(x, y) tmp = x + (x * (y * y)); end
code[x_, y_] := N[(x + N[(x * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + x \cdot \left(y \cdot y\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6480.3%
Simplified80.3%
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6480.4%
Applied egg-rr80.4%
Final simplification80.4%
(FPCore (x y) :precision binary64 (* x (+ (* y y) 1.0)))
double code(double x, double y) {
return x * ((y * y) + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * ((y * y) + 1.0d0)
end function
public static double code(double x, double y) {
return x * ((y * y) + 1.0);
}
def code(x, y): return x * ((y * y) + 1.0)
function code(x, y) return Float64(x * Float64(Float64(y * y) + 1.0)) end
function tmp = code(x, y) tmp = x * ((y * y) + 1.0); end
code[x_, y_] := N[(x * N[(N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y \cdot y + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-rgt-identityN/A
distribute-lft-inN/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64N/A
unpow2N/A
*-lowering-*.f6480.3%
Simplified80.3%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
Simplified55.5%
(FPCore (x y) :precision binary64 (* x (pow (exp y) y)))
double code(double x, double y) {
return x * pow(exp(y), y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (exp(y) ** y)
end function
public static double code(double x, double y) {
return x * Math.pow(Math.exp(y), y);
}
def code(x, y): return x * math.pow(math.exp(y), y)
function code(x, y) return Float64(x * (exp(y) ^ y)) end
function tmp = code(x, y) tmp = x * (exp(y) ^ y); end
code[x_, y_] := N[(x * N[Power[N[Exp[y], $MachinePrecision], y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot {\left(e^{y}\right)}^{y}
\end{array}
herbie shell --seed 2024160
(FPCore (x y)
:name "Data.Number.Erf:$dmerfcx from erf-2.0.0.0"
:precision binary64
:alt
(! :herbie-platform default (* x (pow (exp y) y)))
(* x (exp (* y y))))