Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K

Percentage Accurate: 70.1% → 77.8%
Time: 20.8s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \end{array} \]
(FPCore (x y z t a b)
 :precision binary64
 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
real(8) function code(x, y, z, t, a, b)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    code = ((2.0d0 * sqrt(x)) * cos((y - ((z * t) / 3.0d0)))) - (a / (b * 3.0d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
	return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
def code(x, y, z, t, a, b):
	return ((2.0 * math.sqrt(x)) * math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0))
function code(x, y, z, t, a, b)
	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0)))
end
function tmp = code(x, y, z, t, a, b)
	tmp = ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\end{array}

Alternative 1: 77.8% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_1 \leq 10^{+271}:\\ \;\;\;\;t\_2 \cdot \mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
 :precision binary64
 (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))))
   (if (<= (- (* t_2 (cos (- y (/ (* z t) 3.0)))) t_1) 1e+271)
     (-
      (*
       t_2
       (fma
        (sin (* t (/ z 3.0)))
        (sin y)
        (* (cos y) (cos (* (* z t) 0.3333333333333333)))))
      t_1)
     (- (* 2.0 (pow (pow x 0.25) 2.0)) (/ (/ a b) 3.0)))))
assert(x < y && y < z && z < t && t < a && a < b);
double code(double x, double y, double z, double t, double a, double b) {
	double t_1 = a / (3.0 * b);
	double t_2 = 2.0 * sqrt(x);
	double tmp;
	if (((t_2 * cos((y - ((z * t) / 3.0)))) - t_1) <= 1e+271) {
		tmp = (t_2 * fma(sin((t * (z / 3.0))), sin(y), (cos(y) * cos(((z * t) * 0.3333333333333333))))) - t_1;
	} else {
		tmp = (2.0 * pow(pow(x, 0.25), 2.0)) - ((a / b) / 3.0);
	}
	return tmp;
}
x, y, z, t, a, b = sort([x, y, z, t, a, b])
function code(x, y, z, t, a, b)
	t_1 = Float64(a / Float64(3.0 * b))
	t_2 = Float64(2.0 * sqrt(x))
	tmp = 0.0
	if (Float64(Float64(t_2 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - t_1) <= 1e+271)
		tmp = Float64(Float64(t_2 * fma(sin(Float64(t * Float64(z / 3.0))), sin(y), Float64(cos(y) * cos(Float64(Float64(z * t) * 0.3333333333333333))))) - t_1);
	else
		tmp = Float64(Float64(2.0 * ((x ^ 0.25) ^ 2.0)) - Float64(Float64(a / b) / 3.0));
	end
	return tmp
end
NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$2 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], 1e+271], N[(N[(t$95$2 * N[(N[Sin[N[(t * N[(z / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[y], $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[Cos[N[(N[(z * t), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(2.0 * N[Power[N[Power[x, 0.25], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
\\
\begin{array}{l}
t_1 := \frac{a}{3 \cdot b}\\
t_2 := 2 \cdot \sqrt{x}\\
\mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_1 \leq 10^{+271}:\\
\;\;\;\;t\_2 \cdot \mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - t\_1\\

\mathbf{else}:\\
\;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64)))) < 9.99999999999999953e270

    1. Initial program 75.9%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. cos-diffN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. +-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right) + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin \left(\frac{z \cdot t}{3}\right) \cdot \sin y + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. fma-defineN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\mathsf{fma}\left(\sin \left(\frac{z \cdot t}{3}\right), \sin y, \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. fma-lowering-fma.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\sin \left(\frac{z \cdot t}{3}\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      6. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\frac{z \cdot t}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      7. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      8. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\left(t \cdot \frac{z}{3}\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      9. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      10. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \sin y, \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      11. sin-lowering-sin.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      12. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\cos y, \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      13. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      14. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      15. *-commutativeN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      16. associate-/l*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      17. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      18. /-lowering-/.f6478.2%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Applied egg-rr78.2%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \left(t \cdot \frac{z}{3}\right)\right)} - \frac{a}{b \cdot 3} \]
    5. Taylor expanded in t around inf

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \color{blue}{\cos \left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    6. Step-by-step derivation
      1. cos-lowering-cos.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      2. *-lowering-*.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\frac{1}{3}, \left(t \cdot z\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      3. *-lowering-*.f6478.4%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{sin.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(\frac{1}{3}, \mathsf{*.f64}\left(t, z\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    7. Simplified78.4%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \color{blue}{\cos \left(0.3333333333333333 \cdot \left(t \cdot z\right)\right)}\right) - \frac{a}{b \cdot 3} \]

    if 9.99999999999999953e270 < (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64))))

    1. Initial program 31.7%

      \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    4. Step-by-step derivation
      1. cos-lowering-cos.f6463.5%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
    5. Simplified63.5%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
    6. Step-by-step derivation
      1. associate-/r*N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \left(\frac{\frac{a}{b}}{\color{blue}{3}}\right)\right) \]
      2. /-lowering-/.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\left(\frac{a}{b}\right), \color{blue}{3}\right)\right) \]
      3. /-lowering-/.f6463.5%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
    7. Applied egg-rr63.5%

      \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \color{blue}{\frac{\frac{a}{b}}{3}} \]
    8. Step-by-step derivation
      1. pow1/2N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({x}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      2. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      3. sqr-powN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      4. pow2N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      5. pow-lowering-pow.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      6. rem-square-sqrtN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      7. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      8. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      9. pow-lowering-pow.f64N/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{x} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      10. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      11. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      12. rem-square-sqrtN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(e^{\log x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      13. rem-exp-logN/A

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      14. metadata-eval63.5%

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
    9. Applied egg-rr63.5%

      \[\leadsto \left(2 \cdot \color{blue}{{\left({x}^{0.25}\right)}^{2}}\right) \cdot \cos y - \frac{\frac{a}{b}}{3} \]
    10. Taylor expanded in y around 0

      \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \color{blue}{1}\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
    11. Step-by-step derivation
      1. Simplified65.1%

        \[\leadsto \left(2 \cdot {\left({x}^{0.25}\right)}^{2}\right) \cdot \color{blue}{1} - \frac{\frac{a}{b}}{3} \]
    12. Recombined 2 regimes into one program.
    13. Final simplification76.1%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{3 \cdot b} \leq 10^{+271}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\sin \left(t \cdot \frac{z}{3}\right), \sin y, \cos y \cdot \cos \left(\left(z \cdot t\right) \cdot 0.3333333333333333\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \]
    14. Add Preprocessing

    Alternative 2: 77.8% accurate, 0.3× speedup?

    \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x}\\ t_3 := t \cdot \frac{z}{3}\\ \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_1 \leq 10^{+271}:\\ \;\;\;\;t\_2 \cdot \mathsf{fma}\left(\cos t\_3, \cos y, \sin t\_3 \cdot \sin y\right) - t\_1\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    (FPCore (x y z t a b)
     :precision binary64
     (let* ((t_1 (/ a (* 3.0 b))) (t_2 (* 2.0 (sqrt x))) (t_3 (* t (/ z 3.0))))
       (if (<= (- (* t_2 (cos (- y (/ (* z t) 3.0)))) t_1) 1e+271)
         (- (* t_2 (fma (cos t_3) (cos y) (* (sin t_3) (sin y)))) t_1)
         (- (* 2.0 (pow (pow x 0.25) 2.0)) (/ (/ a b) 3.0)))))
    assert(x < y && y < z && z < t && t < a && a < b);
    double code(double x, double y, double z, double t, double a, double b) {
    	double t_1 = a / (3.0 * b);
    	double t_2 = 2.0 * sqrt(x);
    	double t_3 = t * (z / 3.0);
    	double tmp;
    	if (((t_2 * cos((y - ((z * t) / 3.0)))) - t_1) <= 1e+271) {
    		tmp = (t_2 * fma(cos(t_3), cos(y), (sin(t_3) * sin(y)))) - t_1;
    	} else {
    		tmp = (2.0 * pow(pow(x, 0.25), 2.0)) - ((a / b) / 3.0);
    	}
    	return tmp;
    }
    
    x, y, z, t, a, b = sort([x, y, z, t, a, b])
    function code(x, y, z, t, a, b)
    	t_1 = Float64(a / Float64(3.0 * b))
    	t_2 = Float64(2.0 * sqrt(x))
    	t_3 = Float64(t * Float64(z / 3.0))
    	tmp = 0.0
    	if (Float64(Float64(t_2 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - t_1) <= 1e+271)
    		tmp = Float64(Float64(t_2 * fma(cos(t_3), cos(y), Float64(sin(t_3) * sin(y)))) - t_1);
    	else
    		tmp = Float64(Float64(2.0 * ((x ^ 0.25) ^ 2.0)) - Float64(Float64(a / b) / 3.0));
    	end
    	return tmp
    end
    
    NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
    code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * N[(z / 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$2 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], 1e+271], N[(N[(t$95$2 * N[(N[Cos[t$95$3], $MachinePrecision] * N[Cos[y], $MachinePrecision] + N[(N[Sin[t$95$3], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[(2.0 * N[Power[N[Power[x, 0.25], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]
    
    \begin{array}{l}
    [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
    \\
    \begin{array}{l}
    t_1 := \frac{a}{3 \cdot b}\\
    t_2 := 2 \cdot \sqrt{x}\\
    t_3 := t \cdot \frac{z}{3}\\
    \mathbf{if}\;t\_2 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_1 \leq 10^{+271}:\\
    \;\;\;\;t\_2 \cdot \mathsf{fma}\left(\cos t\_3, \cos y, \sin t\_3 \cdot \sin y\right) - t\_1\\
    
    \mathbf{else}:\\
    \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64)))) < 9.99999999999999953e270

      1. Initial program 75.9%

        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. cos-diffN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        2. *-commutativeN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos \left(\frac{z \cdot t}{3}\right) \cdot \cos y + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        3. fma-defineN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\mathsf{fma}\left(\cos \left(\frac{z \cdot t}{3}\right), \cos y, \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        4. fma-lowering-fma.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\cos \left(\frac{z \cdot t}{3}\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        5. cos-lowering-cos.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        6. *-commutativeN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        7. associate-/l*N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        8. *-lowering-*.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        9. /-lowering-/.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \cos y, \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        10. cos-lowering-cos.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        11. *-lowering-*.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\sin y, \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        12. sin-lowering-sin.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        13. sin-lowering-sin.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        14. *-commutativeN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        15. associate-/l*N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        16. *-lowering-*.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        17. /-lowering-/.f6478.2%

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{fma.f64}\left(\mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right), \mathsf{cos.f64}\left(y\right), \mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. Applied egg-rr78.2%

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\mathsf{fma}\left(\cos \left(t \cdot \frac{z}{3}\right), \cos y, \sin y \cdot \sin \left(t \cdot \frac{z}{3}\right)\right)} - \frac{a}{b \cdot 3} \]

      if 9.99999999999999953e270 < (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64))))

      1. Initial program 31.7%

        \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      4. Step-by-step derivation
        1. cos-lowering-cos.f6463.5%

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
      5. Simplified63.5%

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
      6. Step-by-step derivation
        1. associate-/r*N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \left(\frac{\frac{a}{b}}{\color{blue}{3}}\right)\right) \]
        2. /-lowering-/.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\left(\frac{a}{b}\right), \color{blue}{3}\right)\right) \]
        3. /-lowering-/.f6463.5%

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      7. Applied egg-rr63.5%

        \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \color{blue}{\frac{\frac{a}{b}}{3}} \]
      8. Step-by-step derivation
        1. pow1/2N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({x}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        2. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        3. sqr-powN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        4. pow2N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        5. pow-lowering-pow.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        6. rem-square-sqrtN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        7. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        8. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        9. pow-lowering-pow.f64N/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{x} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        10. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        11. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        12. rem-square-sqrtN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(e^{\log x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        13. rem-exp-logN/A

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        14. metadata-eval63.5%

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      9. Applied egg-rr63.5%

        \[\leadsto \left(2 \cdot \color{blue}{{\left({x}^{0.25}\right)}^{2}}\right) \cdot \cos y - \frac{\frac{a}{b}}{3} \]
      10. Taylor expanded in y around 0

        \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \color{blue}{1}\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
      11. Step-by-step derivation
        1. Simplified65.1%

          \[\leadsto \left(2 \cdot {\left({x}^{0.25}\right)}^{2}\right) \cdot \color{blue}{1} - \frac{\frac{a}{b}}{3} \]
      12. Recombined 2 regimes into one program.
      13. Final simplification75.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{3 \cdot b} \leq 10^{+271}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \mathsf{fma}\left(\cos \left(t \cdot \frac{z}{3}\right), \cos y, \sin \left(t \cdot \frac{z}{3}\right) \cdot \sin y\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \]
      14. Add Preprocessing

      Alternative 3: 77.8% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := t \cdot \frac{z}{3}\\ t_2 := \frac{a}{3 \cdot b}\\ t_3 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;t\_3 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_2 \leq 10^{+271}:\\ \;\;\;\;t\_3 \cdot \left(\sin t\_1 \cdot \sin y + \cos y \cdot \cos t\_1\right) - t\_2\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
      NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
      (FPCore (x y z t a b)
       :precision binary64
       (let* ((t_1 (* t (/ z 3.0))) (t_2 (/ a (* 3.0 b))) (t_3 (* 2.0 (sqrt x))))
         (if (<= (- (* t_3 (cos (- y (/ (* z t) 3.0)))) t_2) 1e+271)
           (- (* t_3 (+ (* (sin t_1) (sin y)) (* (cos y) (cos t_1)))) t_2)
           (- (* 2.0 (pow (pow x 0.25) 2.0)) (/ (/ a b) 3.0)))))
      assert(x < y && y < z && z < t && t < a && a < b);
      double code(double x, double y, double z, double t, double a, double b) {
      	double t_1 = t * (z / 3.0);
      	double t_2 = a / (3.0 * b);
      	double t_3 = 2.0 * sqrt(x);
      	double tmp;
      	if (((t_3 * cos((y - ((z * t) / 3.0)))) - t_2) <= 1e+271) {
      		tmp = (t_3 * ((sin(t_1) * sin(y)) + (cos(y) * cos(t_1)))) - t_2;
      	} else {
      		tmp = (2.0 * pow(pow(x, 0.25), 2.0)) - ((a / b) / 3.0);
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t, a, b)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: t_3
          real(8) :: tmp
          t_1 = t * (z / 3.0d0)
          t_2 = a / (3.0d0 * b)
          t_3 = 2.0d0 * sqrt(x)
          if (((t_3 * cos((y - ((z * t) / 3.0d0)))) - t_2) <= 1d+271) then
              tmp = (t_3 * ((sin(t_1) * sin(y)) + (cos(y) * cos(t_1)))) - t_2
          else
              tmp = (2.0d0 * ((x ** 0.25d0) ** 2.0d0)) - ((a / b) / 3.0d0)
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t && t < a && a < b;
      public static double code(double x, double y, double z, double t, double a, double b) {
      	double t_1 = t * (z / 3.0);
      	double t_2 = a / (3.0 * b);
      	double t_3 = 2.0 * Math.sqrt(x);
      	double tmp;
      	if (((t_3 * Math.cos((y - ((z * t) / 3.0)))) - t_2) <= 1e+271) {
      		tmp = (t_3 * ((Math.sin(t_1) * Math.sin(y)) + (Math.cos(y) * Math.cos(t_1)))) - t_2;
      	} else {
      		tmp = (2.0 * Math.pow(Math.pow(x, 0.25), 2.0)) - ((a / b) / 3.0);
      	}
      	return tmp;
      }
      
      [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
      def code(x, y, z, t, a, b):
      	t_1 = t * (z / 3.0)
      	t_2 = a / (3.0 * b)
      	t_3 = 2.0 * math.sqrt(x)
      	tmp = 0
      	if ((t_3 * math.cos((y - ((z * t) / 3.0)))) - t_2) <= 1e+271:
      		tmp = (t_3 * ((math.sin(t_1) * math.sin(y)) + (math.cos(y) * math.cos(t_1)))) - t_2
      	else:
      		tmp = (2.0 * math.pow(math.pow(x, 0.25), 2.0)) - ((a / b) / 3.0)
      	return tmp
      
      x, y, z, t, a, b = sort([x, y, z, t, a, b])
      function code(x, y, z, t, a, b)
      	t_1 = Float64(t * Float64(z / 3.0))
      	t_2 = Float64(a / Float64(3.0 * b))
      	t_3 = Float64(2.0 * sqrt(x))
      	tmp = 0.0
      	if (Float64(Float64(t_3 * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - t_2) <= 1e+271)
      		tmp = Float64(Float64(t_3 * Float64(Float64(sin(t_1) * sin(y)) + Float64(cos(y) * cos(t_1)))) - t_2);
      	else
      		tmp = Float64(Float64(2.0 * ((x ^ 0.25) ^ 2.0)) - Float64(Float64(a / b) / 3.0));
      	end
      	return tmp
      end
      
      x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
      function tmp_2 = code(x, y, z, t, a, b)
      	t_1 = t * (z / 3.0);
      	t_2 = a / (3.0 * b);
      	t_3 = 2.0 * sqrt(x);
      	tmp = 0.0;
      	if (((t_3 * cos((y - ((z * t) / 3.0)))) - t_2) <= 1e+271)
      		tmp = (t_3 * ((sin(t_1) * sin(y)) + (cos(y) * cos(t_1)))) - t_2;
      	else
      		tmp = (2.0 * ((x ^ 0.25) ^ 2.0)) - ((a / b) / 3.0);
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(t * N[(z / 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$3 * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], 1e+271], N[(N[(t$95$3 * N[(N[(N[Sin[t$95$1], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[Cos[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(2.0 * N[Power[N[Power[x, 0.25], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]
      
      \begin{array}{l}
      [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
      \\
      \begin{array}{l}
      t_1 := t \cdot \frac{z}{3}\\
      t_2 := \frac{a}{3 \cdot b}\\
      t_3 := 2 \cdot \sqrt{x}\\
      \mathbf{if}\;t\_3 \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - t\_2 \leq 10^{+271}:\\
      \;\;\;\;t\_3 \cdot \left(\sin t\_1 \cdot \sin y + \cos y \cdot \cos t\_1\right) - t\_2\\
      
      \mathbf{else}:\\
      \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64)))) < 9.99999999999999953e270

        1. Initial program 75.9%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. cos-diffN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right) + \sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          2. +-commutativeN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right) + \cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          3. +-lowering-+.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          4. *-lowering-*.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\sin y, \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          5. sin-lowering-sin.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \sin \left(\frac{z \cdot t}{3}\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          6. sin-lowering-sin.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          7. *-commutativeN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          8. associate-/l*N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          9. *-lowering-*.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          10. /-lowering-/.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \left(\cos y \cdot \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          11. *-lowering-*.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\cos y, \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          12. cos-lowering-cos.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \cos \left(\frac{z \cdot t}{3}\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          13. cos-lowering-cos.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{z \cdot t}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          14. *-commutativeN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(\frac{t \cdot z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          15. associate-/l*N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\left(t \cdot \frac{z}{3}\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          16. *-lowering-*.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{z}{3}\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          17. /-lowering-/.f6478.2%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{+.f64}\left(\mathsf{*.f64}\left(\mathsf{sin.f64}\left(y\right), \mathsf{sin.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right), \mathsf{*.f64}\left(\mathsf{cos.f64}\left(y\right), \mathsf{cos.f64}\left(\mathsf{*.f64}\left(t, \mathsf{/.f64}\left(z, 3\right)\right)\right)\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        4. Applied egg-rr78.2%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\left(\sin y \cdot \sin \left(t \cdot \frac{z}{3}\right) + \cos y \cdot \cos \left(t \cdot \frac{z}{3}\right)\right)} - \frac{a}{b \cdot 3} \]

        if 9.99999999999999953e270 < (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 x)) (cos.f64 (-.f64 y (/.f64 (*.f64 z t) #s(literal 3 binary64))))) (/.f64 a (*.f64 b #s(literal 3 binary64))))

        1. Initial program 31.7%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        4. Step-by-step derivation
          1. cos-lowering-cos.f6463.5%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        5. Simplified63.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
        6. Step-by-step derivation
          1. associate-/r*N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \left(\frac{\frac{a}{b}}{\color{blue}{3}}\right)\right) \]
          2. /-lowering-/.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\left(\frac{a}{b}\right), \color{blue}{3}\right)\right) \]
          3. /-lowering-/.f6463.5%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        7. Applied egg-rr63.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \color{blue}{\frac{\frac{a}{b}}{3}} \]
        8. Step-by-step derivation
          1. pow1/2N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({x}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          2. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\frac{1}{2}}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          3. sqr-powN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)} \cdot {\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          4. pow2N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \left({\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right)}^{2}\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          5. pow-lowering-pow.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(e^{\log x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          6. rem-square-sqrtN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          7. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{e^{\log x}}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          8. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\left({\left(\sqrt{x} \cdot \sqrt{x}\right)}^{\left(\frac{\frac{1}{2}}{2}\right)}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          9. pow-lowering-pow.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{x} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          10. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          11. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(\sqrt{e^{\log x}} \cdot \sqrt{e^{\log x}}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          12. rem-square-sqrtN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(\left(e^{\log x}\right), \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          13. rem-exp-logN/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \left(\frac{\frac{1}{2}}{2}\right)\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
          14. metadata-eval63.5%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        9. Applied egg-rr63.5%

          \[\leadsto \left(2 \cdot \color{blue}{{\left({x}^{0.25}\right)}^{2}}\right) \cdot \cos y - \frac{\frac{a}{b}}{3} \]
        10. Taylor expanded in y around 0

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{pow.f64}\left(\mathsf{pow.f64}\left(x, \frac{1}{4}\right), 2\right)\right), \color{blue}{1}\right), \mathsf{/.f64}\left(\mathsf{/.f64}\left(a, b\right), 3\right)\right) \]
        11. Step-by-step derivation
          1. Simplified65.1%

            \[\leadsto \left(2 \cdot {\left({x}^{0.25}\right)}^{2}\right) \cdot \color{blue}{1} - \frac{\frac{a}{b}}{3} \]
        12. Recombined 2 regimes into one program.
        13. Final simplification75.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{3 \cdot b} \leq 10^{+271}:\\ \;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(\sin \left(t \cdot \frac{z}{3}\right) \cdot \sin y + \cos y \cdot \cos \left(t \cdot \frac{z}{3}\right)\right) - \frac{a}{3 \cdot b}\\ \mathbf{else}:\\ \;\;\;\;2 \cdot {\left({x}^{0.25}\right)}^{2} - \frac{\frac{a}{b}}{3}\\ \end{array} \]
        14. Add Preprocessing

        Alternative 4: 71.8% accurate, 0.9× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x} - t\_1\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{-67}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-142}:\\ \;\;\;\;2 \cdot \left(\sqrt{x} \cdot \cos \left(t \cdot \left(z \cdot 0.3333333333333333\right) - y\right)\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (/ a (* 3.0 b))) (t_2 (- (* 2.0 (sqrt x)) t_1)))
           (if (<= t_1 -4e-67)
             t_2
             (if (<= t_1 5e-142)
               (* 2.0 (* (sqrt x) (cos (- (* t (* z 0.3333333333333333)) y))))
               t_2))))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double t_2 = (2.0 * sqrt(x)) - t_1;
        	double tmp;
        	if (t_1 <= -4e-67) {
        		tmp = t_2;
        	} else if (t_1 <= 5e-142) {
        		tmp = 2.0 * (sqrt(x) * cos(((t * (z * 0.3333333333333333)) - y)));
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: tmp
            t_1 = a / (3.0d0 * b)
            t_2 = (2.0d0 * sqrt(x)) - t_1
            if (t_1 <= (-4d-67)) then
                tmp = t_2
            else if (t_1 <= 5d-142) then
                tmp = 2.0d0 * (sqrt(x) * cos(((t * (z * 0.3333333333333333d0)) - y)))
            else
                tmp = t_2
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double t_2 = (2.0 * Math.sqrt(x)) - t_1;
        	double tmp;
        	if (t_1 <= -4e-67) {
        		tmp = t_2;
        	} else if (t_1 <= 5e-142) {
        		tmp = 2.0 * (Math.sqrt(x) * Math.cos(((t * (z * 0.3333333333333333)) - y)));
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	t_1 = a / (3.0 * b)
        	t_2 = (2.0 * math.sqrt(x)) - t_1
        	tmp = 0
        	if t_1 <= -4e-67:
        		tmp = t_2
        	elif t_1 <= 5e-142:
        		tmp = 2.0 * (math.sqrt(x) * math.cos(((t * (z * 0.3333333333333333)) - y)))
        	else:
        		tmp = t_2
        	return tmp
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	t_1 = Float64(a / Float64(3.0 * b))
        	t_2 = Float64(Float64(2.0 * sqrt(x)) - t_1)
        	tmp = 0.0
        	if (t_1 <= -4e-67)
        		tmp = t_2;
        	elseif (t_1 <= 5e-142)
        		tmp = Float64(2.0 * Float64(sqrt(x) * cos(Float64(Float64(t * Float64(z * 0.3333333333333333)) - y))));
        	else
        		tmp = t_2;
        	end
        	return tmp
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp_2 = code(x, y, z, t, a, b)
        	t_1 = a / (3.0 * b);
        	t_2 = (2.0 * sqrt(x)) - t_1;
        	tmp = 0.0;
        	if (t_1 <= -4e-67)
        		tmp = t_2;
        	elseif (t_1 <= 5e-142)
        		tmp = 2.0 * (sqrt(x) * cos(((t * (z * 0.3333333333333333)) - y)));
        	else
        		tmp = t_2;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-67], t$95$2, If[LessEqual[t$95$1, 5e-142], N[(2.0 * N[(N[Sqrt[x], $MachinePrecision] * N[Cos[N[(N[(t * N[(z * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \begin{array}{l}
        t_1 := \frac{a}{3 \cdot b}\\
        t_2 := 2 \cdot \sqrt{x} - t\_1\\
        \mathbf{if}\;t\_1 \leq -4 \cdot 10^{-67}:\\
        \;\;\;\;t\_2\\
        
        \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-142}:\\
        \;\;\;\;2 \cdot \left(\sqrt{x} \cdot \cos \left(t \cdot \left(z \cdot 0.3333333333333333\right) - y\right)\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_2\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -3.99999999999999977e-67 or 5.0000000000000002e-142 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

          1. Initial program 74.4%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          4. Step-by-step derivation
            1. cos-lowering-cos.f6483.2%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          5. Simplified83.2%

            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
          6. Taylor expanded in y around 0

            \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          7. Step-by-step derivation
            1. *-lowering-*.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            2. sqrt-lowering-sqrt.f6478.1%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          8. Simplified78.1%

            \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]

          if -3.99999999999999977e-67 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 5.0000000000000002e-142

          1. Initial program 58.3%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)} \]
          4. Step-by-step derivation
            1. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \color{blue}{\left(\sqrt{x} \cdot \cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)}\right) \]
            2. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\left(\sqrt{x}\right), \color{blue}{\cos \left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)}\right)\right) \]
            3. sqrt-lowering-sqrt.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \color{blue}{\left(y - \frac{1}{3} \cdot \left(t \cdot z\right)\right)}\right)\right) \]
            4. sub-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(y + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right)\right) \]
            5. remove-double-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right)\right) \]
            6. mul-1-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(\left(\mathsf{neg}\left(-1 \cdot y\right)\right) + \left(\mathsf{neg}\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right)\right) \]
            7. distribute-neg-inN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(\mathsf{neg}\left(\left(-1 \cdot y + \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right)\right) \]
            8. cos-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \cos \left(-1 \cdot y + \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right) \]
            9. cos-lowering-cos.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\left(-1 \cdot y + \frac{1}{3} \cdot \left(t \cdot z\right)\right)\right)\right)\right) \]
            10. +-commutativeN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right) + -1 \cdot y\right)\right)\right)\right) \]
            11. mul-1-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right) + \left(\mathsf{neg}\left(y\right)\right)\right)\right)\right)\right) \]
            12. unsub-negN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right) - y\right)\right)\right)\right) \]
            13. --lowering--.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(\frac{1}{3} \cdot \left(t \cdot z\right)\right), y\right)\right)\right)\right) \]
            14. *-commutativeN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(\left(t \cdot z\right) \cdot \frac{1}{3}\right), y\right)\right)\right)\right) \]
            15. associate-*l*N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(z \cdot \frac{1}{3}\right)\right), y\right)\right)\right)\right) \]
            16. metadata-evalN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(z \cdot \left(\mathsf{neg}\left(\frac{-1}{3}\right)\right)\right)\right), y\right)\right)\right)\right) \]
            17. distribute-rgt-neg-inN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(\mathsf{neg}\left(z \cdot \frac{-1}{3}\right)\right)\right), y\right)\right)\right)\right) \]
            18. *-commutativeN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(\mathsf{neg}\left(\frac{-1}{3} \cdot z\right)\right)\right), y\right)\right)\right)\right) \]
            19. distribute-lft-neg-inN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(\left(\mathsf{neg}\left(\frac{-1}{3}\right)\right) \cdot z\right)\right), y\right)\right)\right)\right) \]
            20. metadata-evalN/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\left(t \cdot \left(\frac{1}{3} \cdot z\right)\right), y\right)\right)\right)\right) \]
            21. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(t, \left(\frac{1}{3} \cdot z\right)\right), y\right)\right)\right)\right) \]
            22. *-lowering-*.f6457.3%

              \[\leadsto \mathsf{*.f64}\left(2, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{cos.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(t, \mathsf{*.f64}\left(\frac{1}{3}, z\right)\right), y\right)\right)\right)\right) \]
          5. Simplified57.3%

            \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos \left(t \cdot \left(0.3333333333333333 \cdot z\right) - y\right)\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification70.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a}{3 \cdot b} \leq -4 \cdot 10^{-67}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \mathbf{elif}\;\frac{a}{3 \cdot b} \leq 5 \cdot 10^{-142}:\\ \;\;\;\;2 \cdot \left(\sqrt{x} \cdot \cos \left(t \cdot \left(z \cdot 0.3333333333333333\right) - y\right)\right)\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 5: 72.2% accurate, 1.0× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ t_2 := 2 \cdot \sqrt{x} - t\_1\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-66}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-110}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (/ a (* 3.0 b))) (t_2 (- (* 2.0 (sqrt x)) t_1)))
           (if (<= t_1 -5e-66)
             t_2
             (if (<= t_1 5e-110) (* (sqrt x) (* 2.0 (cos y))) t_2))))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double t_2 = (2.0 * sqrt(x)) - t_1;
        	double tmp;
        	if (t_1 <= -5e-66) {
        		tmp = t_2;
        	} else if (t_1 <= 5e-110) {
        		tmp = sqrt(x) * (2.0 * cos(y));
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: tmp
            t_1 = a / (3.0d0 * b)
            t_2 = (2.0d0 * sqrt(x)) - t_1
            if (t_1 <= (-5d-66)) then
                tmp = t_2
            else if (t_1 <= 5d-110) then
                tmp = sqrt(x) * (2.0d0 * cos(y))
            else
                tmp = t_2
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double t_2 = (2.0 * Math.sqrt(x)) - t_1;
        	double tmp;
        	if (t_1 <= -5e-66) {
        		tmp = t_2;
        	} else if (t_1 <= 5e-110) {
        		tmp = Math.sqrt(x) * (2.0 * Math.cos(y));
        	} else {
        		tmp = t_2;
        	}
        	return tmp;
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	t_1 = a / (3.0 * b)
        	t_2 = (2.0 * math.sqrt(x)) - t_1
        	tmp = 0
        	if t_1 <= -5e-66:
        		tmp = t_2
        	elif t_1 <= 5e-110:
        		tmp = math.sqrt(x) * (2.0 * math.cos(y))
        	else:
        		tmp = t_2
        	return tmp
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	t_1 = Float64(a / Float64(3.0 * b))
        	t_2 = Float64(Float64(2.0 * sqrt(x)) - t_1)
        	tmp = 0.0
        	if (t_1 <= -5e-66)
        		tmp = t_2;
        	elseif (t_1 <= 5e-110)
        		tmp = Float64(sqrt(x) * Float64(2.0 * cos(y)));
        	else
        		tmp = t_2;
        	end
        	return tmp
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp_2 = code(x, y, z, t, a, b)
        	t_1 = a / (3.0 * b);
        	t_2 = (2.0 * sqrt(x)) - t_1;
        	tmp = 0.0;
        	if (t_1 <= -5e-66)
        		tmp = t_2;
        	elseif (t_1 <= 5e-110)
        		tmp = sqrt(x) * (2.0 * cos(y));
        	else
        		tmp = t_2;
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-66], t$95$2, If[LessEqual[t$95$1, 5e-110], N[(N[Sqrt[x], $MachinePrecision] * N[(2.0 * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \begin{array}{l}
        t_1 := \frac{a}{3 \cdot b}\\
        t_2 := 2 \cdot \sqrt{x} - t\_1\\
        \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-66}:\\
        \;\;\;\;t\_2\\
        
        \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-110}:\\
        \;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_2\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -4.99999999999999962e-66 or 5e-110 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

          1. Initial program 75.4%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          4. Step-by-step derivation
            1. cos-lowering-cos.f6484.3%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          5. Simplified84.3%

            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
          6. Taylor expanded in y around 0

            \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          7. Step-by-step derivation
            1. *-lowering-*.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            2. sqrt-lowering-sqrt.f6479.0%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          8. Simplified79.0%

            \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]

          if -4.99999999999999962e-66 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 5e-110

          1. Initial program 57.9%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          4. Step-by-step derivation
            1. cos-lowering-cos.f6457.6%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          5. Simplified57.6%

            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
          6. Taylor expanded in x around inf

            \[\leadsto \color{blue}{2 \cdot \left(\sqrt{x} \cdot \cos y\right)} \]
          7. Step-by-step derivation
            1. associate-*r*N/A

              \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} \]
            2. *-commutativeN/A

              \[\leadsto \left(\sqrt{x} \cdot 2\right) \cdot \cos \color{blue}{y} \]
            3. associate-*l*N/A

              \[\leadsto \sqrt{x} \cdot \color{blue}{\left(2 \cdot \cos y\right)} \]
            4. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\left(\sqrt{x}\right), \color{blue}{\left(2 \cdot \cos y\right)}\right) \]
            5. sqrt-lowering-sqrt.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \left(\color{blue}{2} \cdot \cos y\right)\right) \]
            6. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{*.f64}\left(2, \color{blue}{\cos y}\right)\right) \]
            7. cos-lowering-cos.f6456.3%

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{*.f64}\left(2, \mathsf{cos.f64}\left(y\right)\right)\right) \]
          8. Simplified56.3%

            \[\leadsto \color{blue}{\sqrt{x} \cdot \left(2 \cdot \cos y\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification69.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a}{3 \cdot b} \leq -5 \cdot 10^{-66}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \mathbf{elif}\;\frac{a}{3 \cdot b} \leq 5 \cdot 10^{-110}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 \cdot \cos y\right)\\ \mathbf{else}:\\ \;\;\;\;2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 6: 76.8% accurate, 1.0× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b)
         :precision binary64
         (- (* (* 2.0 (sqrt x)) (cos y)) (/ a (* 3.0 b))))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return ((2.0 * sqrt(x)) * cos(y)) - (a / (3.0 * b));
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = ((2.0d0 * sqrt(x)) * cos(y)) - (a / (3.0d0 * b))
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return ((2.0 * Math.sqrt(x)) * Math.cos(y)) - (a / (3.0 * b));
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return ((2.0 * math.sqrt(x)) * math.cos(y)) - (a / (3.0 * b))
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(y)) - Float64(a / Float64(3.0 * b)))
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = ((2.0 * sqrt(x)) * cos(y)) - (a / (3.0 * b));
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b}
        \end{array}
        
        Derivation
        1. Initial program 68.3%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        4. Step-by-step derivation
          1. cos-lowering-cos.f6473.5%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        5. Simplified73.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
        6. Final simplification73.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \cos y - \frac{a}{3 \cdot b} \]
        7. Add Preprocessing

        Alternative 7: 58.9% accurate, 1.7× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \begin{array}{l} t_1 := \frac{a}{3 \cdot b}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-101}:\\ \;\;\;\;\frac{a}{b} \cdot -0.3333333333333333\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-42}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 - y \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot \frac{-0.3333333333333333}{b}\\ \end{array} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (/ a (* 3.0 b))))
           (if (<= t_1 -1e-101)
             (* (/ a b) -0.3333333333333333)
             (if (<= t_1 2e-42)
               (* (sqrt x) (- 2.0 (* y y)))
               (* a (/ -0.3333333333333333 b))))))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double tmp;
        	if (t_1 <= -1e-101) {
        		tmp = (a / b) * -0.3333333333333333;
        	} else if (t_1 <= 2e-42) {
        		tmp = sqrt(x) * (2.0 - (y * y));
        	} else {
        		tmp = a * (-0.3333333333333333 / b);
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8) :: t_1
            real(8) :: tmp
            t_1 = a / (3.0d0 * b)
            if (t_1 <= (-1d-101)) then
                tmp = (a / b) * (-0.3333333333333333d0)
            else if (t_1 <= 2d-42) then
                tmp = sqrt(x) * (2.0d0 - (y * y))
            else
                tmp = a * ((-0.3333333333333333d0) / b)
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = a / (3.0 * b);
        	double tmp;
        	if (t_1 <= -1e-101) {
        		tmp = (a / b) * -0.3333333333333333;
        	} else if (t_1 <= 2e-42) {
        		tmp = Math.sqrt(x) * (2.0 - (y * y));
        	} else {
        		tmp = a * (-0.3333333333333333 / b);
        	}
        	return tmp;
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	t_1 = a / (3.0 * b)
        	tmp = 0
        	if t_1 <= -1e-101:
        		tmp = (a / b) * -0.3333333333333333
        	elif t_1 <= 2e-42:
        		tmp = math.sqrt(x) * (2.0 - (y * y))
        	else:
        		tmp = a * (-0.3333333333333333 / b)
        	return tmp
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	t_1 = Float64(a / Float64(3.0 * b))
        	tmp = 0.0
        	if (t_1 <= -1e-101)
        		tmp = Float64(Float64(a / b) * -0.3333333333333333);
        	elseif (t_1 <= 2e-42)
        		tmp = Float64(sqrt(x) * Float64(2.0 - Float64(y * y)));
        	else
        		tmp = Float64(a * Float64(-0.3333333333333333 / b));
        	end
        	return tmp
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp_2 = code(x, y, z, t, a, b)
        	t_1 = a / (3.0 * b);
        	tmp = 0.0;
        	if (t_1 <= -1e-101)
        		tmp = (a / b) * -0.3333333333333333;
        	elseif (t_1 <= 2e-42)
        		tmp = sqrt(x) * (2.0 - (y * y));
        	else
        		tmp = a * (-0.3333333333333333 / b);
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-101], N[(N[(a / b), $MachinePrecision] * -0.3333333333333333), $MachinePrecision], If[LessEqual[t$95$1, 2e-42], N[(N[Sqrt[x], $MachinePrecision] * N[(2.0 - N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(-0.3333333333333333 / b), $MachinePrecision]), $MachinePrecision]]]]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \begin{array}{l}
        t_1 := \frac{a}{3 \cdot b}\\
        \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-101}:\\
        \;\;\;\;\frac{a}{b} \cdot -0.3333333333333333\\
        
        \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-42}:\\
        \;\;\;\;\sqrt{x} \cdot \left(2 - y \cdot y\right)\\
        
        \mathbf{else}:\\
        \;\;\;\;a \cdot \frac{-0.3333333333333333}{b}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (/.f64 a (*.f64 b #s(literal 3 binary64))) < -1.00000000000000005e-101

          1. Initial program 71.9%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in a around inf

            \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
            2. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
            3. /-lowering-/.f6468.8%

              \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
          5. Simplified68.8%

            \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]

          if -1.00000000000000005e-101 < (/.f64 a (*.f64 b #s(literal 3 binary64))) < 2.00000000000000008e-42

          1. Initial program 57.2%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          4. Step-by-step derivation
            1. cos-lowering-cos.f6457.2%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          5. Simplified57.2%

            \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
          6. Taylor expanded in y around 0

            \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(-1 \cdot \left(\sqrt{x} \cdot {y}^{2}\right) + 2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          7. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto \mathsf{\_.f64}\left(\left(2 \cdot \sqrt{x} + -1 \cdot \left(\sqrt{x} \cdot {y}^{2}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            2. mul-1-negN/A

              \[\leadsto \mathsf{\_.f64}\left(\left(2 \cdot \sqrt{x} + \left(\mathsf{neg}\left(\sqrt{x} \cdot {y}^{2}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            3. unsub-negN/A

              \[\leadsto \mathsf{\_.f64}\left(\left(2 \cdot \sqrt{x} - \sqrt{x} \cdot {y}^{2}\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            4. --lowering--.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\left(2 \cdot \sqrt{x}\right), \left(\sqrt{x} \cdot {y}^{2}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            5. *-lowering-*.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \left(\sqrt{x} \cdot {y}^{2}\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            6. sqrt-lowering-sqrt.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\sqrt{x} \cdot {y}^{2}\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            7. *-commutativeN/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left({y}^{2} \cdot \sqrt{x}\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            8. unpow2N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(\left(y \cdot y\right) \cdot \sqrt{x}\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            9. associate-*l*N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(y \cdot \left(y \cdot \sqrt{x}\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            10. *-commutativeN/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \left(y \cdot \left(\sqrt{x} \cdot y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            11. *-lowering-*.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{*.f64}\left(y, \left(\sqrt{x} \cdot y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            12. *-lowering-*.f64N/A

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{*.f64}\left(y, \mathsf{*.f64}\left(\left(\sqrt{x}\right), y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
            13. sqrt-lowering-sqrt.f6436.7%

              \[\leadsto \mathsf{\_.f64}\left(\mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{*.f64}\left(y, \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), y\right)\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          8. Simplified36.7%

            \[\leadsto \color{blue}{\left(2 \cdot \sqrt{x} - y \cdot \left(\sqrt{x} \cdot y\right)\right)} - \frac{a}{b \cdot 3} \]
          9. Taylor expanded in a around 0

            \[\leadsto \color{blue}{2 \cdot \sqrt{x} - \sqrt{x} \cdot {y}^{2}} \]
          10. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \sqrt{x} \cdot 2 - \color{blue}{\sqrt{x}} \cdot {y}^{2} \]
            2. distribute-lft-out--N/A

              \[\leadsto \sqrt{x} \cdot \color{blue}{\left(2 - {y}^{2}\right)} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\left(\sqrt{x}\right), \color{blue}{\left(2 - {y}^{2}\right)}\right) \]
            4. sqrt-lowering-sqrt.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \left(\color{blue}{2} - {y}^{2}\right)\right) \]
            5. --lowering--.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{\_.f64}\left(2, \color{blue}{\left({y}^{2}\right)}\right)\right) \]
            6. unpow2N/A

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{\_.f64}\left(2, \left(y \cdot \color{blue}{y}\right)\right)\right) \]
            7. *-lowering-*.f6434.8%

              \[\leadsto \mathsf{*.f64}\left(\mathsf{sqrt.f64}\left(x\right), \mathsf{\_.f64}\left(2, \mathsf{*.f64}\left(y, \color{blue}{y}\right)\right)\right) \]
          11. Simplified34.8%

            \[\leadsto \color{blue}{\sqrt{x} \cdot \left(2 - y \cdot y\right)} \]

          if 2.00000000000000008e-42 < (/.f64 a (*.f64 b #s(literal 3 binary64)))

          1. Initial program 81.2%

            \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
          2. Add Preprocessing
          3. Taylor expanded in a around inf

            \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
            2. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
            3. /-lowering-/.f6478.5%

              \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
          5. Simplified78.5%

            \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
          6. Step-by-step derivation
            1. associate-*l/N/A

              \[\leadsto \frac{a \cdot \frac{-1}{3}}{\color{blue}{b}} \]
            2. associate-/l*N/A

              \[\leadsto a \cdot \color{blue}{\frac{\frac{-1}{3}}{b}} \]
            3. *-lowering-*.f64N/A

              \[\leadsto \mathsf{*.f64}\left(a, \color{blue}{\left(\frac{\frac{-1}{3}}{b}\right)}\right) \]
            4. /-lowering-/.f6478.5%

              \[\leadsto \mathsf{*.f64}\left(a, \mathsf{/.f64}\left(\frac{-1}{3}, \color{blue}{b}\right)\right) \]
          7. Applied egg-rr78.5%

            \[\leadsto \color{blue}{a \cdot \frac{-0.3333333333333333}{b}} \]
        3. Recombined 3 regimes into one program.
        4. Final simplification57.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{a}{3 \cdot b} \leq -1 \cdot 10^{-101}:\\ \;\;\;\;\frac{a}{b} \cdot -0.3333333333333333\\ \mathbf{elif}\;\frac{a}{3 \cdot b} \leq 2 \cdot 10^{-42}:\\ \;\;\;\;\sqrt{x} \cdot \left(2 - y \cdot y\right)\\ \mathbf{else}:\\ \;\;\;\;a \cdot \frac{-0.3333333333333333}{b}\\ \end{array} \]
        5. Add Preprocessing

        Alternative 8: 65.7% accurate, 2.0× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ 2 \cdot \sqrt{x} - \frac{a}{3 \cdot b} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b) :precision binary64 (- (* 2.0 (sqrt x)) (/ a (* 3.0 b))))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return (2.0 * sqrt(x)) - (a / (3.0 * b));
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = (2.0d0 * sqrt(x)) - (a / (3.0d0 * b))
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return (2.0 * Math.sqrt(x)) - (a / (3.0 * b));
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return (2.0 * math.sqrt(x)) - (a / (3.0 * b))
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(Float64(2.0 * sqrt(x)) - Float64(a / Float64(3.0 * b)))
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = (2.0 * sqrt(x)) - (a / (3.0 * b));
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(a / N[(3.0 * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        2 \cdot \sqrt{x} - \frac{a}{3 \cdot b}
        \end{array}
        
        Derivation
        1. Initial program 68.3%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in z around 0

          \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \color{blue}{\cos y}\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        4. Step-by-step derivation
          1. cos-lowering-cos.f6473.5%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{cos.f64}\left(y\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        5. Simplified73.5%

          \[\leadsto \left(2 \cdot \sqrt{x}\right) \cdot \color{blue}{\cos y} - \frac{a}{b \cdot 3} \]
        6. Taylor expanded in y around 0

          \[\leadsto \mathsf{\_.f64}\left(\color{blue}{\left(2 \cdot \sqrt{x}\right)}, \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        7. Step-by-step derivation
          1. *-lowering-*.f64N/A

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \left(\sqrt{x}\right)\right), \mathsf{/.f64}\left(\color{blue}{a}, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
          2. sqrt-lowering-sqrt.f6462.0%

            \[\leadsto \mathsf{\_.f64}\left(\mathsf{*.f64}\left(2, \mathsf{sqrt.f64}\left(x\right)\right), \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, 3\right)\right)\right) \]
        8. Simplified62.0%

          \[\leadsto \color{blue}{2 \cdot \sqrt{x}} - \frac{a}{b \cdot 3} \]
        9. Final simplification62.0%

          \[\leadsto 2 \cdot \sqrt{x} - \frac{a}{3 \cdot b} \]
        10. Add Preprocessing

        Alternative 9: 51.1% accurate, 43.4× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \frac{a}{b \cdot -3} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b) :precision binary64 (/ a (* b -3.0)))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return a / (b * -3.0);
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = a / (b * (-3.0d0))
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return a / (b * -3.0);
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return a / (b * -3.0)
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(a / Float64(b * -3.0))
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = a / (b * -3.0);
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(a / N[(b * -3.0), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \frac{a}{b \cdot -3}
        \end{array}
        
        Derivation
        1. Initial program 68.3%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
          2. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
          3. /-lowering-/.f6445.2%

            \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
        5. Simplified45.2%

          \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
        6. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{-1}{3} \cdot \color{blue}{\frac{a}{b}} \]
          2. clear-numN/A

            \[\leadsto \frac{-1}{3} \cdot \frac{1}{\color{blue}{\frac{b}{a}}} \]
          3. un-div-invN/A

            \[\leadsto \frac{\frac{-1}{3}}{\color{blue}{\frac{b}{a}}} \]
          4. /-lowering-/.f64N/A

            \[\leadsto \mathsf{/.f64}\left(\frac{-1}{3}, \color{blue}{\left(\frac{b}{a}\right)}\right) \]
          5. /-lowering-/.f6445.2%

            \[\leadsto \mathsf{/.f64}\left(\frac{-1}{3}, \mathsf{/.f64}\left(b, \color{blue}{a}\right)\right) \]
        7. Applied egg-rr45.2%

          \[\leadsto \color{blue}{\frac{-0.3333333333333333}{\frac{b}{a}}} \]
        8. Step-by-step derivation
          1. clear-numN/A

            \[\leadsto \frac{1}{\color{blue}{\frac{\frac{b}{a}}{\frac{-1}{3}}}} \]
          2. associate-/r/N/A

            \[\leadsto \frac{1}{\frac{b}{a}} \cdot \color{blue}{\frac{-1}{3}} \]
          3. clear-numN/A

            \[\leadsto \frac{a}{b} \cdot \frac{-1}{3} \]
          4. metadata-evalN/A

            \[\leadsto \frac{a}{b} \cdot \left(\mathsf{neg}\left(\frac{1}{3}\right)\right) \]
          5. distribute-rgt-neg-inN/A

            \[\leadsto \mathsf{neg}\left(\frac{a}{b} \cdot \frac{1}{3}\right) \]
          6. metadata-evalN/A

            \[\leadsto \mathsf{neg}\left(\frac{a}{b} \cdot \frac{1}{3}\right) \]
          7. div-invN/A

            \[\leadsto \mathsf{neg}\left(\frac{\frac{a}{b}}{3}\right) \]
          8. associate-/r*N/A

            \[\leadsto \mathsf{neg}\left(\frac{a}{b \cdot 3}\right) \]
          9. distribute-neg-frac2N/A

            \[\leadsto \frac{a}{\color{blue}{\mathsf{neg}\left(b \cdot 3\right)}} \]
          10. /-lowering-/.f64N/A

            \[\leadsto \mathsf{/.f64}\left(a, \color{blue}{\left(\mathsf{neg}\left(b \cdot 3\right)\right)}\right) \]
          11. distribute-rgt-neg-inN/A

            \[\leadsto \mathsf{/.f64}\left(a, \left(b \cdot \color{blue}{\left(\mathsf{neg}\left(3\right)\right)}\right)\right) \]
          12. *-lowering-*.f64N/A

            \[\leadsto \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, \color{blue}{\left(\mathsf{neg}\left(3\right)\right)}\right)\right) \]
          13. metadata-eval45.2%

            \[\leadsto \mathsf{/.f64}\left(a, \mathsf{*.f64}\left(b, -3\right)\right) \]
        9. Applied egg-rr45.2%

          \[\leadsto \color{blue}{\frac{a}{b \cdot -3}} \]
        10. Add Preprocessing

        Alternative 10: 51.1% accurate, 43.4× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ \frac{a}{b} \cdot -0.3333333333333333 \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b) :precision binary64 (* (/ a b) -0.3333333333333333))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return (a / b) * -0.3333333333333333;
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = (a / b) * (-0.3333333333333333d0)
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return (a / b) * -0.3333333333333333;
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return (a / b) * -0.3333333333333333
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(Float64(a / b) * -0.3333333333333333)
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = (a / b) * -0.3333333333333333;
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(N[(a / b), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        \frac{a}{b} \cdot -0.3333333333333333
        \end{array}
        
        Derivation
        1. Initial program 68.3%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
          2. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
          3. /-lowering-/.f6445.2%

            \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
        5. Simplified45.2%

          \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
        6. Add Preprocessing

        Alternative 11: 51.1% accurate, 43.4× speedup?

        \[\begin{array}{l} [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\ \\ a \cdot \frac{-0.3333333333333333}{b} \end{array} \]
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        (FPCore (x y z t a b) :precision binary64 (* a (/ -0.3333333333333333 b)))
        assert(x < y && y < z && z < t && t < a && a < b);
        double code(double x, double y, double z, double t, double a, double b) {
        	return a * (-0.3333333333333333 / b);
        }
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            code = a * ((-0.3333333333333333d0) / b)
        end function
        
        assert x < y && y < z && z < t && t < a && a < b;
        public static double code(double x, double y, double z, double t, double a, double b) {
        	return a * (-0.3333333333333333 / b);
        }
        
        [x, y, z, t, a, b] = sort([x, y, z, t, a, b])
        def code(x, y, z, t, a, b):
        	return a * (-0.3333333333333333 / b)
        
        x, y, z, t, a, b = sort([x, y, z, t, a, b])
        function code(x, y, z, t, a, b)
        	return Float64(a * Float64(-0.3333333333333333 / b))
        end
        
        x, y, z, t, a, b = num2cell(sort([x, y, z, t, a, b])){:}
        function tmp = code(x, y, z, t, a, b)
        	tmp = a * (-0.3333333333333333 / b);
        end
        
        NOTE: x, y, z, t, a, and b should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_, a_, b_] := N[(a * N[(-0.3333333333333333 / b), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        [x, y, z, t, a, b] = \mathsf{sort}([x, y, z, t, a, b])\\
        \\
        a \cdot \frac{-0.3333333333333333}{b}
        \end{array}
        
        Derivation
        1. Initial program 68.3%

          \[\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3} \]
        2. Add Preprocessing
        3. Taylor expanded in a around inf

          \[\leadsto \color{blue}{\frac{-1}{3} \cdot \frac{a}{b}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{a}{b} \cdot \color{blue}{\frac{-1}{3}} \]
          2. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(\left(\frac{a}{b}\right), \color{blue}{\frac{-1}{3}}\right) \]
          3. /-lowering-/.f6445.2%

            \[\leadsto \mathsf{*.f64}\left(\mathsf{/.f64}\left(a, b\right), \frac{-1}{3}\right) \]
        5. Simplified45.2%

          \[\leadsto \color{blue}{\frac{a}{b} \cdot -0.3333333333333333} \]
        6. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \frac{a \cdot \frac{-1}{3}}{\color{blue}{b}} \]
          2. associate-/l*N/A

            \[\leadsto a \cdot \color{blue}{\frac{\frac{-1}{3}}{b}} \]
          3. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(a, \color{blue}{\left(\frac{\frac{-1}{3}}{b}\right)}\right) \]
          4. /-lowering-/.f6445.2%

            \[\leadsto \mathsf{*.f64}\left(a, \mathsf{/.f64}\left(\frac{-1}{3}, \color{blue}{b}\right)\right) \]
        7. Applied egg-rr45.2%

          \[\leadsto \color{blue}{a \cdot \frac{-0.3333333333333333}{b}} \]
        8. Add Preprocessing

        Developer Target 1: 74.4% accurate, 1.0× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\ t_2 := \frac{\frac{a}{3}}{b}\\ t_3 := 2 \cdot \sqrt{x}\\ \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\ \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\ \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\ \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\ \mathbf{else}:\\ \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\ \end{array} \end{array} \]
        (FPCore (x y z t a b)
         :precision binary64
         (let* ((t_1 (/ (/ 0.3333333333333333 z) t))
                (t_2 (/ (/ a 3.0) b))
                (t_3 (* 2.0 (sqrt x))))
           (if (< z -1.3793337487235141e+129)
             (- (* t_3 (cos (- (/ 1.0 y) t_1))) t_2)
             (if (< z 3.516290613555987e+106)
               (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) t_2)
               (- (* (cos (- y t_1)) t_3) (/ (/ a b) 3.0))))))
        double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = (0.3333333333333333 / z) / t;
        	double t_2 = (a / 3.0) / b;
        	double t_3 = 2.0 * sqrt(x);
        	double tmp;
        	if (z < -1.3793337487235141e+129) {
        		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
        	} else if (z < 3.516290613555987e+106) {
        		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
        	} else {
        		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t, a, b)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8), intent (in) :: b
            real(8) :: t_1
            real(8) :: t_2
            real(8) :: t_3
            real(8) :: tmp
            t_1 = (0.3333333333333333d0 / z) / t
            t_2 = (a / 3.0d0) / b
            t_3 = 2.0d0 * sqrt(x)
            if (z < (-1.3793337487235141d+129)) then
                tmp = (t_3 * cos(((1.0d0 / y) - t_1))) - t_2
            else if (z < 3.516290613555987d+106) then
                tmp = ((sqrt(x) * 2.0d0) * cos((y - ((t / 3.0d0) * z)))) - t_2
            else
                tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0d0)
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t, double a, double b) {
        	double t_1 = (0.3333333333333333 / z) / t;
        	double t_2 = (a / 3.0) / b;
        	double t_3 = 2.0 * Math.sqrt(x);
        	double tmp;
        	if (z < -1.3793337487235141e+129) {
        		tmp = (t_3 * Math.cos(((1.0 / y) - t_1))) - t_2;
        	} else if (z < 3.516290613555987e+106) {
        		tmp = ((Math.sqrt(x) * 2.0) * Math.cos((y - ((t / 3.0) * z)))) - t_2;
        	} else {
        		tmp = (Math.cos((y - t_1)) * t_3) - ((a / b) / 3.0);
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a, b):
        	t_1 = (0.3333333333333333 / z) / t
        	t_2 = (a / 3.0) / b
        	t_3 = 2.0 * math.sqrt(x)
        	tmp = 0
        	if z < -1.3793337487235141e+129:
        		tmp = (t_3 * math.cos(((1.0 / y) - t_1))) - t_2
        	elif z < 3.516290613555987e+106:
        		tmp = ((math.sqrt(x) * 2.0) * math.cos((y - ((t / 3.0) * z)))) - t_2
        	else:
        		tmp = (math.cos((y - t_1)) * t_3) - ((a / b) / 3.0)
        	return tmp
        
        function code(x, y, z, t, a, b)
        	t_1 = Float64(Float64(0.3333333333333333 / z) / t)
        	t_2 = Float64(Float64(a / 3.0) / b)
        	t_3 = Float64(2.0 * sqrt(x))
        	tmp = 0.0
        	if (z < -1.3793337487235141e+129)
        		tmp = Float64(Float64(t_3 * cos(Float64(Float64(1.0 / y) - t_1))) - t_2);
        	elseif (z < 3.516290613555987e+106)
        		tmp = Float64(Float64(Float64(sqrt(x) * 2.0) * cos(Float64(y - Float64(Float64(t / 3.0) * z)))) - t_2);
        	else
        		tmp = Float64(Float64(cos(Float64(y - t_1)) * t_3) - Float64(Float64(a / b) / 3.0));
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a, b)
        	t_1 = (0.3333333333333333 / z) / t;
        	t_2 = (a / 3.0) / b;
        	t_3 = 2.0 * sqrt(x);
        	tmp = 0.0;
        	if (z < -1.3793337487235141e+129)
        		tmp = (t_3 * cos(((1.0 / y) - t_1))) - t_2;
        	elseif (z < 3.516290613555987e+106)
        		tmp = ((sqrt(x) * 2.0) * cos((y - ((t / 3.0) * z)))) - t_2;
        	else
        		tmp = (cos((y - t_1)) * t_3) - ((a / b) / 3.0);
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(0.3333333333333333 / z), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a / 3.0), $MachinePrecision] / b), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[Less[z, -1.3793337487235141e+129], N[(N[(t$95$3 * N[Cos[N[(N[(1.0 / y), $MachinePrecision] - t$95$1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[z, 3.516290613555987e+106], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * 2.0), $MachinePrecision] * N[Cos[N[(y - N[(N[(t / 3.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[(N[Cos[N[(y - t$95$1), $MachinePrecision]], $MachinePrecision] * t$95$3), $MachinePrecision] - N[(N[(a / b), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]]]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{\frac{0.3333333333333333}{z}}{t}\\
        t_2 := \frac{\frac{a}{3}}{b}\\
        t_3 := 2 \cdot \sqrt{x}\\
        \mathbf{if}\;z < -1.3793337487235141 \cdot 10^{+129}:\\
        \;\;\;\;t\_3 \cdot \cos \left(\frac{1}{y} - t\_1\right) - t\_2\\
        
        \mathbf{elif}\;z < 3.516290613555987 \cdot 10^{+106}:\\
        \;\;\;\;\left(\sqrt{x} \cdot 2\right) \cdot \cos \left(y - \frac{t}{3} \cdot z\right) - t\_2\\
        
        \mathbf{else}:\\
        \;\;\;\;\cos \left(y - t\_1\right) \cdot t\_3 - \frac{\frac{a}{b}}{3}\\
        
        
        \end{array}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024160 
        (FPCore (x y z t a b)
          :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, K"
          :precision binary64
        
          :alt
          (! :herbie-platform default (if (< z -1379333748723514100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 3333333333333333/10000000000000000 z) t)))) (/ (/ a 3) b)) (if (< z 35162906135559870000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 3333333333333333/10000000000000000 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3)))))
        
          (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))