
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (- (/ y 10.0) (/ x -10.0)))
double code(double x, double y) {
return (y / 10.0) - (x / -10.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / 10.0d0) - (x / (-10.0d0))
end function
public static double code(double x, double y) {
return (y / 10.0) - (x / -10.0);
}
def code(x, y): return (y / 10.0) - (x / -10.0)
function code(x, y) return Float64(Float64(y / 10.0) - Float64(x / -10.0)) end
function tmp = code(x, y) tmp = (y / 10.0) - (x / -10.0); end
code[x_, y_] := N[(N[(y / 10.0), $MachinePrecision] - N[(x / -10.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{10} - \frac{x}{-10}
\end{array}
Initial program 100.0%
frac-2negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
div-subN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
--lowering--.f64N/A
metadata-evalN/A
/-lowering-/.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
--lowering--.f64N/A
sub0-negN/A
metadata-evalN/A
frac-2negN/A
/-lowering-/.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.45e-145) (/ x 10.0) (/ y 10.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.45e-145) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.45d-145)) then
tmp = x / 10.0d0
else
tmp = y / 10.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.45e-145) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.45e-145: tmp = x / 10.0 else: tmp = y / 10.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.45e-145) tmp = Float64(x / 10.0); else tmp = Float64(y / 10.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.45e-145) tmp = x / 10.0; else tmp = y / 10.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.45e-145], N[(x / 10.0), $MachinePrecision], N[(y / 10.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45 \cdot 10^{-145}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{10}\\
\end{array}
\end{array}
if x < -1.44999999999999992e-145Initial program 100.0%
Taylor expanded in x around inf
Simplified68.3%
if -1.44999999999999992e-145 < x Initial program 100.0%
Taylor expanded in x around 0
Simplified61.6%
(FPCore (x y) :precision binary64 (/ (+ y x) 10.0))
double code(double x, double y) {
return (y + x) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + x) / 10.0d0
end function
public static double code(double x, double y) {
return (y + x) / 10.0;
}
def code(x, y): return (y + x) / 10.0
function code(x, y) return Float64(Float64(y + x) / 10.0) end
function tmp = code(x, y) tmp = (y + x) / 10.0; end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + x}{10}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* (+ y x) 0.1))
double code(double x, double y) {
return (y + x) * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + x) * 0.1d0
end function
public static double code(double x, double y) {
return (y + x) * 0.1;
}
def code(x, y): return (y + x) * 0.1
function code(x, y) return Float64(Float64(y + x) * 0.1) end
function tmp = code(x, y) tmp = (y + x) * 0.1; end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] * 0.1), $MachinePrecision]
\begin{array}{l}
\\
\left(y + x\right) \cdot 0.1
\end{array}
Initial program 100.0%
div-invN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
metadata-eval99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y) :precision binary64 (/ x 10.0))
double code(double x, double y) {
return x / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / 10.0d0
end function
public static double code(double x, double y) {
return x / 10.0;
}
def code(x, y): return x / 10.0
function code(x, y) return Float64(x / 10.0) end
function tmp = code(x, y) tmp = x / 10.0; end
code[x_, y_] := N[(x / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{10}
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified51.1%
herbie shell --seed 2024160
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))