
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore re_sqr (re im) :precision binary64 (- (* re re) (* im im)))
double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = (re * re) - (im * im)
end function
public static double re_sqr(double re, double im) {
return (re * re) - (im * im);
}
def re_sqr(re, im): return (re * re) - (im * im)
function re_sqr(re, im) return Float64(Float64(re * re) - Float64(im * im)) end
function tmp = re_sqr(re, im) tmp = (re * re) - (im * im); end
re$95$sqr[re_, im_] := N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re - im \cdot im
\end{array}
(FPCore re_sqr (re im) :precision binary64 (if (<= (* im im) 1.8e+307) (- (* re re) (* im im)) (* im (- 0.0 im))))
double re_sqr(double re, double im) {
double tmp;
if ((im * im) <= 1.8e+307) {
tmp = (re * re) - (im * im);
} else {
tmp = im * (0.0 - im);
}
return tmp;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im * im) <= 1.8d+307) then
tmp = (re * re) - (im * im)
else
tmp = im * (0.0d0 - im)
end if
re_sqr = tmp
end function
public static double re_sqr(double re, double im) {
double tmp;
if ((im * im) <= 1.8e+307) {
tmp = (re * re) - (im * im);
} else {
tmp = im * (0.0 - im);
}
return tmp;
}
def re_sqr(re, im): tmp = 0 if (im * im) <= 1.8e+307: tmp = (re * re) - (im * im) else: tmp = im * (0.0 - im) return tmp
function re_sqr(re, im) tmp = 0.0 if (Float64(im * im) <= 1.8e+307) tmp = Float64(Float64(re * re) - Float64(im * im)); else tmp = Float64(im * Float64(0.0 - im)); end return tmp end
function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((im * im) <= 1.8e+307) tmp = (re * re) - (im * im); else tmp = im * (0.0 - im); end tmp_2 = tmp; end
re$95$sqr[re_, im_] := If[LessEqual[N[(im * im), $MachinePrecision], 1.8e+307], N[(N[(re * re), $MachinePrecision] - N[(im * im), $MachinePrecision]), $MachinePrecision], N[(im * N[(0.0 - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \cdot im \leq 1.8 \cdot 10^{+307}:\\
\;\;\;\;re \cdot re - im \cdot im\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(0 - im\right)\\
\end{array}
\end{array}
if (*.f64 im im) < 1.8e307Initial program 100.0%
if 1.8e307 < (*.f64 im im) Initial program 78.7%
Taylor expanded in re around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f6490.2%
Simplified90.2%
sub0-negN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6490.2%
Applied egg-rr90.2%
Final simplification97.6%
(FPCore re_sqr (re im) :precision binary64 (if (<= (* re re) 1.7e+29) (* im (- 0.0 im)) (* re re)))
double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 1.7e+29) {
tmp = im * (0.0 - im);
} else {
tmp = re * re;
}
return tmp;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((re * re) <= 1.7d+29) then
tmp = im * (0.0d0 - im)
else
tmp = re * re
end if
re_sqr = tmp
end function
public static double re_sqr(double re, double im) {
double tmp;
if ((re * re) <= 1.7e+29) {
tmp = im * (0.0 - im);
} else {
tmp = re * re;
}
return tmp;
}
def re_sqr(re, im): tmp = 0 if (re * re) <= 1.7e+29: tmp = im * (0.0 - im) else: tmp = re * re return tmp
function re_sqr(re, im) tmp = 0.0 if (Float64(re * re) <= 1.7e+29) tmp = Float64(im * Float64(0.0 - im)); else tmp = Float64(re * re); end return tmp end
function tmp_2 = re_sqr(re, im) tmp = 0.0; if ((re * re) <= 1.7e+29) tmp = im * (0.0 - im); else tmp = re * re; end tmp_2 = tmp; end
re$95$sqr[re_, im_] := If[LessEqual[N[(re * re), $MachinePrecision], 1.7e+29], N[(im * N[(0.0 - im), $MachinePrecision]), $MachinePrecision], N[(re * re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \cdot re \leq 1.7 \cdot 10^{+29}:\\
\;\;\;\;im \cdot \left(0 - im\right)\\
\mathbf{else}:\\
\;\;\;\;re \cdot re\\
\end{array}
\end{array}
if (*.f64 re re) < 1.69999999999999991e29Initial program 100.0%
Taylor expanded in re around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f6486.3%
Simplified86.3%
sub0-negN/A
neg-lowering-neg.f64N/A
*-lowering-*.f6486.3%
Applied egg-rr86.3%
if 1.69999999999999991e29 < (*.f64 re re) Initial program 89.3%
Taylor expanded in re around inf
unpow2N/A
*-lowering-*.f6480.4%
Simplified80.4%
Final simplification83.5%
(FPCore re_sqr (re im) :precision binary64 (* re re))
double re_sqr(double re, double im) {
return re * re;
}
real(8) function re_sqr(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
re_sqr = re * re
end function
public static double re_sqr(double re, double im) {
return re * re;
}
def re_sqr(re, im): return re * re
function re_sqr(re, im) return Float64(re * re) end
function tmp = re_sqr(re, im) tmp = re * re; end
re$95$sqr[re_, im_] := N[(re * re), $MachinePrecision]
\begin{array}{l}
\\
re \cdot re
\end{array}
Initial program 94.9%
Taylor expanded in re around inf
unpow2N/A
*-lowering-*.f6453.6%
Simplified53.6%
herbie shell --seed 2024159
(FPCore re_sqr (re im)
:name "math.square on complex, real part"
:precision binary64
(- (* re re) (* im im)))