
(FPCore (u0 u1 alphax alphay)
:precision binary32
(let* ((t_0
(atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI))))))
(t_1 (sin t_0))
(t_2 (cos t_0)))
(/
1.0
(sqrt
(+
1.0
(/
(*
(/
1.0
(+
(/ (* t_2 t_2) (* alphax alphax))
(/ (* t_1 t_1) (* alphay alphay))))
u0)
(- 1.0 u0)))))))
float code(float u0, float u1, float alphax, float alphay) {
float t_0 = atanf(((alphay / alphax) * tanf((((2.0f * ((float) M_PI)) * u1) + (0.5f * ((float) M_PI))))));
float t_1 = sinf(t_0);
float t_2 = cosf(t_0);
return 1.0f / sqrtf((1.0f + (((1.0f / (((t_2 * t_2) / (alphax * alphax)) + ((t_1 * t_1) / (alphay * alphay)))) * u0) / (1.0f - u0))));
}
function code(u0, u1, alphax, alphay) t_0 = atan(Float32(Float32(alphay / alphax) * tan(Float32(Float32(Float32(Float32(2.0) * Float32(pi)) * u1) + Float32(Float32(0.5) * Float32(pi)))))) t_1 = sin(t_0) t_2 = cos(t_0) return Float32(Float32(1.0) / sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) / Float32(Float32(Float32(t_2 * t_2) / Float32(alphax * alphax)) + Float32(Float32(t_1 * t_1) / Float32(alphay * alphay)))) * u0) / Float32(Float32(1.0) - u0))))) end
function tmp = code(u0, u1, alphax, alphay) t_0 = atan(((alphay / alphax) * tan((((single(2.0) * single(pi)) * u1) + (single(0.5) * single(pi)))))); t_1 = sin(t_0); t_2 = cos(t_0); tmp = single(1.0) / sqrt((single(1.0) + (((single(1.0) / (((t_2 * t_2) / (alphax * alphax)) + ((t_1 * t_1) / (alphay * alphay)))) * u0) / (single(1.0) - u0)))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan^{-1} \left(\frac{alphay}{alphax} \cdot \tan \left(\left(2 \cdot \pi\right) \cdot u1 + 0.5 \cdot \pi\right)\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
\frac{1}{\sqrt{1 + \frac{\frac{1}{\frac{t\_2 \cdot t\_2}{alphax \cdot alphax} + \frac{t\_1 \cdot t\_1}{alphay \cdot alphay}} \cdot u0}{1 - u0}}}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (u0 u1 alphax alphay)
:precision binary32
(let* ((t_0
(atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI))))))
(t_1 (sin t_0))
(t_2 (cos t_0)))
(/
1.0
(sqrt
(+
1.0
(/
(*
(/
1.0
(+
(/ (* t_2 t_2) (* alphax alphax))
(/ (* t_1 t_1) (* alphay alphay))))
u0)
(- 1.0 u0)))))))
float code(float u0, float u1, float alphax, float alphay) {
float t_0 = atanf(((alphay / alphax) * tanf((((2.0f * ((float) M_PI)) * u1) + (0.5f * ((float) M_PI))))));
float t_1 = sinf(t_0);
float t_2 = cosf(t_0);
return 1.0f / sqrtf((1.0f + (((1.0f / (((t_2 * t_2) / (alphax * alphax)) + ((t_1 * t_1) / (alphay * alphay)))) * u0) / (1.0f - u0))));
}
function code(u0, u1, alphax, alphay) t_0 = atan(Float32(Float32(alphay / alphax) * tan(Float32(Float32(Float32(Float32(2.0) * Float32(pi)) * u1) + Float32(Float32(0.5) * Float32(pi)))))) t_1 = sin(t_0) t_2 = cos(t_0) return Float32(Float32(1.0) / sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) / Float32(Float32(Float32(t_2 * t_2) / Float32(alphax * alphax)) + Float32(Float32(t_1 * t_1) / Float32(alphay * alphay)))) * u0) / Float32(Float32(1.0) - u0))))) end
function tmp = code(u0, u1, alphax, alphay) t_0 = atan(((alphay / alphax) * tan((((single(2.0) * single(pi)) * u1) + (single(0.5) * single(pi)))))); t_1 = sin(t_0); t_2 = cos(t_0); tmp = single(1.0) / sqrt((single(1.0) + (((single(1.0) / (((t_2 * t_2) / (alphax * alphax)) + ((t_1 * t_1) / (alphay * alphay)))) * u0) / (single(1.0) - u0)))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan^{-1} \left(\frac{alphay}{alphax} \cdot \tan \left(\left(2 \cdot \pi\right) \cdot u1 + 0.5 \cdot \pi\right)\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
\frac{1}{\sqrt{1 + \frac{\frac{1}{\frac{t\_2 \cdot t\_2}{alphax \cdot alphax} + \frac{t\_1 \cdot t\_1}{alphay \cdot alphay}} \cdot u0}{1 - u0}}}
\end{array}
\end{array}
(FPCore (u0 u1 alphax alphay)
:precision binary32
(let* ((t_0 (tan (* PI (+ 0.5 (* 2.0 u1))))))
(pow
(+
1.0
(/
(/ u0 (- 1.0 u0))
(+
(/
(/ 1.0 (* alphax alphax))
(+ 1.0 (pow (/ (/ alphax alphay) t_0) -2.0)))
(/
(+ 0.5 (/ (cos (* 2.0 (atan (/ t_0 (/ alphax alphay))))) -2.0))
(* alphay alphay)))))
-0.5)))
float code(float u0, float u1, float alphax, float alphay) {
float t_0 = tanf((((float) M_PI) * (0.5f + (2.0f * u1))));
return powf((1.0f + ((u0 / (1.0f - u0)) / (((1.0f / (alphax * alphax)) / (1.0f + powf(((alphax / alphay) / t_0), -2.0f))) + ((0.5f + (cosf((2.0f * atanf((t_0 / (alphax / alphay))))) / -2.0f)) / (alphay * alphay))))), -0.5f);
}
function code(u0, u1, alphax, alphay) t_0 = tan(Float32(Float32(pi) * Float32(Float32(0.5) + Float32(Float32(2.0) * u1)))) return Float32(Float32(1.0) + Float32(Float32(u0 / Float32(Float32(1.0) - u0)) / Float32(Float32(Float32(Float32(1.0) / Float32(alphax * alphax)) / Float32(Float32(1.0) + (Float32(Float32(alphax / alphay) / t_0) ^ Float32(-2.0)))) + Float32(Float32(Float32(0.5) + Float32(cos(Float32(Float32(2.0) * atan(Float32(t_0 / Float32(alphax / alphay))))) / Float32(-2.0))) / Float32(alphay * alphay))))) ^ Float32(-0.5) end
function tmp = code(u0, u1, alphax, alphay) t_0 = tan((single(pi) * (single(0.5) + (single(2.0) * u1)))); tmp = (single(1.0) + ((u0 / (single(1.0) - u0)) / (((single(1.0) / (alphax * alphax)) / (single(1.0) + (((alphax / alphay) / t_0) ^ single(-2.0)))) + ((single(0.5) + (cos((single(2.0) * atan((t_0 / (alphax / alphay))))) / single(-2.0))) / (alphay * alphay))))) ^ single(-0.5); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(\pi \cdot \left(0.5 + 2 \cdot u1\right)\right)\\
{\left(1 + \frac{\frac{u0}{1 - u0}}{\frac{\frac{1}{alphax \cdot alphax}}{1 + {\left(\frac{\frac{alphax}{alphay}}{t\_0}\right)}^{-2}} + \frac{0.5 + \frac{\cos \left(2 \cdot \tan^{-1} \left(\frac{t\_0}{\frac{alphax}{alphay}}\right)\right)}{-2}}{alphay \cdot alphay}}\right)}^{-0.5}
\end{array}
\end{array}
Initial program 99.4%
Simplified99.4%
Applied egg-rr99.4%
Applied egg-rr99.9%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(pow
(+
1.0
(/
1.0
(*
(+
(/
(/ 1.0 (* alphax alphax))
(+ 1.0 (pow (/ (tan (* PI (+ 0.5 (* 2.0 u1)))) (/ alphax alphay)) 2.0)))
(/
(-
0.5
(/ (cos (* 2.0 (atan (/ (tan (* PI 0.5)) (/ alphax alphay))))) 2.0))
(* alphay alphay)))
(+ (/ 1.0 u0) -1.0))))
-0.5))
float code(float u0, float u1, float alphax, float alphay) {
return powf((1.0f + (1.0f / ((((1.0f / (alphax * alphax)) / (1.0f + powf((tanf((((float) M_PI) * (0.5f + (2.0f * u1)))) / (alphax / alphay)), 2.0f))) + ((0.5f - (cosf((2.0f * atanf((tanf((((float) M_PI) * 0.5f)) / (alphax / alphay))))) / 2.0f)) / (alphay * alphay))) * ((1.0f / u0) + -1.0f)))), -0.5f);
}
function code(u0, u1, alphax, alphay) return Float32(Float32(1.0) + Float32(Float32(1.0) / Float32(Float32(Float32(Float32(Float32(1.0) / Float32(alphax * alphax)) / Float32(Float32(1.0) + (Float32(tan(Float32(Float32(pi) * Float32(Float32(0.5) + Float32(Float32(2.0) * u1)))) / Float32(alphax / alphay)) ^ Float32(2.0)))) + Float32(Float32(Float32(0.5) - Float32(cos(Float32(Float32(2.0) * atan(Float32(tan(Float32(Float32(pi) * Float32(0.5))) / Float32(alphax / alphay))))) / Float32(2.0))) / Float32(alphay * alphay))) * Float32(Float32(Float32(1.0) / u0) + Float32(-1.0))))) ^ Float32(-0.5) end
function tmp = code(u0, u1, alphax, alphay) tmp = (single(1.0) + (single(1.0) / ((((single(1.0) / (alphax * alphax)) / (single(1.0) + ((tan((single(pi) * (single(0.5) + (single(2.0) * u1)))) / (alphax / alphay)) ^ single(2.0)))) + ((single(0.5) - (cos((single(2.0) * atan((tan((single(pi) * single(0.5))) / (alphax / alphay))))) / single(2.0))) / (alphay * alphay))) * ((single(1.0) / u0) + single(-1.0))))) ^ single(-0.5); end
\begin{array}{l}
\\
{\left(1 + \frac{1}{\left(\frac{\frac{1}{alphax \cdot alphax}}{1 + {\left(\frac{\tan \left(\pi \cdot \left(0.5 + 2 \cdot u1\right)\right)}{\frac{alphax}{alphay}}\right)}^{2}} + \frac{0.5 - \frac{\cos \left(2 \cdot \tan^{-1} \left(\frac{\tan \left(\pi \cdot 0.5\right)}{\frac{alphax}{alphay}}\right)\right)}{2}}{alphay \cdot alphay}\right) \cdot \left(\frac{1}{u0} + -1\right)}\right)}^{-0.5}
\end{array}
Initial program 99.4%
Simplified99.4%
Applied egg-rr99.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
PI-lowering-PI.f3298.7%
Simplified98.7%
Final simplification98.7%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(sqrt
(/
1.0
(+
1.0
(/
(* u0 (* alphay alphay))
(*
(- 1.0 u0)
(pow
(sin (atan (/ (* alphay (tan (* PI (+ 0.5 (* 2.0 u1))))) alphax)))
2.0)))))))
float code(float u0, float u1, float alphax, float alphay) {
return sqrtf((1.0f / (1.0f + ((u0 * (alphay * alphay)) / ((1.0f - u0) * powf(sinf(atanf(((alphay * tanf((((float) M_PI) * (0.5f + (2.0f * u1))))) / alphax))), 2.0f))))));
}
function code(u0, u1, alphax, alphay) return sqrt(Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(u0 * Float32(alphay * alphay)) / Float32(Float32(Float32(1.0) - u0) * (sin(atan(Float32(Float32(alphay * tan(Float32(Float32(pi) * Float32(Float32(0.5) + Float32(Float32(2.0) * u1))))) / alphax))) ^ Float32(2.0))))))) end
function tmp = code(u0, u1, alphax, alphay) tmp = sqrt((single(1.0) / (single(1.0) + ((u0 * (alphay * alphay)) / ((single(1.0) - u0) * (sin(atan(((alphay * tan((single(pi) * (single(0.5) + (single(2.0) * u1))))) / alphax))) ^ single(2.0))))))); end
\begin{array}{l}
\\
\sqrt{\frac{1}{1 + \frac{u0 \cdot \left(alphay \cdot alphay\right)}{\left(1 - u0\right) \cdot {\sin \tan^{-1} \left(\frac{alphay \cdot \tan \left(\pi \cdot \left(0.5 + 2 \cdot u1\right)\right)}{alphax}\right)}^{2}}}}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in alphax around inf
Simplified98.3%
Final simplification98.3%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(sqrt
(/
1.0
(+
1.0
(/
(* alphay alphay)
(*
(+ (/ 1.0 u0) -1.0)
(+
0.5
(*
-0.5
(cos
(*
2.0
(atan
(/ (* alphay (tan (* PI (+ 0.5 (* 2.0 u1))))) alphax))))))))))))
float code(float u0, float u1, float alphax, float alphay) {
return sqrtf((1.0f / (1.0f + ((alphay * alphay) / (((1.0f / u0) + -1.0f) * (0.5f + (-0.5f * cosf((2.0f * atanf(((alphay * tanf((((float) M_PI) * (0.5f + (2.0f * u1))))) / alphax)))))))))));
}
function code(u0, u1, alphax, alphay) return sqrt(Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(alphay * alphay) / Float32(Float32(Float32(Float32(1.0) / u0) + Float32(-1.0)) * Float32(Float32(0.5) + Float32(Float32(-0.5) * cos(Float32(Float32(2.0) * atan(Float32(Float32(alphay * tan(Float32(Float32(pi) * Float32(Float32(0.5) + Float32(Float32(2.0) * u1))))) / alphax))))))))))) end
function tmp = code(u0, u1, alphax, alphay) tmp = sqrt((single(1.0) / (single(1.0) + ((alphay * alphay) / (((single(1.0) / u0) + single(-1.0)) * (single(0.5) + (single(-0.5) * cos((single(2.0) * atan(((alphay * tan((single(pi) * (single(0.5) + (single(2.0) * u1))))) / alphax))))))))))); end
\begin{array}{l}
\\
\sqrt{\frac{1}{1 + \frac{alphay \cdot alphay}{\left(\frac{1}{u0} + -1\right) \cdot \left(0.5 + -0.5 \cdot \cos \left(2 \cdot \tan^{-1} \left(\frac{alphay \cdot \tan \left(\pi \cdot \left(0.5 + 2 \cdot u1\right)\right)}{alphax}\right)\right)\right)}}}
\end{array}
Initial program 99.4%
Simplified99.4%
Applied egg-rr99.9%
Taylor expanded in alphay around 0
Simplified93.4%
Taylor expanded in alphax around inf
Simplified98.0%
Final simplification98.0%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(pow
(+
1.0
(/
(* alphay alphay)
(*
(+ (/ 1.0 u0) -1.0)
(+
0.5
(*
-0.5
(cos
(*
2.0
(atan (/ (* alphay (tan (* PI (+ 0.5 (* 2.0 u1))))) alphax)))))))))
-0.5))
float code(float u0, float u1, float alphax, float alphay) {
return powf((1.0f + ((alphay * alphay) / (((1.0f / u0) + -1.0f) * (0.5f + (-0.5f * cosf((2.0f * atanf(((alphay * tanf((((float) M_PI) * (0.5f + (2.0f * u1))))) / alphax))))))))), -0.5f);
}
function code(u0, u1, alphax, alphay) return Float32(Float32(1.0) + Float32(Float32(alphay * alphay) / Float32(Float32(Float32(Float32(1.0) / u0) + Float32(-1.0)) * Float32(Float32(0.5) + Float32(Float32(-0.5) * cos(Float32(Float32(2.0) * atan(Float32(Float32(alphay * tan(Float32(Float32(pi) * Float32(Float32(0.5) + Float32(Float32(2.0) * u1))))) / alphax))))))))) ^ Float32(-0.5) end
function tmp = code(u0, u1, alphax, alphay) tmp = (single(1.0) + ((alphay * alphay) / (((single(1.0) / u0) + single(-1.0)) * (single(0.5) + (single(-0.5) * cos((single(2.0) * atan(((alphay * tan((single(pi) * (single(0.5) + (single(2.0) * u1))))) / alphax))))))))) ^ single(-0.5); end
\begin{array}{l}
\\
{\left(1 + \frac{alphay \cdot alphay}{\left(\frac{1}{u0} + -1\right) \cdot \left(0.5 + -0.5 \cdot \cos \left(2 \cdot \tan^{-1} \left(\frac{alphay \cdot \tan \left(\pi \cdot \left(0.5 + 2 \cdot u1\right)\right)}{alphax}\right)\right)\right)}\right)}^{-0.5}
\end{array}
Initial program 99.4%
Simplified99.4%
Applied egg-rr99.9%
Taylor expanded in alphay around 0
Simplified98.0%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(/
1.0
(+
1.0
(/
(* u0 (* 0.5 (* alphay alphay)))
(*
(- 1.0 u0)
(pow (sin (atan (/ (* alphay (tan (* PI 0.5))) alphax))) 2.0))))))
float code(float u0, float u1, float alphax, float alphay) {
return 1.0f / (1.0f + ((u0 * (0.5f * (alphay * alphay))) / ((1.0f - u0) * powf(sinf(atanf(((alphay * tanf((((float) M_PI) * 0.5f))) / alphax))), 2.0f))));
}
function code(u0, u1, alphax, alphay) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(u0 * Float32(Float32(0.5) * Float32(alphay * alphay))) / Float32(Float32(Float32(1.0) - u0) * (sin(atan(Float32(Float32(alphay * tan(Float32(Float32(pi) * Float32(0.5)))) / alphax))) ^ Float32(2.0)))))) end
function tmp = code(u0, u1, alphax, alphay) tmp = single(1.0) / (single(1.0) + ((u0 * (single(0.5) * (alphay * alphay))) / ((single(1.0) - u0) * (sin(atan(((alphay * tan((single(pi) * single(0.5)))) / alphax))) ^ single(2.0))))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{u0 \cdot \left(0.5 \cdot \left(alphay \cdot alphay\right)\right)}{\left(1 - u0\right) \cdot {\sin \tan^{-1} \left(\frac{alphay \cdot \tan \left(\pi \cdot 0.5\right)}{alphax}\right)}^{2}}}
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in alphay around 0
Simplified96.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
PI-lowering-PI.f3296.5%
Simplified96.5%
Final simplification96.5%
(FPCore (u0 u1 alphax alphay)
:precision binary32
(+
1.0
(/
(* (* alphay alphay) -0.5)
(*
(+ (/ 1.0 u0) -1.0)
(+
0.5
(* -0.5 (cos (* 2.0 (atan (/ (* alphay (tan (* PI 0.5))) alphax))))))))))
float code(float u0, float u1, float alphax, float alphay) {
return 1.0f + (((alphay * alphay) * -0.5f) / (((1.0f / u0) + -1.0f) * (0.5f + (-0.5f * cosf((2.0f * atanf(((alphay * tanf((((float) M_PI) * 0.5f))) / alphax))))))));
}
function code(u0, u1, alphax, alphay) return Float32(Float32(1.0) + Float32(Float32(Float32(alphay * alphay) * Float32(-0.5)) / Float32(Float32(Float32(Float32(1.0) / u0) + Float32(-1.0)) * Float32(Float32(0.5) + Float32(Float32(-0.5) * cos(Float32(Float32(2.0) * atan(Float32(Float32(alphay * tan(Float32(Float32(pi) * Float32(0.5)))) / alphax))))))))) end
function tmp = code(u0, u1, alphax, alphay) tmp = single(1.0) + (((alphay * alphay) * single(-0.5)) / (((single(1.0) / u0) + single(-1.0)) * (single(0.5) + (single(-0.5) * cos((single(2.0) * atan(((alphay * tan((single(pi) * single(0.5)))) / alphax)))))))); end
\begin{array}{l}
\\
1 + \frac{\left(alphay \cdot alphay\right) \cdot -0.5}{\left(\frac{1}{u0} + -1\right) \cdot \left(0.5 + -0.5 \cdot \cos \left(2 \cdot \tan^{-1} \left(\frac{alphay \cdot \tan \left(\pi \cdot 0.5\right)}{alphax}\right)\right)\right)}
\end{array}
Initial program 99.4%
Simplified99.4%
Applied egg-rr99.9%
Taylor expanded in alphay around 0
Simplified96.1%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
PI-lowering-PI.f3296.4%
Simplified96.4%
Final simplification96.4%
(FPCore (u0 u1 alphax alphay) :precision binary32 1.0)
float code(float u0, float u1, float alphax, float alphay) {
return 1.0f;
}
real(4) function code(u0, u1, alphax, alphay)
real(4), intent (in) :: u0
real(4), intent (in) :: u1
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
code = 1.0e0
end function
function code(u0, u1, alphax, alphay) return Float32(1.0) end
function tmp = code(u0, u1, alphax, alphay) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 99.4%
Simplified99.4%
Taylor expanded in u0 around 0
Simplified92.1%
herbie shell --seed 2024159
(FPCore (u0 u1 alphax alphay)
:name "Trowbridge-Reitz Sample, sample surface normal, cosTheta"
:precision binary32
:pre (and (and (and (and (<= 2.328306437e-10 u0) (<= u0 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 0.5))) (and (<= 0.0001 alphax) (<= alphax 1.0))) (and (<= 0.0001 alphay) (<= alphay 1.0)))
(/ 1.0 (sqrt (+ 1.0 (/ (* (/ 1.0 (+ (/ (* (cos (atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI)))))) (cos (atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI))))))) (* alphax alphax)) (/ (* (sin (atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI)))))) (sin (atan (* (/ alphay alphax) (tan (+ (* (* 2.0 PI) u1) (* 0.5 PI))))))) (* alphay alphay)))) u0) (- 1.0 u0))))))