
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ (- 1.0 x) y)) (* (- x y) (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = (x - y) * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) / y)
else
tmp = (x - y) * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + ((1.0 - x) / y);
} else {
tmp = (x - y) * (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + ((1.0 - x) / y) else: tmp = (x - y) * (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); else tmp = Float64(Float64(x - y) * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + ((1.0 - x) / y); else tmp = (x - y) * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.7%
+-commutative97.7%
mul-1-neg97.7%
sub-neg97.7%
div-sub97.7%
Simplified97.7%
if -1 < y < 1Initial program 99.9%
clear-num99.8%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 98.0%
+-commutative98.0%
Simplified98.0%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (or (<= y -0.75) (not (<= y 1.0))) (- 1.0 (/ x y)) (* (- x y) (+ y 1.0))))
double code(double x, double y) {
double tmp;
if ((y <= -0.75) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = (x - y) * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.75d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = (x - y) * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.75) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = (x - y) * (y + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.75) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = (x - y) * (y + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.75) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(Float64(x - y) * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.75) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = (x - y) * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.75], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.75 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(x - y\right) \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -0.75 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.7%
+-commutative97.7%
mul-1-neg97.7%
sub-neg97.7%
div-sub97.7%
Simplified97.7%
Taylor expanded in x around inf 96.1%
neg-mul-196.1%
Simplified96.1%
Taylor expanded in x around 0 96.1%
neg-mul-196.1%
sub-neg96.1%
Simplified96.1%
if -0.75 < y < 1Initial program 99.9%
clear-num99.8%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 98.0%
+-commutative98.0%
Simplified98.0%
Final simplification97.1%
(FPCore (x y) :precision binary64 (if (or (<= y -230000.0) (not (<= y 5400000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -230000.0) || !(y <= 5400000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-230000.0d0)) .or. (.not. (y <= 5400000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -230000.0) || !(y <= 5400000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -230000.0) or not (y <= 5400000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -230000.0) || !(y <= 5400000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -230000.0) || ~((y <= 5400000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -230000.0], N[Not[LessEqual[y, 5400000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -230000 \lor \neg \left(y \leq 5400000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
if y < -2.3e5 or 5.4e6 < y Initial program 100.0%
Taylor expanded in y around inf 99.5%
+-commutative99.5%
mul-1-neg99.5%
sub-neg99.5%
div-sub99.5%
Simplified99.5%
Taylor expanded in x around inf 97.9%
neg-mul-197.9%
Simplified97.9%
Taylor expanded in x around 0 97.9%
neg-mul-197.9%
sub-neg97.9%
Simplified97.9%
if -2.3e5 < y < 5.4e6Initial program 99.9%
Taylor expanded in x around inf 79.7%
Final simplification88.2%
(FPCore (x y) :precision binary64 (if (or (<= y -0.0152) (not (<= y 1.0))) (- 1.0 (/ x y)) (+ x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -0.0152) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.0152d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.0152) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.0152) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.0152) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.0152) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.0152], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.0152 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if y < -0.0152 or 1 < y Initial program 99.9%
Taylor expanded in y around inf 96.9%
+-commutative96.9%
mul-1-neg96.9%
sub-neg96.9%
div-sub96.9%
Simplified96.9%
Taylor expanded in x around inf 95.5%
neg-mul-195.5%
Simplified95.5%
Taylor expanded in x around 0 95.5%
neg-mul-195.5%
sub-neg95.5%
Simplified95.5%
if -0.0152 < y < 1Initial program 99.9%
Taylor expanded in x around inf 80.5%
Taylor expanded in y around 0 79.0%
Final simplification87.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ 1.0 (/ 1.0 y)) (+ x (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + (1.0d0 / y)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 + (1.0 / y) else: tmp = x + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(1.0 / y)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 + (1.0 / y); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.7%
+-commutative97.7%
mul-1-neg97.7%
sub-neg97.7%
div-sub97.7%
Simplified97.7%
Taylor expanded in x around 0 75.0%
if -1 < y < 1Initial program 99.9%
Taylor expanded in x around inf 79.9%
Taylor expanded in y around 0 78.4%
Final simplification76.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.05) (not (<= y 1.0))) (+ 1.0 (/ 1.0 y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -1.05) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.05d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 + (1.0d0 / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.05) || !(y <= 1.0)) {
tmp = 1.0 + (1.0 / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.05) or not (y <= 1.0): tmp = 1.0 + (1.0 / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.05) || !(y <= 1.0)) tmp = Float64(1.0 + Float64(1.0 / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.05) || ~((y <= 1.0))) tmp = 1.0 + (1.0 / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.05], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.05 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.05000000000000004 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 97.7%
+-commutative97.7%
mul-1-neg97.7%
sub-neg97.7%
div-sub97.7%
Simplified97.7%
Taylor expanded in x around 0 75.0%
if -1.05000000000000004 < y < 1Initial program 99.9%
Taylor expanded in y around 0 77.6%
Final simplification76.4%
(FPCore (x y) :precision binary64 (if (<= y -0.0136) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.0136) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.0136d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.0136) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.0136: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -0.0136) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.0136) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.0136], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.0136:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -0.0135999999999999992 or 1 < y Initial program 99.9%
Taylor expanded in y around inf 73.0%
if -0.0135999999999999992 < y < 1Initial program 99.9%
Taylor expanded in y around 0 78.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 37.3%
herbie shell --seed 2024159
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))