
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(/
(fma -0.5 (* h M) (/ (/ (* (* c0 2.0) (pow d 2.0)) w) (pow D 2.0)))
h))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (fma(-0.5, (h * M), ((((c0 * 2.0) * pow(d, 2.0)) / w) / pow(D, 2.0))) / h);
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(fma(-0.5, Float64(h * M), Float64(Float64(Float64(Float64(c0 * 2.0) * (d ^ 2.0)) / w) / (D ^ 2.0))) / h)); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(N[(-0.5 * N[(h * M), $MachinePrecision] + N[(N[(N[(N[(c0 * 2.0), $MachinePrecision] * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision] / w), $MachinePrecision] / N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_0 \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_0 \cdot \frac{\mathsf{fma}\left(-0.5, h \cdot M, \frac{\frac{\left(c0 \cdot 2\right) \cdot {d}^{2}}{w}}{{D}^{2}}\right)}{h}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.9%
Simplified70.4%
Applied egg-rr71.0%
associate-/r*71.0%
times-frac68.9%
times-frac71.1%
Simplified71.1%
Taylor expanded in c0 around inf 33.2%
*-commutative33.2%
associate-/r*33.1%
Simplified33.1%
Taylor expanded in h around 0 74.9%
fma-define74.9%
associate-*r/74.9%
*-commutative74.9%
associate-/r*76.0%
associate-*r*76.0%
Simplified76.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified15.8%
Taylor expanded in D around 0 1.5%
Taylor expanded in d around 0 32.8%
distribute-lft1-in32.8%
metadata-eval32.8%
times-frac33.5%
Simplified33.5%
Taylor expanded in h around 0 43.1%
Final simplification53.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(*
t_0
(/
(+ (* -0.5 (* h M)) (* 2.0 (/ (* c0 (pow d 2.0)) (* w (pow D 2.0)))))
h))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (((-0.5 * (h * M)) + (2.0 * ((c0 * pow(d, 2.0)) / (w * pow(D, 2.0))))) / h);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (((-0.5 * (h * M)) + (2.0 * ((c0 * Math.pow(d, 2.0)) / (w * Math.pow(D, 2.0))))) / h);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (((-0.5 * (h * M)) + (2.0 * ((c0 * math.pow(d, 2.0)) / (w * math.pow(D, 2.0))))) / h) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(Float64(Float64(-0.5 * Float64(h * M)) + Float64(2.0 * Float64(Float64(c0 * (d ^ 2.0)) / Float64(w * (D ^ 2.0))))) / h)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (((-0.5 * (h * M)) + (2.0 * ((c0 * (d ^ 2.0)) / (w * (D ^ 2.0))))) / h); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(N[(N[(-0.5 * N[(h * M), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(N[(c0 * N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision] / N[(w * N[Power[D, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t\_0 \cdot \left(t\_1 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t\_0 \cdot \frac{-0.5 \cdot \left(h \cdot M\right) + 2 \cdot \frac{c0 \cdot {d}^{2}}{w \cdot {D}^{2}}}{h}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.9%
Simplified70.4%
Applied egg-rr71.0%
associate-/r*71.0%
times-frac68.9%
times-frac71.1%
Simplified71.1%
Taylor expanded in c0 around inf 33.2%
*-commutative33.2%
associate-/r*33.1%
Simplified33.1%
Taylor expanded in h around 0 74.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified15.8%
Taylor expanded in D around 0 1.5%
Taylor expanded in d around 0 32.8%
distribute-lft1-in32.8%
metadata-eval32.8%
times-frac33.5%
Simplified33.5%
Taylor expanded in h around 0 43.1%
Final simplification53.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))
(t_1 (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
(if (<= t_1 INFINITY) t_1 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
double t_1 = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) t_1 = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) t_1 = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); t_1 = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
t_1 := \frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.9%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Simplified15.8%
Taylor expanded in D around 0 1.5%
Taylor expanded in d around 0 32.8%
distribute-lft1-in32.8%
metadata-eval32.8%
times-frac33.5%
Simplified33.5%
Taylor expanded in h around 0 43.1%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (/ (* d d) (* D D)) (/ c0 (* w h)))))
(if (<= (* D D) 5e-247)
0.0
(* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) / (D * D)) * (c0 / (w * h));
double tmp;
if ((D * D) <= 5e-247) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = ((d_1 * d_1) / (d * d)) * (c0 / (w * h))
if ((d * d) <= 5d-247) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) / (D * D)) * (c0 / (w * h));
double tmp;
if ((D * D) <= 5e-247) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) / (D * D)) * (c0 / (w * h)) tmp = 0 if (D * D) <= 5e-247: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) / Float64(D * D)) * Float64(c0 / Float64(w * h))) tmp = 0.0 if (Float64(D * D) <= 5e-247) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) / (D * D)) * (c0 / (w * h)); tmp = 0.0; if ((D * D) <= 5e-247) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(D * D), $MachinePrecision], 5e-247], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{d \cdot d}{D \cdot D} \cdot \frac{c0}{w \cdot h}\\
\mathbf{if}\;D \cdot D \leq 5 \cdot 10^{-247}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)\\
\end{array}
\end{array}
if (*.f64 D D) < 4.99999999999999978e-247Initial program 16.1%
Simplified27.6%
Taylor expanded in D around 0 5.9%
Taylor expanded in d around 0 35.5%
distribute-lft1-in35.5%
metadata-eval35.5%
times-frac34.9%
Simplified34.9%
Taylor expanded in h around 0 43.1%
if 4.99999999999999978e-247 < (*.f64 D D) Initial program 31.7%
Simplified35.6%
Final simplification39.5%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* d d) (* D D))) (t_1 (* t_0 (/ c0 (* w h)))))
(if (<= D 2.05e-122)
0.0
(*
(/ c0 (* 2.0 w))
(+ (* (/ (/ c0 w) h) t_0) (sqrt (- (* t_1 t_1) (* M M))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if (D <= 2.05e-122) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (d_1 * d_1) / (d * d)
t_1 = t_0 * (c0 / (w * h))
if (d <= 2.05d-122) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (m * m))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) / (D * D);
double t_1 = t_0 * (c0 / (w * h));
double tmp;
if (D <= 2.05e-122) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + Math.sqrt(((t_1 * t_1) - (M * M))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (d * d) / (D * D) t_1 = t_0 * (c0 / (w * h)) tmp = 0 if D <= 2.05e-122: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + math.sqrt(((t_1 * t_1) - (M * M)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(d * d) / Float64(D * D)) t_1 = Float64(t_0 * Float64(c0 / Float64(w * h))) tmp = 0.0 if (D <= 2.05e-122) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(Float64(Float64(Float64(c0 / w) / h) * t_0) + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (d * d) / (D * D); t_1 = t_0 * (c0 / (w * h)); tmp = 0.0; if (D <= 2.05e-122) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * ((((c0 / w) / h) * t_0) + sqrt(((t_1 * t_1) - (M * M)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[D, 2.05e-122], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * t$95$0), $MachinePrecision] + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{d \cdot d}{D \cdot D}\\
t_1 := t\_0 \cdot \frac{c0}{w \cdot h}\\
\mathbf{if}\;D \leq 2.05 \cdot 10^{-122}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\frac{\frac{c0}{w}}{h} \cdot t\_0 + \sqrt{t\_1 \cdot t\_1 - M \cdot M}\right)\\
\end{array}
\end{array}
if D < 2.05e-122Initial program 20.1%
Simplified30.6%
Taylor expanded in D around 0 6.9%
Taylor expanded in d around 0 28.7%
distribute-lft1-in28.7%
metadata-eval28.7%
times-frac29.8%
Simplified29.8%
Taylor expanded in h around 0 37.1%
if 2.05e-122 < D Initial program 34.7%
Simplified39.6%
Taylor expanded in c0 around 0 39.6%
*-commutative39.6%
associate-/r*39.6%
Simplified39.6%
Final simplification37.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w h))) (t_1 (* (/ (* d d) (* D D)) t_0)))
(if (<= D 1.46e-121)
0.0
(*
(/ c0 (* 2.0 w))
(+ (sqrt (- (* t_1 t_1) (* M M))) (* t_0 (* (/ d D) (/ d D))))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = ((d * d) / (D * D)) * t_0;
double tmp;
if (D <= 1.46e-121) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (w * h)
t_1 = ((d_1 * d_1) / (d * d)) * t_0
if (d <= 1.46d-121) then
tmp = 0.0d0
else
tmp = (c0 / (2.0d0 * w)) * (sqrt(((t_1 * t_1) - (m * m))) + (t_0 * ((d_1 / d) * (d_1 / d))))
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * h);
double t_1 = ((d * d) / (D * D)) * t_0;
double tmp;
if (D <= 1.46e-121) {
tmp = 0.0;
} else {
tmp = (c0 / (2.0 * w)) * (Math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D))));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * h) t_1 = ((d * d) / (D * D)) * t_0 tmp = 0 if D <= 1.46e-121: tmp = 0.0 else: tmp = (c0 / (2.0 * w)) * (math.sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * h)) t_1 = Float64(Float64(Float64(d * d) / Float64(D * D)) * t_0) tmp = 0.0 if (D <= 1.46e-121) tmp = 0.0; else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + Float64(t_0 * Float64(Float64(d / D) * Float64(d / D))))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * h); t_1 = ((d * d) / (D * D)) * t_0; tmp = 0.0; if (D <= 1.46e-121) tmp = 0.0; else tmp = (c0 / (2.0 * w)) * (sqrt(((t_1 * t_1) - (M * M))) + (t_0 * ((d / D) * (d / D)))); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * h), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(d * d), $MachinePrecision] / N[(D * D), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[D, 1.46e-121], 0.0, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(t$95$0 * N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot h}\\
t_1 := \frac{d \cdot d}{D \cdot D} \cdot t\_0\\
\mathbf{if}\;D \leq 1.46 \cdot 10^{-121}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_0 \cdot \left(\frac{d}{D} \cdot \frac{d}{D}\right)\right)\\
\end{array}
\end{array}
if D < 1.46000000000000005e-121Initial program 20.1%
Simplified30.6%
Taylor expanded in D around 0 6.9%
Taylor expanded in d around 0 28.7%
distribute-lft1-in28.7%
metadata-eval28.7%
times-frac29.8%
Simplified29.8%
Taylor expanded in h around 0 37.1%
if 1.46000000000000005e-121 < D Initial program 34.7%
Simplified39.6%
times-frac38.3%
Applied egg-rr38.3%
Final simplification37.4%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 23.6%
Simplified33.7%
Taylor expanded in D around 0 9.2%
Taylor expanded in d around 0 25.6%
distribute-lft1-in25.6%
metadata-eval25.6%
times-frac25.7%
Simplified25.7%
Taylor expanded in h around 0 32.7%
herbie shell --seed 2024158
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))