
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (/ 1.0 (+ (+ 2.0 (exp (- b a))) -1.0)))
double code(double a, double b) {
return 1.0 / ((2.0 + exp((b - a))) + -1.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / ((2.0d0 + exp((b - a))) + (-1.0d0))
end function
public static double code(double a, double b) {
return 1.0 / ((2.0 + Math.exp((b - a))) + -1.0);
}
def code(a, b): return 1.0 / ((2.0 + math.exp((b - a))) + -1.0)
function code(a, b) return Float64(1.0 / Float64(Float64(2.0 + exp(Float64(b - a))) + -1.0)) end
function tmp = code(a, b) tmp = 1.0 / ((2.0 + exp((b - a))) + -1.0); end
code[a_, b_] := N[(1.0 / N[(N[(2.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\left(2 + e^{b - a}\right) + -1}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
expm1-log1p-u99.5%
expm1-undefine99.5%
Applied egg-rr99.5%
sub-neg99.5%
metadata-eval99.5%
+-commutative99.5%
log1p-undefine99.2%
rem-exp-log100.0%
associate-+r+100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.99999) (/ 1.0 (+ 1.0 (exp (- a)))) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.99999) {
tmp = 1.0 / (1.0 + exp(-a));
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.99999d0) then
tmp = 1.0d0 / (1.0d0 + exp(-a))
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.99999) {
tmp = 1.0 / (1.0 + Math.exp(-a));
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.99999: tmp = 1.0 / (1.0 + math.exp(-a)) else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.99999) tmp = Float64(1.0 / Float64(1.0 + exp(Float64(-a)))); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.99999) tmp = 1.0 / (1.0 + exp(-a)); else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.99999], N[(1.0 / N[(1.0 + N[Exp[(-a)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0.99999:\\
\;\;\;\;\frac{1}{1 + e^{-a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.999990000000000046Initial program 97.3%
*-lft-identity97.3%
associate-*l/97.3%
associate-/r/97.3%
remove-double-neg97.3%
unsub-neg97.3%
div-sub5.3%
*-lft-identity5.3%
associate-*l/5.3%
lft-mult-inverse97.3%
sub-neg97.3%
distribute-frac-neg97.3%
remove-double-neg97.3%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 98.7%
if 0.999990000000000046 < (exp.f64 a) Initial program 99.4%
*-lft-identity99.4%
associate-*l/99.4%
associate-/r/99.4%
remove-double-neg99.4%
unsub-neg99.4%
div-sub99.4%
*-lft-identity99.4%
associate-*l/99.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 99.6%
(FPCore (a b)
:precision binary64
(if (<= b -31000.0)
(+ 1.0 (exp b))
(if (<= b 9.6e+102)
(/ (exp a) 2.0)
(/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666))))))))))
double code(double a, double b) {
double tmp;
if (b <= -31000.0) {
tmp = 1.0 + exp(b);
} else if (b <= 9.6e+102) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-31000.0d0)) then
tmp = 1.0d0 + exp(b)
else if (b <= 9.6d+102) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -31000.0) {
tmp = 1.0 + Math.exp(b);
} else if (b <= 9.6e+102) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -31000.0: tmp = 1.0 + math.exp(b) elif b <= 9.6e+102: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= -31000.0) tmp = Float64(1.0 + exp(b)); elseif (b <= 9.6e+102) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -31000.0) tmp = 1.0 + exp(b); elseif (b <= 9.6e+102) tmp = exp(a) / 2.0; else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -31000.0], N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 9.6e+102], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -31000:\\
\;\;\;\;1 + e^{b}\\
\mathbf{elif}\;b \leq 9.6 \cdot 10^{+102}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < -31000Initial program 95.2%
*-lft-identity95.2%
associate-*l/95.2%
associate-/r/95.2%
remove-double-neg95.2%
unsub-neg95.2%
div-sub95.2%
*-lft-identity95.2%
associate-*l/95.2%
lft-mult-inverse97.6%
sub-neg97.6%
distribute-frac-neg97.6%
remove-double-neg97.6%
div-exp100.0%
Simplified100.0%
add-exp-log100.0%
log-rec100.0%
log1p-define100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 100.0%
neg-mul-1100.0%
log1p-define100.0%
Simplified100.0%
add-sqr-sqrt100.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
log1p-undefine100.0%
rem-exp-log100.0%
+-commutative100.0%
Applied egg-rr100.0%
if -31000 < b < 9.59999999999999978e102Initial program 99.4%
Taylor expanded in b around 0 89.0%
Taylor expanded in a around 0 86.9%
add-cube-cbrt86.9%
associate-/l*86.9%
pow286.9%
metadata-eval86.9%
Applied egg-rr86.9%
associate-*r/86.9%
unpow286.9%
rem-3cbrt-lft86.9%
Simplified86.9%
if 9.59999999999999978e102 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.3%
*-lft-identity77.3%
associate-*l/77.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification91.3%
(FPCore (a b) :precision binary64 (if (<= a -720000000.0) (/ (exp a) 2.0) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (a <= -720000000.0) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-720000000.0d0)) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -720000000.0) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -720000000.0: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -720000000.0) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -720000000.0) tmp = exp(a) / 2.0; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -720000000.0], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -720000000:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if a < -7.2e8Initial program 98.6%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
add-cube-cbrt100.0%
associate-/l*100.0%
pow2100.0%
metadata-eval100.0%
Applied egg-rr100.0%
associate-*r/100.0%
unpow2100.0%
rem-3cbrt-lft100.0%
Simplified100.0%
if -7.2e8 < a Initial program 98.9%
*-lft-identity98.9%
associate-*l/98.9%
associate-/r/98.9%
remove-double-neg98.9%
unsub-neg98.9%
div-sub98.9%
*-lft-identity98.9%
associate-*l/98.9%
lft-mult-inverse99.4%
sub-neg99.4%
distribute-frac-neg99.4%
remove-double-neg99.4%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 98.0%
(FPCore (a b)
:precision binary64
(if (<= b -11.0)
(+ 1.0 (exp b))
(if (<= b 1.05e+103)
(/
1.0
(+ 1.0 (+ 1.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))))
(/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666))))))))))
double code(double a, double b) {
double tmp;
if (b <= -11.0) {
tmp = 1.0 + exp(b);
} else if (b <= 1.05e+103) {
tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-11.0d0)) then
tmp = 1.0d0 + exp(b)
else if (b <= 1.05d+103) then
tmp = 1.0d0 / (1.0d0 + (1.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= -11.0) {
tmp = 1.0 + Math.exp(b);
} else if (b <= 1.05e+103) {
tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= -11.0: tmp = 1.0 + math.exp(b) elif b <= 1.05e+103: tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= -11.0) tmp = Float64(1.0 + exp(b)); elseif (b <= 1.05e+103) tmp = Float64(1.0 / Float64(1.0 + Float64(1.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0))))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= -11.0) tmp = 1.0 + exp(b); elseif (b <= 1.05e+103) tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, -11.0], N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.05e+103], N[(1.0 / N[(1.0 + N[(1.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -11:\\
\;\;\;\;1 + e^{b}\\
\mathbf{elif}\;b \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;\frac{1}{1 + \left(1 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < -11Initial program 93.2%
*-lft-identity93.2%
associate-*l/93.2%
associate-/r/93.2%
remove-double-neg93.2%
unsub-neg93.2%
div-sub93.2%
*-lft-identity93.2%
associate-*l/93.2%
lft-mult-inverse95.5%
sub-neg95.5%
distribute-frac-neg95.5%
remove-double-neg95.5%
div-exp100.0%
Simplified100.0%
add-exp-log100.0%
log-rec100.0%
log1p-define100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 97.8%
neg-mul-197.8%
log1p-define97.8%
Simplified97.8%
add-sqr-sqrt97.8%
sqrt-unprod97.8%
sqr-neg97.8%
sqrt-unprod97.8%
add-sqr-sqrt97.8%
log1p-undefine97.8%
rem-exp-log97.8%
+-commutative97.8%
Applied egg-rr97.8%
if -11 < b < 1.0500000000000001e103Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub64.8%
*-lft-identity64.8%
associate-*l/64.8%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 89.4%
Taylor expanded in a around 0 77.1%
if 1.0500000000000001e103 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.3%
*-lft-identity77.3%
associate-*l/77.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification84.6%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
(FPCore (a b)
:precision binary64
(if (<= b 1.05e+103)
(/
1.0
(+ 1.0 (+ 1.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))))
(/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 1.05e+103) {
tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.05d+103) then
tmp = 1.0d0 / (1.0d0 + (1.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0)))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1.05e+103) {
tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1.05e+103: tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 1.05e+103) tmp = Float64(1.0 / Float64(1.0 + Float64(1.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0))))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1.05e+103) tmp = 1.0 / (1.0 + (1.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1.05e+103], N[(1.0 / N[(1.0 + N[(1.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;\frac{1}{1 + \left(1 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 1.0500000000000001e103Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.5%
associate-/r/98.6%
remove-double-neg98.6%
unsub-neg98.6%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.0%
sub-neg99.0%
distribute-frac-neg99.0%
remove-double-neg99.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 75.4%
Taylor expanded in a around 0 64.8%
if 1.0500000000000001e103 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.3%
*-lft-identity77.3%
associate-*l/77.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification70.8%
(FPCore (a b) :precision binary64 (if (<= b 9.5e+102) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 9.5e+102) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 9.5d+102) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 9.5e+102) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 9.5e+102: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 9.5e+102) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 9.5e+102) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 9.5e+102], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9.5 \cdot 10^{+102}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 9.4999999999999992e102Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.5%
associate-/r/98.6%
remove-double-neg98.6%
unsub-neg98.6%
div-sub70.7%
*-lft-identity70.7%
associate-*l/70.7%
lft-mult-inverse99.0%
sub-neg99.0%
distribute-frac-neg99.0%
remove-double-neg99.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 75.4%
Taylor expanded in a around 0 64.8%
if 9.4999999999999992e102 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.3%
*-lft-identity77.3%
associate-*l/77.3%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification70.8%
(FPCore (a b) :precision binary64 (if (<= b 3.7e+148) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 3.7e+148) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 3.7d+148) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 3.7e+148) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 3.7e+148: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 3.7e+148) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 3.7e+148) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 3.7e+148], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.7 \cdot 10^{+148}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 3.7000000000000002e148Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.6%
associate-/r/98.6%
remove-double-neg98.6%
unsub-neg98.6%
div-sub70.2%
*-lft-identity70.2%
associate-*l/70.2%
lft-mult-inverse99.1%
sub-neg99.1%
distribute-frac-neg99.1%
remove-double-neg99.1%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 73.9%
Taylor expanded in a around 0 63.7%
if 3.7000000000000002e148 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub82.4%
*-lft-identity82.4%
associate-*l/82.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 97.4%
*-commutative97.4%
Simplified97.4%
Final simplification68.2%
(FPCore (a b) :precision binary64 (if (<= b 6.5e+140) (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 6.5e+140) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.5d+140) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.5e+140) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.5e+140: tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.5e+140) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.5e+140) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.5e+140], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.5 \cdot 10^{+140}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 6.4999999999999999e140Initial program 98.6%
*-lft-identity98.6%
associate-*l/98.6%
associate-/r/98.6%
remove-double-neg98.6%
unsub-neg98.6%
div-sub70.6%
*-lft-identity70.6%
associate-*l/70.6%
lft-mult-inverse99.1%
sub-neg99.1%
distribute-frac-neg99.1%
remove-double-neg99.1%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 73.8%
Taylor expanded in a around 0 57.6%
if 6.4999999999999999e140 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub80.0%
*-lft-identity80.0%
associate-*l/80.0%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 94.8%
*-commutative94.8%
Simplified94.8%
Final simplification62.7%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.8%
Taylor expanded in a around 0 51.7%
Final simplification51.7%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (* a 0.5)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * (a * 0.5)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * (a * 0.5d0)))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * (a * 0.5)));
}
def code(a, b): return 1.0 / (2.0 + (a * (a * 0.5)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(a * 0.5)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * (a * 0.5))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(a * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5\right)}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.8%
Taylor expanded in a around 0 51.7%
Taylor expanded in a around inf 51.0%
Final simplification51.0%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.8%
Taylor expanded in a around 0 39.7%
neg-mul-139.7%
unsub-neg39.7%
Simplified39.7%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 66.8%
Taylor expanded in a around 0 38.9%
*-commutative38.9%
Simplified38.9%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 98.8%
*-lft-identity98.8%
associate-*l/98.8%
associate-/r/98.8%
remove-double-neg98.8%
unsub-neg98.8%
div-sub71.9%
*-lft-identity71.9%
associate-*l/71.9%
lft-mult-inverse99.2%
sub-neg99.2%
distribute-frac-neg99.2%
remove-double-neg99.2%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 80.0%
Taylor expanded in b around 0 38.6%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024158
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))