
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (/ (/ y_m x) (/ x y_m)))
(t_1 (+ 1.0 (/ (/ y_m x) (/ x (* y_m 2.0))))))
(if (<= y_m 1.6e-162)
(/ (- t_1 (* t_0 (* 4.0 t_0))) (* t_1 t_1))
(if (<= y_m 6.5e-24)
(/ (* (- x y_m) (+ y_m x)) (+ (* x x) (* y_m y_m)))
-1.0))))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = (y_m / x) / (x / y_m);
double t_1 = 1.0 + ((y_m / x) / (x / (y_m * 2.0)));
double tmp;
if (y_m <= 1.6e-162) {
tmp = (t_1 - (t_0 * (4.0 * t_0))) / (t_1 * t_1);
} else if (y_m <= 6.5e-24) {
tmp = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y_m / x) / (x / y_m)
t_1 = 1.0d0 + ((y_m / x) / (x / (y_m * 2.0d0)))
if (y_m <= 1.6d-162) then
tmp = (t_1 - (t_0 * (4.0d0 * t_0))) / (t_1 * t_1)
else if (y_m <= 6.5d-24) then
tmp = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = (y_m / x) / (x / y_m);
double t_1 = 1.0 + ((y_m / x) / (x / (y_m * 2.0)));
double tmp;
if (y_m <= 1.6e-162) {
tmp = (t_1 - (t_0 * (4.0 * t_0))) / (t_1 * t_1);
} else if (y_m <= 6.5e-24) {
tmp = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = (y_m / x) / (x / y_m) t_1 = 1.0 + ((y_m / x) / (x / (y_m * 2.0))) tmp = 0 if y_m <= 1.6e-162: tmp = (t_1 - (t_0 * (4.0 * t_0))) / (t_1 * t_1) elif y_m <= 6.5e-24: tmp = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(y_m / x) / Float64(x / y_m)) t_1 = Float64(1.0 + Float64(Float64(y_m / x) / Float64(x / Float64(y_m * 2.0)))) tmp = 0.0 if (y_m <= 1.6e-162) tmp = Float64(Float64(t_1 - Float64(t_0 * Float64(4.0 * t_0))) / Float64(t_1 * t_1)); elseif (y_m <= 6.5e-24) tmp = Float64(Float64(Float64(x - y_m) * Float64(y_m + x)) / Float64(Float64(x * x) + Float64(y_m * y_m))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = (y_m / x) / (x / y_m); t_1 = 1.0 + ((y_m / x) / (x / (y_m * 2.0))); tmp = 0.0; if (y_m <= 1.6e-162) tmp = (t_1 - (t_0 * (4.0 * t_0))) / (t_1 * t_1); elseif (y_m <= 6.5e-24) tmp = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(y$95$m / x), $MachinePrecision] / N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(y$95$m / x), $MachinePrecision] / N[(x / N[(y$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$95$m, 1.6e-162], N[(N[(t$95$1 - N[(t$95$0 * N[(4.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t$95$1 * t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 6.5e-24], N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(y$95$m + x), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\frac{y\_m}{x}}{\frac{x}{y\_m}}\\
t_1 := 1 + \frac{\frac{y\_m}{x}}{\frac{x}{y\_m \cdot 2}}\\
\mathbf{if}\;y\_m \leq 1.6 \cdot 10^{-162}:\\
\;\;\;\;\frac{t\_1 - t\_0 \cdot \left(4 \cdot t\_0\right)}{t\_1 \cdot t\_1}\\
\mathbf{elif}\;y\_m \leq 6.5 \cdot 10^{-24}:\\
\;\;\;\;\frac{\left(x - y\_m\right) \cdot \left(y\_m + x\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 1.59999999999999988e-162Initial program 61.0%
Taylor expanded in x around inf
Simplified25.4%
associate-*l*N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6434.3%
Applied egg-rr34.3%
flip-+N/A
metadata-evalN/A
div-subN/A
frac-subN/A
/-lowering-/.f64N/A
Applied egg-rr32.4%
Taylor expanded in y around 0
Simplified44.8%
if 1.59999999999999988e-162 < y < 6.5e-24Initial program 100.0%
if 6.5e-24 < y Initial program 100.0%
Taylor expanded in x around 0
Simplified100.0%
Final simplification54.1%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (- x y_m) (+ y_m x)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (+ -1.0 (/ (* (/ x y_m) (* x 2.0)) y_m)))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (-1.0d0) + (((x / y_m) * (x * 2.0d0)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x - y_m) * Float64(y_m + x)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y_m) * Float64(x * 2.0)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x - y_m) * (y_m + x)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x - y$95$m), $MachinePrecision] * N[(y$95$m + x), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(-1.0 + N[(N[(N[(x / y$95$m), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x - y\_m\right) \cdot \left(y\_m + x\right)}{x \cdot x + y\_m \cdot y\_m}\\
\mathbf{if}\;t\_0 \leq 2:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{x}{y\_m} \cdot \left(x \cdot 2\right)}{y\_m}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) < 2Initial program 100.0%
if 2 < (/.f64 (*.f64 (-.f64 x y) (+.f64 x y)) (+.f64 (*.f64 x x) (*.f64 y y))) Initial program 0.0%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified76.2%
associate-*r*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.8%
Applied egg-rr77.8%
Final simplification92.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 2.9e-173) (+ 1.0 (* (/ y_m x) (/ (* y_m -2.0) x))) (+ -1.0 (/ (* (/ x y_m) (* x 2.0)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 2.9e-173) {
tmp = 1.0 + ((y_m / x) * ((y_m * -2.0) / x));
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 2.9d-173) then
tmp = 1.0d0 + ((y_m / x) * ((y_m * (-2.0d0)) / x))
else
tmp = (-1.0d0) + (((x / y_m) * (x * 2.0d0)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 2.9e-173) {
tmp = 1.0 + ((y_m / x) * ((y_m * -2.0) / x));
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 2.9e-173: tmp = 1.0 + ((y_m / x) * ((y_m * -2.0) / x)) else: tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 2.9e-173) tmp = Float64(1.0 + Float64(Float64(y_m / x) * Float64(Float64(y_m * -2.0) / x))); else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y_m) * Float64(x * 2.0)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 2.9e-173) tmp = 1.0 + ((y_m / x) * ((y_m * -2.0) / x)); else tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 2.9e-173], N[(1.0 + N[(N[(y$95$m / x), $MachinePrecision] * N[(N[(y$95$m * -2.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(N[(x / y$95$m), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 2.9 \cdot 10^{-173}:\\
\;\;\;\;1 + \frac{y\_m}{x} \cdot \frac{y\_m \cdot -2}{x}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{x}{y\_m} \cdot \left(x \cdot 2\right)}{y\_m}\\
\end{array}
\end{array}
if y < 2.8999999999999998e-173Initial program 61.1%
Taylor expanded in x around inf
Simplified25.2%
associate-*l*N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6434.1%
Applied egg-rr34.1%
if 2.8999999999999998e-173 < y Initial program 97.8%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified75.8%
associate-*r*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6475.8%
Applied egg-rr75.8%
Final simplification41.4%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 3.2e-173) 1.0 (+ -1.0 (/ (* (/ x y_m) (* x 2.0)) y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 3.2e-173) {
tmp = 1.0;
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 3.2d-173) then
tmp = 1.0d0
else
tmp = (-1.0d0) + (((x / y_m) * (x * 2.0d0)) / y_m)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 3.2e-173) {
tmp = 1.0;
} else {
tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 3.2e-173: tmp = 1.0 else: tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m) return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 3.2e-173) tmp = 1.0; else tmp = Float64(-1.0 + Float64(Float64(Float64(x / y_m) * Float64(x * 2.0)) / y_m)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 3.2e-173) tmp = 1.0; else tmp = -1.0 + (((x / y_m) * (x * 2.0)) / y_m); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 3.2e-173], 1.0, N[(-1.0 + N[(N[(N[(x / y$95$m), $MachinePrecision] * N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 3.2 \cdot 10^{-173}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{\frac{x}{y\_m} \cdot \left(x \cdot 2\right)}{y\_m}\\
\end{array}
\end{array}
if y < 3.2e-173Initial program 61.1%
Taylor expanded in x around inf
Simplified32.1%
if 3.2e-173 < y Initial program 97.8%
Taylor expanded in x around 0
sub-negN/A
*-commutativeN/A
associate-*l/N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt1-inN/A
metadata-evalN/A
cancel-sign-sub-invN/A
unpow2N/A
associate-/r*N/A
/-lowering-/.f64N/A
Simplified75.8%
associate-*r*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6475.8%
Applied egg-rr75.8%
Final simplification39.8%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 2.5e-173) 1.0 -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 2.5e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 2.5d-173) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 2.5e-173) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 2.5e-173: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 2.5e-173) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 2.5e-173) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 2.5e-173], 1.0, -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y\_m \leq 2.5 \cdot 10^{-173}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 2.5000000000000001e-173Initial program 61.1%
Taylor expanded in x around inf
Simplified32.1%
if 2.5000000000000001e-173 < y Initial program 97.8%
Taylor expanded in x around 0
Simplified74.4%
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
Initial program 67.6%
Taylor expanded in x around 0
Simplified68.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t\_0 \land t\_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2024158
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:alt
(! :herbie-platform default (if (< 1/2 (fabs (/ x y)) 2) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1 (/ 2 (+ 1 (* (/ x y) (/ x y)))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))