
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -1.2e+83)
t_0
(if (<= y.im -1.2e-131)
(*
(/ 1.0 (+ (* y.re y.re) (* y.im y.im)))
(+ (* x.re y.re) (* y.im x.im)))
(if (<= y.im 9.2e+74) (/ (+ x.re (* x.im (/ y.im y.re))) y.re) t_0)))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -1.2e+83) {
tmp = t_0;
} else if (y_46_im <= -1.2e-131) {
tmp = (1.0 / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) * ((x_46_re * y_46_re) + (y_46_im * x_46_im));
} else if (y_46_im <= 9.2e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-1.2d+83)) then
tmp = t_0
else if (y_46im <= (-1.2d-131)) then
tmp = (1.0d0 / ((y_46re * y_46re) + (y_46im * y_46im))) * ((x_46re * y_46re) + (y_46im * x_46im))
else if (y_46im <= 9.2d+74) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -1.2e+83) {
tmp = t_0;
} else if (y_46_im <= -1.2e-131) {
tmp = (1.0 / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) * ((x_46_re * y_46_re) + (y_46_im * x_46_im));
} else if (y_46_im <= 9.2e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -1.2e+83: tmp = t_0 elif y_46_im <= -1.2e-131: tmp = (1.0 / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) * ((x_46_re * y_46_re) + (y_46_im * x_46_im)) elif y_46_im <= 9.2e+74: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -1.2e+83) tmp = t_0; elseif (y_46_im <= -1.2e-131) tmp = Float64(Float64(1.0 / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) * Float64(Float64(x_46_re * y_46_re) + Float64(y_46_im * x_46_im))); elseif (y_46_im <= 9.2e+74) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -1.2e+83) tmp = t_0; elseif (y_46_im <= -1.2e-131) tmp = (1.0 / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) * ((x_46_re * y_46_re) + (y_46_im * x_46_im)); elseif (y_46_im <= 9.2e+74) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -1.2e+83], t$95$0, If[LessEqual[y$46$im, -1.2e-131], N[(N[(1.0 / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$46$im, 9.2e+74], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -1.2 \cdot 10^{+83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq -1.2 \cdot 10^{-131}:\\
\;\;\;\;\frac{1}{y.re \cdot y.re + y.im \cdot y.im} \cdot \left(x.re \cdot y.re + y.im \cdot x.im\right)\\
\mathbf{elif}\;y.im \leq 9.2 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -1.19999999999999996e83 or 9.1999999999999994e74 < y.im Initial program 35.4%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6484.2%
Simplified84.2%
if -1.19999999999999996e83 < y.im < -1.2e-131Initial program 88.3%
div-invN/A
flip-+N/A
clear-numN/A
*-commutativeN/A
*-lowering-*.f64N/A
clear-numN/A
flip-+N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6488.3%
Applied egg-rr88.3%
if -1.2e-131 < y.im < 9.1999999999999994e74Initial program 66.1%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6486.1%
Simplified86.1%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6486.2%
Applied egg-rr86.2%
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f6488.0%
Applied egg-rr88.0%
Final simplification86.6%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -6e+36)
t_0
(if (<= y.im -1.8e-107)
(/ (+ (* x.re y.re) (* y.im x.im)) (+ (* y.re y.re) (* y.im y.im)))
(if (<= y.im 7.7e+74) (/ (+ x.re (* x.im (/ y.im y.re))) y.re) t_0)))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -6e+36) {
tmp = t_0;
} else if (y_46_im <= -1.8e-107) {
tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-6d+36)) then
tmp = t_0
else if (y_46im <= (-1.8d-107)) then
tmp = ((x_46re * y_46re) + (y_46im * x_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
else if (y_46im <= 7.7d+74) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -6e+36) {
tmp = t_0;
} else if (y_46_im <= -1.8e-107) {
tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -6e+36: tmp = t_0 elif y_46_im <= -1.8e-107: tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) elif y_46_im <= 7.7e+74: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -6e+36) tmp = t_0; elseif (y_46_im <= -1.8e-107) tmp = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(y_46_im * x_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))); elseif (y_46_im <= 7.7e+74) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -6e+36) tmp = t_0; elseif (y_46_im <= -1.8e-107) tmp = ((x_46_re * y_46_re) + (y_46_im * x_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); elseif (y_46_im <= 7.7e+74) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -6e+36], t$95$0, If[LessEqual[y$46$im, -1.8e-107], N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$46$im, 7.7e+74], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -6 \cdot 10^{+36}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq -1.8 \cdot 10^{-107}:\\
\;\;\;\;\frac{x.re \cdot y.re + y.im \cdot x.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{elif}\;y.im \leq 7.7 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -6e36 or 7.70000000000000042e74 < y.im Initial program 38.8%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.5%
Simplified82.5%
if -6e36 < y.im < -1.79999999999999988e-107Initial program 94.1%
if -1.79999999999999988e-107 < y.im < 7.70000000000000042e74Initial program 67.0%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6486.5%
Simplified86.5%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6486.5%
Applied egg-rr86.5%
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f6488.3%
Applied egg-rr88.3%
Final simplification86.6%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -7000000.0)
t_0
(if (<= y.im 7.7e+74) (/ (+ x.re (* x.im (/ y.im y.re))) y.re) t_0))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -7000000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-7000000.0d0)) then
tmp = t_0
else if (y_46im <= 7.7d+74) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -7000000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -7000000.0: tmp = t_0 elif y_46_im <= 7.7e+74: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -7000000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -7000000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -7000000.0], t$95$0, If[LessEqual[y$46$im, 7.7e+74], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -7000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq 7.7 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -7e6 or 7.70000000000000042e74 < y.im Initial program 42.4%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.0%
Simplified82.0%
if -7e6 < y.im < 7.70000000000000042e74Initial program 72.5%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6481.0%
Applied egg-rr81.0%
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-*l*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f6482.4%
Applied egg-rr82.4%
Final simplification82.2%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -4600000.0)
t_0
(if (<= y.im 7.7e+74) (/ (+ x.re (/ (* y.im x.im) y.re)) y.re) t_0))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -4600000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + ((y_46_im * x_46_im) / y_46_re)) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-4600000.0d0)) then
tmp = t_0
else if (y_46im <= 7.7d+74) then
tmp = (x_46re + ((y_46im * x_46im) / y_46re)) / y_46re
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -4600000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + ((y_46_im * x_46_im) / y_46_re)) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -4600000.0: tmp = t_0 elif y_46_im <= 7.7e+74: tmp = (x_46_re + ((y_46_im * x_46_im) / y_46_re)) / y_46_re else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -4600000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = Float64(Float64(x_46_re + Float64(Float64(y_46_im * x_46_im) / y_46_re)) / y_46_re); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -4600000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = (x_46_re + ((y_46_im * x_46_im) / y_46_re)) / y_46_re; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -4600000.0], t$95$0, If[LessEqual[y$46$im, 7.7e+74], N[(N[(x$46$re + N[(N[(y$46$im * x$46$im), $MachinePrecision] / y$46$re), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -4600000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq 7.7 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re + \frac{y.im \cdot x.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -4.6e6 or 7.70000000000000042e74 < y.im Initial program 42.4%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.0%
Simplified82.0%
if -4.6e6 < y.im < 7.70000000000000042e74Initial program 72.5%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
Final simplification81.4%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0 (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
(if (<= y.im -31000000.0)
t_0
(if (<= y.im 7.7e+74) (/ (+ x.re (* y.im (/ x.im y.re))) y.re) t_0))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -31000000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
if (y_46im <= (-31000000.0d0)) then
tmp = t_0
else if (y_46im <= 7.7d+74) then
tmp = (x_46re + (y_46im * (x_46im / y_46re))) / y_46re
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
double tmp;
if (y_46_im <= -31000000.0) {
tmp = t_0;
} else if (y_46_im <= 7.7e+74) {
tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re;
} else {
tmp = t_0;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im tmp = 0 if y_46_im <= -31000000.0: tmp = t_0 elif y_46_im <= 7.7e+74: tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re else: tmp = t_0 return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im) tmp = 0.0 if (y_46_im <= -31000000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = Float64(Float64(x_46_re + Float64(y_46_im * Float64(x_46_im / y_46_re))) / y_46_re); else tmp = t_0; end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; tmp = 0.0; if (y_46_im <= -31000000.0) tmp = t_0; elseif (y_46_im <= 7.7e+74) tmp = (x_46_re + (y_46_im * (x_46_im / y_46_re))) / y_46_re; else tmp = t_0; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]}, If[LessEqual[y$46$im, -31000000.0], t$95$0, If[LessEqual[y$46$im, 7.7e+74], N[(N[(x$46$re + N[(y$46$im * N[(x$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{if}\;y.im \leq -31000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.im \leq 7.7 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re + y.im \cdot \frac{x.im}{y.re}}{y.re}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y.im < -3.1e7 or 7.70000000000000042e74 < y.im Initial program 42.4%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.0%
Simplified82.0%
if -3.1e7 < y.im < 7.70000000000000042e74Initial program 72.5%
Taylor expanded in y.re around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.0%
Simplified81.0%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3%
Applied egg-rr80.3%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.04e+80)
(/ x.re y.re)
(if (<= y.re 1.9e+33)
(/ (+ x.im (* x.re (/ y.re y.im))) y.im)
(/ x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.04e+80) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 1.9e+33) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.04d+80)) then
tmp = x_46re / y_46re
else if (y_46re <= 1.9d+33) then
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
else
tmp = x_46re / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.04e+80) {
tmp = x_46_re / y_46_re;
} else if (y_46_re <= 1.9e+33) {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.04e+80: tmp = x_46_re / y_46_re elif y_46_re <= 1.9e+33: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im else: tmp = x_46_re / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.04e+80) tmp = Float64(x_46_re / y_46_re); elseif (y_46_re <= 1.9e+33) tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); else tmp = Float64(x_46_re / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.04e+80) tmp = x_46_re / y_46_re; elseif (y_46_re <= 1.9e+33) tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; else tmp = x_46_re / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.04e+80], N[(x$46$re / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 1.9e+33], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(x$46$re / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.04 \cdot 10^{+80}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{elif}\;y.re \leq 1.9 \cdot 10^{+33}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\end{array}
\end{array}
if y.re < -1.04000000000000006e80 or 1.90000000000000001e33 < y.re Initial program 38.3%
Taylor expanded in y.re around inf
/-lowering-/.f6475.8%
Simplified75.8%
if -1.04000000000000006e80 < y.re < 1.90000000000000001e33Initial program 71.1%
Taylor expanded in y.im around inf
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6477.5%
Simplified77.5%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= y.im -19500000000.0) (/ x.im y.im) (if (<= y.im 7.7e+74) (/ x.re y.re) (/ x.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -19500000000.0) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 7.7e+74) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46im <= (-19500000000.0d0)) then
tmp = x_46im / y_46im
else if (y_46im <= 7.7d+74) then
tmp = x_46re / y_46re
else
tmp = x_46im / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_im <= -19500000000.0) {
tmp = x_46_im / y_46_im;
} else if (y_46_im <= 7.7e+74) {
tmp = x_46_re / y_46_re;
} else {
tmp = x_46_im / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_im <= -19500000000.0: tmp = x_46_im / y_46_im elif y_46_im <= 7.7e+74: tmp = x_46_re / y_46_re else: tmp = x_46_im / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_im <= -19500000000.0) tmp = Float64(x_46_im / y_46_im); elseif (y_46_im <= 7.7e+74) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(x_46_im / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_im <= -19500000000.0) tmp = x_46_im / y_46_im; elseif (y_46_im <= 7.7e+74) tmp = x_46_re / y_46_re; else tmp = x_46_im / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$im, -19500000000.0], N[(x$46$im / y$46$im), $MachinePrecision], If[LessEqual[y$46$im, 7.7e+74], N[(x$46$re / y$46$re), $MachinePrecision], N[(x$46$im / y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -19500000000:\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{elif}\;y.im \leq 7.7 \cdot 10^{+74}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im}{y.im}\\
\end{array}
\end{array}
if y.im < -1.95e10 or 7.70000000000000042e74 < y.im Initial program 41.9%
Taylor expanded in y.re around 0
/-lowering-/.f6474.4%
Simplified74.4%
if -1.95e10 < y.im < 7.70000000000000042e74Initial program 72.7%
Taylor expanded in y.re around inf
/-lowering-/.f6466.0%
Simplified66.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 58.4%
Taylor expanded in y.re around 0
/-lowering-/.f6445.3%
Simplified45.3%
herbie shell --seed 2024158
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))