
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (sqrt (+ x 1.0))))
(if (<= (- t_0 (sqrt x)) 0.0)
(* (pow x -0.5) 0.5)
(/ (+ x (- 1.0 x)) (+ (sqrt x) t_0)))))
double code(double x) {
double t_0 = sqrt((x + 1.0));
double tmp;
if ((t_0 - sqrt(x)) <= 0.0) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = (x + (1.0 - x)) / (sqrt(x) + t_0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0))
if ((t_0 - sqrt(x)) <= 0.0d0) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = (x + (1.0d0 - x)) / (sqrt(x) + t_0)
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0));
double tmp;
if ((t_0 - Math.sqrt(x)) <= 0.0) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = (x + (1.0 - x)) / (Math.sqrt(x) + t_0);
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) tmp = 0 if (t_0 - math.sqrt(x)) <= 0.0: tmp = math.pow(x, -0.5) * 0.5 else: tmp = (x + (1.0 - x)) / (math.sqrt(x) + t_0) return tmp
function code(x) t_0 = sqrt(Float64(x + 1.0)) tmp = 0.0 if (Float64(t_0 - sqrt(x)) <= 0.0) tmp = Float64((x ^ -0.5) * 0.5); else tmp = Float64(Float64(x + Float64(1.0 - x)) / Float64(sqrt(x) + t_0)); end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)); tmp = 0.0; if ((t_0 - sqrt(x)) <= 0.0) tmp = (x ^ -0.5) * 0.5; else tmp = (x + (1.0 - x)) / (sqrt(x) + t_0); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(t$95$0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], 0.0], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(x + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1}\\
\mathbf{if}\;t\_0 - \sqrt{x} \leq 0:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{x + \left(1 - x\right)}{\sqrt{x} + t\_0}\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 0.0Initial program 3.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.8%
Simplified99.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval100.0%
Applied egg-rr100.0%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.2%
flip--N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
flip--N/A
associate-/l/N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Applied egg-rr99.1%
*-commutativeN/A
associate-/r*N/A
+-commutativeN/A
flip--N/A
rem-square-sqrtN/A
unpow1/2N/A
unpow1/2N/A
rem-square-sqrtN/A
/-lowering-/.f64N/A
Applied egg-rr99.8%
Final simplification99.9%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x)))) (if (<= t_0 1e-6) (* (pow x -0.5) 0.5) t_0)))
double code(double x) {
double t_0 = sqrt((x + 1.0)) - sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((x + 1.0d0)) - sqrt(x)
if (t_0 <= 1d-6) then
tmp = (x ** (-0.5d0)) * 0.5d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = Math.pow(x, -0.5) * 0.5;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((x + 1.0)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-6: tmp = math.pow(x, -0.5) * 0.5 else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-6) tmp = Float64((x ^ -0.5) * 0.5); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((x + 1.0)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-6) tmp = (x ^ -0.5) * 0.5; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-6], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x + 1} - \sqrt{x}\\
\mathbf{if}\;t\_0 \leq 10^{-6}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 9.99999999999999955e-7Initial program 4.3%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6499.7%
Simplified99.7%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.9%
Applied egg-rr99.9%
if 9.99999999999999955e-7 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) Initial program 99.6%
(FPCore (x) :precision binary64 (if (<= x 1.3) (+ 1.0 (- (* x (+ 0.5 (* x (+ -0.125 (* x 0.0625))))) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.3d0) then
tmp = 1.0d0 + ((x * (0.5d0 + (x * ((-0.125d0) + (x * 0.0625d0))))) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.3) {
tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.3: tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.3) tmp = Float64(1.0 + Float64(Float64(x * Float64(0.5 + Float64(x * Float64(-0.125 + Float64(x * 0.0625))))) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.3) tmp = 1.0 + ((x * (0.5 + (x * (-0.125 + (x * 0.0625))))) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.3], N[(1.0 + N[(N[(x * N[(0.5 + N[(x * N[(-0.125 + N[(x * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.3:\\
\;\;\;\;1 + \left(x \cdot \left(0.5 + x \cdot \left(-0.125 + x \cdot 0.0625\right)\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.30000000000000004Initial program 99.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.8%
Simplified99.8%
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.9%
Applied egg-rr99.9%
if 1.30000000000000004 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.0%
Applied egg-rr99.0%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (<= x 1.25) (- (+ 1.0 (* x (+ 0.5 (* x -0.125)))) (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * (-0.125d0))))) - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * -0.125)))) - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot -0.125\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1.25Initial program 99.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.6%
Simplified99.6%
if 1.25 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.0%
Applied egg-rr99.0%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (- 1.0 (sqrt x)) (* x 0.5)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - sqrt(x)) + (x * 0.5);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (1.0d0 - sqrt(x)) + (x * 0.5d0)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (1.0 - Math.sqrt(x)) + (x * 0.5);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (1.0 - math.sqrt(x)) + (x * 0.5) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(1.0 - sqrt(x)) + Float64(x * 0.5)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (1.0 - sqrt(x)) + (x * 0.5); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\left(1 - \sqrt{x}\right) + x \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
sqrt-lowering-sqrt.f64N/A
*-commutativeN/A
*-lowering-*.f6499.2%
Simplified99.2%
if 1 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.0%
Applied egg-rr99.0%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (- (* x 0.5) (sqrt x))) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - sqrt(x));
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x * 0.5d0) - sqrt(x))
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + ((x * 0.5) - Math.sqrt(x));
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + ((x * 0.5) - math.sqrt(x)) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64(Float64(x * 0.5) - sqrt(x))); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x * 0.5) - sqrt(x)); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[(x * 0.5), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + \left(x \cdot 0.5 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6499.6%
Simplified99.6%
Taylor expanded in x around 0
associate--l+N/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6499.2%
Simplified99.2%
if 1 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.0%
Applied egg-rr99.0%
Final simplification99.1%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (* (pow x -0.5) 0.5)))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = pow(x, -0.5) * 0.5;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = (x ** (-0.5d0)) * 0.5d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = Math.pow(x, -0.5) * 0.5;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = math.pow(x, -0.5) * 0.5 return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64((x ^ -0.5) * 0.5); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = (x ^ -0.5) * 0.5; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -0.5], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-0.5} \cdot 0.5\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6497.6%
Simplified97.6%
if 0.35999999999999999 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
*-commutativeN/A
*-lowering-*.f64N/A
sqrt-divN/A
metadata-evalN/A
pow1/2N/A
pow-flipN/A
pow-lowering-pow.f64N/A
metadata-eval99.0%
Applied egg-rr99.0%
(FPCore (x) :precision binary64 (if (<= x 0.36) (- 1.0 (sqrt x)) (/ 0.5 (sqrt x))))
double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - sqrt(x);
} else {
tmp = 0.5 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.36d0) then
tmp = 1.0d0 - sqrt(x)
else
tmp = 0.5d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.36) {
tmp = 1.0 - Math.sqrt(x);
} else {
tmp = 0.5 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.36: tmp = 1.0 - math.sqrt(x) else: tmp = 0.5 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (x <= 0.36) tmp = Float64(1.0 - sqrt(x)); else tmp = Float64(0.5 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.36) tmp = 1.0 - sqrt(x); else tmp = 0.5 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.36], N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.36:\\
\;\;\;\;1 - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\sqrt{x}}\\
\end{array}
\end{array}
if x < 0.35999999999999999Initial program 99.9%
Taylor expanded in x around 0
--lowering--.f64N/A
sqrt-lowering-sqrt.f6497.6%
Simplified97.6%
if 0.35999999999999999 < x Initial program 5.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f64N/A
/-lowering-/.f6498.8%
Simplified98.8%
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
/-lowering-/.f64N/A
sqrt-lowering-sqrt.f6498.7%
Applied egg-rr98.7%
(FPCore (x) :precision binary64 (+ 1.0 (* (* x (* x x)) (+ 0.0625 (/ -0.125 x)))))
double code(double x) {
return 1.0 + ((x * (x * x)) * (0.0625 + (-0.125 / x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 + ((x * (x * x)) * (0.0625d0 + ((-0.125d0) / x)))
end function
public static double code(double x) {
return 1.0 + ((x * (x * x)) * (0.0625 + (-0.125 / x)));
}
def code(x): return 1.0 + ((x * (x * x)) * (0.0625 + (-0.125 / x)))
function code(x) return Float64(1.0 + Float64(Float64(x * Float64(x * x)) * Float64(0.0625 + Float64(-0.125 / x)))) end
function tmp = code(x) tmp = 1.0 + ((x * (x * x)) * (0.0625 + (-0.125 / x))); end
code[x_] := N[(1.0 + N[(N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision] * N[(0.0625 + N[(-0.125 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(x \cdot \left(x \cdot x\right)\right) \cdot \left(0.0625 + \frac{-0.125}{x}\right)
\end{array}
Initial program 50.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6449.2%
Simplified49.2%
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6449.2%
Applied egg-rr49.2%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f64N/A
sub-negN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6447.4%
Simplified47.4%
Final simplification47.4%
(FPCore (x) :precision binary64 (+ 1.0 (* 0.0625 (* x (* x x)))))
double code(double x) {
return 1.0 + (0.0625 * (x * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 + (0.0625d0 * (x * (x * x)))
end function
public static double code(double x) {
return 1.0 + (0.0625 * (x * (x * x)));
}
def code(x): return 1.0 + (0.0625 * (x * (x * x)))
function code(x) return Float64(1.0 + Float64(0.0625 * Float64(x * Float64(x * x)))) end
function tmp = code(x) tmp = 1.0 + (0.0625 * (x * (x * x))); end
code[x_] := N[(1.0 + N[(0.0625 * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + 0.0625 \cdot \left(x \cdot \left(x \cdot x\right)\right)
\end{array}
Initial program 50.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6449.2%
Simplified49.2%
associate--l+N/A
+-commutativeN/A
+-lowering-+.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6449.2%
Applied egg-rr49.2%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6447.4%
Simplified47.4%
Final simplification47.4%
(FPCore (x) :precision binary64 (/ 16.0 (* x (* x x))))
double code(double x) {
return 16.0 / (x * (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 16.0d0 / (x * (x * x))
end function
public static double code(double x) {
return 16.0 / (x * (x * x));
}
def code(x): return 16.0 / (x * (x * x))
function code(x) return Float64(16.0 / Float64(x * Float64(x * x))) end
function tmp = code(x) tmp = 16.0 / (x * (x * x)); end
code[x_] := N[(16.0 / N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{16}{x \cdot \left(x \cdot x\right)}
\end{array}
Initial program 50.5%
flip--N/A
rem-square-sqrtN/A
rem-square-sqrtN/A
flip--N/A
associate-/l/N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
Applied egg-rr49.2%
Taylor expanded in x around 0
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
sqrt-lowering-sqrt.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6448.5%
Simplified48.5%
Taylor expanded in x around inf
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f644.1%
Simplified4.1%
(FPCore (x) :precision binary64 (* 0.0625 (* x (* x x))))
double code(double x) {
return 0.0625 * (x * (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0625d0 * (x * (x * x))
end function
public static double code(double x) {
return 0.0625 * (x * (x * x));
}
def code(x): return 0.0625 * (x * (x * x))
function code(x) return Float64(0.0625 * Float64(x * Float64(x * x))) end
function tmp = code(x) tmp = 0.0625 * (x * (x * x)); end
code[x_] := N[(0.0625 * N[(x * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.0625 \cdot \left(x \cdot \left(x \cdot x\right)\right)
\end{array}
Initial program 50.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6449.2%
Simplified49.2%
Taylor expanded in x around inf
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f643.4%
Simplified3.4%
(FPCore (x) :precision binary64 (* x (* x -0.125)))
double code(double x) {
return x * (x * -0.125);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (-0.125d0))
end function
public static double code(double x) {
return x * (x * -0.125);
}
def code(x): return x * (x * -0.125)
function code(x) return Float64(x * Float64(x * -0.125)) end
function tmp = code(x) tmp = x * (x * -0.125); end
code[x_] := N[(x * N[(x * -0.125), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot -0.125\right)
\end{array}
Initial program 50.5%
Taylor expanded in x around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6448.1%
Simplified48.1%
Taylor expanded in x around inf
unpow2N/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f641.8%
Simplified1.8%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2024158
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ (sqrt (+ x 1)) (sqrt x))))
(- (sqrt (+ x 1.0)) (sqrt x)))