
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ y x)))
double code(double x, double y) {
return x / (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (y + x)
end function
public static double code(double x, double y) {
return x / (y + x);
}
def code(x, y): return x / (y + x)
function code(x, y) return Float64(x / Float64(y + x)) end
function tmp = code(x, y) tmp = x / (y + x); end
code[x_, y_] := N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y + x}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (/ y x)))) (if (<= x -1.06e+39) t_0 (if (<= x 2e+33) (/ x y) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -1.06e+39) {
tmp = t_0;
} else if (x <= 2e+33) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / x)
if (x <= (-1.06d+39)) then
tmp = t_0
else if (x <= 2d+33) then
tmp = x / y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (y / x);
double tmp;
if (x <= -1.06e+39) {
tmp = t_0;
} else if (x <= 2e+33) {
tmp = x / y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (y / x) tmp = 0 if x <= -1.06e+39: tmp = t_0 elif x <= 2e+33: tmp = x / y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(y / x)) tmp = 0.0 if (x <= -1.06e+39) tmp = t_0; elseif (x <= 2e+33) tmp = Float64(x / y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (y / x); tmp = 0.0; if (x <= -1.06e+39) tmp = t_0; elseif (x <= 2e+33) tmp = x / y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.06e+39], t$95$0, If[LessEqual[x, 2e+33], N[(x / y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{x}\\
\mathbf{if}\;x \leq -1.06 \cdot 10^{+39}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+33}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.06000000000000005e39 or 1.9999999999999999e33 < x Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6485.3%
Simplified85.3%
if -1.06000000000000005e39 < x < 1.9999999999999999e33Initial program 100.0%
Taylor expanded in x around 0
/-lowering-/.f6473.6%
Simplified73.6%
(FPCore (x y) :precision binary64 (if (<= x -3.3e+38) 1.0 (if (<= x 3.8e+32) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -3.3e+38) {
tmp = 1.0;
} else if (x <= 3.8e+32) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.3d+38)) then
tmp = 1.0d0
else if (x <= 3.8d+32) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.3e+38) {
tmp = 1.0;
} else if (x <= 3.8e+32) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.3e+38: tmp = 1.0 elif x <= 3.8e+32: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -3.3e+38) tmp = 1.0; elseif (x <= 3.8e+32) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.3e+38) tmp = 1.0; elseif (x <= 3.8e+32) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.3e+38], 1.0, If[LessEqual[x, 3.8e+32], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{+38}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{+32}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -3.2999999999999999e38 or 3.8000000000000003e32 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified84.4%
if -3.2999999999999999e38 < x < 3.8000000000000003e32Initial program 100.0%
Taylor expanded in x around 0
/-lowering-/.f6473.6%
Simplified73.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified52.6%
herbie shell --seed 2024158
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, B"
:precision binary64
(/ x (+ y x)))