Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G

Percentage Accurate: 100.0% → 100.0%
Time: 5.2s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(x + y\right) \cdot \left(z + 1\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ x y) (+ z 1.0)))
double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) * (z + 1.0d0)
end function
public static double code(double x, double y, double z) {
	return (x + y) * (z + 1.0);
}
def code(x, y, z):
	return (x + y) * (z + 1.0)
function code(x, y, z)
	return Float64(Float64(x + y) * Float64(z + 1.0))
end
function tmp = code(x, y, z)
	tmp = (x + y) * (z + 1.0);
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(x + y\right) \cdot \left(z + 1\right)
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \left(z + 1\right) \cdot \left(x + y\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* (+ z 1.0) (+ x y)))
double code(double x, double y, double z) {
	return (z + 1.0) * (x + y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (z + 1.0d0) * (x + y)
end function
public static double code(double x, double y, double z) {
	return (z + 1.0) * (x + y);
}
def code(x, y, z):
	return (z + 1.0) * (x + y)
function code(x, y, z)
	return Float64(Float64(z + 1.0) * Float64(x + y))
end
function tmp = code(x, y, z)
	tmp = (z + 1.0) * (x + y);
end
code[x_, y_, z_] := N[(N[(z + 1.0), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\left(z + 1\right) \cdot \left(x + y\right)
\end{array}
Derivation
  1. Initial program 100.0%

    \[\left(x + y\right) \cdot \left(z + 1\right) \]
  2. Add Preprocessing
  3. Final simplification100.0%

    \[\leadsto \left(z + 1\right) \cdot \left(x + y\right) \]
  4. Add Preprocessing

Alternative 2: 50.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.3 \cdot 10^{+25}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-230}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 7 \cdot 10^{-83}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= z -3.3e+25)
   (* y z)
   (if (<= z -1.0)
     (* x z)
     (if (<= z 2.7e-230) y (if (<= z 7e-83) x (if (<= z 1.0) y (* y z)))))))
double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.3e+25) {
		tmp = y * z;
	} else if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 2.7e-230) {
		tmp = y;
	} else if (z <= 7e-83) {
		tmp = x;
	} else if (z <= 1.0) {
		tmp = y;
	} else {
		tmp = y * z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-3.3d+25)) then
        tmp = y * z
    else if (z <= (-1.0d0)) then
        tmp = x * z
    else if (z <= 2.7d-230) then
        tmp = y
    else if (z <= 7d-83) then
        tmp = x
    else if (z <= 1.0d0) then
        tmp = y
    else
        tmp = y * z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z <= -3.3e+25) {
		tmp = y * z;
	} else if (z <= -1.0) {
		tmp = x * z;
	} else if (z <= 2.7e-230) {
		tmp = y;
	} else if (z <= 7e-83) {
		tmp = x;
	} else if (z <= 1.0) {
		tmp = y;
	} else {
		tmp = y * z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z <= -3.3e+25:
		tmp = y * z
	elif z <= -1.0:
		tmp = x * z
	elif z <= 2.7e-230:
		tmp = y
	elif z <= 7e-83:
		tmp = x
	elif z <= 1.0:
		tmp = y
	else:
		tmp = y * z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z <= -3.3e+25)
		tmp = Float64(y * z);
	elseif (z <= -1.0)
		tmp = Float64(x * z);
	elseif (z <= 2.7e-230)
		tmp = y;
	elseif (z <= 7e-83)
		tmp = x;
	elseif (z <= 1.0)
		tmp = y;
	else
		tmp = Float64(y * z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z <= -3.3e+25)
		tmp = y * z;
	elseif (z <= -1.0)
		tmp = x * z;
	elseif (z <= 2.7e-230)
		tmp = y;
	elseif (z <= 7e-83)
		tmp = x;
	elseif (z <= 1.0)
		tmp = y;
	else
		tmp = y * z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[z, -3.3e+25], N[(y * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[z, 2.7e-230], y, If[LessEqual[z, 7e-83], x, If[LessEqual[z, 1.0], y, N[(y * z), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.3 \cdot 10^{+25}:\\
\;\;\;\;y \cdot z\\

\mathbf{elif}\;z \leq -1:\\
\;\;\;\;x \cdot z\\

\mathbf{elif}\;z \leq 2.7 \cdot 10^{-230}:\\
\;\;\;\;y\\

\mathbf{elif}\;z \leq 7 \cdot 10^{-83}:\\
\;\;\;\;x\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;y \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -3.3000000000000001e25 or 1 < z

    1. Initial program 100.0%

      \[\left(x + y\right) \cdot \left(z + 1\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
    4. Step-by-step derivation
      1. Simplified54.1%

        \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
      2. Taylor expanded in z around inf

        \[\leadsto \mathsf{*.f64}\left(y, \color{blue}{z}\right) \]
      3. Step-by-step derivation
        1. Simplified53.4%

          \[\leadsto y \cdot \color{blue}{z} \]

        if -3.3000000000000001e25 < z < -1

        1. Initial program 100.0%

          \[\left(x + y\right) \cdot \left(z + 1\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
          2. *-lowering-*.f64N/A

            \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
          3. +-lowering-+.f6422.1%

            \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
        5. Simplified22.1%

          \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]
        6. Taylor expanded in z around inf

          \[\leadsto \mathsf{*.f64}\left(\color{blue}{z}, x\right) \]
        7. Step-by-step derivation
          1. Simplified12.1%

            \[\leadsto \color{blue}{z} \cdot x \]

          if -1 < z < 2.70000000000000011e-230 or 7.00000000000000061e-83 < z < 1

          1. Initial program 100.0%

            \[\left(x + y\right) \cdot \left(z + 1\right) \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{x + y} \]
          4. Step-by-step derivation
            1. +-commutativeN/A

              \[\leadsto y + \color{blue}{x} \]
            2. +-lowering-+.f6498.1%

              \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
          5. Simplified98.1%

            \[\leadsto \color{blue}{y + x} \]
          6. Taylor expanded in y around inf

            \[\leadsto \color{blue}{y} \]
          7. Step-by-step derivation
            1. Simplified51.5%

              \[\leadsto \color{blue}{y} \]

            if 2.70000000000000011e-230 < z < 7.00000000000000061e-83

            1. Initial program 100.0%

              \[\left(x + y\right) \cdot \left(z + 1\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + y} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto y + \color{blue}{x} \]
              2. +-lowering-+.f64100.0%

                \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
            5. Simplified100.0%

              \[\leadsto \color{blue}{y + x} \]
            6. Taylor expanded in y around 0

              \[\leadsto \color{blue}{x} \]
            7. Step-by-step derivation
              1. Simplified52.4%

                \[\leadsto \color{blue}{x} \]
            8. Recombined 4 regimes into one program.
            9. Final simplification51.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.3 \cdot 10^{+25}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 2.7 \cdot 10^{-230}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 7 \cdot 10^{-83}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \]
            10. Add Preprocessing

            Alternative 3: 74.8% accurate, 0.3× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z + 1 \leq -5 \cdot 10^{+25}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z + 1 \leq -1000000:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z + 1 \leq 1:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \end{array} \]
            (FPCore (x y z)
             :precision binary64
             (if (<= (+ z 1.0) -5e+25)
               (* y z)
               (if (<= (+ z 1.0) -1000000.0)
                 (* x z)
                 (if (<= (+ z 1.0) 1.0) (+ x y) (* y (+ z 1.0))))))
            double code(double x, double y, double z) {
            	double tmp;
            	if ((z + 1.0) <= -5e+25) {
            		tmp = y * z;
            	} else if ((z + 1.0) <= -1000000.0) {
            		tmp = x * z;
            	} else if ((z + 1.0) <= 1.0) {
            		tmp = x + y;
            	} else {
            		tmp = y * (z + 1.0);
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8) :: tmp
                if ((z + 1.0d0) <= (-5d+25)) then
                    tmp = y * z
                else if ((z + 1.0d0) <= (-1000000.0d0)) then
                    tmp = x * z
                else if ((z + 1.0d0) <= 1.0d0) then
                    tmp = x + y
                else
                    tmp = y * (z + 1.0d0)
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z) {
            	double tmp;
            	if ((z + 1.0) <= -5e+25) {
            		tmp = y * z;
            	} else if ((z + 1.0) <= -1000000.0) {
            		tmp = x * z;
            	} else if ((z + 1.0) <= 1.0) {
            		tmp = x + y;
            	} else {
            		tmp = y * (z + 1.0);
            	}
            	return tmp;
            }
            
            def code(x, y, z):
            	tmp = 0
            	if (z + 1.0) <= -5e+25:
            		tmp = y * z
            	elif (z + 1.0) <= -1000000.0:
            		tmp = x * z
            	elif (z + 1.0) <= 1.0:
            		tmp = x + y
            	else:
            		tmp = y * (z + 1.0)
            	return tmp
            
            function code(x, y, z)
            	tmp = 0.0
            	if (Float64(z + 1.0) <= -5e+25)
            		tmp = Float64(y * z);
            	elseif (Float64(z + 1.0) <= -1000000.0)
            		tmp = Float64(x * z);
            	elseif (Float64(z + 1.0) <= 1.0)
            		tmp = Float64(x + y);
            	else
            		tmp = Float64(y * Float64(z + 1.0));
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z)
            	tmp = 0.0;
            	if ((z + 1.0) <= -5e+25)
            		tmp = y * z;
            	elseif ((z + 1.0) <= -1000000.0)
            		tmp = x * z;
            	elseif ((z + 1.0) <= 1.0)
            		tmp = x + y;
            	else
            		tmp = y * (z + 1.0);
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_] := If[LessEqual[N[(z + 1.0), $MachinePrecision], -5e+25], N[(y * z), $MachinePrecision], If[LessEqual[N[(z + 1.0), $MachinePrecision], -1000000.0], N[(x * z), $MachinePrecision], If[LessEqual[N[(z + 1.0), $MachinePrecision], 1.0], N[(x + y), $MachinePrecision], N[(y * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            \mathbf{if}\;z + 1 \leq -5 \cdot 10^{+25}:\\
            \;\;\;\;y \cdot z\\
            
            \mathbf{elif}\;z + 1 \leq -1000000:\\
            \;\;\;\;x \cdot z\\
            
            \mathbf{elif}\;z + 1 \leq 1:\\
            \;\;\;\;x + y\\
            
            \mathbf{else}:\\
            \;\;\;\;y \cdot \left(z + 1\right)\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 4 regimes
            2. if (+.f64 z #s(literal 1 binary64)) < -5.00000000000000024e25

              1. Initial program 100.0%

                \[\left(x + y\right) \cdot \left(z + 1\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
              4. Step-by-step derivation
                1. Simplified56.2%

                  \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                2. Taylor expanded in z around inf

                  \[\leadsto \mathsf{*.f64}\left(y, \color{blue}{z}\right) \]
                3. Step-by-step derivation
                  1. Simplified56.2%

                    \[\leadsto y \cdot \color{blue}{z} \]

                  if -5.00000000000000024e25 < (+.f64 z #s(literal 1 binary64)) < -1e6

                  1. Initial program 100.0%

                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                  4. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
                    2. *-lowering-*.f64N/A

                      \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
                    3. +-lowering-+.f6422.1%

                      \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
                  5. Simplified22.1%

                    \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]
                  6. Taylor expanded in z around inf

                    \[\leadsto \mathsf{*.f64}\left(\color{blue}{z}, x\right) \]
                  7. Step-by-step derivation
                    1. Simplified12.1%

                      \[\leadsto \color{blue}{z} \cdot x \]

                    if -1e6 < (+.f64 z #s(literal 1 binary64)) < 1

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in z around 0

                      \[\leadsto \color{blue}{x + y} \]
                    4. Step-by-step derivation
                      1. +-commutativeN/A

                        \[\leadsto y + \color{blue}{x} \]
                      2. +-lowering-+.f6499.6%

                        \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                    5. Simplified99.6%

                      \[\leadsto \color{blue}{y + x} \]

                    if 1 < (+.f64 z #s(literal 1 binary64))

                    1. Initial program 100.0%

                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                    4. Step-by-step derivation
                      1. Simplified52.9%

                        \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                    5. Recombined 4 regimes into one program.
                    6. Final simplification75.0%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;z + 1 \leq -5 \cdot 10^{+25}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z + 1 \leq -1000000:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z + 1 \leq 1:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 4: 50.9% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq 6.8 \cdot 10^{-230}:\\ \;\;\;\;y\\ \mathbf{elif}\;z \leq 6.2 \cdot 10^{-83}:\\ \;\;\;\;x\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= z -1.0)
                       (* y z)
                       (if (<= z 6.8e-230) y (if (<= z 6.2e-83) x (if (<= z 1.0) y (* y z))))))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (z <= -1.0) {
                    		tmp = y * z;
                    	} else if (z <= 6.8e-230) {
                    		tmp = y;
                    	} else if (z <= 6.2e-83) {
                    		tmp = x;
                    	} else if (z <= 1.0) {
                    		tmp = y;
                    	} else {
                    		tmp = y * z;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (z <= (-1.0d0)) then
                            tmp = y * z
                        else if (z <= 6.8d-230) then
                            tmp = y
                        else if (z <= 6.2d-83) then
                            tmp = x
                        else if (z <= 1.0d0) then
                            tmp = y
                        else
                            tmp = y * z
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (z <= -1.0) {
                    		tmp = y * z;
                    	} else if (z <= 6.8e-230) {
                    		tmp = y;
                    	} else if (z <= 6.2e-83) {
                    		tmp = x;
                    	} else if (z <= 1.0) {
                    		tmp = y;
                    	} else {
                    		tmp = y * z;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if z <= -1.0:
                    		tmp = y * z
                    	elif z <= 6.8e-230:
                    		tmp = y
                    	elif z <= 6.2e-83:
                    		tmp = x
                    	elif z <= 1.0:
                    		tmp = y
                    	else:
                    		tmp = y * z
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (z <= -1.0)
                    		tmp = Float64(y * z);
                    	elseif (z <= 6.8e-230)
                    		tmp = y;
                    	elseif (z <= 6.2e-83)
                    		tmp = x;
                    	elseif (z <= 1.0)
                    		tmp = y;
                    	else
                    		tmp = Float64(y * z);
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (z <= -1.0)
                    		tmp = y * z;
                    	elseif (z <= 6.8e-230)
                    		tmp = y;
                    	elseif (z <= 6.2e-83)
                    		tmp = x;
                    	elseif (z <= 1.0)
                    		tmp = y;
                    	else
                    		tmp = y * z;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[z, -1.0], N[(y * z), $MachinePrecision], If[LessEqual[z, 6.8e-230], y, If[LessEqual[z, 6.2e-83], x, If[LessEqual[z, 1.0], y, N[(y * z), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;z \leq -1:\\
                    \;\;\;\;y \cdot z\\
                    
                    \mathbf{elif}\;z \leq 6.8 \cdot 10^{-230}:\\
                    \;\;\;\;y\\
                    
                    \mathbf{elif}\;z \leq 6.2 \cdot 10^{-83}:\\
                    \;\;\;\;x\\
                    
                    \mathbf{elif}\;z \leq 1:\\
                    \;\;\;\;y\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;y \cdot z\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if z < -1 or 1 < z

                      1. Initial program 100.0%

                        \[\left(x + y\right) \cdot \left(z + 1\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                      4. Step-by-step derivation
                        1. Simplified55.2%

                          \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                        2. Taylor expanded in z around inf

                          \[\leadsto \mathsf{*.f64}\left(y, \color{blue}{z}\right) \]
                        3. Step-by-step derivation
                          1. Simplified54.4%

                            \[\leadsto y \cdot \color{blue}{z} \]

                          if -1 < z < 6.8e-230 or 6.19999999999999985e-83 < z < 1

                          1. Initial program 100.0%

                            \[\left(x + y\right) \cdot \left(z + 1\right) \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto \color{blue}{x + y} \]
                          4. Step-by-step derivation
                            1. +-commutativeN/A

                              \[\leadsto y + \color{blue}{x} \]
                            2. +-lowering-+.f6498.1%

                              \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                          5. Simplified98.1%

                            \[\leadsto \color{blue}{y + x} \]
                          6. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{y} \]
                          7. Step-by-step derivation
                            1. Simplified51.5%

                              \[\leadsto \color{blue}{y} \]

                            if 6.8e-230 < z < 6.19999999999999985e-83

                            1. Initial program 100.0%

                              \[\left(x + y\right) \cdot \left(z + 1\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around 0

                              \[\leadsto \color{blue}{x + y} \]
                            4. Step-by-step derivation
                              1. +-commutativeN/A

                                \[\leadsto y + \color{blue}{x} \]
                              2. +-lowering-+.f64100.0%

                                \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                            5. Simplified100.0%

                              \[\leadsto \color{blue}{y + x} \]
                            6. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{x} \]
                            7. Step-by-step derivation
                              1. Simplified52.4%

                                \[\leadsto \color{blue}{x} \]
                            8. Recombined 3 regimes into one program.
                            9. Add Preprocessing

                            Alternative 5: 74.9% accurate, 0.4× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6 \cdot 10^{+24}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 40000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \end{array} \]
                            (FPCore (x y z)
                             :precision binary64
                             (if (<= z -6e+24)
                               (* y z)
                               (if (<= z -1.0) (* x z) (if (<= z 40000000.0) (+ x y) (* y z)))))
                            double code(double x, double y, double z) {
                            	double tmp;
                            	if (z <= -6e+24) {
                            		tmp = y * z;
                            	} else if (z <= -1.0) {
                            		tmp = x * z;
                            	} else if (z <= 40000000.0) {
                            		tmp = x + y;
                            	} else {
                            		tmp = y * z;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8) :: tmp
                                if (z <= (-6d+24)) then
                                    tmp = y * z
                                else if (z <= (-1.0d0)) then
                                    tmp = x * z
                                else if (z <= 40000000.0d0) then
                                    tmp = x + y
                                else
                                    tmp = y * z
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z) {
                            	double tmp;
                            	if (z <= -6e+24) {
                            		tmp = y * z;
                            	} else if (z <= -1.0) {
                            		tmp = x * z;
                            	} else if (z <= 40000000.0) {
                            		tmp = x + y;
                            	} else {
                            		tmp = y * z;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z):
                            	tmp = 0
                            	if z <= -6e+24:
                            		tmp = y * z
                            	elif z <= -1.0:
                            		tmp = x * z
                            	elif z <= 40000000.0:
                            		tmp = x + y
                            	else:
                            		tmp = y * z
                            	return tmp
                            
                            function code(x, y, z)
                            	tmp = 0.0
                            	if (z <= -6e+24)
                            		tmp = Float64(y * z);
                            	elseif (z <= -1.0)
                            		tmp = Float64(x * z);
                            	elseif (z <= 40000000.0)
                            		tmp = Float64(x + y);
                            	else
                            		tmp = Float64(y * z);
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z)
                            	tmp = 0.0;
                            	if (z <= -6e+24)
                            		tmp = y * z;
                            	elseif (z <= -1.0)
                            		tmp = x * z;
                            	elseif (z <= 40000000.0)
                            		tmp = x + y;
                            	else
                            		tmp = y * z;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_] := If[LessEqual[z, -6e+24], N[(y * z), $MachinePrecision], If[LessEqual[z, -1.0], N[(x * z), $MachinePrecision], If[LessEqual[z, 40000000.0], N[(x + y), $MachinePrecision], N[(y * z), $MachinePrecision]]]]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;z \leq -6 \cdot 10^{+24}:\\
                            \;\;\;\;y \cdot z\\
                            
                            \mathbf{elif}\;z \leq -1:\\
                            \;\;\;\;x \cdot z\\
                            
                            \mathbf{elif}\;z \leq 40000000:\\
                            \;\;\;\;x + y\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;y \cdot z\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 3 regimes
                            2. if z < -5.9999999999999999e24 or 4e7 < z

                              1. Initial program 100.0%

                                \[\left(x + y\right) \cdot \left(z + 1\right) \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                              4. Step-by-step derivation
                                1. Simplified55.0%

                                  \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                                2. Taylor expanded in z around inf

                                  \[\leadsto \mathsf{*.f64}\left(y, \color{blue}{z}\right) \]
                                3. Step-by-step derivation
                                  1. Simplified54.6%

                                    \[\leadsto y \cdot \color{blue}{z} \]

                                  if -5.9999999999999999e24 < z < -1

                                  1. Initial program 100.0%

                                    \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around inf

                                    \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                                  4. Step-by-step derivation
                                    1. *-commutativeN/A

                                      \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
                                    2. *-lowering-*.f64N/A

                                      \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
                                    3. +-lowering-+.f6422.1%

                                      \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
                                  5. Simplified22.1%

                                    \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]
                                  6. Taylor expanded in z around inf

                                    \[\leadsto \mathsf{*.f64}\left(\color{blue}{z}, x\right) \]
                                  7. Step-by-step derivation
                                    1. Simplified12.1%

                                      \[\leadsto \color{blue}{z} \cdot x \]

                                    if -1 < z < 4e7

                                    1. Initial program 100.0%

                                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{x + y} \]
                                    4. Step-by-step derivation
                                      1. +-commutativeN/A

                                        \[\leadsto y + \color{blue}{x} \]
                                      2. +-lowering-+.f6495.9%

                                        \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                                    5. Simplified95.9%

                                      \[\leadsto \color{blue}{y + x} \]
                                  8. Recombined 3 regimes into one program.
                                  9. Final simplification74.4%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6 \cdot 10^{+24}:\\ \;\;\;\;y \cdot z\\ \mathbf{elif}\;z \leq -1:\\ \;\;\;\;x \cdot z\\ \mathbf{elif}\;z \leq 40000000:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;y \cdot z\\ \end{array} \]
                                  10. Add Preprocessing

                                  Alternative 6: 51.3% accurate, 0.6× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-226}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \end{array} \]
                                  (FPCore (x y z)
                                   :precision binary64
                                   (if (<= (+ x y) -1e-226) (* x (+ z 1.0)) (* y (+ z 1.0))))
                                  double code(double x, double y, double z) {
                                  	double tmp;
                                  	if ((x + y) <= -1e-226) {
                                  		tmp = x * (z + 1.0);
                                  	} else {
                                  		tmp = y * (z + 1.0);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  real(8) function code(x, y, z)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8) :: tmp
                                      if ((x + y) <= (-1d-226)) then
                                          tmp = x * (z + 1.0d0)
                                      else
                                          tmp = y * (z + 1.0d0)
                                      end if
                                      code = tmp
                                  end function
                                  
                                  public static double code(double x, double y, double z) {
                                  	double tmp;
                                  	if ((x + y) <= -1e-226) {
                                  		tmp = x * (z + 1.0);
                                  	} else {
                                  		tmp = y * (z + 1.0);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  def code(x, y, z):
                                  	tmp = 0
                                  	if (x + y) <= -1e-226:
                                  		tmp = x * (z + 1.0)
                                  	else:
                                  		tmp = y * (z + 1.0)
                                  	return tmp
                                  
                                  function code(x, y, z)
                                  	tmp = 0.0
                                  	if (Float64(x + y) <= -1e-226)
                                  		tmp = Float64(x * Float64(z + 1.0));
                                  	else
                                  		tmp = Float64(y * Float64(z + 1.0));
                                  	end
                                  	return tmp
                                  end
                                  
                                  function tmp_2 = code(x, y, z)
                                  	tmp = 0.0;
                                  	if ((x + y) <= -1e-226)
                                  		tmp = x * (z + 1.0);
                                  	else
                                  		tmp = y * (z + 1.0);
                                  	end
                                  	tmp_2 = tmp;
                                  end
                                  
                                  code[x_, y_, z_] := If[LessEqual[N[(x + y), $MachinePrecision], -1e-226], N[(x * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;x + y \leq -1 \cdot 10^{-226}:\\
                                  \;\;\;\;x \cdot \left(z + 1\right)\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;y \cdot \left(z + 1\right)\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if (+.f64 x y) < -9.99999999999999921e-227

                                    1. Initial program 100.0%

                                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{x \cdot \left(1 + z\right)} \]
                                    4. Step-by-step derivation
                                      1. *-commutativeN/A

                                        \[\leadsto \left(1 + z\right) \cdot \color{blue}{x} \]
                                      2. *-lowering-*.f64N/A

                                        \[\leadsto \mathsf{*.f64}\left(\left(1 + z\right), \color{blue}{x}\right) \]
                                      3. +-lowering-+.f6446.1%

                                        \[\leadsto \mathsf{*.f64}\left(\mathsf{+.f64}\left(1, z\right), x\right) \]
                                    5. Simplified46.1%

                                      \[\leadsto \color{blue}{\left(1 + z\right) \cdot x} \]

                                    if -9.99999999999999921e-227 < (+.f64 x y)

                                    1. Initial program 100.0%

                                      \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around 0

                                      \[\leadsto \mathsf{*.f64}\left(\color{blue}{y}, \mathsf{+.f64}\left(z, 1\right)\right) \]
                                    4. Step-by-step derivation
                                      1. Simplified51.3%

                                        \[\leadsto \color{blue}{y} \cdot \left(z + 1\right) \]
                                    5. Recombined 2 regimes into one program.
                                    6. Final simplification48.8%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;x + y \leq -1 \cdot 10^{-226}:\\ \;\;\;\;x \cdot \left(z + 1\right)\\ \mathbf{else}:\\ \;\;\;\;y \cdot \left(z + 1\right)\\ \end{array} \]
                                    7. Add Preprocessing

                                    Alternative 7: 32.1% accurate, 1.2× speedup?

                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -4 \cdot 10^{-51}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y\\ \end{array} \end{array} \]
                                    (FPCore (x y z) :precision binary64 (if (<= x -4e-51) x y))
                                    double code(double x, double y, double z) {
                                    	double tmp;
                                    	if (x <= -4e-51) {
                                    		tmp = x;
                                    	} else {
                                    		tmp = y;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    real(8) function code(x, y, z)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        real(8) :: tmp
                                        if (x <= (-4d-51)) then
                                            tmp = x
                                        else
                                            tmp = y
                                        end if
                                        code = tmp
                                    end function
                                    
                                    public static double code(double x, double y, double z) {
                                    	double tmp;
                                    	if (x <= -4e-51) {
                                    		tmp = x;
                                    	} else {
                                    		tmp = y;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    def code(x, y, z):
                                    	tmp = 0
                                    	if x <= -4e-51:
                                    		tmp = x
                                    	else:
                                    		tmp = y
                                    	return tmp
                                    
                                    function code(x, y, z)
                                    	tmp = 0.0
                                    	if (x <= -4e-51)
                                    		tmp = x;
                                    	else
                                    		tmp = y;
                                    	end
                                    	return tmp
                                    end
                                    
                                    function tmp_2 = code(x, y, z)
                                    	tmp = 0.0;
                                    	if (x <= -4e-51)
                                    		tmp = x;
                                    	else
                                    		tmp = y;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    code[x_, y_, z_] := If[LessEqual[x, -4e-51], x, y]
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    \begin{array}{l}
                                    \mathbf{if}\;x \leq -4 \cdot 10^{-51}:\\
                                    \;\;\;\;x\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;y\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 2 regimes
                                    2. if x < -4e-51

                                      1. Initial program 100.0%

                                        \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in z around 0

                                        \[\leadsto \color{blue}{x + y} \]
                                      4. Step-by-step derivation
                                        1. +-commutativeN/A

                                          \[\leadsto y + \color{blue}{x} \]
                                        2. +-lowering-+.f6458.9%

                                          \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                                      5. Simplified58.9%

                                        \[\leadsto \color{blue}{y + x} \]
                                      6. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{x} \]
                                      7. Step-by-step derivation
                                        1. Simplified45.1%

                                          \[\leadsto \color{blue}{x} \]

                                        if -4e-51 < x

                                        1. Initial program 100.0%

                                          \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around 0

                                          \[\leadsto \color{blue}{x + y} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto y + \color{blue}{x} \]
                                          2. +-lowering-+.f6446.6%

                                            \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                                        5. Simplified46.6%

                                          \[\leadsto \color{blue}{y + x} \]
                                        6. Taylor expanded in y around inf

                                          \[\leadsto \color{blue}{y} \]
                                        7. Step-by-step derivation
                                          1. Simplified29.6%

                                            \[\leadsto \color{blue}{y} \]
                                        8. Recombined 2 regimes into one program.
                                        9. Add Preprocessing

                                        Alternative 8: 26.0% accurate, 7.0× speedup?

                                        \[\begin{array}{l} \\ x \end{array} \]
                                        (FPCore (x y z) :precision binary64 x)
                                        double code(double x, double y, double z) {
                                        	return x;
                                        }
                                        
                                        real(8) function code(x, y, z)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            real(8), intent (in) :: z
                                            code = x
                                        end function
                                        
                                        public static double code(double x, double y, double z) {
                                        	return x;
                                        }
                                        
                                        def code(x, y, z):
                                        	return x
                                        
                                        function code(x, y, z)
                                        	return x
                                        end
                                        
                                        function tmp = code(x, y, z)
                                        	tmp = x;
                                        end
                                        
                                        code[x_, y_, z_] := x
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        x
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 100.0%

                                          \[\left(x + y\right) \cdot \left(z + 1\right) \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in z around 0

                                          \[\leadsto \color{blue}{x + y} \]
                                        4. Step-by-step derivation
                                          1. +-commutativeN/A

                                            \[\leadsto y + \color{blue}{x} \]
                                          2. +-lowering-+.f6449.6%

                                            \[\leadsto \mathsf{+.f64}\left(y, \color{blue}{x}\right) \]
                                        5. Simplified49.6%

                                          \[\leadsto \color{blue}{y + x} \]
                                        6. Taylor expanded in y around 0

                                          \[\leadsto \color{blue}{x} \]
                                        7. Step-by-step derivation
                                          1. Simplified25.6%

                                            \[\leadsto \color{blue}{x} \]
                                          2. Add Preprocessing

                                          Reproduce

                                          ?
                                          herbie shell --seed 2024158 
                                          (FPCore (x y z)
                                            :name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
                                            :precision binary64
                                            (* (+ x y) (+ z 1.0)))