
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y (- -1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / ((-1.0d0) - ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x + (y / (-1.0 - ((x * y) / 2.0)));
}
def code(x, y): return x + (y / (-1.0 - ((x * y) / 2.0)))
function code(x, y) return Float64(x + Float64(y / Float64(-1.0 - Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x + (y / (-1.0 - ((x * y) / 2.0))); end
code[x_, y_] := N[(x + N[(y / N[(-1.0 - N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{-1 - \frac{x \cdot y}{2}}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ 2.0 x)))) (if (<= y -3.6e+165) t_0 (if (<= y 2.05e+105) (- x y) t_0))))
double code(double x, double y) {
double t_0 = x - (2.0 / x);
double tmp;
if (y <= -3.6e+165) {
tmp = t_0;
} else if (y <= 2.05e+105) {
tmp = x - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (2.0d0 / x)
if (y <= (-3.6d+165)) then
tmp = t_0
else if (y <= 2.05d+105) then
tmp = x - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (2.0 / x);
double tmp;
if (y <= -3.6e+165) {
tmp = t_0;
} else if (y <= 2.05e+105) {
tmp = x - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (2.0 / x) tmp = 0 if y <= -3.6e+165: tmp = t_0 elif y <= 2.05e+105: tmp = x - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(2.0 / x)) tmp = 0.0 if (y <= -3.6e+165) tmp = t_0; elseif (y <= 2.05e+105) tmp = Float64(x - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (2.0 / x); tmp = 0.0; if (y <= -3.6e+165) tmp = t_0; elseif (y <= 2.05e+105) tmp = x - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.6e+165], t$95$0, If[LessEqual[y, 2.05e+105], N[(x - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{2}{x}\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+165}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+105}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.5999999999999998e165 or 2.0500000000000001e105 < y Initial program 99.9%
Taylor expanded in y around inf
/-lowering-/.f6482.0%
Simplified82.0%
if -3.5999999999999998e165 < y < 2.0500000000000001e105Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6494.6%
Simplified94.6%
(FPCore (x y) :precision binary64 (if (<= x -820000.0) x (if (<= x 8e-17) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -820000.0) {
tmp = x;
} else if (x <= 8e-17) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-820000.0d0)) then
tmp = x
else if (x <= 8d-17) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -820000.0) {
tmp = x;
} else if (x <= 8e-17) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -820000.0: tmp = x elif x <= 8e-17: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -820000.0) tmp = x; elseif (x <= 8e-17) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -820000.0) tmp = x; elseif (x <= 8e-17) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -820000.0], x, If[LessEqual[x, 8e-17], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -820000:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-17}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -8.2e5 or 8.00000000000000057e-17 < x Initial program 100.0%
Taylor expanded in x around inf
Simplified97.8%
if -8.2e5 < x < 8.00000000000000057e-17Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f6479.8%
Simplified79.8%
(FPCore (x y) :precision binary64 (+ x (/ y (- -1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x + (y / (-1.0 - (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / ((-1.0d0) - (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x + (y / (-1.0 - (x / (2.0 / y))));
}
def code(x, y): return x + (y / (-1.0 - (x / (2.0 / y))))
function code(x, y) return Float64(x + Float64(y / Float64(-1.0 - Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x + (y / (-1.0 - (x / (2.0 / y)))); end
code[x_, y_] := N[(x + N[(y / N[(-1.0 - N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{-1 - \frac{x}{\frac{2}{y}}}
\end{array}
Initial program 100.0%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified62.7%
herbie shell --seed 2024158
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))