Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 10.3s)

analyze0.0ms (0%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 13 to 9 computations (30.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 0.0ms
ival-add: 0.0ms (0% of total)
ival-cos: 0.0ms (0% of total)
ival-mult: 0.0ms (0% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)
ival-sin: 0.0ms (0% of total)

sample1.4s (13.2%)

Results
1.1s8256×0valid
Precisions
Click to see histograms. Total time spent on operations: 723.0ms
ival-mult: 225.0ms (31.1% of total)
ival-sin: 220.0ms (30.4% of total)
ival-cos: 210.0ms (29% of total)
ival-add: 58.0ms (8% of total)
const: 8.0ms (1.1% of total)
backward-pass: 3.0ms (0.4% of total)
Bogosity

preprocess87.0ms (0.8%)

Algorithm
egg-herbie
Rules
1280×fnmadd-define
1000×fnmsub-define
1000×fmsub-define
872×fma-define
778×sum3-define
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03686
18980
218280
349080
4138580
5196780
6290280
7346780
8382980
9429480
10453480
11456980
12459380
13460180
088
1128
2158
0158
Stop Event
iter limit
saturated
saturated
Calls
Call 1
Inputs
(+ (* x (sin y)) (* z (cos y)))
Outputs
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Call 2
Inputs
(+ (* x (sin y)) (* z (cos y)))
(+ (* (neg x) (sin y)) (* z (cos y)))
(+ (* x (sin (neg y))) (* z (cos (neg y))))
(+ (* x (sin y)) (* (neg z) (cos y)))
(neg (+ (* (neg x) (sin y)) (* z (cos y))))
(neg (+ (* x (sin (neg y))) (* z (cos (neg y)))))
(neg (+ (* x (sin y)) (* (neg z) (cos y))))
(+ (* y (sin x)) (* z (cos x)))
(+ (* z (sin y)) (* x (cos y)))
(+ (* x (sin z)) (* y (cos z)))
Outputs
(+ (* x (sin y)) (* z (cos y)))
(fma x (sin y) (* z (cos y)))
(+ (* (neg x) (sin y)) (* z (cos y)))
(fmsub z (cos y) (* x (sin y)))
(+ (* x (sin (neg y))) (* z (cos (neg y))))
(fmsub z (cos y) (* x (sin y)))
(+ (* x (sin y)) (* (neg z) (cos y)))
(fmsub x (sin y) (* z (cos y)))
(neg (+ (* (neg x) (sin y)) (* z (cos y))))
(fmsub x (sin y) (* z (cos y)))
(neg (+ (* x (sin (neg y))) (* z (cos (neg y)))))
(fmsub x (sin y) (* z (cos y)))
(neg (+ (* x (sin y)) (* (neg z) (cos y))))
(fmsub z (cos y) (* x (sin y)))
(+ (* y (sin x)) (* z (cos x)))
(fma y (sin x) (* z (cos x)))
(+ (* z (sin y)) (* x (cos y)))
(fma x (cos y) (* (sin y) z))
(+ (* x (sin z)) (* y (cos z)))
(fma x (sin z) (* y (cos z)))

explain129.0ms (1.3%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-x
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-z
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 z (cos.f64 y))
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
97.0ms512×0valid
Compiler

Compiled 68 to 26 computations (61.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 50.0ms
ival-sin: 28.0ms (56% of total)
ival-cos: 10.0ms (20% of total)
ival-mult: 8.0ms (16% of total)
ival-add: 3.0ms (6% of total)
const: 1.0ms (2% of total)
backward-pass: 0.0ms (0% of total)

eval0.0ms (0%)

Compiler

Compiled 12 to 8 computations (33.3% saved)

prune1.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 8 computations (33.3% saved)

simplify6.0ms (0.1%)

Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Rules
fma-lowering-fma.f32
fma-define
*-lowering-*.f32
*-lowering-*.f64
fma-lowering-fma.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0823
11223
21523
01523
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
x
(sin y)
y
(* z (cos y))
z
(cos y)
Outputs
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
x
(sin y)
(sin.f64 y)
y
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(cos y)
(cos.f64 y)

localize47.0ms (0.5%)

Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(cos.f64 y)
accuracy100.0%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
accuracy99.8%
(*.f64 x (sin.f64 y))
accuracy99.8%
(*.f64 z (cos.f64 y))
Results
37.0ms256×0valid
Compiler

Compiled 28 to 9 computations (67.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-sin: 6.0ms (34.3% of total)
ival-cos: 5.0ms (28.6% of total)
ival-mult: 4.0ms (22.9% of total)
ival-add: 1.0ms (5.7% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

series7.0ms (0.1%)

Counts
5 → 108
Calls
Call 1
Inputs
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (cos y)>
Outputs
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
Calls

27 calls:

TimeVariablePointExpression
1.0ms
x
@0
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@inf
(+ (* x (sin y)) (* z (cos y)))
1.0ms
z
@0
(+ (* x (sin y)) (* z (cos y)))
1.0ms
y
@-inf
(+ (* x (sin y)) (* z (cos y)))
1.0ms
y
@inf
(+ (* x (sin y)) (* z (cos y)))

rewrite258.0ms (2.5%)

Algorithm
batch-egg-rewrite
Rules
2716×*-lowering-*.f32
2716×*-lowering-*.f64
1858×sum5-define
1440×fmsub-define
1440×fmm-def
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0820
12520
221120
3270120
0814720
Stop Event
iter limit
node limit
Counts
5 → 97
Calls
Call 1
Inputs
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(sin y)
(* z (cos y))
(cos y)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) #s(literal -1 binary64)))
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (/.f64 (*.f64 x (*.f64 x (sin.f64 y))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x x) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (*.f64 x (sin.f64 y))) (/.f64 (sin.f64 y) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
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(*.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(*.f64 (-.f64 #s(literal 0 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(*.f64 (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(*.f64 #s(literal 1 binary64) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))) (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) #s(literal -1 binary64)))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (pow.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) #s(literal -1 binary64)))
(*.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (-.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
(*.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))))
(*.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (sin.f64 y) (*.f64 x (*.f64 z (cos.f64 y)))) #s(literal 3 binary64)))))
(*.f64 (pow.f64 (/.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(exp.f64 (log.f64 (*.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 x)) (exp.f64 (log.f64 (sin.f64 y))))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 x)))
(sin.f64 y)
(exp.f64 (log.f64 (*.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (exp.f64 (log.f64 z)) (exp.f64 (log.f64 (cos.f64 y))))
(*.f64 (exp.f64 (log.f64 (cos.f64 y))) (exp.f64 (log.f64 z)))
(cos.f64 y)

simplify218.0ms (2.1%)

Algorithm
egg-herbie
Rules
3474×*-lowering-*.f32
3474×*-lowering-*.f64
2330×fma-lowering-fma.f32
2330×fma-lowering-fma.f64
2062×+-lowering-+.f64
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0109645
1362598
21195591
33577586
46580586
08166586
Stop Event
iter limit
node limit
Counts
108 → 108
Calls
Call 1
Inputs
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
Outputs
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
z
(+ z (* x y))
(+.f64 z (*.f64 y x))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 y x)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/6 binary64))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 y y) #s(literal 1/120 binary64))))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (+.f64 x (*.f64 (*.f64 y (*.f64 y x)) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/6 binary64)))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y y))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 y (*.f64 y #s(literal 1/24 binary64)))))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))))))))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y y)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 y (*.f64 y #s(literal 1/24 binary64))))))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))))))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)

eval22.0ms (0.2%)

Compiler

Compiled 4827 to 361 computations (92.5% saved)

prune35.0ms (0.3%)

Pruning

20 alts after pruning (19 fresh and 1 done)

PrunedKeptTotal
New18619205
Fresh000
Picked011
Done000
Total18620206
Accuracy
99.9%
Counts
206 → 20
Alt Table
Click to see full alt table
StatusAccuracyProgram
51.8%
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
58.4%
(fma.f64 (*.f64 x (*.f64 x (sin.f64 y))) (/.f64 (sin.f64 y) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
51.7%
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
43.8%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
43.8%
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
45.8%
(+.f64 (*.f64 x (sin.f64 y)) (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))))
74.5%
(+.f64 (*.f64 x (sin.f64 y)) z)
51.5%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
51.3%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
52.6%
(+.f64 z (*.f64 y x))
18.8%
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))))))
43.7%
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
46.6%
(*.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (/.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
46.2%
(*.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
99.6%
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
60.1%
(*.f64 z (cos.f64 y))
42.1%
(*.f64 x (sin.f64 y))
35.2%
z
Compiler

Compiled 1230 to 582 computations (52.7% saved)

simplify262.0ms (2.6%)

Algorithm
egg-herbie
Localize:

Found 14 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
cost-diff0
(/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
cost-diff64
(neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
cost-diff19648
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
cost-diff0
(*.f64 z z)
cost-diff0
(*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
cost-diff0
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
cost-diff0
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff6272
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
Rules
2318×fma-lowering-fma.f32
2318×fma-lowering-fma.f64
1992×fnmadd-define
1944×sum4-define
1908×fmsub-define
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
031329
1103321
2311312
31050312
43601312
08448312
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (sin y) x) (* z (cos y)))
(sin y)
y
x
(* z (cos y))
z
(cos y)
z
(* x (sin y))
x
(sin y)
y
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* z z)
z
(+ 1/2 (* 1/2 (cos (* 2 y))))
1/2
(* 1/2 (cos (* 2 y)))
(cos (* 2 y))
(* 2 y)
2
y
(* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x x)
x
(- 1/2 (* 1/2 (cos (* 2 y))))
(- (* z (cos y)) (* x (sin y)))
(* z (cos y))
(cos y)
(* x (sin y))
(sin y)
(+ (* x (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))) (neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))))
x
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(- 1/2 (* 1/2 (cos (* 2 y))))
1/2
(* 1/2 (cos (* 2 y)))
(cos (* 2 y))
(* 2 y)
2
y
(- (* x (sin y)) (* z (cos y)))
(* x (sin y))
(sin y)
(* z (cos y))
z
(cos y)
(neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y))))))
(* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(/ (* z z) (- (* x (sin y)) (* z (cos y))))
(* z z)
Outputs
(+ (* (sin y) x) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(sin y)
(sin.f64 y)
y
x
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(cos y)
(cos.f64 y)
z
(* x (sin y))
(*.f64 (sin.f64 y) x)
x
(sin y)
(sin.f64 y)
y
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/.f64 (+.f64 (*.f64 z (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 x (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))
(- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))))
(+.f64 (*.f64 z (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 x (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))))
(* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 z (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))))
(* z z)
(*.f64 z z)
z
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (* 2 y)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))
(cos (* 2 y))
(cos.f64 (*.f64 y #s(literal 2 binary64)))
(* 2 y)
(*.f64 y #s(literal 2 binary64))
2
#s(literal 2 binary64)
y
(* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))
(* x x)
(*.f64 x x)
x
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))
(- (* z (cos y)) (* x (sin y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(* z (cos y))
(*.f64 z (cos.f64 y))
(cos y)
(cos.f64 y)
(* x (sin y))
(*.f64 (sin.f64 y) x)
(sin y)
(sin.f64 y)
(+ (* x (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))) (neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 x (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))
x
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (* 2 y)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))
(cos (* 2 y))
(cos.f64 (*.f64 y #s(literal 2 binary64)))
(* 2 y)
(*.f64 y #s(literal 2 binary64))
2
#s(literal 2 binary64)
y
(- (* x (sin y)) (* z (cos y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 (sin.f64 y) x)
(sin y)
(sin.f64 y)
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(cos y)
(cos.f64 y)
(neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y))))))
(*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 z (*.f64 z #s(literal 1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))
(* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))
(/ (* z z) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))
(* z z)
(*.f64 z z)

localize413.0ms (4%)

Localize:

Found 14 expressions of interest:

NewMetricScoreProgram
accuracy97.0%
(/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
accuracy92.4%
(*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
accuracy74.7%
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
accuracy66.2%
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
accuracy95.0%
(-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))
accuracy87.1%
(*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))
accuracy74.7%
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
accuracy60.4%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
accuracy100.0%
(sin.f64 y)
accuracy99.8%
(*.f64 x (sin.f64 y))
accuracy100.0%
(sin.f64 y)
accuracy100.0%
(cos.f64 y)
accuracy99.9%
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
accuracy99.8%
(*.f64 z (cos.f64 y))
Results
188.0ms115×1valid
112.0ms130×0valid
19.0ms11×2valid
Compiler

Compiled 368 to 30 computations (91.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 157.0ms
ival-mult: 43.0ms (27.4% of total)
ival-cos: 32.0ms (20.4% of total)
ival-sub: 30.0ms (19.1% of total)
backward-pass: 16.0ms (10.2% of total)
compiled-spec: 13.0ms (8.3% of total)
ival-div: 8.0ms (5.1% of total)
ival-sin: 8.0ms (5.1% of total)
ival-add: 6.0ms (3.8% of total)
ival-neg: 2.0ms (1.3% of total)
const: 1.0ms (0.6% of total)

series99.0ms (1%)

Counts
16 → 420
Calls
Call 1
Inputs
#<alt (+ (* (sin y) x) (* z (cos y)))>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (cos y)>
#<alt (* x (sin y))>
#<alt (/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* z z)>
#<alt (+ (* x (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))) (neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))))>
#<alt (neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y))))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (/ (* z z) (- (* x (sin y)) (* z (cos y))))>
Outputs
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (cos y)>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))>
#<alt (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))>
#<alt (+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt (* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))>
#<alt (+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))>
#<alt (pow z 2)>
#<alt (+ (* (pow y 2) (- (* -1 (pow z 2)) (pow x 2))) (pow z 2))>
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#<alt (* -1 (* z (- (* -1 (/ (- (* -1 (/ (- (+ (* -1/2 (/ (* (pow x 3) (* (cos (* 2 y)) (pow (sin y) 3))) (* z (pow (cos y) 4)))) (* -1/2 (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))))) (+ (* 1/2 (/ (* (pow x 2) (* (cos (* 2 y)) (pow (sin y) 2))) (pow (cos y) 3))) (* 1/2 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3))))) z)) (+ (* -1/2 (/ (* x (sin y)) (pow (cos y) 2))) (* -1/2 (/ (* x (* (cos (* 2 y)) (sin y))) (pow (cos y) 2))))) z)) (+ (* 1/2 (/ 1 (cos y))) (* 1/2 (/ (cos (* 2 y)) (cos y)))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (- (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))>
#<alt (- (* x (+ (/ (* x (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 3))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))>
#<alt (- (* x (+ (* x (+ (/ (* x (* (pow (sin y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 4))) (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))>
#<alt (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (sin y))))>
#<alt (/ (- (* -1 (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) x)>
#<alt (/ (- (+ (* -1 (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (* (pow (cos y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3))))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) x)>
#<alt (/ (- (+ (* -1 (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 4) (* (pow (cos y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* (pow z 5) (* (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 3) (pow (sin y) 4)))))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) x)>
#<alt (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (sin y))))>
#<alt (* -1 (/ (- (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2))) (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) x))>
#<alt (* -1 (/ (- (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2))) (* -1 (/ (* (pow z 4) (* (pow (cos y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 3))))) x)) (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) x))>
#<alt (* -1 (/ (- (* -1 (/ (+ (* -1 (/ (* (pow z 3) (* (cos y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2))) (* -1 (/ (+ (/ (* (pow z 4) (* (pow (cos y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)) (/ (* (pow z 5) (* (pow (cos y) 3) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 4)))) x))) x)) (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))) x))>
#<alt (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (cos y))))>
#<alt (* x (+ (* -1 (/ (* x (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 2)))) (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y))))))>
#<alt (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* x (- (* -1 (/ (* x (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 3) (pow (cos y) 3)))) (/ (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (pow (cos y) 2)))))))>
#<alt (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (* x (- (* x (- (* -1 (/ (* x (* (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 4) (pow (cos y) 4)))) (/ (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 3) (pow (cos y) 3))))) (/ (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (pow (cos y) 2)))))))>
#<alt (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))>
#<alt (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (- (+ (* 1/2 (/ 1 (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))>
#<alt (- (+ (* 1/2 (/ 1 (sin y))) (/ (* (pow z 3) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))))>
#<alt (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))>
#<alt (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (- (+ (* -1 (/ (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 3))))) x)) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (- (+ (* -1 (/ (+ (* -1 (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2))) (* -1 (/ (+ (/ (* (pow z 2) (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 3)) (/ (* (pow z 3) (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 4)))) x))) x)) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (* -1 (/ (* x (pow y 2)) z))>
#<alt (* (pow y 2) (+ (* -1 (/ x z)) (* -1 (/ (* (pow x 2) y) (pow z 2)))))>
#<alt (* (pow y 2) (+ (* -1 (/ x z)) (* y (- (* y (- (* 1/3 (/ x z)) (+ (* 1/2 (/ x z)) (/ (pow x 3) (pow z 3))))) (/ (pow x 2) (pow z 2))))))>
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#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))>
#<alt (- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (- (+ (* z (- (/ (* z (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 2)))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (- (+ (* z (- (* z (- (/ (* z (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 3) (pow (sin y) 4))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 2)))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))>
#<alt (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (cos y))))>
#<alt (/ (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))) z)>
#<alt (/ (- (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3))))) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) z)>
#<alt (/ (- (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 4) (* (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 3) (pow (cos y) 4))))) (+ (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))) (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3))))) z)>
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#<alt (* -1 (/ (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 3)))) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) z)) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 4) (* (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))) z)) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) z)) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) z))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (pow y 2))>
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#<alt (* (pow y 2) (+ x (* (pow y 2) (+ (* -1/3 x) (* 2/45 (* x (pow y 2)))))))>
#<alt (* (pow y 2) (+ x (* (pow y 2) (+ (* -1/3 x) (* (pow y 2) (+ (* -1/315 (* x (pow y 2))) (* 2/45 x)))))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* x (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (pow y 2)>
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#<alt (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))>
#<alt (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))>
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#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (- 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (pow y 2))>
#<alt (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))>
#<alt (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
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#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))>
#<alt (/ (pow z 2) (* x (sin y)))>
#<alt (* (pow z 2) (+ (/ 1 (* x (sin y))) (/ (* z (cos y)) (* (pow x 2) (pow (sin y) 2)))))>
#<alt (* (pow z 2) (+ (* z (- (/ (* z (pow (cos y) 2)) (* (pow x 3) (pow (sin y) 3))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y)))))>
#<alt (* (pow z 2) (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 4) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* (pow x 3) (pow (sin y) 3)))))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y)))))>
#<alt (* -1 (/ z (cos y)))>
#<alt (* z (- (* -1 (/ (* x (sin y)) (* z (pow (cos y) 2)))) (/ 1 (cos y))))>
#<alt (* z (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))))>
#<alt (* z (- (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (+ (/ 1 (cos y)) (+ (/ (* x (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))))))>
#<alt (* -1 (/ z (cos y)))>
#<alt (* -1 (* z (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y)))))>
#<alt (* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y)))))>
#<alt (* -1 (/ z (cos y)))>
#<alt (+ (* -1 (/ z (cos y))) (* -1 (/ (* x (sin y)) (pow (cos y) 2))))>
#<alt (+ (* -1 (/ z (cos y))) (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (sin y) (pow (cos y) 2)))))>
#<alt (+ (* -1 (/ z (cos y))) (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* z (pow (cos y) 3))))) (/ (sin y) (pow (cos y) 2)))))>
#<alt (/ (pow z 2) (* x (sin y)))>
#<alt (/ (+ (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2))) (/ (pow z 2) (sin y))) x)>
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#<alt (/ (- (+ (/ (* (pow z 5) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4))) (/ (pow z 2) (sin y))) (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))) x)>
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#<alt (* -1 (/ (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (pow z 2) (sin y)))) x))>
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#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 5) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 4) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* (pow z 3) (cos y)) (pow (sin y) 2)))) x)) (* -1 (/ (pow z 2) (sin y)))) x))>
#<alt (* -1 z)>
#<alt (+ (* -1 z) (* -1 (* x y)))>
#<alt (+ (* -1 z) (* y (- (* -1 (* y (+ (* 1/2 z) (/ (pow x 2) z)))) x)))>
#<alt (+ (* -1 z) (* y (- (* y (- (* -1 (* y (+ (* -1/6 x) (+ (* 1/2 x) (/ (* x (+ (* 1/2 z) (/ (pow x 2) z))) z))))) (+ (* 1/2 z) (/ (pow x 2) z)))) x)))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
#<alt (/ (pow z 2) (- (* x (sin y)) (* z (cos y))))>
Calls

105 calls:

TimeVariablePointExpression
34.0ms
y
@inf
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
3.0ms
z
@0
(* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y)))))
3.0ms
x
@0
(neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y))))))
3.0ms
y
@-inf
(/ (* z z) (- (* x (sin y)) (* z (cos y))))
3.0ms
x
@inf
(/ (* z z) (- (* x (sin y)) (* z (cos y))))

rewrite637.0ms (6.2%)

Algorithm
batch-egg-rewrite
Rules
3982×*-lowering-*.f32
3982×*-lowering-*.f64
2282×fma-lowering-fma.f32
2282×fma-lowering-fma.f64
2198×/-lowering-/.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
031151
1226107
22078107
08666107
Stop Event
iter limit
node limit
Counts
16 → 1082
Calls
Call 1
Inputs
(+ (* (sin y) x) (* z (cos y)))
(sin y)
(* z (cos y))
(cos y)
(* x (sin y))
(/ (- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(- (* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (* x x) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* (* z z) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* z z)
(+ (* x (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))) (neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y)))))))
(neg (* (+ 1/2 (* 1/2 (cos (* 2 y)))) (/ (* z z) (- (* x (sin y)) (* z (cos y))))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(* (* x x) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/ (* z z) (- (* x (sin y)) (* z (cos y))))
Outputs
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))
(+.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(+.f64 (+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
(exp.f64 (*.f64 (log.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))) #s(literal -1 binary64)))
(-.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(-.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))))
(-.f64 #s(literal 0 binary64) (/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 z z))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) (/.f64 (pow.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 z z))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))
(-.f64 (+.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) #s(literal 0 binary64)) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 x (*.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 z (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (*.f64 z z) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 z z)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (*.f64 z z) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(fma.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))))
(fma.f64 (*.f64 x x) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (/.f64 (*.f64 x x) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
(fma.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) x) (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (*.f64 x (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))) x (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))))
(fma.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))))
(fma.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) #s(literal -1 binary64) (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))))
(fma.f64 (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
(fma.f64 (-.f64 (pow.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) #s(literal 3 binary64)) (pow.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (/.f64 x (/.f64 (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) #s(literal 2 binary64)) (*.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (-.f64 (*.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (*.f64 z z)) (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64))))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))))) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
(fma.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))))) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
(fma.f64 #s(literal 1 binary64) (+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)) (+.f64 (/.f64 (+.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)) #s(literal -1/2 binary64)) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z))) (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))) (*.f64 z z)))))
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(*.f64 (/.f64 z (-.f64 (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y)))) z)
(*.f64 (/.f64 (*.f64 z z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))))
(*.f64 (/.f64 (*.f64 z z) (-.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal -1/2 binary64)))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))))) (+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x)))

simplify461.0ms (4.5%)

Algorithm
egg-herbie
Rules
4596×*-lowering-*.f32
4596×*-lowering-*.f64
2728×+-lowering-+.f64
2728×+-lowering-+.f32
1782×/-lowering-/.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0114310705
145399771
081679771
Stop Event
iter limit
node limit
Counts
420 → 420
Calls
Call 1
Inputs
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(cos y)
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y))
(+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (sin y) 2)))
(+ (* z (- (* z (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(+ (* z (- (* z (- (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (/ (* z (* (cos y) (- (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3))))))) (* x (sin y)))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow (sin y) 2))))) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (sin y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(* z (- (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow z 2) (cos y)))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (+ (* 1/2 (/ 1 (cos y))) (/ (* x (* (sin y) (- (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))))) (* (pow z 3) (cos y)))))) (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3)))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
(* -1 (* z (+ (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))) (* -1 (/ (- (* -1 (/ (- (+ (/ (* x (* (sin y) (- (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))))) (* z (cos y))) (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (/ (* (pow x 2) (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3))) z)) (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))) z)))))
z
(+ z (* x y))
(+ z (* y (- (* y (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(+ z (* y (- (* y (- (+ (* -1 z) (* -1 (* y (+ (* -1 (/ (* x (- (* -1 z) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) z)) (+ (* -1/2 x) (* 1/6 x)))))) (+ (* -1 (/ (pow x 2) z)) (+ (* -1/2 z) (/ (pow x 2) z))))) (* -1 x))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (- (* z (cos y)) (* x (sin y))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (* x (- (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y)))))))) (* z (cos y)))) (+ (* -1 (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3)))) (* 1/2 (/ 1 (* z (cos y))))))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* x (- (+ (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (sin y)))) (+ (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y))) (/ (* z (* (cos y) (- (* -1 (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3))))) (* (pow x 3) (sin y))))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (+ (/ (* z (* (cos y) (- (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y)) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))))) (* x (sin y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (sin y))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (+ (* -1 (/ (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (pow z 2))) (* 1/2 (cos (* 2 y))))))
(pow z 2)
(+ (* (pow y 2) (- (* -1 (pow z 2)) (pow x 2))) (pow z 2))
(+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (* 1/3 (pow z 2)) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))
(+ (* (pow y 2) (- (+ (* -1 (pow z 2)) (* (pow y 2) (- (+ (* 1/3 (pow z 2)) (* (pow y 2) (- (* -2/45 (pow z 2)) (* 2/45 (pow x 2))))) (* -1/3 (pow x 2))))) (pow x 2))) (pow z 2))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(- (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(+ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow x 2) (- (+ (* 1/2 (cos (* 2 y))) (/ (* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow x 2))) 1/2))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(pow z 2)
(+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))
(+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow z 2) (+ 1/2 (* 1/2 (cos (* 2 y)))))
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(pow z 2)
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(- (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
(- (* x (+ (* x (+ (* -1 (/ (- 1/2 (* 1/2 (cos (* 2 y)))) (* z (cos y)))) (/ (* (pow (sin y) 2) (+ 1/2 (* 1/2 (cos (* 2 y))))) (* z (pow (cos y) 3))))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2)))) (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))))
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(* x (- (* 1/2 (/ 1 (sin y))) (* 1/2 (/ (cos (* 2 y)) (sin y)))))
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(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (- (* x (sin y)) (* z (cos y))))
(/ (- 1/2 (* 1/2 (cos (* 2 y)))) (sin y))
(- (+ (* 1/2 (/ 1 (sin y))) (/ (* z (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* x (pow (sin y) 2)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))
(- (+ (* z (- (/ (* z (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 2) (pow (sin y) 3))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 2)))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))
(- (+ (* z (- (* z (- (/ (* z (* (pow (cos y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow x 3) (pow (sin y) 4))) (* -1 (/ (* (pow (cos y) 2) (- 1/2 (* 1/2 (cos (* 2 y))))) (* (pow x 2) (pow (sin y) 3)))))) (* -1 (/ (* (cos y) (- 1/2 (* 1/2 (cos (* 2 y))))) (* x (pow (sin y) 2)))))) (* 1/2 (/ 1 (sin y)))) (* 1/2 (/ (cos (* 2 y)) (sin y))))
(* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (cos y))))
(/ (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))) z)
(/ (- (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3))))) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) z)
(/ (- (+ (* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) (* -1 (/ (* (pow x 4) (* (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 3) (pow (cos y) 4))))) (+ (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))) (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* (pow z 2) (pow (cos y) 3))))) z)
(* -1 (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (* z (cos y))))
(* -1 (/ (+ (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y)) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 3)))) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) z)) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 4) (* (pow (sin y) 3) (- 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 3) (* (pow (sin y) 2) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 3)))) z)) (/ (* (pow x 2) (* (sin y) (- 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))) z)) (/ (* x (- 1/2 (* 1/2 (cos (* 2 y))))) (cos y))) z))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (pow y 2))
(* (pow y 2) (+ x (* -1/3 (* x (pow y 2)))))
(* (pow y 2) (+ x (* (pow y 2) (+ (* -1/3 x) (* 2/45 (* x (pow y 2)))))))
(* (pow y 2) (+ x (* (pow y 2) (+ (* -1/3 x) (* (pow y 2) (+ (* -1/315 (* x (pow y 2))) (* 2/45 x)))))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(* x (- 1/2 (* 1/2 (cos (* 2 y)))))
(pow y 2)
(* (pow y 2) (+ 1 (* -1/3 (pow y 2))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))
(* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(- 1/2 (* 1/2 (cos (* 2 y))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (pow y 2))
(* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))
(* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))
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(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
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(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(* (pow x 2) (- 1/2 (* 1/2 (cos (* 2 y)))))
(/ (pow z 2) (* x (sin y)))
(* (pow z 2) (+ (/ 1 (* x (sin y))) (/ (* z (cos y)) (* (pow x 2) (pow (sin y) 2)))))
(* (pow z 2) (+ (* z (- (/ (* z (pow (cos y) 2)) (* (pow x 3) (pow (sin y) 3))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y)))))
(* (pow z 2) (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 4) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* (pow x 3) (pow (sin y) 3)))))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y)))))
(* -1 (/ z (cos y)))
(* z (- (* -1 (/ (* x (sin y)) (* z (pow (cos y) 2)))) (/ 1 (cos y))))
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(* z (- (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (+ (/ 1 (cos y)) (+ (/ (* x (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))))))
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(* -1 (* z (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y)))))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y)))))
(* -1 (/ z (cos y)))
(+ (* -1 (/ z (cos y))) (* -1 (/ (* x (sin y)) (pow (cos y) 2))))
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(+ (* -1 (/ z (cos y))) (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* z (pow (cos y) 3))))) (/ (sin y) (pow (cos y) 2)))))
(/ (pow z 2) (* x (sin y)))
(/ (+ (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2))) (/ (pow z 2) (sin y))) x)
(/ (- (+ (/ (* (pow z 4) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3))) (/ (pow z 2) (sin y))) (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2))))) x)
(/ (- (+ (/ (* (pow z 5) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4))) (/ (pow z 2) (sin y))) (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))) x)
(/ (pow z 2) (* x (sin y)))
(* -1 (/ (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (pow z 2) (sin y)))) x))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow z 4) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* (pow z 3) (cos y)) (pow (sin y) 2)))) x)) (* -1 (/ (pow z 2) (sin y)))) x))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 5) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 4) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* (pow z 3) (cos y)) (pow (sin y) 2)))) x)) (* -1 (/ (pow z 2) (sin y)))) x))
(* -1 z)
(+ (* -1 z) (* -1 (* x y)))
(+ (* -1 z) (* y (- (* -1 (* y (+ (* 1/2 z) (/ (pow x 2) z)))) x)))
(+ (* -1 z) (* y (- (* y (- (* -1 (* y (+ (* -1/6 x) (+ (* 1/2 x) (/ (* x (+ (* 1/2 z) (/ (pow x 2) z))) z))))) (+ (* 1/2 z) (/ (pow x 2) z)))) x)))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
Outputs
z
(+ z (* x y))
(+.f64 z (*.f64 x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 #s(literal -1/2 binary64) (*.f64 z y)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))))))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
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(* x (+ (sin y) (/ (* z (cos y)) x)))
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(* x (+ (sin y) (/ (* z (cos y)) x)))
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(* x (+ (sin y) (/ (* z (cos y)) x)))
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(* x (sin y))
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(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) x)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) x)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (sin.f64 y)) (/.f64 (*.f64 z (cos.f64 y)) x)) (-.f64 #s(literal 0 binary64) x))
(* x (sin y))
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(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
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(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
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(*.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) x) (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 #s(literal 0 binary64) z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) x) (/.f64 (sin.f64 y) z)) (cos.f64 y)) (-.f64 #s(literal 0 binary64) z))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64)))))
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
(sin.f64 y)
(sin y)
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(sin y)
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(* z (cos y))
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(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
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(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+.f64 z (*.f64 (*.f64 y y) (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 z (*.f64 y y)) #s(literal 1/24 binary64)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(+.f64 z (*.f64 (*.f64 y y) (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 z (*.f64 y y)) #s(literal -1/720 binary64)) (*.f64 z #s(literal 1/24 binary64)))))))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1/2 (pow y 2)))
(+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/2 binary64) (*.f64 y y)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal -1/2 binary64))))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))) #s(literal -1/2 binary64))))
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
(cos.f64 y)
(cos y)
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(cos y)
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(cos y)
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(cos y)
(cos.f64 y)
(* x (sin y))
(*.f64 x (sin.f64 y))
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(* x y)
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(* y (+ x (* -1/6 (* x (pow y 2)))))
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(*.f64 (-.f64 #s(literal 0 binary64) z) (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 (*.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 x x)) z) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
(* -1 (* z (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y)))))
(*.f64 (-.f64 #s(literal 0 binary64) z) (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 (-.f64 #s(literal 0 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 x (*.f64 x x))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (*.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) z)) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)))
(* -1 (/ z (cos y)))
(-.f64 #s(literal 0 binary64) (/.f64 z (cos.f64 y)))
(+ (* -1 (/ z (cos y))) (* -1 (/ (* x (sin y)) (pow (cos y) 2))))
(-.f64 (-.f64 #s(literal 0 binary64) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (* -1 (/ z (cos y))) (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (sin y) (pow (cos y) 2)))))
(-.f64 (*.f64 x (-.f64 (-.f64 #s(literal 0 binary64) (/.f64 (/.f64 (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))) z) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 z (cos.f64 y)))
(+ (* -1 (/ z (cos y))) (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 2) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* z (pow (cos y) 3))))) (/ (sin y) (pow (cos y) 2)))))
(-.f64 (*.f64 x (-.f64 (*.f64 x (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 4 binary64))))) (/.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) z) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))) (/.f64 (sin.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (/.f64 z (cos.f64 y)))
(/ (pow z 2) (* x (sin y)))
(/.f64 (*.f64 z z) (*.f64 x (sin.f64 y)))
(/ (+ (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2))) (/ (pow z 2) (sin y))) x)
(/.f64 (+.f64 (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z z) (sin.f64 y))) x)
(/ (- (+ (/ (* (pow z 4) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3))) (/ (pow z 2) (sin y))) (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2))))) x)
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 x x))) (+.f64 (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (*.f64 z z) (sin.f64 y)))) x)
(/ (- (+ (/ (* (pow z 5) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4))) (/ (pow z 2) (sin y))) (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 4) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))) x)
(/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 z #s(literal 5 binary64))) (*.f64 (*.f64 x (*.f64 x x)) (pow.f64 (sin.f64 y) #s(literal 4 binary64)))) (-.f64 (/.f64 (*.f64 z z) (sin.f64 y)) (-.f64 (*.f64 (neg.f64 (pow.f64 z #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 x x)))) (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))))) x)
(/ (pow z 2) (* x (sin y)))
(/.f64 (*.f64 z z) (*.f64 x (sin.f64 y)))
(* -1 (/ (+ (* -1 (/ (* (pow z 3) (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (pow z 2) (sin y)))) x))
(-.f64 #s(literal 0 binary64) (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 z z)) (sin.f64 y)) (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64))))) x))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow z 4) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* (pow z 3) (cos y)) (pow (sin y) 2)))) x)) (* -1 (/ (pow z 2) (sin y)))) x))
(-.f64 #s(literal 0 binary64) (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 z z)) (sin.f64 y)) (/.f64 (+.f64 (*.f64 (/.f64 (pow.f64 z #s(literal 4 binary64)) x) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) x))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 5) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 4) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* (pow z 3) (cos y)) (pow (sin y) 2)))) x)) (* -1 (/ (pow z 2) (sin y)))) x))
(-.f64 #s(literal 0 binary64) (/.f64 (-.f64 (/.f64 (-.f64 #s(literal 0 binary64) (*.f64 z z)) (sin.f64 y)) (/.f64 (+.f64 (-.f64 #s(literal 0 binary64) (/.f64 (-.f64 (*.f64 (neg.f64 (pow.f64 z #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 4 binary64))))) (/.f64 (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 z #s(literal 4 binary64))) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) x)) (/.f64 (*.f64 (cos.f64 y) (*.f64 z (*.f64 z z))) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) x)) x))
(* -1 z)
(-.f64 #s(literal 0 binary64) z)
(+ (* -1 z) (* -1 (* x y)))
(-.f64 (-.f64 #s(literal 0 binary64) z) (*.f64 x y))
(+ (* -1 z) (* y (- (* -1 (* y (+ (* 1/2 z) (/ (pow x 2) z)))) x)))
(-.f64 (*.f64 y (-.f64 (*.f64 (+.f64 (/.f64 (*.f64 x x) z) (*.f64 z #s(literal 1/2 binary64))) (neg.f64 y)) x)) z)
(+ (* -1 z) (* y (- (* y (- (* -1 (* y (+ (* -1/6 x) (+ (* 1/2 x) (/ (* x (+ (* 1/2 z) (/ (pow x 2) z))) z))))) (+ (* 1/2 z) (/ (pow x 2) z)))) x)))
(-.f64 (*.f64 y (-.f64 (*.f64 y (-.f64 (*.f64 (+.f64 (*.f64 x #s(literal 1/3 binary64)) (/.f64 (*.f64 x (+.f64 (/.f64 (*.f64 x x) z) (*.f64 z #s(literal 1/2 binary64)))) z)) (neg.f64 y)) (+.f64 (/.f64 (*.f64 x x) z) (*.f64 z #s(literal 1/2 binary64))))) x)) z)
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(/ (pow z 2) (- (* x (sin y)) (* z (cos y))))
(/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))

eval540.0ms (5.3%)

Compiler

Compiled 108521 to 3263 computations (97% saved)

prune203.0ms (2%)

Pruning

26 alts after pruning (23 fresh and 3 done)

PrunedKeptTotal
New1790171807
Fresh8614
Picked325
Done011
Total1801261827
Accuracy
100.0%
Counts
1827 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
74.5%
(fma.f64 (sin.f64 y) x z)
43.9%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
43.9%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
50.8%
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
31.9%
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z z)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
15.9%
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
59.8%
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
24.2%
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (sin.f64 y))
99.2%
(+.f64 (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y)))
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
74.5%
(+.f64 (*.f64 x (sin.f64 y)) z)
51.5%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
51.3%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
52.6%
(+.f64 z (*.f64 y x))
99.6%
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
59.8%
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
94.5%
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
60.1%
(*.f64 z (cos.f64 y))
21.2%
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
42.4%
(*.f64 x (-.f64 (/.f64 (neg.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)) (sin.f64 y))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
20.9%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
42.1%
(*.f64 x (sin.f64 y))
21.0%
(*.f64 x y)
35.2%
z
Compiler

Compiled 967 to 596 computations (38.4% saved)

simplify211.0ms (2.1%)

Algorithm
egg-herbie
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
cost-diff0
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))
cost-diff0
(*.f64 x x)
cost-diff0
(*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))
cost-diff0
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
cost-diff0
(sin.f64 y)
cost-diff6272
(fma.f64 (sin.f64 y) x z)
cost-diff0
(*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))
cost-diff0
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))
cost-diff0
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))))
cost-diff0
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
cost-diff0
(*.f64 x y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
cost-diff26624
(*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
cost-diff26752
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
Rules
2162×*-lowering-*.f32
2162×*-lowering-*.f64
1968×fnmadd-define
1664×sum3-define
1654×fma-define
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
036206
1109199
2300197
3869197
42441197
55798197
08351197
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(* (+ (* x (sin y)) (* z (cos y))) (* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y))))))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
x
(sin y)
y
(* z (cos y))
z
(cos y)
(* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y)))))
(- (* x (sin y)) (* z (cos y)))
(/ 1 (- (* x (sin y)) (* z (cos y))))
1
(* x y)
x
y
(* x (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))))
x
(* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6))))
y
(+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))
1
(* (* y y) (+ (* (* y y) 1/120) -1/6))
(* y y)
(+ (* (* y y) 1/120) -1/6)
(* (* y y) 1/120)
1/120
-1/6
(+ (* (sin y) x) z)
(sin y)
y
x
z
(/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))
(* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2))
(* x x)
x
(+ (* 1/2 (cos (* y 2))) -1/2)
(* 1/2 (cos (* y 2)))
1/2
(cos (* y 2))
(* y 2)
y
2
-1/2
(- (* z (cos y)) (* x (sin y)))
(* z (cos y))
z
(cos y)
(* x (sin y))
(sin y)
Outputs
(* (+ (* x (sin y)) (* z (cos y))) (* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y))))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
x
(sin y)
(sin.f64 y)
y
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(cos y)
(cos.f64 y)
(* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y)))))
#s(literal 1 binary64)
(- (* x (sin y)) (* z (cos y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
1
#s(literal 1 binary64)
(* x y)
(*.f64 x y)
x
y
(* x (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))))
(*.f64 (*.f64 x y) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))))
x
(* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6))))
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))))
y
(+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))
1
#s(literal 1 binary64)
(* (* y y) (+ (* (* y y) 1/120) -1/6))
(*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))
(* y y)
(*.f64 y y)
(+ (* (* y y) 1/120) -1/6)
(+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))
(* (* y y) 1/120)
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
1/120
#s(literal 1/120 binary64)
-1/6
#s(literal -1/6 binary64)
(+ (* (sin y) x) z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(sin y)
(sin.f64 y)
y
x
z
(/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))
(/.f64 (*.f64 x (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2))
(*.f64 x (*.f64 x (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))))
(* x x)
(*.f64 x x)
x
(+ (* 1/2 (cos (* y 2))) -1/2)
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))
(* 1/2 (cos (* y 2)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))
1/2
#s(literal 1/2 binary64)
(cos (* y 2))
(cos.f64 (*.f64 y #s(literal 2 binary64)))
(* y 2)
(*.f64 y #s(literal 2 binary64))
y
2
#s(literal 2 binary64)
-1/2
#s(literal -1/2 binary64)
(- (* z (cos y)) (* x (sin y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(cos y)
(cos.f64 y)
(* x (sin y))
(*.f64 x (sin.f64 y))
(sin y)
(sin.f64 y)

localize392.0ms (3.8%)

Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
accuracy99.8%
(*.f64 z (cos.f64 y))
accuracy86.9%
(*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))
accuracy81.5%
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
accuracy74.7%
(+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))
accuracy100.0%
(sin.f64 y)
accuracy99.9%
(fma.f64 (sin.f64 y) x z)
accuracy100.0%
(*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))))
accuracy99.8%
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
accuracy99.8%
(*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64)))
accuracy99.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
accuracy100.0%
(*.f64 x y)
accuracy99.8%
(*.f64 x (sin.f64 y))
accuracy99.8%
(*.f64 z (cos.f64 y))
accuracy99.7%
(/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
accuracy99.6%
(*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
Results
132.0ms91×1valid
116.0ms130×0valid
61.0ms35×2valid
Compiler

Compiled 277 to 36 computations (87% saved)

Precisions
Click to see histograms. Total time spent on operations: 158.0ms
ival-mult: 61.0ms (38.5% of total)
ival-cos: 25.0ms (15.8% of total)
backward-pass: 17.0ms (10.7% of total)
ival-add: 14.0ms (8.8% of total)
ival-div: 11.0ms (6.9% of total)
...c/correct-round.rkt:119:19: 11.0ms (6.9% of total)
ival-sin: 8.0ms (5.1% of total)
compiled-spec: 8.0ms (5.1% of total)
ival-sub: 4.0ms (2.5% of total)
const: 1.0ms (0.6% of total)

series39.0ms (0.4%)

Counts
18 → 420
Calls
Call 1
Inputs
#<alt (* (+ (* x (sin y)) (* z (cos y))) (* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y))))))>
#<alt (* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y)))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* x (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))))>
#<alt (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6))))>
#<alt (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))>
#<alt (* (* y y) (+ (* (* y y) 1/120) -1/6))>
#<alt (+ (* (sin y) x) z)>
#<alt (sin y)>
#<alt (/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2))>
#<alt (* x x)>
#<alt (+ (* 1/2 (cos (* y 2))) -1/2)>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (* z (cos y))>
#<alt (* (* y y) 1/120)>
Outputs
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt 1>
#<alt (* z (cos y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (+ (sin y) (/ (* z (cos y)) x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/2 (* y z)))))>
#<alt (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* x (sin y))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (+ (* x (sin y)) (* z (cos y)))>
#<alt (* z (cos y))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (+ (cos y) (/ (* x (sin y)) z)))>
#<alt (* z (cos y))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* 1/120 (* x (pow y 5)))>
#<alt (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))>
#<alt (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))>
#<alt (* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))>
#<alt (* 1/120 (* x (pow y 5)))>
#<alt (* -1 (* (pow y 5) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2))))))>
#<alt (* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))>
#<alt (* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* 1/120 (pow y 5))>
#<alt (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* 1/120 (pow y 5))>
#<alt (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))>
#<alt (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))>
#<alt (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))>
#<alt 1>
#<alt (+ 1 (* -1/6 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))>
#<alt (* 1/120 (pow y 4))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* 1/120 (pow y 4))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* -1/6 (pow y 2))>
#<alt (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))>
#<alt (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))>
#<alt (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))>
#<alt (* 1/120 (pow y 4))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* 1/120 (pow y 4))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (+ z (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt z>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt (* x (sin y))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt z>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))>
#<alt (* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 2)))) (* 1/2 (/ 1 (* z (cos y))))))>
#<alt (* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (* x (- (/ (* x (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 3) (pow (cos y) 3))) (* -1 (/ (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (pow (cos y) 2))))))) (* 1/2 (/ 1 (* z (cos y))))))>
#<alt (* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (* x (- (* x (- (/ (* x (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 4) (pow (cos y) 4))) (* -1 (/ (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 3) (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (pow (cos y) 2))))))) (* 1/2 (/ 1 (* z (cos y))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))))>
#<alt (* x (- (+ (* -1 (/ (* (pow z 3) (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 3) (pow (sin y) 4)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 3)))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 3) (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 4))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))>
#<alt (* -1 (/ (* (pow x 2) (pow y 2)) z))>
#<alt (* (pow y 2) (+ (* -1 (/ (* (pow x 3) y) (pow z 2))) (* -1 (/ (pow x 2) z))))>
#<alt (* (pow y 2) (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (* 1/3 (/ (pow x 2) z)) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2))))))>
#<alt (* (pow y 2) (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* 1/3 (/ (pow x 2) z)) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) z)) (+ (* -1/6 (/ (pow x 3) (pow z 2))) (* 1/2 (/ (pow x 3) (pow z 2))))))) (* 1/3 (/ (pow x 2) z))) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2))))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))>
#<alt (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))>
#<alt (+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))))>
#<alt (+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* z (- (* -1 (/ (* z (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 3)))) (/ (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2)) (pow (sin y) 2)))))>
#<alt (+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* z (- (* z (- (* -1 (/ (* z (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 4)))) (/ (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* x (pow (sin y) 3))))) (/ (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2)) (pow (sin y) 2)))))>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))>
#<alt (/ (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2)))) z)>
#<alt (/ (- (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 3)))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2))))) z)>
#<alt (/ (- (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 5) (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 3) (pow (cos y) 4)))) (+ (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 3)))))) z)>
#<alt (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2))))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (- (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 3))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 2)))) z))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 5) (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 4)))) (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 3))) z)) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 2)))) z))) z))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* -1 (* (pow x 2) (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1 (pow x 2)) (* 1/3 (* (pow x 2) (pow y 2)))))>
#<alt (* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* -2/45 (* (pow x 2) (pow y 2))) (* 1/3 (pow x 2))))))>
#<alt (* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* 1/3 (pow x 2)) (* (pow y 2) (+ (* -2/45 (pow x 2)) (* 1/315 (* (pow x 2) (pow y 2)))))))))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (pow x 2)>
#<alt (* -1 (pow y 2))>
#<alt (* (pow y 2) (- (* 1/3 (pow y 2)) 1))>
#<alt (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))>
#<alt (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (- (* 1/2 (cos (* 2 y))) 1/2)>
#<alt (/ -1 (* z (cos y)))>
#<alt (- (* -1 (/ (* x (sin y)) (* (pow z 2) (pow (cos y) 2)))) (/ 1 (* z (cos y))))>
#<alt (- (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* (pow z 3) (pow (cos y) 3)))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y))))>
#<alt (- (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 4) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* (pow z 3) (pow (cos y) 3))))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y))))>
#<alt (/ 1 (* x (sin y)))>
#<alt (/ (+ (/ 1 (sin y)) (/ (* z (cos y)) (* x (pow (sin y) 2)))) x)>
#<alt (/ (- (+ (/ 1 (sin y)) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2))))) x)>
#<alt (/ (- (+ (/ 1 (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))) x)>
#<alt (/ 1 (* x (sin y)))>
#<alt (* -1 (/ (- (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (/ 1 (sin y))) x))>
#<alt (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y))) x))>
#<alt (* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 2) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y))) x))>
#<alt (/ -1 z)>
#<alt (- (* -1 (/ (* x y) (pow z 2))) (/ 1 z))>
#<alt (- (* y (- (* -1 (* y (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3))))) (/ x (pow z 2)))) (/ 1 z))>
#<alt (- (* y (- (* y (- (* -1 (* y (+ (* -1/6 (/ x (pow z 2))) (+ (* 1/2 (/ x (pow z 2))) (/ (* x (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3)))) z))))) (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3))))) (/ x (pow z 2)))) (/ 1 z))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (- (* x (sin y)) (* z (cos y))))>
#<alt (/ 1 (* x (sin y)))>
#<alt (+ (/ 1 (* x (sin y))) (/ (* z (cos y)) (* (pow x 2) (pow (sin y) 2))))>
#<alt (+ (* z (- (/ (* z (pow (cos y) 2)) (* (pow x 3) (pow (sin y) 3))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y))))>
#<alt (+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 4) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* (pow x 3) (pow (sin y) 3)))))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y))))>
#<alt (/ -1 (* z (cos y)))>
#<alt (/ (- (* -1 (/ (* x (sin y)) (* z (pow (cos y) 2)))) (/ 1 (cos y))) z)>
#<alt (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))) z)>
#<alt (/ (- (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (+ (/ 1 (cos y)) (+ (/ (* x (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))))) z)>
#<alt (/ -1 (* z (cos y)))>
#<alt (* -1 (/ (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2)))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* z (cos y))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
#<alt (* 1/120 (pow y 2))>
Calls

105 calls:

TimeVariablePointExpression
6.0ms
x
@inf
(* x y)
6.0ms
x
@-inf
(/ 1 (- (* x (sin y)) (* z (cos y))))
1.0ms
x
@0
(* x (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))))
1.0ms
y
@inf
(/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))
1.0ms
y
@-inf
(/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))

rewrite448.0ms (4.4%)

Algorithm
batch-egg-rewrite
Rules
3378×*-lowering-*.f32
3378×*-lowering-*.f64
2996×/-lowering-/.f32
2996×/-lowering-/.f64
2376×fma-lowering-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
036134
1223127
21679125
08806125
Stop Event
iter limit
node limit
Counts
18 → 482
Calls
Call 1
Inputs
(* (+ (* x (sin y)) (* z (cos y))) (* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y))))))
(* (- (* x (sin y)) (* z (cos y))) (/ 1 (- (* x (sin y)) (* z (cos y)))))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x y)
(* x (* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))))
(* y (+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6))))
(+ 1 (* (* y y) (+ (* (* y y) 1/120) -1/6)))
(* (* y y) (+ (* (* y y) 1/120) -1/6))
(+ (* (sin y) x) z)
(sin y)
(/ (* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2)) (- (* z (cos y)) (* x (sin y))))
(* (* x x) (+ (* 1/2 (cos (* y 2))) -1/2))
(* x x)
(+ (* 1/2 (cos (* y 2))) -1/2)
(/ 1 (- (* x (sin y)) (* z (cos y))))
(* z (cos y))
(* (* y y) 1/120)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))) (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))) (*.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
(+.f64 (*.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)) (*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)) (*.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64) (*.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64) (*.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)) (*.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y))))
(fma.f64 #s(literal 1 binary64) (*.f64 z (cos.f64 y)) (*.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y))))
(/.f64 #s(literal 1 binary64) (/.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))))
(/.f64 #s(literal -1 binary64) (neg.f64 (*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
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(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 z (cos.f64 y)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(*.f64 y (*.f64 y #s(literal 1/120 binary64)))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
(*.f64 (*.f64 y #s(literal 1/120 binary64)) y)

simplify325.0ms (3.2%)

Algorithm
egg-herbie
Rules
6952×*-lowering-*.f32
6952×*-lowering-*.f64
2778×/-lowering-/.f32
2778×/-lowering-/.f64
2044×+-lowering-+.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
05614953
120874380
082564380
Stop Event
iter limit
node limit
Counts
420 → 420
Calls
Call 1
Inputs
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
(* z (cos y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* x (sin y))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(+ (* x (sin y)) (* z (cos y)))
(* z (cos y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(* z (cos y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x y)
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* 1/120 (* x (pow y 5)))
(* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (* 1/120 x)))
(* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))
(* (pow y 5) (+ (* -1/6 (/ x (pow y 2))) (+ (* 1/120 x) (/ x (pow y 4)))))
(* 1/120 (* x (pow y 5)))
(* -1 (* (pow y 5) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2))))))
(* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))
(* -1 (* (pow y 5) (+ (* -1 (/ x (pow y 4))) (+ (* -1/120 x) (* 1/6 (/ x (pow y 2)))))))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* 1/120 (pow y 5))
(* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* 1/120 (pow y 5))
(* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))
(* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))
(* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))
1
(+ 1 (* -1/6 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))
(+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))
(* 1/120 (pow y 4))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* 1/120 (pow y 4))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))
(* -1/6 (pow y 2))
(* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))
(* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))
(* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))
(* 1/120 (pow y 4))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* 1/120 (pow y 4))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
(* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(+ z (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
z
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(* x (sin y))
(* x (+ (sin y) (/ z x)))
(* x (+ (sin y) (/ z x)))
(* x (+ (sin y) (/ z x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
(* x (sin y))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
z
(* z (+ 1 (/ (* x (sin y)) z)))
(* z (+ 1 (/ (* x (sin y)) z)))
(* z (+ 1 (/ (* x (sin y)) z)))
z
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))
(* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (/ (* x (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 2)))) (* 1/2 (/ 1 (* z (cos y))))))
(* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (* x (- (/ (* x (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 3) (pow (cos y) 3))) (* -1 (/ (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (pow (cos y) 2))))))) (* 1/2 (/ 1 (* z (cos y))))))
(* (pow x 2) (- (+ (* 1/2 (/ (cos (* 2 y)) (* z (cos y)))) (* x (- (* x (- (/ (* x (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 4) (pow (cos y) 4))) (* -1 (/ (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 3) (pow (cos y) 3)))))) (* -1 (/ (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2)) (* (pow z 2) (pow (cos y) 2))))))) (* 1/2 (/ 1 (* z (cos y))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* x (+ (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))))
(* x (- (+ (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))))
(* x (- (+ (* -1 (/ (* (pow z 3) (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 3) (pow (sin y) 4)))) (* -1 (/ (- (* 1/2 (cos (* 2 y))) 1/2) (sin y)))) (+ (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2))) (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 3))))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(* -1 (* x (- (+ (* 1/2 (/ (cos (* 2 y)) (sin y))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 2)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 3)))) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (* x (- (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow z 3) (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 4))) (* -1 (/ (* (pow z 2) (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 3)))) x)) (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))) x)) (* 1/2 (/ (cos (* 2 y)) (sin y)))) (* 1/2 (/ 1 (sin y))))))
(* -1 (/ (* (pow x 2) (pow y 2)) z))
(* (pow y 2) (+ (* -1 (/ (* (pow x 3) y) (pow z 2))) (* -1 (/ (pow x 2) z))))
(* (pow y 2) (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (* 1/3 (/ (pow x 2) z)) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2))))))
(* (pow y 2) (+ (* -1 (/ (pow x 2) z)) (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* 1/3 (/ (pow x 2) z)) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) z)) (+ (* -1/6 (/ (pow x 3) (pow z 2))) (* 1/2 (/ (pow x 3) (pow z 2))))))) (* 1/3 (/ (pow x 2) z))) (+ (* 1/2 (/ (pow x 2) z)) (/ (pow x 4) (pow z 3))))) (/ (pow x 3) (pow z 2))))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (- (* z (cos y)) (* x (sin y))))
(* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y)))
(+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* -1 (/ (* z (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (sin y) 2))))
(+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* z (- (* -1 (/ (* z (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* x (pow (sin y) 3)))) (/ (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2)) (pow (sin y) 2)))))
(+ (* -1 (/ (* x (- (* 1/2 (cos (* 2 y))) 1/2)) (sin y))) (* z (- (* z (- (* -1 (/ (* z (* (pow (cos y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow x 2) (pow (sin y) 4)))) (/ (* (pow (cos y) 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* x (pow (sin y) 3))))) (/ (* (cos y) (- (* 1/2 (cos (* 2 y))) 1/2)) (pow (sin y) 2)))))
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))
(/ (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2)))) z)
(/ (- (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 3)))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2))))) z)
(/ (- (+ (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y)) (/ (* (pow x 5) (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 3) (pow (cos y) 4)))) (+ (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2)))) (* -1 (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* (pow z 2) (pow (cos y) 3)))))) z)
(/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (* z (cos y)))
(* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 2))))) z))
(* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (- (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 3))) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 2)))) z))) z))
(* -1 (/ (+ (* -1 (/ (* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2)) (cos y))) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow x 5) (* (pow (sin y) 3) (- (* 1/2 (cos (* 2 y))) 1/2))) (* z (pow (cos y) 4)))) (/ (* (pow x 4) (* (pow (sin y) 2) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 3))) z)) (* -1 (/ (* (pow x 3) (* (sin y) (- (* 1/2 (cos (* 2 y))) 1/2))) (pow (cos y) 2)))) z))) z))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* -1 (* (pow x 2) (pow y 2)))
(* (pow y 2) (+ (* -1 (pow x 2)) (* 1/3 (* (pow x 2) (pow y 2)))))
(* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* -2/45 (* (pow x 2) (pow y 2))) (* 1/3 (pow x 2))))))
(* (pow y 2) (+ (* -1 (pow x 2)) (* (pow y 2) (+ (* 1/3 (pow x 2)) (* (pow y 2) (+ (* -2/45 (pow x 2)) (* 1/315 (* (pow x 2) (pow y 2)))))))))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(* (pow x 2) (- (* 1/2 (cos (* 2 y))) 1/2))
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(pow x 2)
(* -1 (pow y 2))
(* (pow y 2) (- (* 1/3 (pow y 2)) 1))
(* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1))
(* (pow y 2) (- (* (pow y 2) (+ 1/3 (* (pow y 2) (- (* 1/315 (pow y 2)) 2/45)))) 1))
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(- (* 1/2 (cos (* 2 y))) 1/2)
(/ -1 (* z (cos y)))
(- (* -1 (/ (* x (sin y)) (* (pow z 2) (pow (cos y) 2)))) (/ 1 (* z (cos y))))
(- (* x (- (* -1 (/ (* x (pow (sin y) 2)) (* (pow z 3) (pow (cos y) 3)))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y))))
(- (* x (- (* x (- (* -1 (/ (* x (pow (sin y) 3)) (* (pow z 4) (pow (cos y) 4)))) (/ (pow (sin y) 2) (* (pow z 3) (pow (cos y) 3))))) (/ (sin y) (* (pow z 2) (pow (cos y) 2))))) (/ 1 (* z (cos y))))
(/ 1 (* x (sin y)))
(/ (+ (/ 1 (sin y)) (/ (* z (cos y)) (* x (pow (sin y) 2)))) x)
(/ (- (+ (/ 1 (sin y)) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))) (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2))))) x)
(/ (- (+ (/ 1 (sin y)) (/ (* (pow z 3) (pow (cos y) 3)) (* (pow x 3) (pow (sin y) 4)))) (+ (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (pow (sin y) 3)))))) x)
(/ 1 (* x (sin y)))
(* -1 (/ (- (* -1 (/ (* z (cos y)) (* x (pow (sin y) 2)))) (/ 1 (sin y))) x))
(* -1 (/ (- (* -1 (/ (- (/ (* (pow z 2) (pow (cos y) 2)) (* x (pow (sin y) 3))) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y))) x))
(* -1 (/ (- (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (* x (pow (sin y) 4)))) (/ (* (pow z 2) (pow (cos y) 2)) (pow (sin y) 3))) x)) (* -1 (/ (* z (cos y)) (pow (sin y) 2)))) x)) (/ 1 (sin y))) x))
(/ -1 z)
(- (* -1 (/ (* x y) (pow z 2))) (/ 1 z))
(- (* y (- (* -1 (* y (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3))))) (/ x (pow z 2)))) (/ 1 z))
(- (* y (- (* y (- (* -1 (* y (+ (* -1/6 (/ x (pow z 2))) (+ (* 1/2 (/ x (pow z 2))) (/ (* x (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3)))) z))))) (+ (* 1/2 (/ 1 z)) (/ (pow x 2) (pow z 3))))) (/ x (pow z 2)))) (/ 1 z))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (- (* x (sin y)) (* z (cos y))))
(/ 1 (* x (sin y)))
(+ (/ 1 (* x (sin y))) (/ (* z (cos y)) (* (pow x 2) (pow (sin y) 2))))
(+ (* z (- (/ (* z (pow (cos y) 2)) (* (pow x 3) (pow (sin y) 3))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y))))
(+ (* z (- (* z (- (/ (* z (pow (cos y) 3)) (* (pow x 4) (pow (sin y) 4))) (* -1 (/ (pow (cos y) 2) (* (pow x 3) (pow (sin y) 3)))))) (* -1 (/ (cos y) (* (pow x 2) (pow (sin y) 2)))))) (/ 1 (* x (sin y))))
(/ -1 (* z (cos y)))
(/ (- (* -1 (/ (* x (sin y)) (* z (pow (cos y) 2)))) (/ 1 (cos y))) z)
(/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))) z)
(/ (- (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (+ (/ 1 (cos y)) (+ (/ (* x (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))))) z)
(/ -1 (* z (cos y)))
(* -1 (/ (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2)))) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* z (cos y))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
(* 1/120 (pow y 2))
Outputs
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
z
(+ z (* x y))
(+.f64 z (*.f64 y x))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
1
#s(literal 1 binary64)
(* z (cos y))
(*.f64 z (cos.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (+ (sin y) (/ (* z (cos y)) x)))
(*.f64 x (+.f64 (sin.f64 y) (/.f64 (*.f64 z (cos.f64 y)) x)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))
(*.f64 (-.f64 (/.f64 (*.f64 z (cos.f64 y)) (-.f64 #s(literal 0 binary64) x)) (sin.f64 y)) (-.f64 #s(literal 0 binary64) x))
z
(+ z (* x y))
(+.f64 z (*.f64 y x))
(+ z (* y (+ x (* -1/2 (* y z)))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* x (sin y))
(*.f64 x (sin.f64 y))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+ (* x (sin y)) (* z (cos y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (+ (cos y) (/ (* x (sin y)) z)))
(*.f64 z (+.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) z)))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
(* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))
(*.f64 (-.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (/.f64 (*.f64 x (sin.f64 y)) z)) (-.f64 #s(literal 0 binary64) z))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 y x)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (+.f64 (*.f64 x #s(literal -1/6 binary64)) (*.f64 x (*.f64 (*.f64 y y) #s(literal 1/120 binary64))))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(*.f64 y (+.f64 x (*.f64 (*.f64 y y) (+.f64 (*.f64 x #s(literal -1/6 binary64)) (*.f64 (*.f64 y y) (+.f64 (*.f64 x (*.f64 (*.f64 y y) #s(literal -1/5040 binary64))) (*.f64 x #s(literal 1/120 binary64))))))))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x (sin y))
(*.f64 x (sin.f64 y))
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x y)
(*.f64 y x)
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(* x (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
(*.f64 (*.f64 y x) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
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(/.f64 (+.f64 (/.f64 (/.f64 (*.f64 x (sin.f64 y)) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (-.f64 #s(literal 0 binary64) z))
(/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))) (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2))))) z)
(/.f64 (-.f64 (/.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x x) z)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y))) z)
(/ (- (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 4)))) (+ (/ 1 (cos y)) (+ (/ (* x (sin y)) (* z (pow (cos y) 2))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 3)))))) z)
(/.f64 (+.f64 (/.f64 (/.f64 (*.f64 (*.f64 #s(literal -1 binary64) (*.f64 x (*.f64 x x))) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (*.f64 z (*.f64 z z))) (pow.f64 (cos.f64 y) #s(literal 4 binary64))) (-.f64 (/.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x x) z)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))) z)
(/ -1 (* z (cos y)))
(/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))
(* -1 (/ (+ (/ 1 (cos y)) (/ (* x (sin y)) (* z (pow (cos y) 2)))) z))
(/.f64 (+.f64 (/.f64 (/.f64 (*.f64 x (sin.f64 y)) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (cos.f64 y))) (-.f64 #s(literal 0 binary64) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (pow (cos y) 3)))) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 (*.f64 (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 x x) z)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (-.f64 #s(literal 0 binary64) z))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow x 3) (pow (sin y) 3)) (* z (pow (cos y) 4))) (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (pow (cos y) 3)))) z)) (/ (* x (sin y)) (pow (cos y) 2))) z)) (/ 1 (cos y))) z))
(/.f64 (-.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (/.f64 (-.f64 (/.f64 (+.f64 (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (*.f64 x (*.f64 x x))) (*.f64 z (pow.f64 (cos.f64 y) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (-.f64 #s(literal 0 binary64) z)) (/.f64 (*.f64 x (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) z)) (-.f64 #s(literal 0 binary64) z))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
z
(+ z (* -1/2 (* (pow y 2) z)))
(*.f64 (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) (*.f64 y y))))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(+.f64 z (*.f64 (*.f64 y y) (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y y) (*.f64 z (+.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) #s(literal 1/24 binary64)))))))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* z (cos y))
(*.f64 z (cos.f64 y))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))
(* 1/120 (pow y 2))
(*.f64 (*.f64 y y) #s(literal 1/120 binary64))

eval197.0ms (1.9%)

Compiler

Compiled 35940 to 2099 computations (94.2% saved)

prune163.0ms (1.6%)

Pruning

27 alts after pruning (22 fresh and 5 done)

PrunedKeptTotal
New110281110
Fresh41418
Picked325
Done033
Total1109271136
Accuracy
100.0%
Counts
1136 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.7%
(fma.f64 y x z)
16.0%
(/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) x (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (*.f64 x x)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
43.9%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
31.9%
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z z)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
16.1%
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 z (*.f64 x (sin.f64 y))))
59.8%
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
3.0%
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
24.2%
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (sin.f64 y))
99.2%
(+.f64 (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y)))
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
74.5%
(+.f64 (*.f64 x (sin.f64 y)) z)
51.3%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
51.9%
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
52.6%
(+.f64 z (*.f64 y x))
59.9%
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))))
59.8%
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
94.5%
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
60.1%
(*.f64 z (cos.f64 y))
21.2%
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
42.4%
(*.f64 x (-.f64 (/.f64 (neg.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)) (sin.f64 y))))
20.4%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
20.9%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
42.1%
(*.f64 x (sin.f64 y))
21.0%
(*.f64 x y)
35.2%
z
Compiler

Compiled 925 to 581 computations (37.2% saved)

simplify241.0ms (2.3%)

Algorithm
egg-herbie
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))
cost-diff0
(*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y)))
cost-diff6528
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
cost-diff6528
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(+.f64 (*.f64 x (sin.f64 y)) z)
cost-diff0
(*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))
cost-diff0
(+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
cost-diff0
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
cost-diff0
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
cost-diff0
(*.f64 y x)
cost-diff0
(+.f64 z (*.f64 y x))
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff0
(*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))
cost-diff0
(/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
cost-diff13376
(+.f64 (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y)))
Rules
5150×fma-define
4988×fma-lowering-fma.f32
4988×fma-lowering-fma.f64
2850×*-lowering-*.f32
2850×*-lowering-*.f64
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
033260
188239
2233228
3518227
41044225
52299225
63709225
75068225
85457225
95564225
105617225
115627225
125627225
08411225
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))
(/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2))
(* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2)))))
(* x (sin y))
x
(sin y)
y
(+ 1/2 (* 1/2 (cos (* y 2))))
1/2
(* 1/2 (cos (* y 2)))
(cos (* y 2))
(* y 2)
2
(pow (cos y) 2)
(cos y)
(/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y))
(* z (+ 1/2 (* 1/2 (cos (* y 2)))))
z
(+ z (* y x))
z
(* y x)
y
x
(+ z (* y (+ x (* y (* y (* x -1/6))))))
z
(* y (+ x (* y (* y (* x -1/6)))))
y
(+ x (* y (* y (* x -1/6))))
x
(* y (* y (* x -1/6)))
(* y (* x -1/6))
(* x -1/6)
-1/6
(+ (* x (sin y)) z)
(* x (sin y))
x
(sin y)
y
z
(* z (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y))))
z
(+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y)))
(* 1/2 (/ (cos (* y 2)) (cos y)))
1/2
(/ (cos (* y 2)) (cos y))
(cos (* y 2))
(* y 2)
y
2
(cos y)
(/ 1/2 (cos y))
Outputs
(+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))
(/.f64 (*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 #s(literal 1/2 binary64) (+.f64 z (/.f64 (*.f64 x (sin.f64 y)) (cos.f64 y))))) (cos.f64 y))
(/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2))
(*.f64 x (*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) (/.f64 (*.f64 (sin.f64 y) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2)))))
(*.f64 x (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))))
(* x (sin y))
(*.f64 x (sin.f64 y))
x
(sin y)
(sin.f64 y)
y
(+ 1/2 (* 1/2 (cos (* y 2))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))
1/2
#s(literal 1/2 binary64)
(* 1/2 (cos (* y 2)))
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))
(cos (* y 2))
(cos.f64 (*.f64 y #s(literal 2 binary64)))
(* y 2)
(*.f64 y #s(literal 2 binary64))
2
#s(literal 2 binary64)
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(cos y)
(cos.f64 y)
(/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y))
(*.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) z) (cos.f64 y)) (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))
(* z (+ 1/2 (* 1/2 (cos (* y 2)))))
(*.f64 #s(literal 1/2 binary64) (*.f64 z (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64))))
z
(+ z (* y x))
(+.f64 z (*.f64 x y))
z
(* y x)
(*.f64 x y)
y
x
(+ z (* y (+ x (* y (* y (* x -1/6))))))
(+.f64 z (*.f64 (*.f64 x y) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/6 binary64))))))
z
(* y (+ x (* y (* y (* x -1/6)))))
(*.f64 (*.f64 x y) (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/6 binary64)))))
y
(+ x (* y (* y (* x -1/6))))
(*.f64 x (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/6 binary64)))))
x
(* y (* y (* x -1/6)))
(*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))
(* y (* x -1/6))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* x -1/6)
(*.f64 x #s(literal -1/6 binary64))
-1/6
#s(literal -1/6 binary64)
(+ (* x (sin y)) z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(* x (sin y))
(*.f64 x (sin.f64 y))
x
(sin y)
(sin.f64 y)
y
z
(* z (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y))))
(*.f64 (/.f64 (*.f64 #s(literal 1/2 binary64) z) (cos.f64 y)) (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)))
z
(+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y)))
(/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (cos.f64 y))
(* 1/2 (/ (cos (* y 2)) (cos y)))
(*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y)))
1/2
#s(literal 1/2 binary64)
(/ (cos (* y 2)) (cos y))
(/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))
(cos (* y 2))
(cos.f64 (*.f64 y #s(literal 2 binary64)))
(* y 2)
(*.f64 y #s(literal 2 binary64))
y
2
#s(literal 2 binary64)
(cos y)
(cos.f64 y)
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))

localize266.0ms (2.6%)

Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy99.8%
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
accuracy99.8%
(/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))
accuracy99.8%
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
accuracy99.2%
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
accuracy100.0%
(sin.f64 y)
accuracy100.0%
(+.f64 (*.f64 x (sin.f64 y)) z)
accuracy99.8%
(*.f64 x (sin.f64 y))
accuracy99.9%
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
accuracy99.8%
(*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))
accuracy99.7%
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
accuracy99.5%
(*.f64 x #s(literal -1/6 binary64))
accuracy100.0%
(*.f64 y x)
accuracy100.0%
(+.f64 z (*.f64 y x))
accuracy99.7%
(*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))
accuracy99.7%
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
accuracy99.6%
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
accuracy99.4%
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))
Results
191.0ms255×0valid
3.0ms5exit
Compiler

Compiled 269 to 34 computations (87.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 66.0ms
ival-mult: 24.0ms (36.3% of total)
ival-cos: 11.0ms (16.7% of total)
ival-add: 9.0ms (13.6% of total)
ival-div: 7.0ms (10.6% of total)
ival-sin: 7.0ms (10.6% of total)
...c/correct-round.rkt:119:19: 5.0ms (7.6% of total)
ival-pow: 3.0ms (4.5% of total)
backward-pass: 1.0ms (1.5% of total)
const: 1.0ms (1.5% of total)

series56.0ms (0.5%)

Counts
22 → 480
Calls
Call 1
Inputs
#<alt (+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))>
#<alt (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2))>
#<alt (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2)))))>
#<alt (* x (sin y))>
#<alt (+ z (* y x))>
#<alt (* y x)>
#<alt (+ z (* y (+ x (* y (* y (* x -1/6))))))>
#<alt (* y (+ x (* y (* y (* x -1/6)))))>
#<alt (+ x (* y (* y (* x -1/6))))>
#<alt (* y (* y (* x -1/6)))>
#<alt (+ (* x (sin y)) z)>
#<alt (sin y)>
#<alt (* z (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y)))>
#<alt (* 1/2 (/ (cos (* y 2)) (cos y)))>
#<alt (/ (cos (* y 2)) (cos y))>
#<alt (+ 1/2 (* 1/2 (cos (* y 2))))>
#<alt (pow (cos y) 2)>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y))>
#<alt (* x -1/6)>
#<alt (* y (* x -1/6))>
#<alt (/ 1/2 (cos y))>
Outputs
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))>
#<alt (* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))>
#<alt (* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))>
#<alt (+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))>
#<alt (+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (* x y)>
#<alt (* y (+ x (* (pow y 2) (- (* -7/6 x) (* -1 x)))))>
#<alt (* y (+ x (* (pow y 2) (- (+ (* -7/6 x) (* (pow y 2) (- (* 61/120 x) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x))))) (* -1 x)))))>
#<alt (* y (+ x (* (pow y 2) (- (+ (* -7/6 x) (* (pow y 2) (- (+ (* 61/120 x) (* (pow y 2) (- (* -547/5040 x) (+ (* -1 (- (* 61/120 x) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x)))) (+ (* -2/45 x) (* 1/3 (- (* -7/6 x) (* -1 x)))))))) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x))))) (* -1 x)))))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x y)>
#<alt (* y (+ x (* -7/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -7/6 x) (* 61/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -7/6 x) (* (pow y 2) (+ (* -547/5040 (* x (pow y 2))) (* 61/120 x)))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))>
#<alt (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x (sin y))>
#<alt (* x y)>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt z>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt (* z (+ 1 (/ (* x y) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* y (+ x (/ z y)))>
#<alt (* x y)>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (+ z (* x y))>
#<alt (* x y)>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x (+ y (/ z x)))>
#<alt (* x y)>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt z>
#<alt (* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))>
#<alt (* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))>
#<alt (* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 3) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3)))))>
#<alt (* (pow y 3) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3)))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (+ (* -1 (/ z (pow y 3))) (* 1/6 x)))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (+ (* -1 (/ z (pow y 3))) (* 1/6 x)))))>
#<alt z>
#<alt (+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))>
#<alt (+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))>
#<alt (+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))>
#<alt (* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))>
#<alt (* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))>
#<alt (* x y)>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* y (+ x (* -1/6 (* x (pow y 2)))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* -1/6 (* x (pow y 3)))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))>
#<alt (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* x (* y (+ 1 (* -1/6 (pow y 2)))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* x (+ 1 (* -1/6 (pow y 2))))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt (* -1 (* x (- (* 1/6 (pow y 2)) 1)))>
#<alt x>
#<alt (+ x (* -1/6 (* x (pow y 2))))>
#<alt (+ x (* -1/6 (* x (pow y 2))))>
#<alt (+ x (* -1/6 (* x (pow y 2))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt (* -1/6 (* x (pow y 2)))>
#<alt z>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (* x (sin y))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (+ (sin y) (/ z x)))>
#<alt (* x (sin y))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))>
#<alt z>
#<alt (+ z (* x y))>
#<alt (+ z (* y (+ x (* -1/6 (* x (pow y 2))))))>
#<alt (+ z (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (* x (sin y))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt (+ z (* x (sin y)))>
#<alt z>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt (* z (+ 1 (/ (* x (sin y)) z)))>
#<alt z>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt (* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))>
#<alt y>
#<alt (* y (+ 1 (* -1/6 (pow y 2))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))>
#<alt (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (sin y)>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt z>
#<alt (+ z (* -1/2 (* (pow y 2) z)))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))>
#<alt (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))>
#<alt 1>
#<alt (+ 1 (* -1/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))>
#<alt 1/2>
#<alt (+ 1/2 (* -3/4 (pow y 2)))>
#<alt (+ 1/2 (* (pow y 2) (- (* -1/16 (pow y 2)) 3/4)))>
#<alt (+ 1/2 (* (pow y 2) (- (* (pow y 2) (- (* -7/160 (pow y 2)) 1/16)) 3/4)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt (* 1/2 (/ (cos (* 2 y)) (cos y)))>
#<alt 1>
#<alt (+ 1 (* -3/2 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* -1/8 (pow y 2)) 3/2)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (- (* -7/80 (pow y 2)) 1/8)) 3/2)))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt (/ (cos (* 2 y)) (cos y))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt (+ 1/2 (* 1/2 (cos (* 2 y))))>
#<alt 1>
#<alt (+ 1 (* -1 (pow y 2)))>
#<alt (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))>
#<alt (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (pow (cos y) 2)>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt z>
#<alt (+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 x)>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt (* -1/6 (* x y))>
#<alt 1/2>
#<alt (+ 1/2 (* 1/4 (pow y 2)))>
#<alt (+ 1/2 (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2)))))>
#<alt (+ 1/2 (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2)))))))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
#<alt (/ 1/2 (cos y))>
Calls

120 calls:

TimeVariablePointExpression
19.0ms
y
@0
(/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y))
4.0ms
y
@inf
(+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))
2.0ms
x
@inf
(+ z (* y (+ x (* y (* y (* x -1/6))))))
2.0ms
y
@-inf
(+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))
2.0ms
y
@-inf
(* z (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y))))

rewrite475.0ms (4.6%)

Algorithm
batch-egg-rewrite
Rules
5936×*-lowering-*.f32
5936×*-lowering-*.f64
3098×/-lowering-/.f32
3098×/-lowering-/.f64
2422×+-lowering-+.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
033207
1208160
22183134
09466134
Stop Event
iter limit
node limit
Counts
22 → 597
Calls
Call 1
Inputs
(+ (/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y)))
(/ (* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2))))) (pow (cos y) 2))
(* (* x (sin y)) (+ 1/2 (* 1/2 (cos (* y 2)))))
(* x (sin y))
(+ z (* y x))
(* y x)
(+ z (* y (+ x (* y (* y (* x -1/6))))))
(* y (+ x (* y (* y (* x -1/6)))))
(+ x (* y (* y (* x -1/6))))
(* y (* y (* x -1/6)))
(+ (* x (sin y)) z)
(sin y)
(* z (+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y))))
(+ (* 1/2 (/ (cos (* y 2)) (cos y))) (/ 1/2 (cos y)))
(* 1/2 (/ (cos (* y 2)) (cos y)))
(/ (cos (* y 2)) (cos y))
(+ 1/2 (* 1/2 (cos (* y 2))))
(pow (cos y) 2)
(/ (* z (+ 1/2 (* 1/2 (cos (* y 2))))) (cos y))
(* x -1/6)
(* y (* x -1/6))
(/ 1/2 (cos y))
Outputs
(+.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(-.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(-.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z)) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) z) (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))))
(-.f64 (*.f64 (cos.f64 y) z) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 (*.f64 x (sin.f64 y)))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))))
(-.f64 (/.f64 (*.f64 (*.f64 (*.f64 x x) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) #s(literal 1 binary64)) (-.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z z)) (-.f64 (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))))
(fma.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(fma.f64 x (*.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) z))
(fma.f64 x (/.f64 (*.f64 (sin.f64 y) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) (*.f64 x #s(literal 1 binary64)) (*.f64 (cos.f64 y) z))
(fma.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64) (*.f64 (cos.f64 y) z))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) z))
(fma.f64 (cos.f64 y) z (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (cos.f64 y) (/.f64 (*.f64 x (sin.f64 y)) (cos.f64 y)) (*.f64 (cos.f64 y) z))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 (*.f64 x (sin.f64 y)) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) z))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 z (cos.f64 y)) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 y))) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 (*.f64 x (sin.f64 y)))) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))))) (*.f64 (cos.f64 y) z))
(fma.f64 #s(literal 1 binary64) (*.f64 x (sin.f64 y)) (*.f64 (cos.f64 y) z))
(fma.f64 #s(literal 1 binary64) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))) (*.f64 (cos.f64 y) z))
(fma.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (*.f64 x (*.f64 (sin.f64 y) #s(literal 1 binary64))))
(fma.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (*.f64 (cos.f64 y) z))
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(pow.f64 (/.f64 (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64)))) (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64)))) #s(literal -1 binary64))
(pow.f64 (/.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal 2 binary64))))))))) #s(literal -1 binary64))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (cos.f64 y)))
(*.f64 (cos.f64 y) (cos.f64 y))
(*.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y)) (-.f64 #s(literal 0 binary64) (cos.f64 y)))
(*.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))))
(*.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal 2 binary64)))))))) (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))))
(*.f64 (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(*.f64 (pow.f64 (+.f64 #s(literal 1/8 binary64) (pow.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 3 binary64))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (-.f64 #s(literal 1/4 binary64) (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal 2 binary64)))))))) #s(literal 1 binary64)) (pow.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (+.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) #s(literal 1 binary64)) #s(literal 1 binary64)) #s(literal 1/2 binary64))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)) #s(literal -1 binary64)))
(neg.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(neg.f64 (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z)) (cos.f64 y)))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (cos.f64 y))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z)) (-.f64 #s(literal 0 binary64) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z)))
(/.f64 (*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) #s(literal 1 binary64)) (cos.f64 y))
(/.f64 (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z))) (neg.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(pow.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) z) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 (cos.f64 y) z)
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z (/.f64 #s(literal 1 binary64) (cos.f64 y))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (/.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (neg.f64 z)) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(*.f64 #s(literal 1 binary64) (*.f64 (cos.f64 y) z))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) z)) #s(literal -1 binary64)))
(*.f64 x #s(literal -1/6 binary64))
(*.f64 #s(literal -1/6 binary64) x)
(*.f64 x (*.f64 y #s(literal -1/6 binary64)))
(*.f64 x (*.f64 #s(literal -1/6 binary64) y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(*.f64 (*.f64 x y) #s(literal -1/6 binary64))
(*.f64 #s(literal -1/6 binary64) (*.f64 x y))
(*.f64 (*.f64 x #s(literal -1/6 binary64)) y)
(*.f64 (*.f64 y #s(literal -1/6 binary64)) x)
(exp.f64 (*.f64 (log.f64 (/.f64 (cos.f64 y) #s(literal 1/2 binary64))) #s(literal -1 binary64)))
(neg.f64 (/.f64 #s(literal -1/2 binary64) (cos.f64 y)))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/.f64 #s(literal 1/2 binary64) (neg.f64 (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(/.f64 #s(literal -1/2 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 y)))
(/.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) #s(literal 1/2 binary64)))
(/.f64 #s(literal 1 binary64) (/.f64 (/.f64 (cos.f64 y) #s(literal 1/2 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal -1 binary64) (neg.f64 (/.f64 (cos.f64 y) #s(literal 1/2 binary64))))
(pow.f64 (/.f64 (cos.f64 y) #s(literal 1/2 binary64)) #s(literal -1 binary64))
(pow.f64 (/.f64 (/.f64 (cos.f64 y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) #s(literal -1 binary64))
(*.f64 #s(literal 1/2 binary64) (/.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 #s(literal -1/2 binary64) (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 0 binary64) (cos.f64 y))))
(*.f64 #s(literal 1 binary64) (/.f64 #s(literal 1/2 binary64) (cos.f64 y)))
(*.f64 (/.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 1/2 binary64))

simplify344.0ms (3.3%)

Algorithm
egg-herbie
Rules
5658×*-lowering-*.f32
5658×*-lowering-*.f64
2848×+-lowering-+.f64
2848×+-lowering-+.f32
1590×distribute-lft-in
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
03565053
111994483
243214472
091284472
Stop Event
iter limit
node limit
Counts
480 → 480
Calls
Call 1
Inputs
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
z
(+ z (* x y))
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))
(+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))
(+ (* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(* z (+ (* 1/2 (/ 1 (cos y))) (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2))))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(* -1 (* z (+ (* -1 (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (* z (pow (cos y) 2)))) (* -1 (/ (+ 1/2 (* 1/2 (cos (* 2 y)))) (cos y))))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(* x y)
(* y (+ x (* (pow y 2) (- (* -7/6 x) (* -1 x)))))
(* y (+ x (* (pow y 2) (- (+ (* -7/6 x) (* (pow y 2) (- (* 61/120 x) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x))))) (* -1 x)))))
(* y (+ x (* (pow y 2) (- (+ (* -7/6 x) (* (pow y 2) (- (+ (* 61/120 x) (* (pow y 2) (- (* -547/5040 x) (+ (* -1 (- (* 61/120 x) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x)))) (+ (* -2/45 x) (* 1/3 (- (* -7/6 x) (* -1 x)))))))) (+ (* -1 (- (* -7/6 x) (* -1 x))) (* 1/3 x))))) (* -1 x)))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x y)
(* y (+ x (* -7/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* 61/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -7/6 x) (* (pow y 2) (+ (* -547/5040 (* x (pow y 2))) (* 61/120 x)))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
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(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))))
(* x (sin y))
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(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))
(* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))
(* x (sin y))
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(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x (sin y))
(* x y)
(+ z (* x y))
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(+ z (* x y))
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(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
(* z (+ 1 (/ (* x y) z)))
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(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x y) z)) 1)))
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(+ z (* x y))
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(* y (+ x (/ z y)))
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(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))
(* x y)
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(* y (+ x (* -1/6 (* x (pow y 2)))))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
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(* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))
(* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))
(* z (+ 1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)))
z
(* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))
(* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))
(* -1 (* z (- (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) 1)))
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(+ z (* x y))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(* -1/6 (* x (pow y 3)))
(* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 3) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3)))))
(* (pow y 3) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3)))))
(* -1/6 (* x (pow y 3)))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (+ (* -1 (/ z (pow y 3))) (* 1/6 x)))))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (+ (* -1 (/ z (pow y 3))) (* 1/6 x)))))
z
(+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))
(+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))
(+ z (* x (* y (+ 1 (* -1/6 (pow y 2))))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))
(* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))
(* x (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x)))
(* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))
(* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))
(* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))
(* -1 (* x (+ (* -1 (/ z x)) (* y (- (* 1/6 (pow y 2)) 1)))))
(* x y)
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* y (+ x (* -1/6 (* x (pow y 2)))))
(* -1/6 (* x (pow y 3)))
(* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))
(* -1/6 (* x (pow y 3)))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))
(* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* x (* y (+ 1 (* -1/6 (pow y 2)))))
(* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))
(* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))
(* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))
(* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* x (+ 1 (* -1/6 (pow y 2))))
(* -1 (* x (- (* 1/6 (pow y 2)) 1)))
(* -1 (* x (- (* 1/6 (pow y 2)) 1)))
(* -1 (* x (- (* 1/6 (pow y 2)) 1)))
(* -1 (* x (- (* 1/6 (pow y 2)) 1)))
x
(+ x (* -1/6 (* x (pow y 2))))
(+ x (* -1/6 (* x (pow y 2))))
(+ x (* -1/6 (* x (pow y 2))))
(* -1/6 (* x (pow y 2)))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* -1/6 (* x (pow y 2)))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
(* -1/6 (* x (pow y 2)))
z
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(* x (sin y))
(* x (+ (sin y) (/ z x)))
(* x (+ (sin y) (/ z x)))
(* x (+ (sin y) (/ z x)))
(* x (sin y))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
(* -1 (* x (+ (* -1 (sin y)) (* -1 (/ z x)))))
z
(+ z (* x y))
(+ z (* y (+ x (* -1/6 (* x (pow y 2))))))
(+ z (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2))))))))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(* x (sin y))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
(+ z (* x (sin y)))
z
(* z (+ 1 (/ (* x (sin y)) z)))
(* z (+ 1 (/ (* x (sin y)) z)))
(* z (+ 1 (/ (* x (sin y)) z)))
z
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
(* -1 (* z (- (* -1 (/ (* x (sin y)) z)) 1)))
y
(* y (+ 1 (* -1/6 (pow y 2))))
(* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))
(* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(sin y)
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
z
(+ z (* -1/2 (* (pow y 2) z)))
(+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
(+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
(* z (+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y)))))
1
(+ 1 (* -1/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
(+ (* 1/2 (/ (cos (* 2 y)) (cos y))) (* 1/2 (/ 1 (cos y))))
1/2
(+ 1/2 (* -3/4 (pow y 2)))
(+ 1/2 (* (pow y 2) (- (* -1/16 (pow y 2)) 3/4)))
(+ 1/2 (* (pow y 2) (- (* (pow y 2) (- (* -7/160 (pow y 2)) 1/16)) 3/4)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
(* 1/2 (/ (cos (* 2 y)) (cos y)))
1
(+ 1 (* -3/2 (pow y 2)))
(+ 1 (* (pow y 2) (- (* -1/8 (pow y 2)) 3/2)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (- (* -7/80 (pow y 2)) 1/8)) 3/2)))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
(/ (cos (* 2 y)) (cos y))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
1
(+ 1 (* -1 (pow y 2)))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(pow (cos y) 2)
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 x)
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
(* -1/6 (* x y))
1/2
(+ 1/2 (* 1/4 (pow y 2)))
(+ 1/2 (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2)))))
(+ 1/2 (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2)))))))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
(/ 1/2 (cos y))
Outputs
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* x (+ (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y))) (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
(* -1 (* x (+ (* -1 (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (* x (cos y)))) (* -1 (/ (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y))))) (pow (cos y) 2))))))
(*.f64 x (+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (*.f64 (cos.f64 y) x))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (sin.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))))
z
(+ z (* x y))
(+.f64 z (*.f64 y x))
(+ z (* y (+ x (* y (- (* -1 z) (* -1/2 z))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 z (*.f64 #s(literal -1/2 binary64) y)))))
(+ z (* y (+ x (* y (- (+ (* -1 z) (* y (- (* -7/6 x) (* -1 x)))) (* -1/2 z))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 y (*.f64 x #s(literal -1/6 binary64))) (*.f64 z #s(literal -1/2 binary64)))))))
(+ (/ (* x (* (sin y) (+ 1/2 (* 1/2 (cos (* 2 y)))))) (pow (cos y) 2)) (/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y)))
(+.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y))) (/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))
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(/ (cos (* 2 y)) (cos y))
(/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y))
(/ (cos (* 2 y)) (cos y))
(/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y))
(/ (cos (* 2 y)) (cos y))
(/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y))
(/ (cos (* 2 y)) (cos y))
(/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y))
(/ (cos (* 2 y)) (cos y))
(/.f64 (cos.f64 (*.f64 #s(literal 2 binary64) y)) (cos.f64 y))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 #s(literal -1 binary64) (*.f64 (*.f64 y y) #s(literal 1/3 binary64))) y) y))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 1/3 binary64) (*.f64 (*.f64 y y) #s(literal -2/45 binary64)))))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(+ 1/2 (* 1/2 (cos (* 2 y))))
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
1
#s(literal 1 binary64)
(+ 1 (* -1 (pow y 2)))
(-.f64 #s(literal 1 binary64) (*.f64 y y))
(+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 #s(literal -1 binary64) (*.f64 (*.f64 y y) #s(literal 1/3 binary64))) y) y))
(+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 1/3 binary64) (*.f64 (*.f64 y y) #s(literal -2/45 binary64)))))))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(pow (cos y) 2)
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
z
(+ z (* (pow y 2) (- (* -1 z) (* -1/2 z))))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+.f64 z (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 (+.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal -1/4 binary64))) (*.f64 z #s(literal -1/24 binary64)))) (*.f64 z #s(literal -1/2 binary64)))))
(+ z (* (pow y 2) (- (+ (* -1 z) (* (pow y 2) (- (+ (* 1/3 z) (* (pow y 2) (- (* -2/45 z) (+ (* -1/2 (- (* 1/3 z) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z)))) (+ (* -1/720 z) (* 1/24 (- (* -1 z) (* -1/2 z)))))))) (+ (* -1/2 (- (* -1 z) (* -1/2 z))) (* 1/24 z))))) (* -1/2 z))))
(+.f64 z (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 (-.f64 (*.f64 z #s(literal -2/45 binary64)) (+.f64 (*.f64 z #s(literal -1/720 binary64)) (*.f64 z #s(literal -1/48 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (+.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal -1/4 binary64))) (*.f64 z #s(literal -1/24 binary64)))))) (+.f64 (+.f64 (*.f64 z #s(literal 1/3 binary64)) (*.f64 z #s(literal -1/4 binary64))) (*.f64 z #s(literal -1/24 binary64))))) (*.f64 z #s(literal -1/2 binary64)))))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/ (* z (+ 1/2 (* 1/2 (cos (* 2 y))))) (cos y))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 x)
(*.f64 x #s(literal -1/6 binary64))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
(* -1/6 (* x y))
(*.f64 y (*.f64 x #s(literal -1/6 binary64)))
1/2
#s(literal 1/2 binary64)
(+ 1/2 (* 1/4 (pow y 2)))
(+.f64 #s(literal 1/2 binary64) (*.f64 y (*.f64 y #s(literal 1/4 binary64))))
(+ 1/2 (* (pow y 2) (+ 1/4 (* 5/48 (pow y 2)))))
(+.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) #s(literal 5/48 binary64)))))
(+ 1/2 (* (pow y 2) (+ 1/4 (* (pow y 2) (+ 5/48 (* 61/1440 (pow y 2)))))))
(+.f64 #s(literal 1/2 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal 5/48 binary64) (*.f64 (*.f64 y y) #s(literal 61/1440 binary64))))))))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))
(/ 1/2 (cos y))
(/.f64 #s(literal 1/2 binary64) (cos.f64 y))

eval199.0ms (1.9%)

Compiler

Compiled 30975 to 2588 computations (91.6% saved)

prune165.0ms (1.6%)

Pruning

40 alts after pruning (32 fresh and 8 done)

PrunedKeptTotal
New1142181160
Fresh31417
Picked235
Done055
Total1147401187
Accuracy
100.0%
Counts
1187 → 40
Alt Table
Click to see full alt table
StatusAccuracyProgram
59.7%
(fma.f64 (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) z) (/.f64 z (/.f64 (cos.f64 y) #s(literal 1/2 binary64))))
59.7%
(fma.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) z (/.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) z)) (cos.f64 y)))
16.0%
(/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) x (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (*.f64 x x)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
43.9%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
33.9%
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
22.5%
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
27.9%
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal 2 binary64))))))) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) z) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64)) (cos.f64 y)))
31.9%
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z z)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
41.8%
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
16.1%
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 z (*.f64 x (sin.f64 y))))
59.8%
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
3.0%
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
24.2%
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (sin.f64 y))
33.8%
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
51.7%
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
74.5%
(+.f64 (*.f64 x (sin.f64 y)) z)
32.9%
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
33.4%
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
52.6%
(+.f64 z (*.f64 y x))
59.9%
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))))
33.0%
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
59.8%
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
59.8%
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
94.5%
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
50.7%
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
32.9%
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
64.0%
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 x z))))
60.1%
(*.f64 z (cos.f64 y))
38.6%
(*.f64 y (+.f64 x (/.f64 z y)))
21.2%
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
3.2%
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
46.7%
(*.f64 x (+.f64 y (/.f64 z x)))
20.4%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
20.9%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
21.2%
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
42.1%
(*.f64 x (sin.f64 y))
21.0%
(*.f64 x y)
35.2%
z
Compiler

Compiled 2034 to 720 computations (64.6% saved)

regimes102.0ms (1%)

Counts
63 → 1
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
(fma.f64 y x z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 x z))))
(fma.f64 (sin.f64 y) x z)
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (sin.f64 y))
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 z (*.f64 x (sin.f64 y))))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(*.f64 z (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y))) (/.f64 #s(literal 1/2 binary64) (cos.f64 y))))
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64))))) (*.f64 z z)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(+.f64 (*.f64 x (sin.f64 y)) (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))))
(fma.f64 (/.f64 #s(literal 1/2 binary64) (cos.f64 y)) z (/.f64 (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) z)) (cos.f64 y)))
(fma.f64 (/.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (cos.f64 y)) (*.f64 #s(literal 1/2 binary64) z) (/.f64 z (/.f64 (cos.f64 y) #s(literal 1/2 binary64))))
(/.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (*.f64 x (sin.f64 y))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(/.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) x) x (*.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 y #s(literal 2 binary64))) (*.f64 x x)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (-.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))))
(/.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 y #s(literal 2 binary64))))))) #s(literal 1/4 binary64)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) z) (/.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal 1/2 binary64)) (cos.f64 y)))
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal -1 binary64) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y)) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z) (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (*.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(+.f64 (/.f64 (*.f64 (*.f64 x (sin.f64 y)) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y)))
(*.f64 x (-.f64 (/.f64 (neg.f64 (*.f64 (*.f64 z (cos.f64 y)) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)))) (*.f64 x (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (/.f64 (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64)) (sin.f64 y))))
(-.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 x x) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))) (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))))
(fma.f64 x (/.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (/.f64 x (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(fma.f64 (*.f64 x (*.f64 x (sin.f64 y))) (/.f64 (sin.f64 y) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))) (neg.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 (*.f64 z z) (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))))))
(*.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (/.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))))))
(*.f64 (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))) (*.f64 (+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 z (*.f64 (cos.f64 y) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))))))
(*.f64 (pow.f64 (/.f64 (-.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) #s(literal -1 binary64)) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (+.f64 (*.f64 (*.f64 x x) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))) (*.f64 (*.f64 z z) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))))))))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
Calls

4 calls:

29.0ms
y
19.0ms
z
18.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
18.0ms
x
Results
AccuracySegmentsBranch
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes96.0ms (0.9%)

Counts
37 → 1
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
(fma.f64 y x z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 x z))))
(fma.f64 (sin.f64 y) x z)
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 z (+.f64 (cos.f64 y) (*.f64 x (/.f64 (sin.f64 y) z))))
(*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (/.f64 z (cos.f64 y)))
(/.f64 (*.f64 x (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal -1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (sin.f64 y))
(/.f64 (*.f64 z (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))))) (cos.f64 y))
(/.f64 (*.f64 (*.f64 x x) (+.f64 (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 y #s(literal 2 binary64)))) #s(literal -1/2 binary64))) (-.f64 z (*.f64 x (sin.f64 y))))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Calls

4 calls:

33.0ms
z
12.0ms
x
11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
11.0ms
y
Results
AccuracySegmentsBranch
99.8%1x
99.8%1y
99.8%1z
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 24 to 17 computations (29.2% saved)

regimes35.0ms (0.3%)

Counts
31 → 3
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
(fma.f64 y x z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 x z))))
(fma.f64 (sin.f64 y) x z)
Outputs
(*.f64 z (cos.f64 y))
(fma.f64 (sin.f64 y) x z)
(*.f64 z (cos.f64 y))
Calls

3 calls:

12.0ms
z
9.0ms
y
9.0ms
x
Results
AccuracySegmentsBranch
87.4%3x
83.3%5y
87.9%3z
Compiler

Compiled 12 to 9 computations (25% saved)

regimes12.0ms (0.1%)

Counts
30 → 3
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
(fma.f64 y x z)
(+.f64 (*.f64 x (sin.f64 y)) z)
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) (/.f64 x z))))
Outputs
(*.f64 z (cos.f64 y))
(+.f64 (*.f64 x (sin.f64 y)) z)
(*.f64 z (cos.f64 y))
Calls

1 calls:

9.0ms
z
Results
AccuracySegmentsBranch
87.9%3z
Compiler

Compiled 4 to 3 computations (25% saved)

regimes35.0ms (0.3%)

Counts
28 → 3
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
(fma.f64 y x z)
Outputs
(*.f64 z (cos.f64 y))
(*.f64 x (sin.f64 y))
(*.f64 z (cos.f64 y))
Calls

2 calls:

24.0ms
z
8.0ms
x
Results
AccuracySegmentsBranch
76.0%3x
80.2%3z
Compiler

Compiled 8 to 6 computations (25% saved)

regimes33.0ms (0.3%)

Counts
26 → 3
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
(*.f64 x (sin.f64 y))
Outputs
(*.f64 x (sin.f64 y))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(*.f64 x (sin.f64 y))
Calls

3 calls:

14.0ms
z
9.0ms
x
8.0ms
y
Results
AccuracySegmentsBranch
58.8%3x
72.5%3y
61.0%3z
Compiler

Compiled 12 to 9 computations (25% saved)

regimes26.0ms (0.3%)

Counts
25 → 1
Calls
Call 1
Inputs
z
(*.f64 x y)
(+.f64 z (*.f64 y x))
(*.f64 x (+.f64 y (/.f64 z x)))
(*.f64 y (+.f64 x (/.f64 z y)))
(*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))
(*.f64 z (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 y x) z)))
(*.f64 (+.f64 #s(literal 1 binary64) (*.f64 y (*.f64 y #s(literal -1/2 binary64)))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 #s(literal -1/6 binary64) (*.f64 x (*.f64 y y)))))
(*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64))))))
(/.f64 (*.f64 y (*.f64 y (*.f64 x x))) (-.f64 #s(literal 0 binary64) z))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 y (*.f64 x #s(literal -1/6 binary64)))))))
(*.f64 z (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(+.f64 z (*.f64 (*.f64 y y) (*.f64 z (+.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal -1/6 binary64))))))
(+.f64 z (*.f64 y (+.f64 x (*.f64 y (+.f64 (*.f64 z #s(literal -1/2 binary64)) (*.f64 (*.f64 y x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y)))) (-.f64 z (*.f64 x y)))
(/.f64 #s(literal 1 binary64) (/.f64 (-.f64 z (*.f64 x y)) (-.f64 (*.f64 z z) (*.f64 x (*.f64 y (*.f64 x y))))))
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 (*.f64 (*.f64 y y) (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))) #s(literal -1/6 binary64))))))
(+.f64 (*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 y y) (+.f64 #s(literal -1/6 binary64) (*.f64 y (*.f64 y (+.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))))))))) z)
(*.f64 x (*.f64 y (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 y y) (*.f64 y y)) #s(literal 1/14400 binary64)) #s(literal -1/36 binary64)) (*.f64 y y)) (+.f64 (*.f64 y (*.f64 y #s(literal 1/120 binary64))) #s(literal 1/6 binary64))))))
(/.f64 (+.f64 (*.f64 z (*.f64 z z)) (*.f64 (*.f64 x y) (*.f64 x (*.f64 y (*.f64 x y))))) (+.f64 (*.f64 z z) (*.f64 (*.f64 x y) (-.f64 (*.f64 x y) z))))
Outputs
(+.f64 z (*.f64 y x))
Calls

3 calls:

9.0ms
z
8.0ms
y
8.0ms
x
Results
AccuracySegmentsBranch
52.6%1x
52.6%1z
52.6%1y
Compiler

Compiled 12 to 9 computations (25% saved)

regimes7.0ms (0.1%)

Counts
2 → 3
Calls
Call 1
Inputs
z
(*.f64 x y)
Outputs
z
(*.f64 x y)
z
Calls

3 calls:

4.0ms
y
2.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
41.5%3x
44.4%3z
39.3%3y
Compiler

Compiled 12 to 9 computations (25% saved)

regimes4.0ms (0%)

Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
z
Outputs
z
Calls

3 calls:

1.0ms
z
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
35.2%1y
35.2%1x
35.2%1z
Compiler

Compiled 12 to 9 computations (25% saved)

bsearch73.0ms (0.7%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
1.69718236832949e-49
2.359232986044588e-37
45.0ms
-27104544044598.06
-1846192.9989772774
Results
60.0ms304×0valid
Compiler

Compiled 341 to 241 computations (29.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 48.0ms
ival-add: 25.0ms (51.7% of total)
ival-mult: 8.0ms (16.5% of total)
ival-cos: 7.0ms (14.5% of total)
ival-sin: 7.0ms (14.5% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch59.0ms (0.6%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
24.0ms
1.69718236832949e-49
2.359232986044588e-37
32.0ms
-27104544044598.06
-1846192.9989772774
Results
46.0ms304×0valid
Compiler

Compiled 360 to 260 computations (27.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 32.0ms
ival-add: 13.0ms (40.7% of total)
ival-sin: 7.0ms (21.9% of total)
ival-cos: 6.0ms (18.8% of total)
ival-mult: 5.0ms (15.6% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch52.0ms (0.5%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
22.0ms
1.69718236832949e-49
2.359232986044588e-37
27.0ms
-1.9445241853255966e-137
-4.270135730570336e-143
Results
31.0ms304×0valid
Compiler

Compiled 322 to 241 computations (25.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 20.0ms
ival-sin: 7.0ms (35.4% of total)
ival-cos: 6.0ms (30.4% of total)
ival-mult: 5.0ms (25.3% of total)
ival-add: 1.0ms (5.1% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch68.0ms (0.7%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
43.0ms
0.00012522656518500704
0.011519811241562473
23.0ms
-387.27444275700066
-47.62845725030513
Results
59.0ms208×0valid
Compiler

Compiled 317 to 221 computations (30.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 51.0ms
ival-cos: 42.0ms (82.4% of total)
ival-sin: 5.0ms (9.8% of total)
ival-mult: 3.0ms (5.9% of total)
ival-add: 1.0ms (2% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

bsearch51.0ms (0.5%)

Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
27.0ms
6.688311685739441e-60
1.7809488278744e-56
22.0ms
-1.2217423235093458e-149
-2.843520284638322e-167
Results
39.0ms288×0valid
Compiler

Compiled 234 to 175 computations (25.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-sin: 16.0ms (56.5% of total)
ival-cos: 6.0ms (21.2% of total)
ival-mult: 5.0ms (17.7% of total)
ival-add: 1.0ms (3.5% of total)
const: 0.0ms (0% of total)
backward-pass: 0.0ms (0% of total)

simplify12.0ms (0.1%)

Algorithm
egg-herbie
Rules
12×*-commutative_binary64
10×+-commutative_binary64
10×if-if-or-not_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
050114
177114
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(if (<=.f64 z #s(literal -2500000000 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 5555296335638847/47890485652059026823698344598447161988085597568237568 binary64)) (fma.f64 (sin.f64 y) x z) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -9000000000000 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 2991431295770215/24519928653854221733733552434404946937899825954937634816 binary64)) (+.f64 (*.f64 x (sin.f64 y)) z) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -7960885958403417/418993997810706159361688281193932691483730181893512293053861295116305125939798343025058571817715732115313495568327689089179808837873330310826051531440128 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 8034690221294951/6427752177035961102167848369364650410088811975131171341205504 binary64)) (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(if (<=.f64 y #s(literal -48 binary64)) (*.f64 x (sin.f64 y)) (if (<=.f64 y #s(literal 4496393867966703/576460752303423488 binary64)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64)))))) (*.f64 x (sin.f64 y))))
(+.f64 z (*.f64 y x))
(if (<=.f64 z #s(literal -4204616825042777/247330401473104534060502521019647190035131349101211839914063056092897225106531867170316401061243044989597671426016139339351365034306751209967546155101893167916606772148699136 binary64)) z (if (<=.f64 z #s(literal 1015937062247571/110427941548649020598956093796432407239217743554726184882600387580788736 binary64)) (*.f64 x y) z))
z
Outputs
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -2500000000 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 5555296335638847/47890485652059026823698344598447161988085597568237568 binary64)) (fma.f64 (sin.f64 y) x z) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -9000000000000 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 2991431295770215/24519928653854221733733552434404946937899825954937634816 binary64)) (+.f64 (*.f64 x (sin.f64 y)) z) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -9000000000000 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 2991431295770215/24519928653854221733733552434404946937899825954937634816 binary64)) (+.f64 z (*.f64 (sin.f64 y) x)) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -7960885958403417/418993997810706159361688281193932691483730181893512293053861295116305125939798343025058571817715732115313495568327689089179808837873330310826051531440128 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 8034690221294951/6427752177035961102167848369364650410088811975131171341205504 binary64)) (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y))))
(if (<=.f64 z #s(literal -7960885958403417/418993997810706159361688281193932691483730181893512293053861295116305125939798343025058571817715732115313495568327689089179808837873330310826051531440128 binary64)) (*.f64 z (cos.f64 y)) (if (<=.f64 z #s(literal 8034690221294951/6427752177035961102167848369364650410088811975131171341205504 binary64)) (*.f64 (sin.f64 y) x) (*.f64 z (cos.f64 y))))
(if (<=.f64 y #s(literal -48 binary64)) (*.f64 x (sin.f64 y)) (if (<=.f64 y #s(literal 4496393867966703/576460752303423488 binary64)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64)))))) (*.f64 x (sin.f64 y))))
(if (<=.f64 y #s(literal -48 binary64)) (*.f64 (sin.f64 y) x) (if (<=.f64 y #s(literal 4496393867966703/576460752303423488 binary64)) (+.f64 z (*.f64 y (+.f64 x (*.f64 y (*.f64 z #s(literal -1/2 binary64)))))) (*.f64 (sin.f64 y) x)))
(+.f64 z (*.f64 y x))
(if (<=.f64 z #s(literal -4204616825042777/247330401473104534060502521019647190035131349101211839914063056092897225106531867170316401061243044989597671426016139339351365034306751209967546155101893167916606772148699136 binary64)) z (if (<=.f64 z #s(literal 1015937062247571/110427941548649020598956093796432407239217743554726184882600387580788736 binary64)) (*.f64 x y) z))
(if (<=.f64 z #s(literal -4204616825042777/247330401473104534060502521019647190035131349101211839914063056092897225106531867170316401061243044989597671426016139339351365034306751209967546155101893167916606772148699136 binary64)) z (if (<=.f64 z #s(literal 1015937062247571/110427941548649020598956093796432407239217743554726184882600387580788736 binary64)) (*.f64 y x) z))
z

soundness1.2s (11.8%)

Rules
4596×*-lowering-*.f32
4596×*-lowering-*.f64
3474×*-lowering-*.f32
3474×*-lowering-*.f64
2728×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0820
12520
221120
3270120
0814720
0114310705
145399771
081679771
0109645
1362598
21195591
33577586
46580586
08166586
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 246 to 128 computations (48% saved)

preprocess100.0ms (1%)

Compiler

Compiled 282 to 114 computations (59.6% saved)

end0.0ms (0%)

Profiling

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