
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -4e+73)
(/ (* x_m (/ (/ y_m z) z)) z)
(if (<= t_0 5e-5)
(/ y_m (* z (/ z x_m)))
(/ (/ x_m z) (/ z (/ y_m z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -4e+73) {
tmp = (x_m * ((y_m / z) / z)) / z;
} else if (t_0 <= 5e-5) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = (x_m / z) / (z / (y_m / z));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z + 1.0d0) * (z * z)
if (t_0 <= (-4d+73)) then
tmp = (x_m * ((y_m / z) / z)) / z
else if (t_0 <= 5d-5) then
tmp = y_m / (z * (z / x_m))
else
tmp = (x_m / z) / (z / (y_m / z))
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -4e+73) {
tmp = (x_m * ((y_m / z) / z)) / z;
} else if (t_0 <= 5e-5) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = (x_m / z) / (z / (y_m / z));
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (z + 1.0) * (z * z) tmp = 0 if t_0 <= -4e+73: tmp = (x_m * ((y_m / z) / z)) / z elif t_0 <= 5e-5: tmp = y_m / (z * (z / x_m)) else: tmp = (x_m / z) / (z / (y_m / z)) return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -4e+73) tmp = Float64(Float64(x_m * Float64(Float64(y_m / z) / z)) / z); elseif (t_0 <= 5e-5) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = Float64(Float64(x_m / z) / Float64(z / Float64(y_m / z))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (z + 1.0) * (z * z);
tmp = 0.0;
if (t_0 <= -4e+73)
tmp = (x_m * ((y_m / z) / z)) / z;
elseif (t_0 <= 5e-5)
tmp = y_m / (z * (z / x_m));
else
tmp = (x_m / z) / (z / (y_m / z));
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -4e+73], N[(N[(x$95$m * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 5e-5], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{+73}:\\
\;\;\;\;\frac{x\_m \cdot \frac{\frac{y\_m}{z}}{z}}{z}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{\frac{z}{\frac{y\_m}{z}}}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -3.99999999999999993e73Initial program 80.3%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6480.3%
Simplified80.3%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6495.4%
Applied egg-rr95.4%
Taylor expanded in z around inf
/-lowering-/.f6495.4%
Simplified95.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate-/l/N/A
div-invN/A
associate-*l/N/A
clear-numN/A
*-lowering-*.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6495.2%
Applied egg-rr95.2%
if -3.99999999999999993e73 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 5.00000000000000024e-5Initial program 86.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6486.1%
Simplified86.1%
times-fracN/A
clear-numN/A
associate-/l/N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.8%
Applied egg-rr91.8%
Taylor expanded in z around 0
Simplified90.9%
if 5.00000000000000024e-5 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 79.9%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6479.9%
Simplified79.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.7%
Simplified78.7%
times-fracN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f6496.2%
Applied egg-rr96.2%
Final simplification93.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(/ (* x_m (/ (/ y_m z) z)) z)
(if (<= z 1.0) (/ y_m (* z (/ z x_m))) (/ (/ x_m z) (* z (/ z y_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = (x_m * ((y_m / z) / z)) / z;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = (x_m / z) / (z * (z / y_m));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = (x_m * ((y_m / z) / z)) / z
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x_m))
else
tmp = (x_m / z) / (z * (z / y_m))
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = (x_m * ((y_m / z) / z)) / z;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = (x_m / z) / (z * (z / y_m));
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = (x_m * ((y_m / z) / z)) / z elif z <= 1.0: tmp = y_m / (z * (z / x_m)) else: tmp = (x_m / z) / (z * (z / y_m)) return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(x_m * Float64(Float64(y_m / z) / z)) / z); elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = Float64(Float64(x_m / z) / Float64(z * Float64(z / y_m))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = (x_m * ((y_m / z) / z)) / z;
elseif (z <= 1.0)
tmp = y_m / (z * (z / x_m));
else
tmp = (x_m / z) / (z * (z / y_m));
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(x$95$m * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] / N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{x\_m \cdot \frac{\frac{y\_m}{z}}{z}}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z \cdot \frac{z}{y\_m}}\\
\end{array}\right)
\end{array}
if z < -1Initial program 80.3%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6480.3%
Simplified80.3%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6495.4%
Applied egg-rr95.4%
Taylor expanded in z around inf
/-lowering-/.f6495.4%
Simplified95.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate-/l/N/A
div-invN/A
associate-*l/N/A
clear-numN/A
*-lowering-*.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6495.2%
Applied egg-rr95.2%
if -1 < z < 1Initial program 86.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6486.1%
Simplified86.1%
times-fracN/A
clear-numN/A
associate-/l/N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.8%
Applied egg-rr91.8%
Taylor expanded in z around 0
Simplified90.9%
if 1 < z Initial program 79.9%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6479.9%
Simplified79.9%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6497.3%
Applied egg-rr97.3%
Taylor expanded in z around inf
/-lowering-/.f6496.1%
Simplified96.1%
Final simplification93.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ (* x_m (/ (/ y_m z) z)) z)))
(*
y_s
(* x_s (if (<= z -1.0) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x_m))) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m * ((y_m / z) / z)) / z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x_m * ((y_m / z) / z)) / z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x_m))
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (x_m * ((y_m / z) / z)) / z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = (x_m * ((y_m / z) / z)) / z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = y_m / (z * (z / x_m)) else: tmp = t_0 return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(x_m * Float64(Float64(y_m / z) / z)) / z) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = (x_m * ((y_m / z) / z)) / z;
tmp = 0.0;
if (z <= -1.0)
tmp = t_0;
elseif (z <= 1.0)
tmp = y_m / (z * (z / x_m));
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(x$95$m * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m \cdot \frac{\frac{y\_m}{z}}{z}}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 80.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6480.1%
Simplified80.1%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6496.3%
Applied egg-rr96.3%
Taylor expanded in z around inf
/-lowering-/.f6495.7%
Simplified95.7%
associate-/r*N/A
/-lowering-/.f64N/A
associate-/l/N/A
div-invN/A
associate-*l/N/A
clear-numN/A
*-lowering-*.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6494.9%
Applied egg-rr94.9%
if -1 < z < 1Initial program 86.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6486.1%
Simplified86.1%
times-fracN/A
clear-numN/A
associate-/l/N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.8%
Applied egg-rr91.8%
Taylor expanded in z around 0
Simplified90.9%
Final simplification92.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (/ x_m (/ z (/ (/ y_m z) z)))))
(*
y_s
(* x_s (if (<= z -1.0) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x_m))) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m / (z / ((y_m / z) / z));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m / (z / ((y_m / z) / z))
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x_m))
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m / (z / ((y_m / z) / z));
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x_m));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = x_m / (z / ((y_m / z) / z)) tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = y_m / (z * (z / x_m)) else: tmp = t_0 return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(x_m / Float64(z / Float64(Float64(y_m / z) / z))) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x_m))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = x_m / (z / ((y_m / z) / z));
tmp = 0.0;
if (z <= -1.0)
tmp = t_0;
elseif (z <= 1.0)
tmp = y_m / (z * (z / x_m));
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m / N[(z / N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{x\_m}{\frac{z}{\frac{\frac{y\_m}{z}}{z}}}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 80.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6480.1%
Simplified80.1%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6496.3%
Applied egg-rr96.3%
Taylor expanded in z around inf
/-lowering-/.f6495.7%
Simplified95.7%
associate-/l/N/A
/-lowering-/.f64N/A
associate-*l*N/A
associate-/r/N/A
/-lowering-/.f64N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6489.6%
Applied egg-rr89.6%
if -1 < z < 1Initial program 86.1%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6486.1%
Simplified86.1%
times-fracN/A
clear-numN/A
associate-/l/N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6491.8%
Applied egg-rr91.8%
Taylor expanded in z around 0
Simplified90.9%
Final simplification90.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= y_m 5.2e+81) (* (/ x_m z) (/ y_m z)) (* y_m (/ x_m (* z z)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 5.2e+81) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * z));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 5.2d+81) then
tmp = (x_m / z) * (y_m / z)
else
tmp = y_m * (x_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 5.2e+81) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * z));
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if y_m <= 5.2e+81: tmp = (x_m / z) * (y_m / z) else: tmp = y_m * (x_m / (z * z)) return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 5.2e+81) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (y_m <= 5.2e+81)
tmp = (x_m / z) * (y_m / z);
else
tmp = y_m * (x_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 5.2e+81], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 5.2 \cdot 10^{+81}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
if y < 5.19999999999999984e81Initial program 81.5%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6481.5%
Simplified81.5%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6469.5%
Simplified69.5%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6474.7%
Applied egg-rr74.7%
if 5.19999999999999984e81 < y Initial program 90.4%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6490.4%
Simplified90.4%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6476.2%
Simplified76.2%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6481.2%
Applied egg-rr81.2%
Final simplification76.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (/ x_m z) (* z (/ (+ z 1.0) y_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((x_m / z) / (z * ((z + 1.0d0) / y_m))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((x_m / z) / (z * ((z + 1.0) / y_m))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / z) / Float64(z * Float64(Float64(z + 1.0) / y_m))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((x_m / z) / (z * ((z + 1.0) / y_m))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] / N[(z * N[(N[(z + 1.0), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{x\_m}{z}}{z \cdot \frac{z + 1}{y\_m}}\right)
\end{array}
Initial program 83.4%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6483.4%
Simplified83.4%
associate-*r*N/A
times-fracN/A
*-commutativeN/A
clear-numN/A
associate-/r*N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6496.4%
Applied egg-rr96.4%
Final simplification96.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ y_m (* z (/ z x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (z * (z / x_m))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m / (z * (z / x_m))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m / (z * (z / x_m))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m / (z * (z / x_m))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m / Float64(z * Float64(z / x_m))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m / (z * (z / x_m))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(z * N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{y\_m}{z \cdot \frac{z}{x\_m}}\right)
\end{array}
Initial program 83.4%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6483.4%
Simplified83.4%
times-fracN/A
clear-numN/A
associate-/l/N/A
frac-timesN/A
clear-numN/A
div-invN/A
clear-numN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6493.4%
Applied egg-rr93.4%
Taylor expanded in z around 0
Simplified74.1%
Final simplification74.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ (/ x_m z) z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * ((x_m / z) / z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * ((x_m / z) / z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * ((x_m / z) / z)))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(Float64(x_m / z) / z)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * ((x_m / z) / z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{\frac{x\_m}{z}}{z}\right)\right)
\end{array}
Initial program 83.4%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6483.4%
Simplified83.4%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6470.9%
Simplified70.9%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6473.2%
Applied egg-rr73.2%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6474.1%
Applied egg-rr74.1%
Final simplification74.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ x_m (* z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * (x_m / (z * z))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * (x_m / (z * z))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(x_m / Float64(z * z))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * (x_m / (z * z))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 83.4%
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6483.4%
Simplified83.4%
Taylor expanded in z around 0
unpow2N/A
*-lowering-*.f6470.9%
Simplified70.9%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6473.2%
Applied egg-rr73.2%
Final simplification73.2%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024158
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))