
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z): return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z) return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0)) end
function tmp = code(x, y, z) tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0); end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (/ (+ y (* (+ z x_m) (/ (- x_m z) y))) 2.0))
x_m = fabs(x);
double code(double x_m, double y, double z) {
return (y + ((z + x_m) * ((x_m - z) / y))) / 2.0;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + ((z + x_m) * ((x_m - z) / y))) / 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
return (y + ((z + x_m) * ((x_m - z) / y))) / 2.0;
}
x_m = math.fabs(x) def code(x_m, y, z): return (y + ((z + x_m) * ((x_m - z) / y))) / 2.0
x_m = abs(x) function code(x_m, y, z) return Float64(Float64(y + Float64(Float64(z + x_m) * Float64(Float64(x_m - z) / y))) / 2.0) end
x_m = abs(x); function tmp = code(x_m, y, z) tmp = (y + ((z + x_m) * ((x_m - z) / y))) / 2.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := N[(N[(y + N[(N[(z + x$95$m), $MachinePrecision] * N[(N[(x$95$m - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{y + \left(z + x\_m\right) \cdot \frac{x\_m - z}{y}}{2}
\end{array}
Initial program 68.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.6%
Simplified85.6%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Final simplification99.9%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= (* x_m x_m) 2e-105) (/ (- y (* z (/ z y))) 2.0) (/ (+ y (* x_m (/ (- x_m z) y))) 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if ((x_m * x_m) <= 2e-105) {
tmp = (y - (z * (z / y))) / 2.0;
} else {
tmp = (y + (x_m * ((x_m - z) / y))) / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x_m * x_m) <= 2d-105) then
tmp = (y - (z * (z / y))) / 2.0d0
else
tmp = (y + (x_m * ((x_m - z) / y))) / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if ((x_m * x_m) <= 2e-105) {
tmp = (y - (z * (z / y))) / 2.0;
} else {
tmp = (y + (x_m * ((x_m - z) / y))) / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if (x_m * x_m) <= 2e-105: tmp = (y - (z * (z / y))) / 2.0 else: tmp = (y + (x_m * ((x_m - z) / y))) / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (Float64(x_m * x_m) <= 2e-105) tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); else tmp = Float64(Float64(y + Float64(x_m * Float64(Float64(x_m - z) / y))) / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if ((x_m * x_m) <= 2e-105) tmp = (y - (z * (z / y))) / 2.0; else tmp = (y + (x_m * ((x_m - z) / y))) / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[N[(x$95$m * x$95$m), $MachinePrecision], 2e-105], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y + N[(x$95$m * N[(N[(x$95$m - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \cdot x\_m \leq 2 \cdot 10^{-105}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y + x\_m \cdot \frac{x\_m - z}{y}}{2}\\
\end{array}
\end{array}
if (*.f64 x x) < 1.99999999999999993e-105Initial program 68.6%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.8%
Simplified92.8%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6490.8%
Simplified90.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6495.7%
Applied egg-rr95.7%
if 1.99999999999999993e-105 < (*.f64 x x) Initial program 68.2%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.9%
Simplified79.9%
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9%
Applied egg-rr99.9%
Taylor expanded in z around 0
Simplified80.1%
Final simplification86.9%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= y 5.4e+44) (/ (* (+ z x_m) (/ (- x_m z) y)) 2.0) (/ (- y (* z (/ z y))) 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if (y <= 5.4e+44) {
tmp = ((z + x_m) * ((x_m - z) / y)) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.4d+44) then
tmp = ((z + x_m) * ((x_m - z) / y)) / 2.0d0
else
tmp = (y - (z * (z / y))) / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if (y <= 5.4e+44) {
tmp = ((z + x_m) * ((x_m - z) / y)) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if y <= 5.4e+44: tmp = ((z + x_m) * ((x_m - z) / y)) / 2.0 else: tmp = (y - (z * (z / y))) / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (y <= 5.4e+44) tmp = Float64(Float64(Float64(z + x_m) * Float64(Float64(x_m - z) / y)) / 2.0); else tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if (y <= 5.4e+44) tmp = ((z + x_m) * ((x_m - z) / y)) / 2.0; else tmp = (y - (z * (z / y))) / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[y, 5.4e+44], N[(N[(N[(z + x$95$m), $MachinePrecision] * N[(N[(x$95$m - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.4 \cdot 10^{+44}:\\
\;\;\;\;\frac{\left(z + x\_m\right) \cdot \frac{x\_m - z}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\end{array}
\end{array}
if y < 5.4e44Initial program 73.8%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6487.1%
Simplified87.1%
Taylor expanded in y around 0
unpow2N/A
unpow2N/A
difference-of-squaresN/A
associate-/l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
--lowering--.f6475.9%
Simplified75.9%
if 5.4e44 < y Initial program 50.2%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6480.3%
Simplified80.3%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6478.9%
Simplified78.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6488.8%
Applied egg-rr88.8%
Final simplification78.9%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= y 7.5e+44) (* (+ z x_m) (* (- x_m z) (/ 0.5 y))) (/ (- y (* z (/ z y))) 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if (y <= 7.5e+44) {
tmp = (z + x_m) * ((x_m - z) * (0.5 / y));
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.5d+44) then
tmp = (z + x_m) * ((x_m - z) * (0.5d0 / y))
else
tmp = (y - (z * (z / y))) / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if (y <= 7.5e+44) {
tmp = (z + x_m) * ((x_m - z) * (0.5 / y));
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if y <= 7.5e+44: tmp = (z + x_m) * ((x_m - z) * (0.5 / y)) else: tmp = (y - (z * (z / y))) / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (y <= 7.5e+44) tmp = Float64(Float64(z + x_m) * Float64(Float64(x_m - z) * Float64(0.5 / y))); else tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if (y <= 7.5e+44) tmp = (z + x_m) * ((x_m - z) * (0.5 / y)); else tmp = (y - (z * (z / y))) / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[y, 7.5e+44], N[(N[(z + x$95$m), $MachinePrecision] * N[(N[(x$95$m - z), $MachinePrecision] * N[(0.5 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+44}:\\
\;\;\;\;\left(z + x\_m\right) \cdot \left(\left(x\_m - z\right) \cdot \frac{0.5}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\end{array}
\end{array}
if y < 7.50000000000000027e44Initial program 73.8%
Taylor expanded in y around 0
--lowering--.f64N/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6466.6%
Simplified66.6%
div-invN/A
difference-of-squaresN/A
+-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval75.9%
Applied egg-rr75.9%
if 7.50000000000000027e44 < y Initial program 50.2%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6480.3%
Simplified80.3%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6478.9%
Simplified78.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6488.8%
Applied egg-rr88.8%
Final simplification78.9%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= (* z z) 2e+17) (/ (+ y (* x_m (/ x_m y))) 2.0) (/ (- y (* z (/ z y))) 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if ((z * z) <= 2e+17) {
tmp = (y + (x_m * (x_m / y))) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 2d+17) then
tmp = (y + (x_m * (x_m / y))) / 2.0d0
else
tmp = (y - (z * (z / y))) / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if ((z * z) <= 2e+17) {
tmp = (y + (x_m * (x_m / y))) / 2.0;
} else {
tmp = (y - (z * (z / y))) / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if (z * z) <= 2e+17: tmp = (y + (x_m * (x_m / y))) / 2.0 else: tmp = (y - (z * (z / y))) / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (Float64(z * z) <= 2e+17) tmp = Float64(Float64(y + Float64(x_m * Float64(x_m / y))) / 2.0); else tmp = Float64(Float64(y - Float64(z * Float64(z / y))) / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if ((z * z) <= 2e+17) tmp = (y + (x_m * (x_m / y))) / 2.0; else tmp = (y - (z * (z / y))) / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+17], N[(N[(y + N[(x$95$m * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(y - N[(z * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+17}:\\
\;\;\;\;\frac{y + x\_m \cdot \frac{x\_m}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z \cdot \frac{z}{y}}{2}\\
\end{array}
\end{array}
if (*.f64 z z) < 2e17Initial program 68.9%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6490.0%
Simplified90.0%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6482.5%
Simplified82.5%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6490.5%
Applied egg-rr90.5%
if 2e17 < (*.f64 z z) Initial program 67.8%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6480.8%
Simplified80.8%
Taylor expanded in x around 0
--lowering--.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6480.6%
Simplified80.6%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6487.6%
Applied egg-rr87.6%
Final simplification89.1%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= (* z z) 1e+293) (/ (+ y (* x_m (/ x_m y))) 2.0) (* z (/ (* z -0.5) y))))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if ((z * z) <= 1e+293) {
tmp = (y + (x_m * (x_m / y))) / 2.0;
} else {
tmp = z * ((z * -0.5) / y);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * z) <= 1d+293) then
tmp = (y + (x_m * (x_m / y))) / 2.0d0
else
tmp = z * ((z * (-0.5d0)) / y)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if ((z * z) <= 1e+293) {
tmp = (y + (x_m * (x_m / y))) / 2.0;
} else {
tmp = z * ((z * -0.5) / y);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if (z * z) <= 1e+293: tmp = (y + (x_m * (x_m / y))) / 2.0 else: tmp = z * ((z * -0.5) / y) return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (Float64(z * z) <= 1e+293) tmp = Float64(Float64(y + Float64(x_m * Float64(x_m / y))) / 2.0); else tmp = Float64(z * Float64(Float64(z * -0.5) / y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if ((z * z) <= 1e+293) tmp = (y + (x_m * (x_m / y))) / 2.0; else tmp = z * ((z * -0.5) / y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+293], N[(N[(y + N[(x$95$m * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(z * N[(N[(z * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+293}:\\
\;\;\;\;\frac{y + x\_m \cdot \frac{x\_m}{y}}{2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\
\end{array}
\end{array}
if (*.f64 z z) < 9.9999999999999992e292Initial program 70.3%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6492.3%
Simplified92.3%
Taylor expanded in z around 0
+-lowering-+.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6473.9%
Simplified73.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6480.1%
Applied egg-rr80.1%
if 9.9999999999999992e292 < (*.f64 z z) Initial program 63.3%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6467.6%
Simplified67.6%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6473.8%
Simplified73.8%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6478.2%
Applied egg-rr78.2%
Final simplification79.6%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= y 1.2e+44) (/ z (/ y (* z -0.5))) (/ y 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if (y <= 1.2e+44) {
tmp = z / (y / (z * -0.5));
} else {
tmp = y / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.2d+44) then
tmp = z / (y / (z * (-0.5d0)))
else
tmp = y / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if (y <= 1.2e+44) {
tmp = z / (y / (z * -0.5));
} else {
tmp = y / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if y <= 1.2e+44: tmp = z / (y / (z * -0.5)) else: tmp = y / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (y <= 1.2e+44) tmp = Float64(z / Float64(y / Float64(z * -0.5))); else tmp = Float64(y / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if (y <= 1.2e+44) tmp = z / (y / (z * -0.5)); else tmp = y / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[y, 1.2e+44], N[(z / N[(y / N[(z * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.2 \cdot 10^{+44}:\\
\;\;\;\;\frac{z}{\frac{y}{z \cdot -0.5}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2}\\
\end{array}
\end{array}
if y < 1.20000000000000007e44Initial program 74.2%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6487.6%
Simplified87.6%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6442.7%
Simplified42.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6444.3%
Applied egg-rr44.3%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6444.3%
Applied egg-rr44.3%
if 1.20000000000000007e44 < y Initial program 49.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.0%
Simplified79.0%
Taylor expanded in y around inf
Simplified78.3%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (if (<= y 2.1e+44) (* z (/ (* z -0.5) y)) (/ y 2.0)))
x_m = fabs(x);
double code(double x_m, double y, double z) {
double tmp;
if (y <= 2.1e+44) {
tmp = z * ((z * -0.5) / y);
} else {
tmp = y / 2.0;
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.1d+44) then
tmp = z * ((z * (-0.5d0)) / y)
else
tmp = y / 2.0d0
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
double tmp;
if (y <= 2.1e+44) {
tmp = z * ((z * -0.5) / y);
} else {
tmp = y / 2.0;
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y, z): tmp = 0 if y <= 2.1e+44: tmp = z * ((z * -0.5) / y) else: tmp = y / 2.0 return tmp
x_m = abs(x) function code(x_m, y, z) tmp = 0.0 if (y <= 2.1e+44) tmp = Float64(z * Float64(Float64(z * -0.5) / y)); else tmp = Float64(y / 2.0); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y, z) tmp = 0.0; if (y <= 2.1e+44) tmp = z * ((z * -0.5) / y); else tmp = y / 2.0; end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := If[LessEqual[y, 2.1e+44], N[(z * N[(N[(z * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(y / 2.0), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.1 \cdot 10^{+44}:\\
\;\;\;\;z \cdot \frac{z \cdot -0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{2}\\
\end{array}
\end{array}
if y < 2.09999999999999987e44Initial program 74.2%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6487.6%
Simplified87.6%
Taylor expanded in z around inf
associate-*r/N/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
associate-*r*N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6442.7%
Simplified42.7%
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6444.3%
Applied egg-rr44.3%
if 2.09999999999999987e44 < y Initial program 49.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6479.0%
Simplified79.0%
Taylor expanded in y around inf
Simplified78.3%
x_m = (fabs.f64 x) (FPCore (x_m y z) :precision binary64 (/ y 2.0))
x_m = fabs(x);
double code(double x_m, double y, double z) {
return y / 2.0;
}
x_m = abs(x)
real(8) function code(x_m, y, z)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y / 2.0d0
end function
x_m = Math.abs(x);
public static double code(double x_m, double y, double z) {
return y / 2.0;
}
x_m = math.fabs(x) def code(x_m, y, z): return y / 2.0
x_m = abs(x) function code(x_m, y, z) return Float64(y / 2.0) end
x_m = abs(x); function tmp = code(x_m, y, z) tmp = y / 2.0; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_, z_] := N[(y / 2.0), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{y}{2}
\end{array}
Initial program 68.4%
associate-/r*N/A
/-lowering-/.f64N/A
associate--l+N/A
+-commutativeN/A
associate-+l-N/A
div-subN/A
associate-/l*N/A
*-commutativeN/A
*-inversesN/A
*-lft-identityN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6485.6%
Simplified85.6%
Taylor expanded in y around inf
Simplified37.9%
(FPCore (x y z) :precision binary64 (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
end function
public static double code(double x, double y, double z) {
return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
}
def code(x, y, z): return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
function code(x, y, z) return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x))) end
function tmp = code(x, y, z) tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x)); end
code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
\end{array}
herbie shell --seed 2024158
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
:precision binary64
:alt
(! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
(/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))