
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= (+ (+ (* t a) (+ x (* y z))) (* (* z a) b)) 4e+301) (+ (+ x (* a (+ t (* z b)))) (* y z)) (* a (+ t (* z (+ b (/ y a)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= 4e+301) {
tmp = (x + (a * (t + (z * b)))) + (y * z);
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= 4d+301) then
tmp = (x + (a * (t + (z * b)))) + (y * z)
else
tmp = a * (t + (z * (b + (y / a))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= 4e+301) {
tmp = (x + (a * (t + (z * b)))) + (y * z);
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (((t * a) + (x + (y * z))) + ((z * a) * b)) <= 4e+301: tmp = (x + (a * (t + (z * b)))) + (y * z) else: tmp = a * (t + (z * (b + (y / a)))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(Float64(t * a) + Float64(x + Float64(y * z))) + Float64(Float64(z * a) * b)) <= 4e+301) tmp = Float64(Float64(x + Float64(a * Float64(t + Float64(z * b)))) + Float64(y * z)); else tmp = Float64(a * Float64(t + Float64(z * Float64(b + Float64(y / a))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((((t * a) + (x + (y * z))) + ((z * a) * b)) <= 4e+301) tmp = (x + (a * (t + (z * b)))) + (y * z); else tmp = a * (t + (z * (b + (y / a)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(N[(t * a), $MachinePrecision] + N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], 4e+301], N[(N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(a * N[(t + N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(t \cdot a + \left(x + y \cdot z\right)\right) + \left(z \cdot a\right) \cdot b \leq 4 \cdot 10^{+301}:\\
\;\;\;\;\left(x + a \cdot \left(t + z \cdot b\right)\right) + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot \left(b + \frac{y}{a}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < 4.00000000000000021e301Initial program 97.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6498.1%
Simplified98.1%
if 4.00000000000000021e301 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 83.0%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6489.4%
Simplified89.4%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6497.9%
Simplified97.9%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
Final simplification98.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= z -4.4e+163)
(* y z)
(if (<= z -1.4e-31)
(* (* z a) b)
(if (<= z -1.8e-254)
x
(if (<= z 6.7e-254) (* t a) (if (<= z 3.9e-44) x (* y z)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -4.4e+163) {
tmp = y * z;
} else if (z <= -1.4e-31) {
tmp = (z * a) * b;
} else if (z <= -1.8e-254) {
tmp = x;
} else if (z <= 6.7e-254) {
tmp = t * a;
} else if (z <= 3.9e-44) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-4.4d+163)) then
tmp = y * z
else if (z <= (-1.4d-31)) then
tmp = (z * a) * b
else if (z <= (-1.8d-254)) then
tmp = x
else if (z <= 6.7d-254) then
tmp = t * a
else if (z <= 3.9d-44) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -4.4e+163) {
tmp = y * z;
} else if (z <= -1.4e-31) {
tmp = (z * a) * b;
} else if (z <= -1.8e-254) {
tmp = x;
} else if (z <= 6.7e-254) {
tmp = t * a;
} else if (z <= 3.9e-44) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -4.4e+163: tmp = y * z elif z <= -1.4e-31: tmp = (z * a) * b elif z <= -1.8e-254: tmp = x elif z <= 6.7e-254: tmp = t * a elif z <= 3.9e-44: tmp = x else: tmp = y * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -4.4e+163) tmp = Float64(y * z); elseif (z <= -1.4e-31) tmp = Float64(Float64(z * a) * b); elseif (z <= -1.8e-254) tmp = x; elseif (z <= 6.7e-254) tmp = Float64(t * a); elseif (z <= 3.9e-44) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -4.4e+163) tmp = y * z; elseif (z <= -1.4e-31) tmp = (z * a) * b; elseif (z <= -1.8e-254) tmp = x; elseif (z <= 6.7e-254) tmp = t * a; elseif (z <= 3.9e-44) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -4.4e+163], N[(y * z), $MachinePrecision], If[LessEqual[z, -1.4e-31], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[z, -1.8e-254], x, If[LessEqual[z, 6.7e-254], N[(t * a), $MachinePrecision], If[LessEqual[z, 3.9e-44], x, N[(y * z), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.4 \cdot 10^{+163}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -1.4 \cdot 10^{-31}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;z \leq -1.8 \cdot 10^{-254}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 6.7 \cdot 10^{-254}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;z \leq 3.9 \cdot 10^{-44}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -4.39999999999999973e163 or 3.9000000000000002e-44 < z Initial program 92.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.1%
Simplified92.1%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6458.6%
Simplified58.6%
if -4.39999999999999973e163 < z < -1.3999999999999999e-31Initial program 97.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.5%
Simplified97.5%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6447.6%
Simplified47.6%
if -1.3999999999999999e-31 < z < -1.79999999999999992e-254 or 6.70000000000000009e-254 < z < 3.9000000000000002e-44Initial program 95.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
Simplified49.4%
if -1.79999999999999992e-254 < z < 6.70000000000000009e-254Initial program 98.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-lowering-*.f6462.2%
Simplified62.2%
Final simplification54.0%
(FPCore (x y z t a b)
:precision binary64
(if (<= z -8.5e-59)
(* y z)
(if (<= z -2.4e-254)
x
(if (<= z 4.7e-258) (* t a) (if (<= z 3e-46) x (* y z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -8.5e-59) {
tmp = y * z;
} else if (z <= -2.4e-254) {
tmp = x;
} else if (z <= 4.7e-258) {
tmp = t * a;
} else if (z <= 3e-46) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-8.5d-59)) then
tmp = y * z
else if (z <= (-2.4d-254)) then
tmp = x
else if (z <= 4.7d-258) then
tmp = t * a
else if (z <= 3d-46) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -8.5e-59) {
tmp = y * z;
} else if (z <= -2.4e-254) {
tmp = x;
} else if (z <= 4.7e-258) {
tmp = t * a;
} else if (z <= 3e-46) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -8.5e-59: tmp = y * z elif z <= -2.4e-254: tmp = x elif z <= 4.7e-258: tmp = t * a elif z <= 3e-46: tmp = x else: tmp = y * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -8.5e-59) tmp = Float64(y * z); elseif (z <= -2.4e-254) tmp = x; elseif (z <= 4.7e-258) tmp = Float64(t * a); elseif (z <= 3e-46) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -8.5e-59) tmp = y * z; elseif (z <= -2.4e-254) tmp = x; elseif (z <= 4.7e-258) tmp = t * a; elseif (z <= 3e-46) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -8.5e-59], N[(y * z), $MachinePrecision], If[LessEqual[z, -2.4e-254], x, If[LessEqual[z, 4.7e-258], N[(t * a), $MachinePrecision], If[LessEqual[z, 3e-46], x, N[(y * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{-59}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -2.4 \cdot 10^{-254}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4.7 \cdot 10^{-258}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;z \leq 3 \cdot 10^{-46}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -8.49999999999999933e-59 or 2.99999999999999987e-46 < z Initial program 94.6%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.1%
Simplified94.1%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6449.0%
Simplified49.0%
if -8.49999999999999933e-59 < z < -2.40000000000000002e-254 or 4.69999999999999963e-258 < z < 2.99999999999999987e-46Initial program 95.1%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
Simplified52.4%
if -2.40000000000000002e-254 < z < 4.69999999999999963e-258Initial program 98.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-lowering-*.f6462.2%
Simplified62.2%
Final simplification51.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= z -2.4e+33)
(* z (+ y (* a b)))
(if (<= z 7.8e-44)
(+ x (* a (+ t (* z b))))
(* a (+ t (* z (+ b (/ y a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.4e+33) {
tmp = z * (y + (a * b));
} else if (z <= 7.8e-44) {
tmp = x + (a * (t + (z * b)));
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-2.4d+33)) then
tmp = z * (y + (a * b))
else if (z <= 7.8d-44) then
tmp = x + (a * (t + (z * b)))
else
tmp = a * (t + (z * (b + (y / a))))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.4e+33) {
tmp = z * (y + (a * b));
} else if (z <= 7.8e-44) {
tmp = x + (a * (t + (z * b)));
} else {
tmp = a * (t + (z * (b + (y / a))));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -2.4e+33: tmp = z * (y + (a * b)) elif z <= 7.8e-44: tmp = x + (a * (t + (z * b))) else: tmp = a * (t + (z * (b + (y / a)))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -2.4e+33) tmp = Float64(z * Float64(y + Float64(a * b))); elseif (z <= 7.8e-44) tmp = Float64(x + Float64(a * Float64(t + Float64(z * b)))); else tmp = Float64(a * Float64(t + Float64(z * Float64(b + Float64(y / a))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -2.4e+33) tmp = z * (y + (a * b)); elseif (z <= 7.8e-44) tmp = x + (a * (t + (z * b))); else tmp = a * (t + (z * (b + (y / a)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -2.4e+33], N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.8e-44], N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a * N[(t + N[(z * N[(b + N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+33}:\\
\;\;\;\;z \cdot \left(y + a \cdot b\right)\\
\mathbf{elif}\;z \leq 7.8 \cdot 10^{-44}:\\
\;\;\;\;x + a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot \left(t + z \cdot \left(b + \frac{y}{a}\right)\right)\\
\end{array}
\end{array}
if z < -2.4e33Initial program 92.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6489.2%
Simplified89.2%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6483.9%
Simplified83.9%
if -2.4e33 < z < 7.8000000000000004e-44Initial program 95.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.1%
Simplified99.1%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6487.9%
Simplified87.9%
if 7.8000000000000004e-44 < z Initial program 95.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.2%
Simplified97.2%
Taylor expanded in a around inf
*-lowering-*.f64N/A
associate-+r+N/A
+-commutativeN/A
associate-+l+N/A
associate-+r+N/A
+-lowering-+.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6485.7%
Simplified85.7%
Taylor expanded in x around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f6483.5%
Simplified83.5%
Final simplification85.8%
(FPCore (x y z t a b)
:precision binary64
(if (<= z -2.9e+160)
(* y z)
(if (<= z -3.8e-30)
(* (* z a) b)
(if (<= z 8.2e-47) (+ x (* t a)) (* y z)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.9e+160) {
tmp = y * z;
} else if (z <= -3.8e-30) {
tmp = (z * a) * b;
} else if (z <= 8.2e-47) {
tmp = x + (t * a);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-2.9d+160)) then
tmp = y * z
else if (z <= (-3.8d-30)) then
tmp = (z * a) * b
else if (z <= 8.2d-47) then
tmp = x + (t * a)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -2.9e+160) {
tmp = y * z;
} else if (z <= -3.8e-30) {
tmp = (z * a) * b;
} else if (z <= 8.2e-47) {
tmp = x + (t * a);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -2.9e+160: tmp = y * z elif z <= -3.8e-30: tmp = (z * a) * b elif z <= 8.2e-47: tmp = x + (t * a) else: tmp = y * z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -2.9e+160) tmp = Float64(y * z); elseif (z <= -3.8e-30) tmp = Float64(Float64(z * a) * b); elseif (z <= 8.2e-47) tmp = Float64(x + Float64(t * a)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -2.9e+160) tmp = y * z; elseif (z <= -3.8e-30) tmp = (z * a) * b; elseif (z <= 8.2e-47) tmp = x + (t * a); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -2.9e+160], N[(y * z), $MachinePrecision], If[LessEqual[z, -3.8e-30], N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision], If[LessEqual[z, 8.2e-47], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.9 \cdot 10^{+160}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{-30}:\\
\;\;\;\;\left(z \cdot a\right) \cdot b\\
\mathbf{elif}\;z \leq 8.2 \cdot 10^{-47}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if z < -2.8999999999999999e160 or 8.20000000000000003e-47 < z Initial program 92.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6492.1%
Simplified92.1%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6458.6%
Simplified58.6%
if -2.8999999999999999e160 < z < -3.8000000000000003e-30Initial program 97.5%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.5%
Simplified97.5%
Taylor expanded in b around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6447.6%
Simplified47.6%
if -3.8000000000000003e-30 < z < 8.20000000000000003e-47Initial program 96.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6479.4%
Simplified79.4%
Final simplification66.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (+ y (* a b))))) (if (<= z -8.5e+33) t_1 (if (<= z 5.2e-45) (+ x (* a (+ t (* z b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -8.5e+33) {
tmp = t_1;
} else if (z <= 5.2e-45) {
tmp = x + (a * (t + (z * b)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y + (a * b))
if (z <= (-8.5d+33)) then
tmp = t_1
else if (z <= 5.2d-45) then
tmp = x + (a * (t + (z * b)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -8.5e+33) {
tmp = t_1;
} else if (z <= 5.2e-45) {
tmp = x + (a * (t + (z * b)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (y + (a * b)) tmp = 0 if z <= -8.5e+33: tmp = t_1 elif z <= 5.2e-45: tmp = x + (a * (t + (z * b))) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -8.5e+33) tmp = t_1; elseif (z <= 5.2e-45) tmp = Float64(x + Float64(a * Float64(t + Float64(z * b)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (y + (a * b)); tmp = 0.0; if (z <= -8.5e+33) tmp = t_1; elseif (z <= 5.2e-45) tmp = x + (a * (t + (z * b))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8.5e+33], t$95$1, If[LessEqual[z, 5.2e-45], N[(x + N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -8.5 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-45}:\\
\;\;\;\;x + a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8.4999999999999998e33 or 5.19999999999999973e-45 < z Initial program 94.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.8%
Simplified93.8%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6481.9%
Simplified81.9%
if -8.4999999999999998e33 < z < 5.19999999999999973e-45Initial program 95.9%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.1%
Simplified99.1%
Taylor expanded in y around 0
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6487.9%
Simplified87.9%
Final simplification84.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* z (+ y (* a b))))) (if (<= z -3.3e-31) t_1 (if (<= z 4.7e-45) (+ x (* t a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -3.3e-31) {
tmp = t_1;
} else if (z <= 4.7e-45) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (y + (a * b))
if (z <= (-3.3d-31)) then
tmp = t_1
else if (z <= 4.7d-45) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double tmp;
if (z <= -3.3e-31) {
tmp = t_1;
} else if (z <= 4.7e-45) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (y + (a * b)) tmp = 0 if z <= -3.3e-31: tmp = t_1 elif z <= 4.7e-45: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(y + Float64(a * b))) tmp = 0.0 if (z <= -3.3e-31) tmp = t_1; elseif (z <= 4.7e-45) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (y + (a * b)); tmp = 0.0; if (z <= -3.3e-31) tmp = t_1; elseif (z <= 4.7e-45) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.3e-31], t$95$1, If[LessEqual[z, 4.7e-45], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right)\\
\mathbf{if}\;z \leq -3.3 \cdot 10^{-31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.7 \cdot 10^{-45}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.2999999999999999e-31 or 4.6999999999999998e-45 < z Initial program 94.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6493.7%
Simplified93.7%
Taylor expanded in z around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6480.3%
Simplified80.3%
if -3.2999999999999999e-31 < z < 4.6999999999999998e-45Initial program 96.3%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6479.4%
Simplified79.4%
Final simplification79.9%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* a (+ t (* z b))))) (if (<= a -0.0088) t_1 (if (<= a 1.05e+82) (+ x (* y z)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -0.0088) {
tmp = t_1;
} else if (a <= 1.05e+82) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * b))
if (a <= (-0.0088d0)) then
tmp = t_1
else if (a <= 1.05d+82) then
tmp = x + (y * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -0.0088) {
tmp = t_1;
} else if (a <= 1.05e+82) {
tmp = x + (y * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * b)) tmp = 0 if a <= -0.0088: tmp = t_1 elif a <= 1.05e+82: tmp = x + (y * z) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * b))) tmp = 0.0 if (a <= -0.0088) tmp = t_1; elseif (a <= 1.05e+82) tmp = Float64(x + Float64(y * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * b)); tmp = 0.0; if (a <= -0.0088) tmp = t_1; elseif (a <= 1.05e+82) tmp = x + (y * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -0.0088], t$95$1, If[LessEqual[a, 1.05e+82], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -0.0088:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 1.05 \cdot 10^{+82}:\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -0.00880000000000000053 or 1.05e82 < a Initial program 91.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6495.2%
Simplified95.2%
Taylor expanded in a around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6477.5%
Simplified77.5%
if -0.00880000000000000053 < a < 1.05e82Initial program 97.8%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6497.4%
Simplified97.4%
Taylor expanded in x around inf
Simplified76.6%
Final simplification77.0%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ x (* y z)))) (if (<= y -4.1e+26) t_1 (if (<= y 1.35e+25) (+ x (* t a)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double tmp;
if (y <= -4.1e+26) {
tmp = t_1;
} else if (y <= 1.35e+25) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * z)
if (y <= (-4.1d+26)) then
tmp = t_1
else if (y <= 1.35d+25) then
tmp = x + (t * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (y * z);
double tmp;
if (y <= -4.1e+26) {
tmp = t_1;
} else if (y <= 1.35e+25) {
tmp = x + (t * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (y * z) tmp = 0 if y <= -4.1e+26: tmp = t_1 elif y <= 1.35e+25: tmp = x + (t * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(y * z)) tmp = 0.0 if (y <= -4.1e+26) tmp = t_1; elseif (y <= 1.35e+25) tmp = Float64(x + Float64(t * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (y * z); tmp = 0.0; if (y <= -4.1e+26) tmp = t_1; elseif (y <= 1.35e+25) tmp = x + (t * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.1e+26], t$95$1, If[LessEqual[y, 1.35e+25], N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot z\\
\mathbf{if}\;y \leq -4.1 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{+25}:\\
\;\;\;\;x + t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.09999999999999983e26 or 1.35e25 < y Initial program 94.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6494.3%
Simplified94.3%
Taylor expanded in x around inf
Simplified74.5%
if -4.09999999999999983e26 < y < 1.35e25Initial program 96.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.1%
Simplified99.1%
Taylor expanded in z around 0
+-lowering-+.f64N/A
*-lowering-*.f6467.0%
Simplified67.0%
Final simplification71.0%
(FPCore (x y z t a b) :precision binary64 (if (<= x -2.1e+96) x (if (<= x 2.8e-31) (* t a) x)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -2.1e+96) {
tmp = x;
} else if (x <= 2.8e-31) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-2.1d+96)) then
tmp = x
else if (x <= 2.8d-31) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -2.1e+96) {
tmp = x;
} else if (x <= 2.8e-31) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -2.1e+96: tmp = x elif x <= 2.8e-31: tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -2.1e+96) tmp = x; elseif (x <= 2.8e-31) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -2.1e+96) tmp = x; elseif (x <= 2.8e-31) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -2.1e+96], x, If[LessEqual[x, 2.8e-31], N[(t * a), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{+96}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{-31}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.1000000000000001e96 or 2.7999999999999999e-31 < x Initial program 96.4%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.4%
Simplified96.4%
Taylor expanded in x around inf
Simplified45.6%
if -2.1000000000000001e96 < x < 2.7999999999999999e-31Initial program 94.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.5%
Simplified96.5%
Taylor expanded in t around inf
*-lowering-*.f6435.2%
Simplified35.2%
Final simplification39.7%
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.2%
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6496.5%
Simplified96.5%
Taylor expanded in x around inf
Simplified25.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024158
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))