
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (<= t_0 -5e-291) t_0 (if (<= t_0 0.0) (* z (- -1.0 (/ x y))) t_0))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-291) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if (t_0 <= (-5d-291)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if (t_0 <= -5e-291) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if t_0 <= -5e-291: tmp = t_0 elif t_0 <= 0.0: tmp = z * (-1.0 - (x / y)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -5e-291) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -5e-291) tmp = t_0; elseif (t_0 <= 0.0) tmp = z * (-1.0 - (x / y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-291], t$95$0, If[LessEqual[t$95$0, 0.0], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-291}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.0000000000000003e-291 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
if -5.0000000000000003e-291 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 6.5%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6499.7%
Simplified99.7%
Taylor expanded in y around inf
distribute-lft-outN/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6499.7%
Simplified99.7%
Taylor expanded in z around 0
*-commutativeN/A
associate-*l*N/A
+-commutativeN/A
distribute-lft1-inN/A
*-commutativeN/A
metadata-evalN/A
sub-negN/A
*-commutativeN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f64100.0%
Simplified100.0%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (* z (- -1.0 (/ x y)))))
(if (<= y -9.5e+59)
t_1
(if (<= y -3.4e-17) (/ y t_0) (if (<= y 7e-30) (/ x t_0) t_1)))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double tmp;
if (y <= -9.5e+59) {
tmp = t_1;
} else if (y <= -3.4e-17) {
tmp = y / t_0;
} else if (y <= 7e-30) {
tmp = x / t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = z * ((-1.0d0) - (x / y))
if (y <= (-9.5d+59)) then
tmp = t_1
else if (y <= (-3.4d-17)) then
tmp = y / t_0
else if (y <= 7d-30) then
tmp = x / t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = z * (-1.0 - (x / y));
double tmp;
if (y <= -9.5e+59) {
tmp = t_1;
} else if (y <= -3.4e-17) {
tmp = y / t_0;
} else if (y <= 7e-30) {
tmp = x / t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = z * (-1.0 - (x / y)) tmp = 0 if y <= -9.5e+59: tmp = t_1 elif y <= -3.4e-17: tmp = y / t_0 elif y <= 7e-30: tmp = x / t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -9.5e+59) tmp = t_1; elseif (y <= -3.4e-17) tmp = Float64(y / t_0); elseif (y <= 7e-30) tmp = Float64(x / t_0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -9.5e+59) tmp = t_1; elseif (y <= -3.4e-17) tmp = y / t_0; elseif (y <= 7e-30) tmp = x / t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.5e+59], t$95$1, If[LessEqual[y, -3.4e-17], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 7e-30], N[(x / t$95$0), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+59}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -3.4 \cdot 10^{-17}:\\
\;\;\;\;\frac{y}{t\_0}\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-30}:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -9.50000000000000023e59 or 7.0000000000000006e-30 < y Initial program 79.7%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6469.7%
Simplified69.7%
Taylor expanded in y around inf
distribute-lft-outN/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6474.8%
Simplified74.8%
Taylor expanded in z around 0
*-commutativeN/A
associate-*l*N/A
+-commutativeN/A
distribute-lft1-inN/A
*-commutativeN/A
metadata-evalN/A
sub-negN/A
*-commutativeN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6476.5%
Simplified76.5%
if -9.50000000000000023e59 < y < -3.3999999999999998e-17Initial program 99.7%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6488.0%
Simplified88.0%
if -3.3999999999999998e-17 < y < 7.0000000000000006e-30Initial program 99.9%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6478.1%
Simplified78.1%
Final simplification77.9%
(FPCore (x y z) :precision binary64 (if (<= z -6.8e+27) (+ x y) (if (<= z 6.6e-93) (- (- 0.0 z) (/ (* x z) y)) (+ x y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+27) {
tmp = x + y;
} else if (z <= 6.6e-93) {
tmp = (0.0 - z) - ((x * z) / y);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-6.8d+27)) then
tmp = x + y
else if (z <= 6.6d-93) then
tmp = (0.0d0 - z) - ((x * z) / y)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -6.8e+27) {
tmp = x + y;
} else if (z <= 6.6e-93) {
tmp = (0.0 - z) - ((x * z) / y);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -6.8e+27: tmp = x + y elif z <= 6.6e-93: tmp = (0.0 - z) - ((x * z) / y) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -6.8e+27) tmp = Float64(x + y); elseif (z <= 6.6e-93) tmp = Float64(Float64(0.0 - z) - Float64(Float64(x * z) / y)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -6.8e+27) tmp = x + y; elseif (z <= 6.6e-93) tmp = (0.0 - z) - ((x * z) / y); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -6.8e+27], N[(x + y), $MachinePrecision], If[LessEqual[z, 6.6e-93], N[(N[(0.0 - z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+27}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 6.6 \cdot 10^{-93}:\\
\;\;\;\;\left(0 - z\right) - \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if z < -6.8e27 or 6.6000000000000003e-93 < z Initial program 99.2%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6478.3%
Simplified78.3%
if -6.8e27 < z < 6.6000000000000003e-93Initial program 81.2%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6472.7%
Simplified72.7%
Taylor expanded in y around inf
distribute-lft-outN/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6475.3%
Simplified75.3%
Final simplification76.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- -1.0 (/ x y))))) (if (<= y -1.65e-38) t_0 (if (<= y 1.86e-28) (+ x y) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.65e-38) {
tmp = t_0;
} else if (y <= 1.86e-28) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * ((-1.0d0) - (x / y))
if (y <= (-1.65d-38)) then
tmp = t_0
else if (y <= 1.86d-28) then
tmp = x + y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (-1.0 - (x / y));
double tmp;
if (y <= -1.65e-38) {
tmp = t_0;
} else if (y <= 1.86e-28) {
tmp = x + y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (-1.0 - (x / y)) tmp = 0 if y <= -1.65e-38: tmp = t_0 elif y <= 1.86e-28: tmp = x + y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-1.0 - Float64(x / y))) tmp = 0.0 if (y <= -1.65e-38) tmp = t_0; elseif (y <= 1.86e-28) tmp = Float64(x + y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (-1.0 - (x / y)); tmp = 0.0; if (y <= -1.65e-38) tmp = t_0; elseif (y <= 1.86e-28) tmp = x + y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.65e-38], t$95$0, If[LessEqual[y, 1.86e-28], N[(x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{if}\;y \leq -1.65 \cdot 10^{-38}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.86 \cdot 10^{-28}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.6500000000000001e-38 or 1.86e-28 < y Initial program 83.1%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-commutativeN/A
+-lowering-+.f6467.1%
Simplified67.1%
Taylor expanded in y around inf
distribute-lft-outN/A
mul-1-negN/A
neg-sub0N/A
--lowering--.f64N/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6471.4%
Simplified71.4%
Taylor expanded in z around 0
*-commutativeN/A
associate-*l*N/A
+-commutativeN/A
distribute-lft1-inN/A
*-commutativeN/A
metadata-evalN/A
sub-negN/A
*-commutativeN/A
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6473.4%
Simplified73.4%
if -1.6500000000000001e-38 < y < 1.86e-28Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6480.2%
Simplified80.2%
Final simplification76.3%
(FPCore (x y z) :precision binary64 (if (<= y -2e+23) (- 0.0 z) (if (<= y 5.5e-28) (+ x y) (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+23) {
tmp = 0.0 - z;
} else if (y <= 5.5e-28) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+23)) then
tmp = 0.0d0 - z
else if (y <= 5.5d-28) then
tmp = x + y
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+23) {
tmp = 0.0 - z;
} else if (y <= 5.5e-28) {
tmp = x + y;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+23: tmp = 0.0 - z elif y <= 5.5e-28: tmp = x + y else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+23) tmp = Float64(0.0 - z); elseif (y <= 5.5e-28) tmp = Float64(x + y); else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+23) tmp = 0.0 - z; elseif (y <= 5.5e-28) tmp = x + y; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+23], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 5.5e-28], N[(x + y), $MachinePrecision], N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+23}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-28}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -1.9999999999999998e23 or 5.49999999999999967e-28 < y Initial program 81.1%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6456.4%
Simplified56.4%
sub0-negN/A
neg-lowering-neg.f6456.4%
Applied egg-rr56.4%
if -1.9999999999999998e23 < y < 5.49999999999999967e-28Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
+-lowering-+.f6475.8%
Simplified75.8%
Final simplification66.0%
(FPCore (x y z) :precision binary64 (if (<= y -8.8e-14) (- 0.0 z) (if (<= y 7.5e-28) x (- 0.0 z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-14) {
tmp = 0.0 - z;
} else if (y <= 7.5e-28) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-8.8d-14)) then
tmp = 0.0d0 - z
else if (y <= 7.5d-28) then
tmp = x
else
tmp = 0.0d0 - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -8.8e-14) {
tmp = 0.0 - z;
} else if (y <= 7.5e-28) {
tmp = x;
} else {
tmp = 0.0 - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -8.8e-14: tmp = 0.0 - z elif y <= 7.5e-28: tmp = x else: tmp = 0.0 - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -8.8e-14) tmp = Float64(0.0 - z); elseif (y <= 7.5e-28) tmp = x; else tmp = Float64(0.0 - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -8.8e-14) tmp = 0.0 - z; elseif (y <= 7.5e-28) tmp = x; else tmp = 0.0 - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -8.8e-14], N[(0.0 - z), $MachinePrecision], If[LessEqual[y, 7.5e-28], x, N[(0.0 - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{-14}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{-28}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0 - z\\
\end{array}
\end{array}
if y < -8.8000000000000004e-14 or 7.5000000000000003e-28 < y Initial program 81.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-sub0N/A
--lowering--.f6456.2%
Simplified56.2%
sub0-negN/A
neg-lowering-neg.f6456.2%
Applied egg-rr56.2%
if -8.8000000000000004e-14 < y < 7.5000000000000003e-28Initial program 99.9%
Taylor expanded in y around 0
Simplified61.0%
Final simplification58.5%
(FPCore (x y z) :precision binary64 (if (<= x -2.7e-179) x (if (<= x 8.5e-73) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.7e-179) {
tmp = x;
} else if (x <= 8.5e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.7d-179)) then
tmp = x
else if (x <= 8.5d-73) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.7e-179) {
tmp = x;
} else if (x <= 8.5e-73) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.7e-179: tmp = x elif x <= 8.5e-73: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.7e-179) tmp = x; elseif (x <= 8.5e-73) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.7e-179) tmp = x; elseif (x <= 8.5e-73) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.7e-179], x, If[LessEqual[x, 8.5e-73], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.7 \cdot 10^{-179}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-73}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.69999999999999988e-179 or 8.4999999999999996e-73 < x Initial program 88.3%
Taylor expanded in y around 0
Simplified42.2%
if -2.69999999999999988e-179 < x < 8.4999999999999996e-73Initial program 95.1%
Taylor expanded in x around 0
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f6482.9%
Simplified82.9%
Taylor expanded in y around 0
Simplified42.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 90.3%
Taylor expanded in y around 0
Simplified33.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024158
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))