
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 96.5%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.35e+210)
(* x z)
(if (<= x -3.6e-68)
(* x y)
(if (<= x 1.2e-28) (- 0.0 z) (if (<= x 1.75e+84) (* x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e+210) {
tmp = x * z;
} else if (x <= -3.6e-68) {
tmp = x * y;
} else if (x <= 1.2e-28) {
tmp = 0.0 - z;
} else if (x <= 1.75e+84) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.35d+210)) then
tmp = x * z
else if (x <= (-3.6d-68)) then
tmp = x * y
else if (x <= 1.2d-28) then
tmp = 0.0d0 - z
else if (x <= 1.75d+84) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.35e+210) {
tmp = x * z;
} else if (x <= -3.6e-68) {
tmp = x * y;
} else if (x <= 1.2e-28) {
tmp = 0.0 - z;
} else if (x <= 1.75e+84) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.35e+210: tmp = x * z elif x <= -3.6e-68: tmp = x * y elif x <= 1.2e-28: tmp = 0.0 - z elif x <= 1.75e+84: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.35e+210) tmp = Float64(x * z); elseif (x <= -3.6e-68) tmp = Float64(x * y); elseif (x <= 1.2e-28) tmp = Float64(0.0 - z); elseif (x <= 1.75e+84) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.35e+210) tmp = x * z; elseif (x <= -3.6e-68) tmp = x * y; elseif (x <= 1.2e-28) tmp = 0.0 - z; elseif (x <= 1.75e+84) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.35e+210], N[(x * z), $MachinePrecision], If[LessEqual[x, -3.6e-68], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.2e-28], N[(0.0 - z), $MachinePrecision], If[LessEqual[x, 1.75e+84], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{+210}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -3.6 \cdot 10^{-68}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-28}:\\
\;\;\;\;0 - z\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{+84}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -1.35e210 or 1.7499999999999999e84 < x Initial program 86.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f6462.8%
Simplified62.8%
if -1.35e210 < x < -3.60000000000000007e-68 or 1.2000000000000001e-28 < x < 1.7499999999999999e84Initial program 100.0%
Taylor expanded in y around inf
*-lowering-*.f6462.7%
Simplified62.7%
if -3.60000000000000007e-68 < x < 1.2000000000000001e-28Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6473.3%
Simplified73.3%
sub0-negN/A
neg-lowering-neg.f6473.3%
Applied egg-rr73.3%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -1.0) t_0 (if (<= x 1.72e-6) (- (* x y) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.72e-6) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 1.72d-6) then
tmp = (x * y) - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.72e-6) {
tmp = (x * y) - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 1.72e-6: tmp = (x * y) - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.72e-6) tmp = Float64(Float64(x * y) - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 1.72e-6) tmp = (x * y) - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.72e-6], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.72 \cdot 10^{-6}:\\
\;\;\;\;x \cdot y - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1.72e-6 < x Initial program 92.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6498.4%
Simplified98.4%
if -1 < x < 1.72e-6Initial program 100.0%
*-commutativeN/A
sub-negN/A
distribute-rgt-inN/A
associate-+r+N/A
metadata-evalN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
distribute-lft-outN/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
*-lowering-*.f6499.6%
Simplified99.6%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -2.1e-68) t_0 (if (<= x 4.8e-28) (* z (+ x -1.0)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -2.1e-68) {
tmp = t_0;
} else if (x <= 4.8e-28) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-2.1d-68)) then
tmp = t_0
else if (x <= 4.8d-28) then
tmp = z * (x + (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -2.1e-68) {
tmp = t_0;
} else if (x <= 4.8e-28) {
tmp = z * (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -2.1e-68: tmp = t_0 elif x <= 4.8e-28: tmp = z * (x + -1.0) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -2.1e-68) tmp = t_0; elseif (x <= 4.8e-28) tmp = Float64(z * Float64(x + -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -2.1e-68) tmp = t_0; elseif (x <= 4.8e-28) tmp = z * (x + -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.1e-68], t$95$0, If[LessEqual[x, 4.8e-28], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -2.1 \cdot 10^{-68}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-28}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.10000000000000008e-68 or 4.8000000000000004e-28 < x Initial program 93.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6495.4%
Simplified95.4%
if -2.10000000000000008e-68 < x < 4.8000000000000004e-28Initial program 100.0%
Taylor expanded in y around 0
*-lowering-*.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6473.3%
Simplified73.3%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ y z)))) (if (<= x -5e-68) t_0 (if (<= x 1.25e-27) (- 0.0 z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -5e-68) {
tmp = t_0;
} else if (x <= 1.25e-27) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (y + z)
if (x <= (-5d-68)) then
tmp = t_0
else if (x <= 1.25d-27) then
tmp = 0.0d0 - z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (y + z);
double tmp;
if (x <= -5e-68) {
tmp = t_0;
} else if (x <= 1.25e-27) {
tmp = 0.0 - z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * (y + z) tmp = 0 if x <= -5e-68: tmp = t_0 elif x <= 1.25e-27: tmp = 0.0 - z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(y + z)) tmp = 0.0 if (x <= -5e-68) tmp = t_0; elseif (x <= 1.25e-27) tmp = Float64(0.0 - z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (y + z); tmp = 0.0; if (x <= -5e-68) tmp = t_0; elseif (x <= 1.25e-27) tmp = 0.0 - z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -5e-68], t$95$0, If[LessEqual[x, 1.25e-27], N[(0.0 - z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y + z\right)\\
\mathbf{if}\;x \leq -5 \cdot 10^{-68}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{-27}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.99999999999999971e-68 or 1.25e-27 < x Initial program 93.7%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6495.4%
Simplified95.4%
if -4.99999999999999971e-68 < x < 1.25e-27Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6473.3%
Simplified73.3%
sub0-negN/A
neg-lowering-neg.f6473.3%
Applied egg-rr73.3%
Final simplification85.6%
(FPCore (x y z) :precision binary64 (if (<= x -2.6e-68) (* x y) (if (<= x 1.35e-28) (- 0.0 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-68) {
tmp = x * y;
} else if (x <= 1.35e-28) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.6d-68)) then
tmp = x * y
else if (x <= 1.35d-28) then
tmp = 0.0d0 - z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.6e-68) {
tmp = x * y;
} else if (x <= 1.35e-28) {
tmp = 0.0 - z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.6e-68: tmp = x * y elif x <= 1.35e-28: tmp = 0.0 - z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.6e-68) tmp = Float64(x * y); elseif (x <= 1.35e-28) tmp = Float64(0.0 - z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.6e-68) tmp = x * y; elseif (x <= 1.35e-28) tmp = 0.0 - z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.6e-68], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.35e-28], N[(0.0 - z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-68}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-28}:\\
\;\;\;\;0 - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -2.5999999999999998e-68 or 1.3499999999999999e-28 < x Initial program 93.7%
Taylor expanded in y around inf
*-lowering-*.f6454.3%
Simplified54.3%
if -2.5999999999999998e-68 < x < 1.3499999999999999e-28Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6473.3%
Simplified73.3%
sub0-negN/A
neg-lowering-neg.f6473.3%
Applied egg-rr73.3%
Final simplification62.7%
(FPCore (x y z) :precision binary64 (- 0.0 z))
double code(double x, double y, double z) {
return 0.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.0d0 - z
end function
public static double code(double x, double y, double z) {
return 0.0 - z;
}
def code(x, y, z): return 0.0 - z
function code(x, y, z) return Float64(0.0 - z) end
function tmp = code(x, y, z) tmp = 0.0 - z; end
code[x_, y_, z_] := N[(0.0 - z), $MachinePrecision]
\begin{array}{l}
\\
0 - z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0
mul-1-negN/A
neg-sub0N/A
--lowering--.f6435.6%
Simplified35.6%
sub0-negN/A
neg-lowering-neg.f6435.6%
Applied egg-rr35.6%
Final simplification35.6%
herbie shell --seed 2024158
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))