
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma y 5.0 (* x (+ t (* (+ y z) 2.0)))))
double code(double x, double y, double z, double t) {
return fma(y, 5.0, (x * (t + ((y + z) * 2.0))));
}
function code(x, y, z, t) return fma(y, 5.0, Float64(x * Float64(t + Float64(Float64(y + z) * 2.0)))) end
code[x_, y_, z_, t_] := N[(y * 5.0 + N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 5, x \cdot \left(t + \left(y + z\right) \cdot 2\right)\right)
\end{array}
Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
+-commutativeN/A
fma-defineN/A
fma-lowering-fma.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* z 2.0)))) (t_2 (* x (+ t (* y 2.0)))))
(if (<= x -2.05e+147)
t_2
(if (<= x -1.15e-63)
t_1
(if (<= x 2.35e-35)
(* y 5.0)
(if (<= x 4.2e+53)
t_1
(if (<= x 3e+146) (* x (* (+ y z) 2.0)) t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (z * 2.0));
double t_2 = x * (t + (y * 2.0));
double tmp;
if (x <= -2.05e+147) {
tmp = t_2;
} else if (x <= -1.15e-63) {
tmp = t_1;
} else if (x <= 2.35e-35) {
tmp = y * 5.0;
} else if (x <= 4.2e+53) {
tmp = t_1;
} else if (x <= 3e+146) {
tmp = x * ((y + z) * 2.0);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (t + (z * 2.0d0))
t_2 = x * (t + (y * 2.0d0))
if (x <= (-2.05d+147)) then
tmp = t_2
else if (x <= (-1.15d-63)) then
tmp = t_1
else if (x <= 2.35d-35) then
tmp = y * 5.0d0
else if (x <= 4.2d+53) then
tmp = t_1
else if (x <= 3d+146) then
tmp = x * ((y + z) * 2.0d0)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (z * 2.0));
double t_2 = x * (t + (y * 2.0));
double tmp;
if (x <= -2.05e+147) {
tmp = t_2;
} else if (x <= -1.15e-63) {
tmp = t_1;
} else if (x <= 2.35e-35) {
tmp = y * 5.0;
} else if (x <= 4.2e+53) {
tmp = t_1;
} else if (x <= 3e+146) {
tmp = x * ((y + z) * 2.0);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (z * 2.0)) t_2 = x * (t + (y * 2.0)) tmp = 0 if x <= -2.05e+147: tmp = t_2 elif x <= -1.15e-63: tmp = t_1 elif x <= 2.35e-35: tmp = y * 5.0 elif x <= 4.2e+53: tmp = t_1 elif x <= 3e+146: tmp = x * ((y + z) * 2.0) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(z * 2.0))) t_2 = Float64(x * Float64(t + Float64(y * 2.0))) tmp = 0.0 if (x <= -2.05e+147) tmp = t_2; elseif (x <= -1.15e-63) tmp = t_1; elseif (x <= 2.35e-35) tmp = Float64(y * 5.0); elseif (x <= 4.2e+53) tmp = t_1; elseif (x <= 3e+146) tmp = Float64(x * Float64(Float64(y + z) * 2.0)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (z * 2.0)); t_2 = x * (t + (y * 2.0)); tmp = 0.0; if (x <= -2.05e+147) tmp = t_2; elseif (x <= -1.15e-63) tmp = t_1; elseif (x <= 2.35e-35) tmp = y * 5.0; elseif (x <= 4.2e+53) tmp = t_1; elseif (x <= 3e+146) tmp = x * ((y + z) * 2.0); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.05e+147], t$95$2, If[LessEqual[x, -1.15e-63], t$95$1, If[LessEqual[x, 2.35e-35], N[(y * 5.0), $MachinePrecision], If[LessEqual[x, 4.2e+53], t$95$1, If[LessEqual[x, 3e+146], N[(x * N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + z \cdot 2\right)\\
t_2 := x \cdot \left(t + y \cdot 2\right)\\
\mathbf{if}\;x \leq -2.05 \cdot 10^{+147}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -1.15 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.35 \cdot 10^{-35}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 3 \cdot 10^{+146}:\\
\;\;\;\;x \cdot \left(\left(y + z\right) \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if x < -2.04999999999999983e147 or 3.00000000000000002e146 < x Initial program 100.0%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in z around 0
metadata-evalN/A
cancel-sign-sub-invN/A
*-lowering-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-lowering-*.f6482.2%
Simplified82.2%
if -2.04999999999999983e147 < x < -1.15e-63 or 2.35e-35 < x < 4.2000000000000004e53Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6471.9%
Simplified71.9%
if -1.15e-63 < x < 2.35e-35Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6468.8%
Simplified68.8%
if 4.2000000000000004e53 < x < 3.00000000000000002e146Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6499.9%
Simplified99.9%
Taylor expanded in t around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6489.1%
Simplified89.1%
Final simplification75.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* (+ y z) 2.0)))))
(if (<= x -1.9e-5)
t_1
(if (<= x -4.8e-254)
(+ (* x (* z 2.0)) (* y 5.0))
(if (<= x 65.0) (- (* x t) (* y (+ -5.0 (* x -2.0)))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -1.9e-5) {
tmp = t_1;
} else if (x <= -4.8e-254) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 65.0) {
tmp = (x * t) - (y * (-5.0 + (x * -2.0)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + ((y + z) * 2.0d0))
if (x <= (-1.9d-5)) then
tmp = t_1
else if (x <= (-4.8d-254)) then
tmp = (x * (z * 2.0d0)) + (y * 5.0d0)
else if (x <= 65.0d0) then
tmp = (x * t) - (y * ((-5.0d0) + (x * (-2.0d0))))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -1.9e-5) {
tmp = t_1;
} else if (x <= -4.8e-254) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 65.0) {
tmp = (x * t) - (y * (-5.0 + (x * -2.0)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + ((y + z) * 2.0)) tmp = 0 if x <= -1.9e-5: tmp = t_1 elif x <= -4.8e-254: tmp = (x * (z * 2.0)) + (y * 5.0) elif x <= 65.0: tmp = (x * t) - (y * (-5.0 + (x * -2.0))) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))) tmp = 0.0 if (x <= -1.9e-5) tmp = t_1; elseif (x <= -4.8e-254) tmp = Float64(Float64(x * Float64(z * 2.0)) + Float64(y * 5.0)); elseif (x <= 65.0) tmp = Float64(Float64(x * t) - Float64(y * Float64(-5.0 + Float64(x * -2.0)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + ((y + z) * 2.0)); tmp = 0.0; if (x <= -1.9e-5) tmp = t_1; elseif (x <= -4.8e-254) tmp = (x * (z * 2.0)) + (y * 5.0); elseif (x <= 65.0) tmp = (x * t) - (y * (-5.0 + (x * -2.0))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.9e-5], t$95$1, If[LessEqual[x, -4.8e-254], N[(N[(x * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 65.0], N[(N[(x * t), $MachinePrecision] - N[(y * N[(-5.0 + N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -4.8 \cdot 10^{-254}:\\
\;\;\;\;x \cdot \left(z \cdot 2\right) + y \cdot 5\\
\mathbf{elif}\;x \leq 65:\\
\;\;\;\;x \cdot t - y \cdot \left(-5 + x \cdot -2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.9000000000000001e-5 or 65 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6498.8%
Simplified98.8%
if -1.9000000000000001e-5 < x < -4.80000000000000003e-254Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.9%
Simplified83.9%
if -4.80000000000000003e-254 < x < 65Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in z around 0
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
associate-+l+N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*l*N/A
*-commutativeN/A
metadata-evalN/A
associate-*r*N/A
mul-1-negN/A
distribute-rgt-neg-outN/A
distribute-neg-inN/A
*-commutativeN/A
distribute-lft-inN/A
metadata-evalN/A
sub-negN/A
Simplified86.5%
Final simplification92.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* (+ y z) 2.0)))))
(if (<= x -3.4e-5)
t_1
(if (<= x -8e-244)
(+ (* x (* z 2.0)) (* y 5.0))
(if (<= x 3.1) (+ (* x (+ t (* y 2.0))) (* y 5.0)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -3.4e-5) {
tmp = t_1;
} else if (x <= -8e-244) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 3.1) {
tmp = (x * (t + (y * 2.0))) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + ((y + z) * 2.0d0))
if (x <= (-3.4d-5)) then
tmp = t_1
else if (x <= (-8d-244)) then
tmp = (x * (z * 2.0d0)) + (y * 5.0d0)
else if (x <= 3.1d0) then
tmp = (x * (t + (y * 2.0d0))) + (y * 5.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -3.4e-5) {
tmp = t_1;
} else if (x <= -8e-244) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 3.1) {
tmp = (x * (t + (y * 2.0))) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + ((y + z) * 2.0)) tmp = 0 if x <= -3.4e-5: tmp = t_1 elif x <= -8e-244: tmp = (x * (z * 2.0)) + (y * 5.0) elif x <= 3.1: tmp = (x * (t + (y * 2.0))) + (y * 5.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))) tmp = 0.0 if (x <= -3.4e-5) tmp = t_1; elseif (x <= -8e-244) tmp = Float64(Float64(x * Float64(z * 2.0)) + Float64(y * 5.0)); elseif (x <= 3.1) tmp = Float64(Float64(x * Float64(t + Float64(y * 2.0))) + Float64(y * 5.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + ((y + z) * 2.0)); tmp = 0.0; if (x <= -3.4e-5) tmp = t_1; elseif (x <= -8e-244) tmp = (x * (z * 2.0)) + (y * 5.0); elseif (x <= 3.1) tmp = (x * (t + (y * 2.0))) + (y * 5.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e-5], t$95$1, If[LessEqual[x, -8e-244], N[(N[(x * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.1], N[(N[(x * N[(t + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -8 \cdot 10^{-244}:\\
\;\;\;\;x \cdot \left(z \cdot 2\right) + y \cdot 5\\
\mathbf{elif}\;x \leq 3.1:\\
\;\;\;\;x \cdot \left(t + y \cdot 2\right) + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.4e-5 or 3.10000000000000009 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6498.8%
Simplified98.8%
if -3.4e-5 < x < -7.9999999999999994e-244Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.9%
Simplified83.9%
if -7.9999999999999994e-244 < x < 3.10000000000000009Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6486.5%
Simplified86.5%
Final simplification92.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (* y 2.0))))
(if (<= x -7.6e+146)
t_1
(if (<= x -3e-6)
(* x t)
(if (<= x 1.2e-33) (* y 5.0) (if (<= x 4.2e+83) (* x t) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y * 2.0);
double tmp;
if (x <= -7.6e+146) {
tmp = t_1;
} else if (x <= -3e-6) {
tmp = x * t;
} else if (x <= 1.2e-33) {
tmp = y * 5.0;
} else if (x <= 4.2e+83) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y * 2.0d0)
if (x <= (-7.6d+146)) then
tmp = t_1
else if (x <= (-3d-6)) then
tmp = x * t
else if (x <= 1.2d-33) then
tmp = y * 5.0d0
else if (x <= 4.2d+83) then
tmp = x * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y * 2.0);
double tmp;
if (x <= -7.6e+146) {
tmp = t_1;
} else if (x <= -3e-6) {
tmp = x * t;
} else if (x <= 1.2e-33) {
tmp = y * 5.0;
} else if (x <= 4.2e+83) {
tmp = x * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y * 2.0) tmp = 0 if x <= -7.6e+146: tmp = t_1 elif x <= -3e-6: tmp = x * t elif x <= 1.2e-33: tmp = y * 5.0 elif x <= 4.2e+83: tmp = x * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y * 2.0)) tmp = 0.0 if (x <= -7.6e+146) tmp = t_1; elseif (x <= -3e-6) tmp = Float64(x * t); elseif (x <= 1.2e-33) tmp = Float64(y * 5.0); elseif (x <= 4.2e+83) tmp = Float64(x * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y * 2.0); tmp = 0.0; if (x <= -7.6e+146) tmp = t_1; elseif (x <= -3e-6) tmp = x * t; elseif (x <= 1.2e-33) tmp = y * 5.0; elseif (x <= 4.2e+83) tmp = x * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -7.6e+146], t$95$1, If[LessEqual[x, -3e-6], N[(x * t), $MachinePrecision], If[LessEqual[x, 1.2e-33], N[(y * 5.0), $MachinePrecision], If[LessEqual[x, 4.2e+83], N[(x * t), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(y \cdot 2\right)\\
\mathbf{if}\;x \leq -7.6 \cdot 10^{+146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -3 \cdot 10^{-6}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-33}:\\
\;\;\;\;y \cdot 5\\
\mathbf{elif}\;x \leq 4.2 \cdot 10^{+83}:\\
\;\;\;\;x \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -7.59999999999999958e146 or 4.20000000000000005e83 < x Initial program 100.0%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64100.0%
Simplified100.0%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64100.0%
Simplified100.0%
Taylor expanded in y around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6450.1%
Simplified50.1%
if -7.59999999999999958e146 < x < -3.0000000000000001e-6 or 1.2e-33 < x < 4.20000000000000005e83Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6443.5%
Simplified43.5%
if -3.0000000000000001e-6 < x < 1.2e-33Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6464.3%
Simplified64.3%
Final simplification54.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* (+ y z) 2.0)))))
(if (<= x -1.35e-5)
t_1
(if (<= x -1.2e-248)
(+ (* x (* z 2.0)) (* y 5.0))
(if (<= x 5.5e-34) (+ (* x t) (* y 5.0)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -1.35e-5) {
tmp = t_1;
} else if (x <= -1.2e-248) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 5.5e-34) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + ((y + z) * 2.0d0))
if (x <= (-1.35d-5)) then
tmp = t_1
else if (x <= (-1.2d-248)) then
tmp = (x * (z * 2.0d0)) + (y * 5.0d0)
else if (x <= 5.5d-34) then
tmp = (x * t) + (y * 5.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -1.35e-5) {
tmp = t_1;
} else if (x <= -1.2e-248) {
tmp = (x * (z * 2.0)) + (y * 5.0);
} else if (x <= 5.5e-34) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + ((y + z) * 2.0)) tmp = 0 if x <= -1.35e-5: tmp = t_1 elif x <= -1.2e-248: tmp = (x * (z * 2.0)) + (y * 5.0) elif x <= 5.5e-34: tmp = (x * t) + (y * 5.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))) tmp = 0.0 if (x <= -1.35e-5) tmp = t_1; elseif (x <= -1.2e-248) tmp = Float64(Float64(x * Float64(z * 2.0)) + Float64(y * 5.0)); elseif (x <= 5.5e-34) tmp = Float64(Float64(x * t) + Float64(y * 5.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + ((y + z) * 2.0)); tmp = 0.0; if (x <= -1.35e-5) tmp = t_1; elseif (x <= -1.2e-248) tmp = (x * (z * 2.0)) + (y * 5.0); elseif (x <= 5.5e-34) tmp = (x * t) + (y * 5.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.35e-5], t$95$1, If[LessEqual[x, -1.2e-248], N[(N[(x * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.5e-34], N[(N[(x * t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{-248}:\\
\;\;\;\;x \cdot \left(z \cdot 2\right) + y \cdot 5\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-34}:\\
\;\;\;\;x \cdot t + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.3499999999999999e-5 or 5.50000000000000014e-34 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6496.8%
Simplified96.8%
if -1.3499999999999999e-5 < x < -1.20000000000000002e-248Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in z around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.9%
Simplified83.9%
if -1.20000000000000002e-248 < x < 5.50000000000000014e-34Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6489.2%
Simplified89.2%
Final simplification92.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (+ 5.0 (* x 2.0)))))
(if (<= y -1e+100)
t_1
(if (<= y -1.04e-38)
(+ (* x t) (* y 5.0))
(if (<= y 4.8e+145) (* x (+ t (* z 2.0))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -1e+100) {
tmp = t_1;
} else if (y <= -1.04e-38) {
tmp = (x * t) + (y * 5.0);
} else if (y <= 4.8e+145) {
tmp = x * (t + (z * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (5.0d0 + (x * 2.0d0))
if (y <= (-1d+100)) then
tmp = t_1
else if (y <= (-1.04d-38)) then
tmp = (x * t) + (y * 5.0d0)
else if (y <= 4.8d+145) then
tmp = x * (t + (z * 2.0d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -1e+100) {
tmp = t_1;
} else if (y <= -1.04e-38) {
tmp = (x * t) + (y * 5.0);
} else if (y <= 4.8e+145) {
tmp = x * (t + (z * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (5.0 + (x * 2.0)) tmp = 0 if y <= -1e+100: tmp = t_1 elif y <= -1.04e-38: tmp = (x * t) + (y * 5.0) elif y <= 4.8e+145: tmp = x * (t + (z * 2.0)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(5.0 + Float64(x * 2.0))) tmp = 0.0 if (y <= -1e+100) tmp = t_1; elseif (y <= -1.04e-38) tmp = Float64(Float64(x * t) + Float64(y * 5.0)); elseif (y <= 4.8e+145) tmp = Float64(x * Float64(t + Float64(z * 2.0))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (5.0 + (x * 2.0)); tmp = 0.0; if (y <= -1e+100) tmp = t_1; elseif (y <= -1.04e-38) tmp = (x * t) + (y * 5.0); elseif (y <= 4.8e+145) tmp = x * (t + (z * 2.0)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1e+100], t$95$1, If[LessEqual[y, -1.04e-38], N[(N[(x * t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.8e+145], N[(x * N[(t + N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{if}\;y \leq -1 \cdot 10^{+100}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -1.04 \cdot 10^{-38}:\\
\;\;\;\;x \cdot t + y \cdot 5\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{+145}:\\
\;\;\;\;x \cdot \left(t + z \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.00000000000000002e100 or 4.79999999999999984e145 < y Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6488.3%
Simplified88.3%
if -1.00000000000000002e100 < y < -1.04e-38Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6468.1%
Simplified68.1%
if -1.04e-38 < y < 4.79999999999999984e145Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6480.0%
Simplified80.0%
Final simplification81.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (+ t (* (+ y z) 2.0))))) (if (<= x -4.4e-13) t_1 (if (<= x 1.5e-33) (+ (* x t) (* y 5.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -4.4e-13) {
tmp = t_1;
} else if (x <= 1.5e-33) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + ((y + z) * 2.0d0))
if (x <= (-4.4d-13)) then
tmp = t_1
else if (x <= 1.5d-33) then
tmp = (x * t) + (y * 5.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + ((y + z) * 2.0));
double tmp;
if (x <= -4.4e-13) {
tmp = t_1;
} else if (x <= 1.5e-33) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + ((y + z) * 2.0)) tmp = 0 if x <= -4.4e-13: tmp = t_1 elif x <= 1.5e-33: tmp = (x * t) + (y * 5.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))) tmp = 0.0 if (x <= -4.4e-13) tmp = t_1; elseif (x <= 1.5e-33) tmp = Float64(Float64(x * t) + Float64(y * 5.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + ((y + z) * 2.0)); tmp = 0.0; if (x <= -4.4e-13) tmp = t_1; elseif (x <= 1.5e-33) tmp = (x * t) + (y * 5.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.4e-13], t$95$1, If[LessEqual[x, 1.5e-33], N[(N[(x * t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + \left(y + z\right) \cdot 2\right)\\
\mathbf{if}\;x \leq -4.4 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-33}:\\
\;\;\;\;x \cdot t + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.39999999999999993e-13 or 1.5000000000000001e-33 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6496.2%
Simplified96.2%
if -4.39999999999999993e-13 < x < 1.5000000000000001e-33Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6482.8%
Simplified82.8%
Final simplification90.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (+ 5.0 (* x 2.0))))) (if (<= y -2.6e-37) t_1 (if (<= y 4.9e+145) (* x (+ t (* z 2.0))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -2.6e-37) {
tmp = t_1;
} else if (y <= 4.9e+145) {
tmp = x * (t + (z * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (5.0d0 + (x * 2.0d0))
if (y <= (-2.6d-37)) then
tmp = t_1
else if (y <= 4.9d+145) then
tmp = x * (t + (z * 2.0d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -2.6e-37) {
tmp = t_1;
} else if (y <= 4.9e+145) {
tmp = x * (t + (z * 2.0));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (5.0 + (x * 2.0)) tmp = 0 if y <= -2.6e-37: tmp = t_1 elif y <= 4.9e+145: tmp = x * (t + (z * 2.0)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(5.0 + Float64(x * 2.0))) tmp = 0.0 if (y <= -2.6e-37) tmp = t_1; elseif (y <= 4.9e+145) tmp = Float64(x * Float64(t + Float64(z * 2.0))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (5.0 + (x * 2.0)); tmp = 0.0; if (y <= -2.6e-37) tmp = t_1; elseif (y <= 4.9e+145) tmp = x * (t + (z * 2.0)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.6e-37], t$95$1, If[LessEqual[y, 4.9e+145], N[(x * N[(t + N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{if}\;y \leq -2.6 \cdot 10^{-37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{+145}:\\
\;\;\;\;x \cdot \left(t + z \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.5999999999999998e-37 or 4.90000000000000003e145 < y Initial program 99.8%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.8%
Simplified99.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-commutativeN/A
*-lowering-*.f6480.3%
Simplified80.3%
if -2.5999999999999998e-37 < y < 4.90000000000000003e145Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in y around 0
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6480.0%
Simplified80.0%
Final simplification80.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (+ t (* y 2.0))))) (if (<= x -3.4e-5) t_1 (if (<= x 1.4e-33) (* y 5.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (y * 2.0));
double tmp;
if (x <= -3.4e-5) {
tmp = t_1;
} else if (x <= 1.4e-33) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (y * 2.0d0))
if (x <= (-3.4d-5)) then
tmp = t_1
else if (x <= 1.4d-33) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (y * 2.0));
double tmp;
if (x <= -3.4e-5) {
tmp = t_1;
} else if (x <= 1.4e-33) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (y * 2.0)) tmp = 0 if x <= -3.4e-5: tmp = t_1 elif x <= 1.4e-33: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(y * 2.0))) tmp = 0.0 if (x <= -3.4e-5) tmp = t_1; elseif (x <= 1.4e-33) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (y * 2.0)); tmp = 0.0; if (x <= -3.4e-5) tmp = t_1; elseif (x <= 1.4e-33) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(y * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e-5], t$95$1, If[LessEqual[x, 1.4e-33], N[(y * 5.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + y \cdot 2\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-5}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-33}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.4e-5 or 1.4e-33 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6496.8%
Simplified96.8%
Taylor expanded in z around 0
metadata-evalN/A
cancel-sign-sub-invN/A
*-lowering-*.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-lowering-+.f64N/A
*-lowering-*.f6472.1%
Simplified72.1%
if -3.4e-5 < x < 1.4e-33Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6464.3%
Simplified64.3%
Final simplification68.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (* (+ y z) 2.0)))) (if (<= x -9.5e-63) t_1 (if (<= x 4.7e-28) (* y 5.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + z) * 2.0);
double tmp;
if (x <= -9.5e-63) {
tmp = t_1;
} else if (x <= 4.7e-28) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y + z) * 2.0d0)
if (x <= (-9.5d-63)) then
tmp = t_1
else if (x <= 4.7d-28) then
tmp = y * 5.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y + z) * 2.0);
double tmp;
if (x <= -9.5e-63) {
tmp = t_1;
} else if (x <= 4.7e-28) {
tmp = y * 5.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y + z) * 2.0) tmp = 0 if x <= -9.5e-63: tmp = t_1 elif x <= 4.7e-28: tmp = y * 5.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + z) * 2.0)) tmp = 0.0 if (x <= -9.5e-63) tmp = t_1; elseif (x <= 4.7e-28) tmp = Float64(y * 5.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y + z) * 2.0); tmp = 0.0; if (x <= -9.5e-63) tmp = t_1; elseif (x <= 4.7e-28) tmp = y * 5.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -9.5e-63], t$95$1, If[LessEqual[x, 4.7e-28], N[(y * 5.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\left(y + z\right) \cdot 2\right)\\
\mathbf{if}\;x \leq -9.5 \cdot 10^{-63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.7 \cdot 10^{-28}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -9.50000000000000016e-63 or 4.6999999999999996e-28 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f6493.9%
Simplified93.9%
Taylor expanded in t around 0
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
+-commutativeN/A
+-lowering-+.f6465.4%
Simplified65.4%
if -9.50000000000000016e-63 < x < 4.6999999999999996e-28Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6468.1%
Simplified68.1%
Final simplification66.4%
(FPCore (x y z t) :precision binary64 (if (<= x -9.6e-6) (* x t) (if (<= x 1.5e-33) (* y 5.0) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9.6e-6) {
tmp = x * t;
} else if (x <= 1.5e-33) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-9.6d-6)) then
tmp = x * t
else if (x <= 1.5d-33) then
tmp = y * 5.0d0
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -9.6e-6) {
tmp = x * t;
} else if (x <= 1.5e-33) {
tmp = y * 5.0;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -9.6e-6: tmp = x * t elif x <= 1.5e-33: tmp = y * 5.0 else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -9.6e-6) tmp = Float64(x * t); elseif (x <= 1.5e-33) tmp = Float64(y * 5.0); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -9.6e-6) tmp = x * t; elseif (x <= 1.5e-33) tmp = y * 5.0; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -9.6e-6], N[(x * t), $MachinePrecision], If[LessEqual[x, 1.5e-33], N[(y * 5.0), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.6 \cdot 10^{-6}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-33}:\\
\;\;\;\;y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -9.5999999999999996e-6 or 1.5000000000000001e-33 < x Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in t around inf
*-commutativeN/A
*-lowering-*.f6436.7%
Simplified36.7%
if -9.5999999999999996e-6 < x < 1.5000000000000001e-33Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6464.3%
Simplified64.3%
Final simplification48.5%
(FPCore (x y z t) :precision binary64 (+ (* x (+ t (* (+ y z) 2.0))) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * (t + ((y + z) * 2.0))) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (t + ((y + z) * 2.0d0))) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * (t + ((y + z) * 2.0))) + (y * 5.0);
}
def code(x, y, z, t): return (x * (t + ((y + z) * 2.0))) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(t + Float64(Float64(y + z) * 2.0))) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * (t + ((y + z) * 2.0))) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(t + N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(t + \left(y + z\right) \cdot 2\right) + y \cdot 5
\end{array}
Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (* y 5.0))
double code(double x, double y, double z, double t) {
return y * 5.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = y * 5.0d0
end function
public static double code(double x, double y, double z, double t) {
return y * 5.0;
}
def code(x, y, z, t): return y * 5.0
function code(x, y, z, t) return Float64(y * 5.0) end
function tmp = code(x, y, z, t) tmp = y * 5.0; end
code[x_, y_, z_, t_] := N[(y * 5.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 5
\end{array}
Initial program 99.9%
+-lowering-+.f64N/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
associate-+l+N/A
+-commutativeN/A
count-2N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-lowering-+.f64N/A
*-lowering-*.f6499.9%
Simplified99.9%
Taylor expanded in x around 0
*-lowering-*.f6429.8%
Simplified29.8%
Final simplification29.8%
herbie shell --seed 2024158
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))