
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(sqrt (- (log1p (- u1))))
(+
0.5
(+
(* 0.5 (cos (* 2.0 (* (pow (pow PI 0.3333333333333333) 3.0) u2))))
(/ (- 1.0 (cos (* 2.0 (* PI u2)))) -2.0)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * (0.5f + ((0.5f * cosf((2.0f * (powf(powf(((float) M_PI), 0.3333333333333333f), 3.0f) * u2)))) + ((1.0f - cosf((2.0f * (((float) M_PI) * u2)))) / -2.0f)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(Float32(0.5) * cos(Float32(Float32(2.0) * Float32(((Float32(pi) ^ Float32(0.3333333333333333)) ^ Float32(3.0)) * u2)))) + Float32(Float32(Float32(1.0) - cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) / Float32(-2.0))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 \cdot \cos \left(2 \cdot \left({\left({\pi}^{0.3333333333333333}\right)}^{3} \cdot u2\right)\right) + \frac{1 - \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)}{-2}\right)\right)
\end{array}
Initial program 58.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.0%
add-cube-cbrtN/A
pow3N/A
pow-lowering-pow.f32N/A
pow1/3N/A
pow-lowering-pow.f32N/A
PI-lowering-PI.f3299.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* 2.0 (* PI u2)))))
(*
(sqrt (- (log1p (- u1))))
(+ 0.5 (+ (* 0.5 t_0) (/ 1.0 (/ -2.0 (- 1.0 t_0))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((2.0f * (((float) M_PI) * u2)));
return sqrtf(-log1pf(-u1)) * (0.5f + ((0.5f * t_0) + (1.0f / (-2.0f / (1.0f - t_0)))));
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(Float32(0.5) * t_0) + Float32(Float32(1.0) / Float32(Float32(-2.0) / Float32(Float32(1.0) - t_0)))))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(0.5 \cdot t\_0 + \frac{1}{\frac{-2}{1 - t\_0}}\right)\right)
\end{array}
\end{array}
Initial program 58.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.0%
flip--N/A
/-lowering-/.f32N/A
Applied egg-rr99.0%
clear-numN/A
/-lowering-/.f32N/A
/-lowering-/.f32N/A
sqr-sin-aN/A
1-sub-cosN/A
metadata-evalN/A
flip--N/A
--lowering--.f32N/A
cos-lowering-cos.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (cos (* 2.0 (* PI u2))))) (* (sqrt (- (log1p (- u1)))) (+ 0.5 (+ (/ (- 1.0 t_0) -2.0) (* 0.5 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((2.0f * (((float) M_PI) * u2)));
return sqrtf(-log1pf(-u1)) * (0.5f + (((1.0f - t_0) / -2.0f) + (0.5f * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(0.5) + Float32(Float32(Float32(Float32(1.0) - t_0) / Float32(-2.0)) + Float32(Float32(0.5) * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(0.5 + \left(\frac{1 - t\_0}{-2} + 0.5 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 58.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
cos-2N/A
sub-negN/A
sqr-cos-aN/A
associate-+l+N/A
+-lowering-+.f32N/A
+-lowering-+.f32N/A
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.999019980430603)
(*
t_0
(sqrt
(*
u1
(+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI)))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.999019980430603f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.999019980430603)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t\_0 \leq 0.999019980430603:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.99901998Initial program 67.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.4%
Simplified91.4%
if 0.99901998 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 54.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3299.4%
Simplified99.4%
Final simplification97.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 58.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.08950000256299973)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.08950000256299973f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.08950000256299973)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.08950000256299973:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0895000026Initial program 55.4%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3298.9%
Simplified98.9%
if 0.0895000026 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 66.4%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.8%
Simplified88.8%
Final simplification96.6%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.11420000344514847)
(* (sqrt (- (log1p (- u1)))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(* (cos t_0) (sqrt (+ u1 (* 0.5 (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.11420000344514847f) {
tmp = sqrtf(-log1pf(-u1)) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(t_0) * sqrtf((u1 + (0.5f * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.11420000344514847)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 + Float32(Float32(0.5) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.11420000344514847:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 + 0.5 \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.114200003Initial program 55.9%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.5%
Simplified99.5%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3298.6%
Simplified98.6%
if 0.114200003 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 65.2%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3284.5%
Simplified84.5%
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f32N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3284.5%
Applied egg-rr84.5%
Final simplification95.5%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006000000284984708)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt (+ u1 (* 0.5 (* u1 u1))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006000000284984708f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 + (0.5f * (u1 * u1))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006000000284984708)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 + Float32(Float32(0.5) * Float32(u1 * u1))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006000000284984708:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 + 0.5 \cdot \left(u1 \cdot u1\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.00000028e-4Initial program 55.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3255.2%
Simplified55.2%
sub-negN/A
flip-+N/A
associate-*r/N/A
/-lowering-/.f32N/A
Applied egg-rr52.5%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
log-recN/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f3299.5%
Simplified99.5%
if 6.00000028e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 61.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.1%
Simplified87.1%
+-commutativeN/A
distribute-rgt-inN/A
*-lft-identityN/A
+-lowering-+.f32N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f3287.1%
Applied egg-rr87.1%
Final simplification94.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0006000000284984708)
(sqrt (- (log1p (- u1))))
(* (cos t_0) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0006000000284984708f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0006000000284984708)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.0006000000284984708:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 6.00000028e-4Initial program 55.2%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3255.2%
Simplified55.2%
sub-negN/A
flip-+N/A
associate-*r/N/A
/-lowering-/.f32N/A
Applied egg-rr52.5%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
log-recN/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f3299.5%
Simplified99.5%
if 6.00000028e-4 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 61.5%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3287.1%
Simplified87.1%
Final simplification94.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.11999999731779099)
(*
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))))
(* (cos t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.11999999731779099f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
} else {
tmp = cosf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.11999999731779099)) tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))); else tmp = Float32(cos(t_0) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) t_0 = u2 * (single(2.0) * single(pi)); tmp = single(0.0); if (t_0 <= single(0.11999999731779099)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))); else tmp = cos(t_0) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.11999999731779099:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.119999997Initial program 56.1%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3255.7%
Simplified55.7%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.7%
Simplified93.7%
if 0.119999997 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 65.1%
Taylor expanded in u1 around 0
Simplified71.8%
Final simplification89.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))) (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f)))))))) * (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI))))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) * Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))) * (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)} \cdot \left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right)
\end{array}
Initial program 58.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3251.0%
Simplified51.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3283.0%
Simplified83.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 58.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3251.0%
Simplified51.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3281.3%
Simplified81.3%
Final simplification81.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u2 0.0005000000237487257)
(sqrt
(* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))
(* (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0005000000237487257f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
} else {
tmp = (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI)))))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0005000000237487257)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0005000000237487257)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); else tmp = (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0005000000237487257:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 5.00000024e-4Initial program 55.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.6%
Simplified99.6%
Taylor expanded in u2 around 0
Simplified98.9%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3293.9%
Simplified93.9%
if 5.00000024e-4 < u2 Initial program 62.1%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3245.3%
Simplified45.3%
Taylor expanded in u1 around 0
Simplified57.3%
Final simplification78.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))) (sqrt (* u1 (+ 1.0 (* u1 0.5))))))
float code(float cosTheta_i, float u1, float u2) {
return (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI)))))) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))) * sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 58.0%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3251.0%
Simplified51.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3278.5%
Simplified78.5%
Final simplification78.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u2 0.0005000000237487257) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))) (* (+ 1.0 (* u2 (* u2 (* -2.0 (* PI PI))))) (sqrt u1))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u2 <= 0.0005000000237487257f) {
tmp = sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = (1.0f + (u2 * (u2 * (-2.0f * (((float) M_PI) * ((float) M_PI)))))) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u2 <= Float32(0.0005000000237487257)) tmp = sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))); else tmp = Float32(Float32(Float32(1.0) + Float32(u2 * Float32(u2 * Float32(Float32(-2.0) * Float32(Float32(pi) * Float32(pi)))))) * sqrt(u1)); end return tmp end
function tmp_2 = code(cosTheta_i, u1, u2) tmp = single(0.0); if (u2 <= single(0.0005000000237487257)) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); else tmp = (single(1.0) + (u2 * (u2 * (single(-2.0) * (single(pi) * single(pi)))))) * sqrt(u1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \leq 0.0005000000237487257:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + u2 \cdot \left(u2 \cdot \left(-2 \cdot \left(\pi \cdot \pi\right)\right)\right)\right) \cdot \sqrt{u1}\\
\end{array}
\end{array}
if u2 < 5.00000024e-4Initial program 55.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.5%
Simplified92.5%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3292.0%
Simplified92.0%
if 5.00000024e-4 < u2 Initial program 62.1%
Taylor expanded in u2 around 0
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
+-lowering-+.f32N/A
unpow2N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
unpow2N/A
*-lowering-*.f32N/A
PI-lowering-PI.f32N/A
PI-lowering-PI.f3245.3%
Simplified45.3%
Taylor expanded in u1 around 0
Simplified57.3%
Final simplification77.8%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3291.7%
Simplified91.7%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3273.4%
Simplified73.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 58.0%
Taylor expanded in u1 around 0
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-commutativeN/A
*-lowering-*.f3288.0%
Simplified88.0%
Taylor expanded in u2 around 0
sqrt-lowering-sqrt.f32N/A
*-lowering-*.f32N/A
+-lowering-+.f32N/A
*-lowering-*.f3271.0%
Simplified71.0%
Final simplification71.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 58.0%
*-lowering-*.f32N/A
sqrt-lowering-sqrt.f32N/A
neg-lowering-neg.f32N/A
sub-negN/A
log1p-defineN/A
log1p-lowering-log1p.f32N/A
neg-lowering-neg.f32N/A
cos-lowering-cos.f32N/A
associate-*l*N/A
*-lowering-*.f32N/A
*-lowering-*.f32N/A
PI-lowering-PI.f3299.0%
Simplified99.0%
Taylor expanded in u2 around 0
Simplified77.4%
Taylor expanded in u1 around 0
Simplified64.9%
*-rgt-identityN/A
sqrt-lowering-sqrt.f3264.9%
Applied egg-rr64.9%
herbie shell --seed 2024158
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))