Curve intersection, scale width based on ribbon orientation

Time bar (total: 16.4s)

analyze766.0ms (4.7%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.4%0%0%0%6
25%0.1%0.4%99.4%0%0%0%7
25%0.1%0.4%99.4%0%0%0%8
25%0.1%0.4%99.4%0%0%0%9
45%0.2%0.3%99.5%0%0%0%10
52.5%0.3%0.2%99.5%0%0%0%11
52.5%0.3%0.2%99.5%0%0%0%12
Compiler

Compiled 62 to 38 computations (38.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 574.0ms
ival-mult: 324.0ms (56.5% of total)
ival-sin: 86.0ms (15% of total)
ival-<=: 59.0ms (10.3% of total)
...c/correct-round.rkt:119:19: 33.0ms (5.8% of total)
ival-sub: 26.0ms (4.5% of total)
ival-div: 19.0ms (3.3% of total)
ival-and: 10.0ms (1.7% of total)
ival-pi: 7.0ms (1.2% of total)
ival-add: 7.0ms (1.2% of total)
const: 4.0ms (0.7% of total)
backward-pass: 1.0ms (0.2% of total)

sample3.6s (22%)

Results
2.2s8256×0valid
637.0ms1998×0precondition
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-mult: 509.0ms (22.5% of total)
ival-sin: 472.0ms (20.9% of total)
ival-<=: 400.0ms (17.7% of total)
ival-div: 296.0ms (13.1% of total)
...c/correct-round.rkt:119:19: 240.0ms (10.6% of total)
ival-sub: 103.0ms (4.6% of total)
ival-pi: 86.0ms (3.8% of total)
ival-and: 70.0ms (3.1% of total)
ival-add: 58.0ms (2.6% of total)
const: 24.0ms (1.1% of total)
backward-pass: 5.0ms (0.2% of total)
Bogosity

preprocess203.0ms (1.2%)

Algorithm
egg-herbie
Rules
2682×fnmadd-define
2144×fma-define
1832×sum5-define
1772×sum4-define
1406×sum3-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0107344
1297304
2850287
32937241
46767241
01722
13820
28319
316316
423216
529116
639416
753316
8126116
9147516
10182116
11273916
12510716
0814116
Stop Event
iter limit
node limit
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
Call 2
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fnmadd (sin (* u normAngle)) n1_i (* n0_i (sin (fma u normAngle normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fmsub (sin (* u normAngle)) n1_i (* (sin (fnmadd u normAngle normAngle)) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(/ (fmsub (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (/ (fma (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (fmsub (sin (* u normAngle)) n1_i (* n0_i (sin (fma u normAngle normAngle)))) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (fmsub (sin (fnmadd u normAngle normAngle)) n0_i (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(/ (fmsub (sin (* u normAngle)) n1_i (* (sin (fnmadd u normAngle normAngle)) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(/ (fma n0_i (sin (fnmadd u normAngle u)) (* (sin (* u normAngle)) n1_i)) (sin u))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(/ (fma n1_i (sin (* u n0_i)) (* normAngle (sin (fnmadd u n0_i n0_i)))) (sin n0_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(/ (fma normAngle (sin (* u n1_i)) (* n0_i (sin (fnmadd u n1_i n1_i)))) (sin n1_i))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (fma u (sin (fnmadd normAngle n0_i normAngle)) (* n1_i (sin (* normAngle n0_i)))) (sin normAngle))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(/ (fma u (sin (* normAngle n1_i)) (* n0_i (sin (fnmadd normAngle n1_i normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
(/ (fma n0_i (sin (* u normAngle)) (* (sin (fnmadd u normAngle normAngle)) n1_i)) (sin normAngle))
Symmetry

(abs normAngle)

explain291.0ms (1.8%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
260-25(3.8799384495770613e-38 4.690488353276123e-8 6.087172367694007e-20 -2.4991567515386043e-28)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(sin.f32 (*.f32 u normAngle))
00-0-(sin.f32 normAngle)
00-0-u
00-0-#s(literal 1 binary32)
00-0-(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-normAngle
00-0-n0_i
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-n1_i
00-0-(*.f32 u normAngle)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
Results
179.0ms504×0valid
6.0ms5exit
1.0ms1valid
Compiler

Compiled 241 to 53 computations (78% saved)

Precisions
Click to see histograms. Total time spent on operations: 88.0ms
ival-mult: 62.0ms (70.7% of total)
ival-sin: 13.0ms (14.8% of total)
ival-div: 4.0ms (4.6% of total)
ival-add: 3.0ms (3.4% of total)
ival-sub: 3.0ms (3.4% of total)
backward-pass: 2.0ms (2.3% of total)
const: 1.0ms (1.1% of total)

eval0.0ms (0%)

Compiler

Compiled 22 to 15 computations (31.8% saved)

prune1.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
72.2%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
97.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 51 to 32 computations (37.3% saved)

simplify100.0ms (0.6%)

Algorithm
egg-herbie
Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
cost-diff0
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
cost-diff0
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
cost-diff64
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
cost-diff64
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff64
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff3392
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
2682×fnmadd-define
2144×fma-define
1832×sum5-define
1406×sum3-define
994×fnmsub-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
021171
146163
288159
3151147
4213147
5272147
6375147
7514147
81243147
91457147
101789147
112695147
125063147
08124147
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
(/ 1 (sin normAngle))
(sin normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
n1_i
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
n0_i
(* (sin (* u normAngle)) n1_i)
(sin (* u normAngle))
(* u normAngle)
n1_i
(sin normAngle)
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))
(sin (* (- 1 u) normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* (- 1 u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(* (- 1 u) normAngle)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
n0_i
(* (sin (* u normAngle)) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i
(sin normAngle)
(sin.f32 normAngle)

localize140.0ms (0.9%)

Localize:

Found 8 expressions of interest:

NewMetricScoreProgram
accuracy99.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
accuracy99.6%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
accuracy99.6%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy72.8%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
accuracy99.6%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy99.5%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.7%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy94.5%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Results
90.0ms252×0valid
5.0ms5exit
1.0ms1valid
Compiler

Compiled 181 to 22 computations (87.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-mult: 13.0ms (42.9% of total)
ival-sin: 7.0ms (23.1% of total)
ival-div: 4.0ms (13.2% of total)
ival-add: 2.0ms (6.6% of total)
ival-sub: 2.0ms (6.6% of total)
backward-pass: 1.0ms (3.3% of total)
const: 0.0ms (0% of total)

series50.0ms (0.3%)

Counts
11 → 384
Calls
Call 1
Inputs
#<alt (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)>
#<alt (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)>
#<alt (/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))>
#<alt (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))>
#<alt (* (sin (* (- 1 u) normAngle)) n0_i)>
#<alt (sin (* (- 1 u) normAngle))>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (- 1 u) normAngle)>
#<alt (* (sin (* u normAngle)) n1_i)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
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#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
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#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
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#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
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#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
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#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* n0_i (sin normAngle))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))>
#<alt (* n0_i (sin normAngle))>
#<alt (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (sin (* normAngle (+ 1 (* -1 u))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))>
#<alt (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))>
#<alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))>
#<alt (* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))>
#<alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))>
#<alt (* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
#<alt (* n1_i (sin (* normAngle u)))>
Calls

96 calls:

TimeVariablePointExpression
3.0ms
normAngle
@-inf
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite354.0ms (2.2%)

Algorithm
batch-egg-rewrite
Rules
5238×*-lowering-*.f32
5238×*-lowering-*.f64
2082×/-lowering-/.f32
2082×/-lowering-/.f64
1656×+-lowering-+.f64
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
021115
198115
2766109
08616109
Stop Event
iter limit
node limit
Counts
11 → 473
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(/ (+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (sin (* (- 1 u) normAngle)) n0_i) (* (sin (* u normAngle)) n1_i))
(* (sin (* (- 1 u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(* (- 1 u) normAngle)
(* (sin (* u normAngle)) n1_i)
Outputs
(neg.f32 (/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(neg.f32 (*.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (neg.f32 (sin.f32 normAngle)))))
(neg.f32 (/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 3 binary32)) (pow.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal 3 binary32))) (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))))))))
(neg.f32 (/.f32 (-.f32 (pow.f32 (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) #s(literal 2 binary32)) (pow.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal 2 binary32))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 #s(literal -1 binary32) (/.f32 (sin.f32 normAngle) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
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(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))))) #s(literal 1 binary32)))
(*.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))) (*.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))))
(*.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(*.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i))) (*.f32 (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) #s(literal 1 binary32)))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (+.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))))))
(*.f32 (neg.f32 (-.f32 (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))
(*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))))
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 1 binary32))
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (neg.f32 (*.f32 u normAngle)))) (*.f32 (cos.f32 normAngle) (sin.f32 (neg.f32 (*.f32 u normAngle)))))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal 1 binary32)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))))
(/.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle))))
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(+.f32 normAngle (neg.f32 (*.f32 u normAngle)))
(+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)
(fma.f32 #s(literal 1 binary32) normAngle (neg.f32 (*.f32 u normAngle)))
(fma.f32 normAngle #s(literal 1 binary32) (neg.f32 (*.f32 u normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)))
(/.f32 normAngle (/.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 #s(literal 1 binary32) u))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))))) (neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u)))) (-.f32 #s(literal 0 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle)) (neg.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(/.f32 (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle)) (-.f32 #s(literal 0 binary32) (+.f32 #s(literal 1 binary32) u)))
(/.f32 (+.f32 (pow.f32 normAngle #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 u normAngle)) #s(literal 3 binary32))) (+.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 (*.f32 u normAngle))) (*.f32 normAngle (neg.f32 (*.f32 u normAngle))))))
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (neg.f32 (*.f32 u normAngle)) (neg.f32 (*.f32 u normAngle)))) (-.f32 normAngle (neg.f32 (*.f32 u normAngle))))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)) normAngle))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(*.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u)))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) u)))
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))
(*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32))
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 (*.f32 u normAngle)))

simplify324.0ms (2%)

Algorithm
egg-herbie
Rules
5816×*-lowering-*.f32
5816×*-lowering-*.f64
3412×+-lowering-+.f64
3412×+-lowering-+.f32
2116×fma-lowering-fma.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
05676349
120235740
084195740
Stop Event
iter limit
node limit
Counts
384 → 384
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n1_i (* normAngle u))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (* normAngle u))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
(* n1_i (sin (* normAngle u)))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (-.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) (*.f32 u (+.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 u (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) #s(literal 1/6 binary32))) (sin.f32 normAngle)))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 normAngle (*.f32 normAngle (-.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/120 binary32))))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (+.f32 (+.f32 (+.f32 (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))) (*.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (-.f32 (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1/120 binary32)))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))) (-.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))))))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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n0_i
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(* n0_i (- 1 u))
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(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(-.f32 #s(literal 1 binary32) (/.f32 (*.f32 u (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
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(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
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(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
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(* n1_i u)
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
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(+ (* n0_i (- 1 u)) (* n1_i u))
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(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 #s(literal -1/120 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
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(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (*.f32 n0_i (sin.f32 normAngle))))) (neg.f32 n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n1_i))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
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(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
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(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
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(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle)))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(*.f32 n0_i (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(*.f32 (*.f32 (neg.f32 n0_i) #s(literal -1 binary32)) (+.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i n0_i))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(*.f32 (-.f32 (neg.f32 (sin.f32 (*.f32 u normAngle))) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(-.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 n0_i (*.f32 u (*.f32 normAngle (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 u (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (*.f32 (*.f32 (cos.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 u #s(literal 1/6 binary32))))) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (* normAngle (- 1 u)))
(*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 u (*.f32 normAngle (cos.f32 normAngle))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (*.f32 normAngle (cos.f32 normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (sin.f32 normAngle) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (*.f32 (*.f32 u (cos.f32 normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 1/6 binary32))))) (*.f32 normAngle (cos.f32 normAngle)))))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))))))) (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))))))) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 u normAngle) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 (*.f32 u (/.f32 u (sin.f32 normAngle))) #s(literal 1/120 binary32)))))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u (/.f32 u (sin.f32 normAngle)))) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (-.f32 (*.f32 normAngle (*.f32 normAngle (-.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (+.f32 (*.f32 u #s(literal -1/5040 binary32)) (*.f32 #s(literal -1/720 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/6 binary32) (-.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u #s(literal 1/120 binary32))) (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))))) (+.f32 (*.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 u #s(literal 1/120 binary32))))))) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 3) (pow u 2)))) (* n1_i normAngle)))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/120 (* n1_i (* (pow normAngle 5) (pow u 2))))))))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))))))))
(* u (+ (* n1_i normAngle) (* (pow u 2) (+ (* -1/6 (* n1_i (pow normAngle 3))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 7) (pow u 2)))) (* 1/120 (* n1_i (pow normAngle 5)))))))))
(*.f32 u (+.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 n1_i (*.f32 normAngle normAngle)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 (*.f32 u u) #s(literal -1/5040 binary32))) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32)))))))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 normAngle n1_i))
(* normAngle (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) (* n1_i u)))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 u (*.f32 (*.f32 u u) n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* 1/120 (* n1_i (* (pow normAngle 2) (pow u 5))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))))))))
(* normAngle (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 2) (pow u 7)))) (* 1/120 (* n1_i (pow u 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (*.f32 n1_i #s(literal 1/120 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)))))))))))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))
(* n1_i (sin (* normAngle u)))
(*.f32 n1_i (sin.f32 (*.f32 u normAngle)))

eval81.0ms (0.5%)

Compiler

Compiled 33642 to 1760 computations (94.8% saved)

prune134.0ms (0.8%)

Pruning

21 alts after pruning (21 fresh and 0 done)

PrunedKeptTotal
New91521936
Fresh000
Picked202
Done000
Total91721938
Accuracy
99.9%
Counts
938 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.7%
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
72.2%
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
64.8%
(/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
71.6%
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
72.1%
(/.f32 (+.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
71.9%
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 u (*.f32 normAngle n1_i))) (sin.f32 normAngle))
71.8%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
70.1%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
72.0%
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
44.6%
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
97.4%
(+.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
97.8%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.4%
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
99.0%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.1%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
80.2%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
89.1%
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
59.0%
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
97.5%
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
46.6%
n0_i
Compiler

Compiled 1060 to 638 computations (39.8% saved)

simplify219.0ms (1.3%)

Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 u normAngle)
cost-diff0
(sin.f32 (*.f32 u normAngle))
cost-diff3136
(fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
cost-diff3136
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
cost-diff64
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))
cost-diff64
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u))
cost-diff64
(*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff128
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff0
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
cost-diff0
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
cost-diff0
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
cost-diff192
(+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
cost-diff192
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))
cost-diff192
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff192
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
Rules
3368×+-lowering-+.f64
3368×+-lowering-+.f32
2314×*-lowering-*.f32
2314×*-lowering-*.f64
1664×sum3-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
049483
1145468
2479446
32550433
47646433
08272433
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(* u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(* normAngle normAngle)
normAngle
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u)))
(* n0_i (+ -1/6 (* u 1/6)))
n0_i
(+ -1/6 (* u 1/6))
-1/6
(* u 1/6)
1/6
(* (- 1 u) (- 1 u))
(- 1 u)
1
(- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(* n1_i (- (* u (* u u)) u))
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (- 1 u))
n0_i
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
n0_i
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
normAngle
(- 1 u)
1
u
(sin normAngle)
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(* normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
-1/6
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(- 1 u)
1
u
(* (- 1 u) (- 1 u))
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
(/ 1 (sin normAngle))
(sin normAngle)
n1_i
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle))
(+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i))
(sin (* u normAngle))
(* u normAngle)
u
normAngle
n1_i
(* (sin (* (- 1 u) normAngle)) n0_i)
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
n0_i
(sin normAngle)
Outputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(* u n1_i)
(*.f32 u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))
(* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u)))
(*.f32 (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))) (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(* n0_i (+ -1/6 (* u 1/6)))
(*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))
n0_i
(+ -1/6 (* u 1/6))
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))
(+.f32 (*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32))) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (+.f32 u #s(literal -1 binary32)))))
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(*.f32 (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32)))
(* n1_i (- (* u (* u u)) u))
(*.f32 (*.f32 u n1_i) (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(- (* u (* u u)) u)
(*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
n0_i
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(sin normAngle)
(sin.f32 normAngle)
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+.f32 (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))))))
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
(*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))
-1/6
#s(literal -1/6 binary32)
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n1_i
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle))
(/.f32 (+.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i))
(+.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
u
normAngle
n1_i
(* (sin (* (- 1 u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(sin (* (- 1 u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* (- 1 u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
n0_i
(sin normAngle)
(sin.f32 normAngle)

localize329.0ms (2%)

Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.7%
(fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
accuracy99.6%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
accuracy99.6%
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy72.8%
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
accuracy98.9%
(*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy94.5%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy57.7%
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
accuracy99.9%
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
accuracy99.6%
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
accuracy99.6%
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
accuracy63.0%
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
accuracy99.0%
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u)))
accuracy98.9%
(+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy76.6%
(+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))
Results
229.0ms253×0valid
12.0ms5exit
2.0ms1valid
Compiler

Compiled 599 to 49 computations (91.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 104.0ms
ival-mult: 46.0ms (44.4% of total)
ival-sin: 22.0ms (21.2% of total)
...c/correct-round.rkt:119:19: 9.0ms (8.7% of total)
ival-add: 9.0ms (8.7% of total)
ival-div: 7.0ms (6.8% of total)
ival-sub: 5.0ms (4.8% of total)
compiled-spec: 4.0ms (3.9% of total)
backward-pass: 2.0ms (1.9% of total)
const: 0.0ms (0% of total)

series106.0ms (0.6%)

Counts
24 → 732
Calls
Call 1
Inputs
#<alt (+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))>
#<alt (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))>
#<alt (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))>
#<alt (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (sin (* normAngle (- 1 u)))>
#<alt (* normAngle (- 1 u))>
#<alt (+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)>
#<alt (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))>
#<alt (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))>
#<alt (/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle))>
#<alt (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i))>
#<alt (sin (* u normAngle))>
#<alt (* u normAngle)>
#<alt (* (- 1 u) (- 1 u))>
#<alt (+ -1/6 (* u 1/6))>
#<alt (* -1/6 (* n1_i (- (* u (* u u)) u)))>
#<alt (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))>
#<alt (* (- 1 u) normAngle)>
#<alt (* (sin (* (- 1 u) normAngle)) n0_i)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))>
#<alt (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))>
#<alt (* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))>
#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))>
#<alt (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt (* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))>
#<alt (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))>
#<alt (* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))>
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#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* normAngle (- 1 u))>
#<alt (* n0_i (sin normAngle))>
#<alt (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))>
#<alt (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))>
#<alt (* n0_i (* normAngle (- 1 u)))>
#<alt (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))>
#<alt (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
#<alt (* n0_i (sin (* normAngle (- 1 u))))>
Calls

183 calls:

TimeVariablePointExpression
26.0ms
n1_i
@-inf
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle))
7.0ms
n1_i
@-inf
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
4.0ms
n0_i
@inf
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
2.0ms
n1_i
@0
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
1.0ms
n0_i
@0
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))

rewrite328.0ms (2%)

Algorithm
batch-egg-rewrite
Rules
3358×*-lowering-*.f32
3358×*-lowering-*.f64
2118×pow-lowering-pow.f64
2118×pow-lowering-pow.f32
1460×fma-lowering-fma.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
049338
1304329
22993323
08316323
Stop Event
iter limit
node limit
Counts
24 → 350
Calls
Call 1
Inputs
(+ (* u n1_i) (+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u))))
(+ (* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6))))))
(+ (* (* n0_i (+ -1/6 (* u 1/6))) (* (- 1 u) (- 1 u))) (- (* -1/6 (* n1_i (- (* u (* u u)) u))) (* n0_i (+ -1/6 (* u 1/6)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(sin (* normAngle (- 1 u)))
(* normAngle (- 1 u))
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle))
(+ (* (sin (* u normAngle)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i))
(sin (* u normAngle))
(* u normAngle)
(* (- 1 u) (- 1 u))
(+ -1/6 (* u 1/6))
(* -1/6 (* n1_i (- (* u (* u u)) u)))
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
(* (- 1 u) normAngle)
(* (sin (* (- 1 u) normAngle)) n0_i)
Outputs
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))))
(+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 u n1_i))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(+.f32 (+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))
(pow.f32 (/.f32 (+.f32 (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 u n1_i)))) (+.f32 (*.f32 (*.f32 u n1_i) (*.f32 u (*.f32 n1_i (*.f32 u n1_i)))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (-.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))))))) (-.f32 (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) #s(literal -1 binary32))
(fma.f32 u n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(fma.f32 n1_i u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(-.f32 (/.f32 (*.f32 u (*.f32 n1_i (*.f32 u n1_i))) (-.f32 (-.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))) (/.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) (-.f32 (-.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 n1_i (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/6 binary32))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))))))
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(+.f32 (*.f32 normAngle #s(literal 1 binary32)) (*.f32 normAngle (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) normAngle) (*.f32 (neg.f32 u) normAngle))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) normAngle) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)

simplify467.0ms (2.9%)

Algorithm
egg-herbie
Rules
6080×*-lowering-*.f32
6080×*-lowering-*.f64
5568×+-lowering-+.f64
5568×+-lowering-+.f32
1692×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0105114278
1378312891
0869512891
Stop Event
iter limit
node limit
Counts
732 → 732
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(* (pow normAngle 2) (* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1/6 (* n1_i (- (pow u 3) u)))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(* n0_i (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* n0_i (- (+ 1/6 (+ (* -1/6 (/ (* n1_i (- (pow u 3) u)) n0_i)) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* 1/6 u)))
(* -1 (* n0_i (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* -1 (* n0_i (- (+ (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 (/ (* n1_i (- (pow u 3) u)) n0_i))) (* -1 (- (* 1/6 u) 1/6)))))
(* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))
(* u (- (+ (* -1/2 (* n0_i u)) (+ (* 1/6 n1_i) (* 1/2 n0_i))) (* 1/6 n0_i)))
(* u (- (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (* u (+ (* -1/2 n0_i) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (* 1/6 n0_i)))
(* u (- (+ (* 1/6 n1_i) (+ (* 1/2 n0_i) (* u (+ (* -1/2 n0_i) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i))))))) (* 1/6 n0_i)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i)))
(* (pow u 3) (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(* (pow u 3) (- (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (+ (* 1/6 n0_i) (+ (* 1/6 (/ n1_i (pow u 2))) (* 1/2 (/ n0_i (pow u 2))))))) (* 1/6 (/ n0_i (pow u 2)))))
(* (pow u 3) (- (+ (* -1/2 (/ n0_i u)) (+ (* -1/6 n1_i) (+ (* 1/6 n0_i) (+ (* 1/6 (/ n1_i (pow u 2))) (* 1/2 (/ n0_i (pow u 2))))))) (* 1/6 (/ n0_i (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 (/ n0_i u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)) u)) (* -1/2 n0_i)) u)) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)) u)) (* -1/2 n0_i)) u)) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* n1_i (- (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) n1_i)) (/ (* n0_i (- (* 1/6 u) 1/6)) n1_i)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))) n1_i)) (* 1/6 (- (pow u 3) u)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (- 1 u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(sin (* normAngle (+ 1 (* -1 u))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (* n1_i u))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (* n0_i (pow normAngle 2))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow u 3) (sin normAngle))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* n0_i (- 1 u))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) (* n0_i (- 1 u)))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (* n0_i (* (pow normAngle 2) u))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(- 1 u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (- (+ u (pow (- 1 u) 3)) 1)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
1
(+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ 1 (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))) 1)))
(+ 1 (* u (- (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1)))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3))))) (/ 1 (pow u 2))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/3 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ 1 (* -1/3 (pow normAngle 2))) (/ 1 u)) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))
(* 1/3 (* (pow normAngle 2) u))
(* u (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/3 (pow normAngle 2))))
(* u (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))))
(* u (+ (* 1/3 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) u))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) u))) u)) (* -1/6 (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* n0_i (sin normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (sin (* normAngle (- 1 u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n1_i (sin (* normAngle u)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))
(* n1_i (sin (* normAngle u)))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
(* n1_i (sin (* normAngle u)))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))
(* n0_i (sin (* normAngle (- 1 u))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))
(* normAngle u)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(sin (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
-1/6
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(- (* 1/6 u) 1/6)
(* 1/6 u)
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* u (- 1/6 (* 1/6 (/ 1 u))))
(* 1/6 u)
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1 (* u (- (* 1/6 (/ 1 u)) 1/6)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -2 u)
(* u (- (* 3 u) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* -1 (pow u 3))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* -1 (pow u 3))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* normAngle (- 1 u))
(* n0_i (sin normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
(* n0_i (sin (* normAngle (- 1 u))))
Outputs
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u)) (* n1_i u)))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (+.f32 (*.f32 u n1_i) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))))
(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (+ (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))) (/ (* n1_i u) n0_i)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))) n0_i)) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (/ (* n0_i (- 1 u)) (pow normAngle 2)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
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(* n0_i (- (+ 1 (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))) u))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (-.f32 #s(literal 1 binary32) u)))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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(* -1 (* n0_i (+ (* -1 (- 1 u)) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))))
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n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) n0_i)))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
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(+ n0_i (* u (+ (* -1 n0_i) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))))) n0_i)))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
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(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2))))))
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(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (+ (/ n0_i (pow u 3)) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* -1 (* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n0_i) (* 1/6 n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (- (+ (* -1/2 n0_i) (* -1/6 n1_i)) (* -1/6 n0_i))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* (pow normAngle 2) (+ (* -1/6 n0_i) (* 1/6 n1_i))))))
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(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))))
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) n1_i) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
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(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6))))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(*.f32 (neg.f32 n1_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (- (pow u 3) u))) (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))) (* n0_i (- (* 1/6 u) 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))))
(* n0_i (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u))))
(*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32)))))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* n0_i (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (+ 1/6 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* 1/6 u)))))
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6))))))
(*.f32 (neg.f32 (*.f32 n0_i (*.f32 normAngle normAngle))) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* -1 (* n0_i (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (* (pow normAngle 2) (- (* -1 (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* -1 (- (* 1/6 u) 1/6)))))))
(*.f32 (neg.f32 n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i)))
(* (pow normAngle 2) (* u (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))))
(* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))))))
(* u (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* (pow normAngle 2) (* u (+ (* -1/6 n1_i) (* 1/6 n0_i)))))) (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i)))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))))))
(* (pow normAngle 2) (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 n0_i))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
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(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* (pow normAngle 2) (+ (* -1/6 n1_i) (* 1/6 n0_i))) (/ (* (pow normAngle 2) (- (+ (* 1/6 n1_i) (* 1/2 n0_i)) (* 1/6 n0_i))) (pow u 2)))))
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(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
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(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)))
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(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
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(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
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(* -1 (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (- (* n0_i (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))) (* n0_i (- (* 1/6 u) 1/6)))) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (* normAngle (- 1 u)))
(*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin normAngle))
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(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(-.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (sin.f32 normAngle)))) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))
(*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))) u)))
(* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))
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(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(-.f32 (sin.f32 normAngle) (*.f32 normAngle (*.f32 u (cos.f32 normAngle))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (*.f32 u (sin.f32 normAngle))) (*.f32 normAngle (cos.f32 normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(+.f32 (sin.f32 normAngle) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/2 binary32)) (sin.f32 normAngle)) (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u (cos.f32 normAngle))))) (*.f32 normAngle (cos.f32 normAngle)))))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (- 1 u)))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(sin (* normAngle (+ 1 (* -1 u))))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (- 1 u))
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(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
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(* normAngle (- 1 u))
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(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (* n1_i u))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i))))) (*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i)))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))))) (* -1/6 (* n1_i u))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) n1_i) (pow.f32 u #s(literal 7 binary32))) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) (*.f32 u n1_i)))) (+.f32 (*.f32 (*.f32 u n1_i) #s(literal -1/5040 binary32)) (*.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) #s(literal 1/120 binary32)))))) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 (*.f32 u n1_i) #s(literal 1/120 binary32))))))) (*.f32 #s(literal 1/6 binary32) (*.f32 u n1_i)))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
(* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow normAngle 2) (sin normAngle))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 normAngle normAngle))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle)))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle)))) (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (* n0_i (pow normAngle 2))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* 1/6 (* n0_i (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* 1/6 (* n0_i (pow normAngle 2))) (+ (/ n0_i (pow u 3)) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 2)) (/ (* n1_i (sin (* normAngle u))) (* (pow u 3) (sin normAngle))))))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (+.f32 (+.f32 (/.f32 n0_i (*.f32 u (*.f32 u u))) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 u u))) (*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i (*.f32 u (*.f32 u u))))))))
(* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))
(*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 2))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (+.f32 (*.f32 #s(literal 1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)) (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* n0_i (pow normAngle 2))))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (/.f32 (+.f32 n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))))) u)))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
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(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))
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(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
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(* n0_i (- 1 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) (* n0_i (- 1 u)))
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n0_i
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
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(- 1 u)
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(- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)
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1
#s(literal 1 binary32)
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(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
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(* 1/6 (* (pow normAngle 2) (pow u 3)))
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n0_i
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(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle)))) (/.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+.f32 n0_i (*.f32 u (-.f32 (+.f32 (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (cos.f32 normAngle))) (sin.f32 normAngle))))))) (/.f32 (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)))))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
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(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
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(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
(+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))) (*.f32 #s(literal -1/120 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))))) (*.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))
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(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))
(/.f32 (+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle)))) (sin.f32 normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle)))) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (+.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (sin.f32 normAngle)))) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 n1_i normAngle))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (+.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle))) (*.f32 u (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (sin.f32 normAngle))) (*.f32 u (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (cos.f32 normAngle))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))))))))))
(* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))
(*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/5040 binary32) (+.f32 (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))))))))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
(+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))
(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(+.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))))
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(* n0_i (sin (* normAngle (- 1 u))))
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(* normAngle u)
(*.f32 u normAngle)
(* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))
(*.f32 u (+.f32 normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))
(*.f32 u (+.f32 normAngle (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u))))))
(* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))
(*.f32 u (+.f32 normAngle (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u u)) (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))))))))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
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(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
(*.f32 u normAngle)
(* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))
(*.f32 normAngle (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u)))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))
(*.f32 normAngle (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 5 binary32)))))))
(* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))
(*.f32 normAngle (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 7 binary32))) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
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(sin (* normAngle u))
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(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(sin (* normAngle u))
(sin.f32 (*.f32 u normAngle))
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
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(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
(* normAngle u)
(*.f32 u normAngle)
1
#s(literal 1 binary32)
(+ 1 (* -2 u))
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(pow u 2)
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(* (pow u 2) (- 1 (* 2 (/ 1 u))))
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(pow u 2)
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-1/6
#s(literal -1/6 binary32)
(- (* 1/6 u) 1/6)
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(*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i (*.f32 u u)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i (*.f32 u u)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (/.f32 n1_i (*.f32 u u)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -2 u)
(*.f32 u #s(literal -2 binary32))
(* u (- (* 3 u) 2))
(*.f32 u (+.f32 (*.f32 u #s(literal 3 binary32)) #s(literal -2 binary32)))
(* u (- (* u (+ 3 (* -1 u))) 2))
(*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32)))
(* u (- (* u (+ 3 (* -1 u))) 2))
(*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32)))
(* -1 (pow u 3))
(neg.f32 (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 3 binary32) u) #s(literal -1 binary32)))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 #s(literal 3 binary32) u) #s(literal -1 binary32)) (/.f32 #s(literal 2 binary32) (*.f32 u u))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 #s(literal 3 binary32) u) #s(literal -1 binary32)) (/.f32 #s(literal 2 binary32) (*.f32 u u))))
(* -1 (pow u 3))
(neg.f32 (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (/.f32 #s(literal -2 binary32) u)) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (/.f32 #s(literal -2 binary32) u)) u)))
(/ (* normAngle u) (sin normAngle))
(*.f32 normAngle (/.f32 u (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u)) (sin.f32 normAngle))))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (+.f32 (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (*.f32 (*.f32 u u) (+.f32 (/.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32))))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (+.f32 (*.f32 #s(literal -1/6 binary32) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (+.f32 (*.f32 u #s(literal -1/5040 binary32)) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))))))) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 u #s(literal 1/120 binary32)))))) (*.f32 u #s(literal 1/6 binary32))))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(* 1/3 u)
(*.f32 u #s(literal 1/3 binary32))
(* u (+ 1/3 (* -1/2 u)))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u #s(literal -1/2 binary32))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(*.f32 u (+.f32 #s(literal 1/3 binary32) (*.f32 u (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/2 binary32)))))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u))) (/.f32 #s(literal -1/2 binary32) u)))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1/3 binary32) (*.f32 u u))) (/.f32 #s(literal -1/2 binary32) u)))
(* 1/6 (pow u 3))
(*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (+.f32 (/.f32 #s(literal 1/2 binary32) u) #s(literal -1/6 binary32)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (+.f32 (/.f32 (+.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal -1/2 binary32)) (neg.f32 u)) #s(literal -1/6 binary32)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (+.f32 (/.f32 (+.f32 (/.f32 #s(literal 1/3 binary32) u) #s(literal -1/2 binary32)) (neg.f32 u)) #s(literal -1/6 binary32)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(+ normAngle (* -1 (* normAngle u)))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(-.f32 #s(literal 0 binary32) (*.f32 u normAngle))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(*.f32 (-.f32 normAngle (/.f32 normAngle u)) (neg.f32 u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* normAngle (- 1 u))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(* n0_i (sin normAngle))
(*.f32 n0_i (sin.f32 normAngle))
(+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))
(-.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (*.f32 u (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 u (sin.f32 normAngle)))) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))))
(+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))
(+.f32 (*.f32 n0_i (sin.f32 normAngle)) (*.f32 u (-.f32 (*.f32 u (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (*.f32 (*.f32 normAngle normAngle) (sin.f32 normAngle))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 (*.f32 u (cos.f32 normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle)))))) (*.f32 (*.f32 n0_i normAngle) (cos.f32 normAngle)))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (+ 1 (* -1 u)))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (* normAngle (- 1 u)))
(*.f32 n0_i (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))))))))
(* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))
(*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))))))))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(* n0_i (sin (* normAngle (- 1 u))))
(*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))

eval127.0ms (0.8%)

Compiler

Compiled 54384 to 3151 computations (94.2% saved)

prune162.0ms (1%)

Pruning

25 alts after pruning (24 fresh and 1 done)

PrunedKeptTotal
New1171231194
Fresh15116
Picked415
Done000
Total1190251215
Accuracy
100.0%
Counts
1215 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.0%
(/.f32 (fma.f32 (*.f32 u normAngle) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
71.8%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u)))))))) (sin.f32 normAngle))
70.1%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
44.1%
(/.f32 (*.f32 n0_i (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))) (sin.f32 normAngle))
99.2%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
98.7%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
99.0%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.2%
(+.f32 (*.f32 u n1_i) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i (/.f32 n0_i u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u)))))
98.7%
(+.f32 (*.f32 u n1_i) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u)))))
98.1%
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
38.1%
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
81.0%
(+.f32 (*.f32 u n1_i) n0_i)
59.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))))))
99.1%
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))))
99.1%
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
56.9%
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
98.8%
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u))
97.8%
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
98.6%
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
38.0%
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
59.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
98.9%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u)))
59.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
97.9%
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
46.6%
n0_i
Compiler

Compiled 1971 to 1086 computations (44.9% saved)

simplify254.0ms (1.6%)

Algorithm
egg-herbie
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
cost-diff64
(+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))
cost-diff64
(*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))
cost-diff64
(*.f32 n0_i (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u))))
cost-diff64
(/.f32 (*.f32 n0_i (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))) (sin.f32 normAngle))
cost-diff128
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)
cost-diff256
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))
cost-diff256
(+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)))
cost-diff256
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
cost-diff0
(*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)))
cost-diff0
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
cost-diff0
(*.f32 u n1_i)
cost-diff64
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
cost-diff192
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32)))))
cost-diff192
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32))))))
cost-diff192
(*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i)
cost-diff256
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
Rules
3970×*-lowering-*.f32
3970×*-lowering-*.f64
2734×fma-lowering-fma.f32
2734×fma-lowering-fma.f64
2654×+-lowering-+.f64
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
069874
1245860
2964818
35045799
47574795
08407795
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(* normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
-1/6
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(- 1 u)
1
u
(* (- 1 u) (- 1 u))
n0_i
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i)
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))
(+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))
(* -1/6 (* u (* u u)))
(* u (* u u))
(* u u)
(+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))
(* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u)))
(+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))
(+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u))))
(* 1/120 (pow u 5))
1/120
(pow u 5)
5
(* 1/6 (* -1/6 (- (* u (* u u)) u)))
1/6
(* -1/6 (- (* u (* u u)) u))
(- (* u (* u u)) u)
(* -1/120 u)
-1/120
(* u 1/6)
n1_i
(* n0_i (- 1 u))
n0_i
(- 1 u)
1
u
(+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))
(* u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u)))
(* normAngle normAngle)
normAngle
(* (* n1_i -1/6) (- (* u (* u u)) u))
(* n1_i -1/6)
-1/6
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (- 1 u))
n0_i
(- 1 u)
1
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))))
n1_i
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)))
u
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))
(+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))
(* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u)))
-1/6
(* (* normAngle normAngle) (- (* u (* u u)) u))
(* normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (/ (- 1 u) n1_i))
n0_i
(/ (- 1 u) n1_i)
(- 1 u)
1
(/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)
(* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))))
(* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(* (- 1 u) (- 1 u))
(+ (* u 1/6) -1/6)
(* u 1/6)
1/6
(+ (* u -1/6) 1/6)
(* u -1/6)
(/ (* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))) (sin normAngle))
(* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))))
n0_i
(* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))
normAngle
(+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))
1
(- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)
(* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u))))
(* (* normAngle normAngle) -1/6)
(* normAngle normAngle)
-1/6
(* (- 1 u) (* (- 1 u) (- 1 u)))
(- 1 u)
u
(* (- 1 u) (- 1 u))
(sin normAngle)
Outputs
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i))
(+.f32 (*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32))))))))) n1_i))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))
-1/6
#s(literal -1/6 binary32)
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
n0_i
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i)
(*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32))))))))) n1_i)
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32)))))))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32))))))))
(+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))
(+.f32 (*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32)))))))
(* -1/6 (* u (* u u)))
(*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))
(+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))
(* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u)))
(*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32))))))
(+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))
(+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (+.f32 (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/36 binary32))) (*.f32 u #s(literal 7/360 binary32))))
(+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u))))
(+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 u (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u u)) #s(literal 1/36 binary32))))
(* 1/120 (pow u 5))
(*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))
1/120
#s(literal 1/120 binary32)
(pow u 5)
(pow.f32 u #s(literal 5 binary32))
5
#s(literal 5 binary32)
(* 1/6 (* -1/6 (- (* u (* u u)) u)))
(*.f32 u (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u u)) #s(literal 1/36 binary32)))
1/6
#s(literal 1/6 binary32)
(* -1/6 (- (* u (* u u)) u))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))
(- (* u (* u u)) u)
(*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32)))
(* -1/120 u)
(*.f32 u #s(literal -1/120 binary32))
-1/120
#s(literal -1/120 binary32)
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
n1_i
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))
(* u n1_i)
(*.f32 u n1_i)
u
n1_i
(+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n1_i))))
(* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u)))
(*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n1_i)))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* (* n1_i -1/6) (- (* u (* u u)) u))
(*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) n1_i))
(* n1_i -1/6)
(*.f32 #s(literal -1/6 binary32) n1_i)
-1/6
#s(literal -1/6 binary32)
(- (* u (* u u)) u)
(*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)
n0_i
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))))
(*.f32 n1_i (+.f32 (*.f32 (/.f32 n0_i n1_i) (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (+.f32 u (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))
n1_i
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)))
(+.f32 (*.f32 (/.f32 n0_i n1_i) (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (+.f32 u (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
u
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))
(+.f32 (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (/.f32 n0_i n1_i) (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))
(+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))
(+.f32 (*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n1_i))
(* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u)))
(*.f32 (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* (* normAngle normAngle) (- (* u (* u u)) u))
(*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(*.f32 u (-.f32 (*.f32 u u) #s(literal 1 binary32)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (/ (- 1 u) n1_i))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n1_i)
n0_i
(/ (- 1 u) n1_i)
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)
(*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (/.f32 n0_i n1_i))
(* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))))
(*.f32 normAngle (*.f32 n0_i (*.f32 normAngle (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))))
(* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))
(*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))
(* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6))
(*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(+ (* u 1/6) -1/6)
(*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
(+ (* u -1/6) 1/6)
(+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) u))
(* u -1/6)
(*.f32 #s(literal -1/6 binary32) u)
(/ (* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))) (sin normAngle))
(/.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))))) (sin.f32 normAngle))
(* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))))
(*.f32 n0_i (*.f32 normAngle (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))))
n0_i
(* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))
(*.f32 normAngle (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32))))
normAngle
(+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1 binary32)))
1
#s(literal 1 binary32)
(- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)
(-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u))))) u)
(* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)))))
(* (* normAngle normAngle) -1/6)
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
-1/6
#s(literal -1/6 binary32)
(* (- 1 u) (* (- 1 u) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
u
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(sin normAngle)
(sin.f32 normAngle)

localize601.0ms (3.7%)

Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
accuracy99.4%
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
accuracy99.4%
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy63.3%
(/.f32 (*.f32 n0_i (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))) (sin.f32 normAngle))
accuracy99.0%
(+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy83.1%
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i)
accuracy56.1%
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))
accuracy99.5%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy99.3%
(*.f32 u (*.f32 u u))
accuracy99.2%
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))
accuracy98.9%
(*.f32 n1_i #s(literal -1/6 binary32))
accuracy100.0%
(-.f32 #s(literal 1 binary32) u)
accuracy99.5%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
accuracy98.7%
(*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))
accuracy98.6%
(+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))
accuracy97.8%
(*.f32 #s(literal -1/120 binary32) u)
accuracy57.7%
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
Results
349.0ms251×0valid
22.0ms5exit
2.0ms1valid
Compiler

Compiled 1187 to 70 computations (94.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 128.0ms
ival-mult: 66.0ms (51.6% of total)
ival-add: 19.0ms (14.8% of total)
...c/correct-round.rkt:119:19: 15.0ms (11.7% of total)
ival-sub: 9.0ms (7% of total)
ival-div: 6.0ms (4.7% of total)
backward-pass: 4.0ms (3.1% of total)
ival-pow: 4.0ms (3.1% of total)
ival-sin: 3.0ms (2.3% of total)
const: 1.0ms (0.8% of total)

series137.0ms (0.8%)

Counts
30 → 792
Calls
Call 1
Inputs
#<alt (+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i))>
#<alt (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i)>
#<alt (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))))>
#<alt (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))>
#<alt (* n0_i (- 1 u))>
#<alt (- 1 u)>
#<alt (+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))>
#<alt (* u n1_i)>
#<alt (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u)))>
#<alt (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u)))>
#<alt (* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))))>
#<alt (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)))>
#<alt (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))>
#<alt (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)>
#<alt (/ (* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))) (sin normAngle))>
#<alt (* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))))>
#<alt (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))>
#<alt (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))>
#<alt (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))>
#<alt (* -1/120 u)>
#<alt (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))>
#<alt (* 1/120 (pow u 5))>
#<alt (* n1_i -1/6)>
#<alt (* (* n1_i -1/6) (- (* u (* u u)) u))>
#<alt (* u (* u u))>
#<alt (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))>
#<alt (* (- 1 u) (- 1 u))>
#<alt (+ (* u -1/6) 1/6)>
#<alt (* (- 1 u) (* (- 1 u) (- 1 u)))>
#<alt (* (* normAngle normAngle) -1/6)>
Outputs
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))>
#<alt (* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))>
#<alt (* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* 1/6 (* n0_i (pow normAngle 2))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))))))>
#<alt (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))>
#<alt (* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)))))>
#<alt (* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))))>
#<alt (* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 4)) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4))))))))>
#<alt (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))>
#<alt (* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))>
#<alt (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))>
#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))>
#<alt (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))>
#<alt (* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* u (+ (* n1_i (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6)))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))>
#<alt (* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))>
#<alt (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))>
#<alt (* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))>
#<alt (* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))>
#<alt (* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))>
#<alt (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))>
#<alt (* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))>
#<alt (* n1_i u)>
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#<alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))>
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#<alt (* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
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#<alt (* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
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#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
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#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
#<alt (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))>
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#<alt u>
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))>
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))>
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#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))>
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#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))>
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#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))>
#<alt (* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))>
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#<alt (* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))>
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#<alt (* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))>
#<alt (* n0_i (- 1 u))>
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#<alt (* n0_i (- 1 u))>
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#<alt 1>
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#<alt (* -1 u)>
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#<alt (* u (- (/ 1 u) 1))>
#<alt (* -1 u)>
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#<alt (* -1 (* u (- 1 (/ 1 u))))>
#<alt n0_i>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2))))))))>
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#<alt (* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))>
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#<alt (* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))>
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#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2))))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1)) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))>
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#<alt (+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))>
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#<alt (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))>
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#<alt (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))>
#<alt (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))>
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#<alt (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))>
#<alt (* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))>
#<alt (* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))>
#<alt (* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))>
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#<alt (+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))))))) (/ n0_i n1_i))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
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#<alt (* -1 (* (pow normAngle 3) (+ (* -1 (/ (- 1 u) (pow normAngle 2))) (* 1/6 (pow (- 1 u) 3)))))>
#<alt (* -1 (* (pow normAngle 3) (+ (* -1 (/ (- 1 u) (pow normAngle 2))) (* 1/6 (pow (- 1 u) 3)))))>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (+ (* normAngle (* u (- (* 1/2 (pow normAngle 2)) 1))) (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))))>
#<alt (+ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* (pow normAngle 3) u)) (* normAngle (- (* 1/2 (pow normAngle 2)) 1)))))>
#<alt (+ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (* u (+ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (pow normAngle 3)) (* 1/6 (* (pow normAngle 3) u)))))))>
#<alt (* 1/6 (* (pow normAngle 3) (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (* 1/6 (pow normAngle 3))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (+ (* 1/6 (pow normAngle 3)) (/ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (+ (* 1/6 (pow normAngle 3)) (+ (/ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (pow u 3)) (/ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (pow u 2))))))>
#<alt (* 1/6 (* (pow normAngle 3) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (* 1/2 (/ (pow normAngle 3) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* normAngle (+ 1 (* -1/2 (pow normAngle 2)))) u)) (* -1/2 (pow normAngle 3))) u)) (* -1/6 (pow normAngle 3)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) u)) (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))) u)) (* -1/2 (pow normAngle 3))) u)) (* -1/6 (pow normAngle 3)))))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)>
#<alt (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)>
#<alt (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)>
#<alt (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))>
#<alt (+ 1 (* -1/6 (pow normAngle 2)))>
#<alt (+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (* 1/2 (pow normAngle 2)) 1))))>
#<alt (+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/2 (pow normAngle 2))) 1))))>
#<alt (+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (+ (* 1/2 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1))))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))>
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 3))) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3)))))) (/ 1 (pow u 2))))>
#<alt (* 1/6 (* (pow normAngle 2) (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/2 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (+ (* -1 (/ (+ 1 (* -1/6 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2)))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -2 u)>
#<alt (* u (- (* 3 u) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* -1 (pow u 3))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) 1))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* -1 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* -1/120 u)>
#<alt (* 7/360 u)>
#<alt (* u (+ 7/360 (* -1/36 (pow u 2))))>
#<alt (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))>
#<alt (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))>
#<alt (* 1/120 (pow u 5))>
#<alt (* (pow u 5) (- 1/120 (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* 1/120 (pow u 5))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) 1/120)))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* 1/120 (pow u 5))>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 n1_i)>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* -1/6 (* n1_i (- (pow u 3) u)))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (* 1/3 u)>
#<alt (* u (+ 1/3 (* -1/2 u)))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))>
#<alt (* 1/6 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt (* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))>
#<alt 1>
#<alt (+ 1 (* -2 u))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt 1/6>
#<alt (+ 1/6 (* -1/6 u))>
#<alt (+ 1/6 (* -1/6 u))>
#<alt (+ 1/6 (* -1/6 u))>
#<alt (* -1/6 u)>
#<alt (* u (- (* 1/6 (/ 1 u)) 1/6))>
#<alt (* u (- (* 1/6 (/ 1 u)) 1/6))>
#<alt (* u (- (* 1/6 (/ 1 u)) 1/6))>
#<alt (* -1/6 u)>
#<alt (* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))>
#<alt (* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))>
#<alt 1>
#<alt (+ 1 (* -3 u))>
#<alt (+ 1 (* u (- (* 3 u) 3)))>
#<alt (+ 1 (* u (- (* u (+ 3 (* -1 u))) 3)))>
#<alt (* -1 (pow u 3))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) 1))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 3 (pow u 2)))))>
#<alt (* (pow u 3) (- (+ (* 3 (/ 1 u)) (/ 1 (pow u 3))) (+ 1 (/ 3 (pow u 2)))))>
#<alt (* -1 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 3 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (+ 3 (* -1 (/ (- 3 (/ 1 u)) u))) u)))))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
#<alt (* -1/6 (pow normAngle 2))>
Calls

198 calls:

TimeVariablePointExpression
24.0ms
n1_i
@inf
(+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))
13.0ms
n0_i
@-inf
(+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))
7.0ms
normAngle
@inf
(* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))
4.0ms
normAngle
@inf
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))))
3.0ms
normAngle
@0
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i))

rewrite475.0ms (2.9%)

Algorithm
batch-egg-rewrite
Rules
4224×*-lowering-*.f32
4224×*-lowering-*.f64
2054×+-lowering-+.f64
2054×+-lowering-+.f32
1782×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
069492
1498481
25592479
08286479
Stop Event
iter limit
node limit
Counts
30 → 468
Calls
Call 1
Inputs
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i))
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))) n1_i)
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6)))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))) (* u 1/6))))
(* n0_i (- 1 u))
(- 1 u)
(+ (* u n1_i) (+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u))))
(* u n1_i)
(+ (* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u))) (* n0_i (- 1 u)))
(* (* normAngle normAngle) (* (* n1_i -1/6) (- (* u (* u u)) u)))
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))))
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)))
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i))
(/ (* (* normAngle normAngle) (* n0_i (+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6)))) n1_i)
(/ (* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))) (sin normAngle))
(* n0_i (* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))))
(* normAngle (+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u)))
(+ 1 (- (* (* (* normAngle normAngle) -1/6) (* (- 1 u) (* (- 1 u) (- 1 u)))) u))
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* -1/120 u)
(+ (+ (* 1/120 (pow u 5)) (* 1/6 (* -1/6 (- (* u (* u u)) u)))) (* -1/120 u))
(* 1/120 (pow u 5))
(* n1_i -1/6)
(* (* n1_i -1/6) (- (* u (* u u)) u))
(* u (* u u))
(+ (* (* (- 1 u) (- 1 u)) (+ (* u 1/6) -1/6)) (+ (* u -1/6) 1/6))
(* (- 1 u) (- 1 u))
(+ (* u -1/6) 1/6)
(* (- 1 u) (* (- 1 u) (- 1 u)))
(* (* normAngle normAngle) -1/6)
Outputs
(+.f32 (*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/36 binary32))) (*.f32 u #s(literal -1/120 binary32))))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))))) n1_i))
(+.f32 (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 normAngle (*.f32 normAngle (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 (-.f32 (*.f32 u (*.f32 u u)) u) #s(literal -1/36 binary32))) (*.f32 u #s(literal -1/120 binary32))))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))))))) n1_i) (*.f32 (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))) n0_i))
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(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))
(+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) u))
(+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal 1/6 binary32))
(pow.f32 (/.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))) (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32)) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32))) #s(literal -1 binary32))
(fma.f32 #s(literal -1/6 binary32) u #s(literal 1/6 binary32))
(fma.f32 u #s(literal -1/6 binary32) #s(literal 1/6 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32))) (/.f32 #s(literal 1/36 binary32) (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))) (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32)) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32))))
(/.f32 (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (+.f32 #s(literal 1/36 binary32) (-.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (*.f32 u #s(literal -1/36 binary32)))))
(/.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32)) (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32)))
(/.f32 (neg.f32 (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32))) (neg.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32))))))
(/.f32 (neg.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32))) (neg.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32))))
(/.f32 (-.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 u u) #s(literal 1/36 binary32))) (-.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) u)))
(*.f32 (+.f32 (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/216 binary32)) #s(literal 1/216 binary32)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) (-.f32 #s(literal 1/36 binary32) (*.f32 u #s(literal -1/36 binary32))))))
(*.f32 (+.f32 (*.f32 (*.f32 u u) #s(literal 1/36 binary32)) #s(literal -1/36 binary32)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 #s(literal -1/6 binary32) u) #s(literal -1/6 binary32))))
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 3 binary32)))
(+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32))
(/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) #s(literal 3 binary32)) (pow.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))) #s(literal 3 binary32)))
(/.f32 (pow.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) #s(literal 3 binary32)) (pow.f32 (+.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)))
(/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 #s(literal 1 binary32) u))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (+.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3/2 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3/2 binary32)))
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
(*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) normAngle)

simplify538.0ms (3.3%)

Algorithm
egg-herbie
Rules
5190×*-lowering-*.f32
5190×*-lowering-*.f64
5188×+-lowering-+.f64
5188×+-lowering-+.f32
1484×sum3-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0119318405
1443816684
0855416684
Stop Event
iter limit
node limit
Counts
792 → 792
Calls
Call 1
Inputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* 1/6 (* n0_i (pow normAngle 2))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 4)) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2))))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* u (+ (* n1_i (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6)))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(* n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* u (+ 1 (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* u (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
(* n0_i (- 1 u))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
1
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(+ 1 (* -1 u))
(* -1 u)
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* u (- (/ 1 u) 1))
(* -1 u)
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
(* -1 (* u (- 1 (/ 1 u))))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ n1_i (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2))))))))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (- 1 u)) (* n1_i u)))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)) (/ (* n1_i u) n0_i))) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n1_i u)) n0_i)))))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n0_i (- 1 u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (- (pow u 3) u))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* n0_i (- 1 u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* -1 (* n1_i (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* 1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i (pow u 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u)))
(* n0_i (- 1 u))
(* n0_i (- (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i))) u))
(* n0_i (- (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i))) u))
(* n0_i (- (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i))) u))
(* n0_i (- 1 u))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- 1 u)) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (- (pow u 3) u))) n0_i)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
n0_i
(+ n0_i (* n1_i (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))))))
(+ n0_i (* u (+ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* n1_i (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2))))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1)) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(/ n0_i n1_i)
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))))) (/ n0_i n1_i))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))))))) (/ n0_i n1_i))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (/ 1 (pow u 2)))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ n0_i (* n1_i u))) (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)))) 1) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(/ (* n0_i (- 1 u)) n1_i)
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(/ n0_i n1_i)
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))))) (/ n0_i n1_i))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2))))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (/ n0_i (* n1_i (pow u 3))))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i (* n1_i u))) (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)))) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))) n1_i)
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i)))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1 (/ (+ (* -1 (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))))) (* -1 (* n0_i (- 1 u)))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(* 1/3 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))
(* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* u (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))))
(* u (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (/ (* n0_i (* (pow normAngle 2) u)) n1_i))))))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))))))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))) u)) (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))) u)) (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(/ (* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1 (* (pow normAngle 2) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (* -1/6 (* n0_i (pow (- 1 u) 3)))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/6 (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(* -1/6 (/ (* n0_i (* (pow normAngle 3) (pow (- 1 u) 3))) (sin normAngle)))
(* (pow normAngle 3) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))) (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))))
(* (pow normAngle 3) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))) (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))))
(* (pow normAngle 3) (+ (* -1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))) (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))))
(* -1/6 (/ (* n0_i (* (pow normAngle 3) (pow (- 1 u) 3))) (sin normAngle)))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (/ (* n0_i (pow (- 1 u) 3)) (sin normAngle))))))
(/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (sin normAngle))
(+ (/ (* n0_i (* normAngle (* u (- (* 1/2 (pow normAngle 2)) 1)))) (sin normAngle)) (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (sin normAngle)))
(+ (* u (+ (* -1/2 (/ (* n0_i (* (pow normAngle 3) u)) (sin normAngle))) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (sin normAngle)))) (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (sin normAngle)))
(+ (* u (+ (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) u)) (sin normAngle))))) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (sin normAngle)))) (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (sin normAngle)))
(* 1/6 (/ (* n0_i (* (pow normAngle 3) (pow u 3))) (sin normAngle)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) (* u (sin normAngle)))) (* 1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) (* u (sin normAngle)))) (+ (* 1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle))) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (* (pow u 2) (sin normAngle))))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) (* u (sin normAngle)))) (+ (* 1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle))) (+ (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (* (pow u 3) (sin normAngle))) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (* (pow u 2) (sin normAngle)))))))
(* 1/6 (/ (* n0_i (* (pow normAngle 3) (pow u 3))) (sin normAngle)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle))) (* 1/2 (/ (* n0_i (pow normAngle 3)) (* u (sin normAngle)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))) (* u (sin normAngle)))) (* -1/2 (/ (* n0_i (pow normAngle 3)) (sin normAngle)))) u)) (* -1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (* u (sin normAngle)))) (/ (* n0_i (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))) (sin normAngle))) u)) (* -1/2 (/ (* n0_i (pow normAngle 3)) (sin normAngle)))) u)) (* -1/6 (/ (* n0_i (pow normAngle 3)) (sin normAngle))))))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)))
(* n0_i (* normAngle (- 1 u)))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))
(* -1/6 (* n0_i (* (pow normAngle 3) (pow (- 1 u) 3))))
(* (pow normAngle 3) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 3) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* (pow normAngle 3) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (/ (* n0_i (- 1 u)) (pow normAngle 2))))
(* -1/6 (* n0_i (* (pow normAngle 3) (pow (- 1 u) 3))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (pow normAngle 2))) (* 1/6 (* n0_i (pow (- 1 u) 3))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (pow normAngle 2))) (* 1/6 (* n0_i (pow (- 1 u) 3))))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (* n0_i (- 1 u)) (pow normAngle 2))) (* 1/6 (* n0_i (pow (- 1 u) 3))))))
(* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))))
(+ (* n0_i (* normAngle (* u (- (* 1/2 (pow normAngle 2)) 1)))) (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))))
(+ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 3) u))) (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))))))
(+ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (* u (+ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (* u (+ (* -1/2 (* n0_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) u))))))))
(* 1/6 (* n0_i (* (pow normAngle 3) (pow u 3))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) u)) (* 1/6 (* n0_i (pow normAngle 3)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) u)) (+ (* 1/6 (* n0_i (pow normAngle 3))) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 3)) u)) (+ (* 1/6 (* n0_i (pow normAngle 3))) (+ (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) (pow u 3)) (/ (* n0_i (* normAngle (- (* 1/2 (pow normAngle 2)) 1))) (pow u 2))))))
(* 1/6 (* n0_i (* (pow normAngle 3) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (* n0_i (pow normAngle 3))) (* 1/2 (/ (* n0_i (pow normAngle 3)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))) u)) (* -1/2 (* n0_i (pow normAngle 3)))) u)) (* -1/6 (* n0_i (pow normAngle 3))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* n0_i (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))) u)) (* n0_i (* normAngle (+ 1 (* -1/2 (pow normAngle 2)))))) u)) (* -1/2 (* n0_i (pow normAngle 3)))) u)) (* -1/6 (* n0_i (pow normAngle 3))))))
(* normAngle (- 1 u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))
(* -1/6 (* (pow normAngle 3) (pow (- 1 u) 3)))
(* (pow normAngle 3) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 3) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 3) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 3) (pow (- 1 u) 3)))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (- 1 u) (pow normAngle 2))) (* 1/6 (pow (- 1 u) 3)))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (- 1 u) (pow normAngle 2))) (* 1/6 (pow (- 1 u) 3)))))
(* -1 (* (pow normAngle 3) (+ (* -1 (/ (- 1 u) (pow normAngle 2))) (* 1/6 (pow (- 1 u) 3)))))
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(+ (* normAngle (* u (- (* 1/2 (pow normAngle 2)) 1))) (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))))
(+ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (* u (+ (* -1/2 (* (pow normAngle 3) u)) (* normAngle (- (* 1/2 (pow normAngle 2)) 1)))))
(+ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (* u (+ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (* u (+ (* -1/2 (pow normAngle 3)) (* 1/6 (* (pow normAngle 3) u)))))))
(* 1/6 (* (pow normAngle 3) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (* 1/6 (pow normAngle 3))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (+ (* 1/6 (pow normAngle 3)) (/ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (pow u 2)))))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 3) u)) (+ (* 1/6 (pow normAngle 3)) (+ (/ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) (pow u 3)) (/ (* normAngle (- (* 1/2 (pow normAngle 2)) 1)) (pow u 2))))))
(* 1/6 (* (pow normAngle 3) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 3)) (* 1/2 (/ (pow normAngle 3) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* normAngle (+ 1 (* -1/2 (pow normAngle 2)))) u)) (* -1/2 (pow normAngle 3))) u)) (* -1/6 (pow normAngle 3)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) u)) (* normAngle (+ 1 (* -1/2 (pow normAngle 2))))) u)) (* -1/2 (pow normAngle 3))) u)) (* -1/6 (pow normAngle 3)))))
(- 1 u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)
(- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u)
(* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (/ 1 (pow normAngle 2))) (/ u (pow normAngle 2))))
(+ 1 (* -1/6 (pow normAngle 2)))
(+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (* 1/2 (pow normAngle 2)) 1))))
(+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (+ (* -1/2 (* (pow normAngle 2) u)) (* 1/2 (pow normAngle 2))) 1))))
(+ 1 (+ (* -1/6 (pow normAngle 2)) (* u (- (+ (* 1/2 (pow normAngle 2)) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) u))))) 1))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1/2 (/ (pow normAngle 2) u)) (* 1/6 (pow normAngle 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) (pow u 2))))) (/ 1 (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (pow normAngle 2) u)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 3))) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/2 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 3)))))) (/ 1 (pow u 2))))
(* 1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/2 (/ (pow normAngle 2) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (* -1/2 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ 1 (+ (* -1 (/ (+ 1 (* -1/6 (pow normAngle 2))) u)) (* -1/2 (pow normAngle 2)))) u)) (* -1/2 (pow normAngle 2))) u)) (* -1/6 (pow normAngle 2)))))
(* -2 u)
(* u (- (* 3 u) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* -1 (pow u 3))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* -1 (pow u 3))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* -1/120 u)
(* 7/360 u)
(* u (+ 7/360 (* -1/36 (pow u 2))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(* 1/120 (pow u 5))
(* (pow u 5) (- 1/120 (* 1/36 (/ 1 (pow u 2)))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(* 1/120 (pow u 5))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) 1/120)))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* 1/120 (pow u 5))
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 n1_i)
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* -1/6 (* n1_i (- (pow u 3) u)))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(* 1/3 u)
(* u (+ 1/3 (* -1/2 u)))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* u (+ 1/3 (* u (- (* 1/6 u) 1/2))))
(* 1/6 (pow u 3))
(* (pow u 3) (- 1/6 (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* (pow u 3) (- (+ 1/6 (/ 1/3 (pow u 2))) (* 1/2 (/ 1 u))))
(* 1/6 (pow u 3))
(* -1 (* (pow u 3) (- (* 1/2 (/ 1 u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
(* -1 (* (pow u 3) (- (* -1 (/ (- (* 1/3 (/ 1 u)) 1/2) u)) 1/6)))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
1/6
(+ 1/6 (* -1/6 u))
(+ 1/6 (* -1/6 u))
(+ 1/6 (* -1/6 u))
(* -1/6 u)
(* u (- (* 1/6 (/ 1 u)) 1/6))
(* u (- (* 1/6 (/ 1 u)) 1/6))
(* u (- (* 1/6 (/ 1 u)) 1/6))
(* -1/6 u)
(* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))
(* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))
(* -1 (* u (- 1/6 (* 1/6 (/ 1 u)))))
1
(+ 1 (* -3 u))
(+ 1 (* u (- (* 3 u) 3)))
(+ 1 (* u (- (* u (+ 3 (* -1 u))) 3)))
(* -1 (pow u 3))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 3 (pow u 2)))))
(* (pow u 3) (- (+ (* 3 (/ 1 u)) (/ 1 (pow u 3))) (+ 1 (/ 3 (pow u 2)))))
(* -1 (pow u 3))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 3 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (+ 3 (* -1 (/ (- 3 (/ 1 u)) u))) u)))))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
Outputs
(+ (* n0_i (- 1 u)) (* n1_i u))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* 1/6 (* n0_i (pow normAngle 2))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 u (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))))))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 u #s(literal 5 binary32)) (pow.f32 normAngle #s(literal 4 binary32))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) n0_i) u) (/.f32 (*.f32 normAngle normAngle) u))) (*.f32 (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) u))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (*.f32 u u))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))))) (*.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) n0_i) u) (/.f32 (*.f32 normAngle normAngle) u))) (*.f32 (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) u))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 4)) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4))))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u (*.f32 u u))) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (+.f32 (*.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) n0_i) u) (/.f32 (*.f32 normAngle normAngle) u)) (*.f32 n0_i (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)) (pow.f32 u #s(literal 4 binary32)))))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u))) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (pow.f32 u #s(literal 4 binary32))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 u #s(literal 5 binary32)) (pow.f32 normAngle #s(literal 4 binary32))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2))))))
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(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
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(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
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(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
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(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
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(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i))) u))
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(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) n0_i)))))
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(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) (neg.f32 n1_i)) (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) (neg.f32 n1_i)) (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(*.f32 (-.f32 (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) (neg.f32 n1_i)) (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))) (neg.f32 n1_i))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(*.f32 (*.f32 u n1_i) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(* u (+ (* n1_i (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6)))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(*.f32 u (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(*.f32 u (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 (*.f32 u u) (+.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u u)))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(*.f32 u (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 (*.f32 u u) (+.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 u u)))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 u #s(literal 5 binary32)) (pow.f32 normAngle #s(literal 4 binary32))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) u))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u))) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (pow.f32 u #s(literal 4 binary32)))))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u))) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (pow.f32 u #s(literal 4 binary32)))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 u #s(literal 5 binary32)) (pow.f32 normAngle #s(literal 4 binary32))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32)))) (*.f32 u u))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u))) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))) #s(literal -1 binary32)) (pow.f32 u #s(literal 4 binary32)))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32)))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u))) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))) #s(literal -1 binary32)) (pow.f32 u #s(literal 4 binary32)))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(+.f32 (*.f32 u n1_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* n1_i (* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))
(*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 4) (+ (* n1_i (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 n1_i (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))))))))))
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(* u (+ 1 (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(*.f32 u (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 u u))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(*.f32 u (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 u u))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (pow.f32 u #s(literal 5 binary32)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32))))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32))))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (pow.f32 u #s(literal 5 binary32)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) (pow.f32 u #s(literal 4 binary32))))) (/.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) (pow.f32 u #s(literal 4 binary32))))) (/.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32)))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (+.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (+.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
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(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (+ (* 1/6 (/ u (pow normAngle 2))) (/ u (pow normAngle 4))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (+.f32 (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle))) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
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(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
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(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5))))))))
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(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (* 1/120 (pow u 5)))))
(*.f32 (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))))) (pow.f32 normAngle #s(literal 4 binary32)))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* -1/36 (- (pow u 3) u)) (+ (* -1/120 u) (+ (* 1/120 (pow u 5)) (* 1/6 (/ u (pow normAngle 2))))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/36 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (+.f32 (*.f32 u #s(literal -1/120 binary32)) (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))
(* u (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 u u))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 u u))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (pow.f32 u #s(literal 5 binary32)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32)))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32)))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
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(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
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(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
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(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
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1
#s(literal 1 binary32)
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(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
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(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i)) (* -1 (/ (* n0_i (- 1 u)) n1_i))))))
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n0_i
(+ n0_i (* n1_i (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))))))
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(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
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(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))
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(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2)))))
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(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (pow u 2))))))
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(* -1 (* n1_i (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
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(* -1 (* (pow u 3) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1)) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
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(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i u)) (* n1_i (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))))
(*.f32 (-.f32 (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (-.f32 (*.f32 n1_i (+.f32 (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (+.f32 (/.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) #s(literal -1 binary32)))) (/.f32 n0_i u)) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 n1_i (+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i))))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 n1_i (+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i))))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(*.f32 n1_i (+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i))))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))))
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))))
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (*.f32 normAngle normAngle)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ (* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) (*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(* n0_i (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(*.f32 (*.f32 n0_i n1_i) (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* n0_i (+ (* n1_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i))))))
(*.f32 (neg.f32 (*.f32 n0_i n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
(/ n0_i n1_i)
(/.f32 n0_i n1_i)
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) n1_i)))))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 #s(literal 1 binary32) (+.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 n0_i n1_i)) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (/ 1 (pow u 2)))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (+.f32 (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) n1_i) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (+.f32 (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 u u))) (/.f32 #s(literal 1 binary32) (*.f32 u u))))) (/.f32 n0_i (*.f32 n1_i (*.f32 u u)))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) n1_i) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (+.f32 (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 u u))) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 n0_i (*.f32 n1_i (*.f32 u (*.f32 u u))))))) (/.f32 n0_i (*.f32 n1_i (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))))))
(*.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) 1) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(*.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 (-.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (/.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (+.f32 (/.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) #s(literal -1 binary32))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (- (+ (* -1 (/ n0_i (* n1_i u))) (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)))) 1) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 (-.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (/.f32 (+.f32 (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (/.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u n1_i))) #s(literal -1 binary32)) u)) u))))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i)))
(+.f32 u (+.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ u (pow normAngle 2)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 u (*.f32 normAngle normAngle))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(+.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(+.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))))
(+.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))
(*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (/.f32 u n0_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)) (/.f32 u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
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(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (+ (/ u n0_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))) (/ u n1_i)))
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(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))
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(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
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(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
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(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (* -1 (/ (- 1 u) n1_i))))))
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(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u))) n1_i)
(/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))) n1_i)
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))) n1_i)
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
(+.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) (*.f32 n0_i (+.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
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(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (/ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) n1_i) (/ (* n0_i (- 1 u)) n1_i))))
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(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
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(/ (* n0_i (- 1 u)) n1_i)
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i))
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(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ (* n0_i (- 1 u)) n1_i))
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(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (/ (* n0_i (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(/ n0_i n1_i)
(/.f32 n0_i n1_i)
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 n0_i n1_i))))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* -1/2 (/ (* n0_i (* (pow normAngle 2) u)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (-.f32 (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (*.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) n1_i))) (/.f32 n0_i n1_i))))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i)) (* u (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 n0_i n1_i)) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2))))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) n1_i) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 u u)))) (/.f32 n0_i (*.f32 n1_i (*.f32 u u)))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/3 (/ (* n0_i (pow normAngle 2)) (* n1_i (pow u 2)))) (/ n0_i (* n1_i (pow u 3))))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) n1_i) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))))) (+.f32 (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 u u))) (/.f32 n0_i (*.f32 n1_i (*.f32 u (*.f32 u u)))))) (/.f32 n0_i (*.f32 n1_i (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/2 (/ (* n0_i (pow normAngle 2)) (* n1_i u)))))))
(*.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal 1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (*.f32 u n1_i)))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(*.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 (-.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (/.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (/.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ n0_i (* n1_i u))) (+ (* -1/3 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)))) u)) (* -1/2 (/ (* n0_i (pow normAngle 2)) n1_i))) u)) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(*.f32 (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)) (/.f32 (-.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (/.f32 (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i) (+.f32 (/.f32 n0_i n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u n1_i))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i))))
(+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i)))))
(* n0_i (- (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (/ u n1_i)))
(*.f32 n0_i (+.f32 (/.f32 #s(literal 1 binary32) n1_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 #s(literal 1 binary32) n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 #s(literal 1 binary32) n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (/ 1 n1_i) (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i))) (/ u n1_i)))
(*.f32 n0_i (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 #s(literal 1 binary32) n1_i)) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i) (/.f32 u n1_i))))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (* -1 (/ (- 1 u) n1_i)))))
(*.f32 (neg.f32 n0_i) (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6))))) n1_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(*.f32 (neg.f32 n0_i) (-.f32 (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) n1_i)))
(/ (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u))) n1_i)
(/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (-.f32 #s(literal 1 binary32) u))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))) n1_i)
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(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* n0_i (* (pow normAngle 2) (+ 1/6 (+ (* -1/6 u) (* (pow (- 1 u) 2) (- (* 1/6 u) 1/6)))))) (* n0_i (- 1 u)))) n1_i)
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(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 3 binary32) u) #s(literal -1 binary32)))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 3 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 #s(literal 3 binary32) u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (*.f32 u u)))))
(* (pow u 3) (- (+ (* 3 (/ 1 u)) (/ 1 (pow u 3))) (+ 1 (/ 3 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 3 binary32) u) (-.f32 (/.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) (*.f32 u u))))))
(* -1 (pow u 3))
(neg.f32 (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -3 binary32) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 3 (/ 1 u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 #s(literal 3 binary32) u)) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (+ 3 (* -1 (/ (- 3 (/ 1 u)) u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (-.f32 #s(literal 3 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (/.f32 #s(literal -1 binary32) u)) u)) u)))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))
(* -1/6 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))

eval529.0ms (3.2%)

Compiler

Compiled 101733 to 6076 computations (94% saved)

prune260.0ms (1.6%)

Pruning

31 alts after pruning (29 fresh and 2 done)

PrunedKeptTotal
New1750181768
Fresh81119
Picked415
Done011
Total1762311793
Accuracy
100.0%
Counts
1793 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.0%
(/.f32 (fma.f32 (*.f32 u normAngle) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
71.8%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u)))))))) (sin.f32 normAngle))
70.1%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
59.2%
(-.f32 n0_i (*.f32 n0_i u))
99.0%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) n1_i))
99.2%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
99.2%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))) n1_i))
99.0%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.8%
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
98.1%
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
81.0%
(+.f32 (*.f32 u n1_i) n0_i)
58.8%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))
59.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))))))
98.7%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
98.9%
(+.f32 n0_i (*.f32 (*.f32 u n1_i) (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
99.1%
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
99.2%
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
98.9%
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
44.2%
(*.f32 (*.f32 normAngle n0_i) (*.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
58.9%
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
97.8%
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
98.4%
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))))
80.9%
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
98.3%
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i))))
97.7%
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
59.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
59.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
7.7%
(*.f32 n0_i (neg.f32 u))
97.9%
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
98.6%
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
46.6%
n0_i
Compiler

Compiled 2018 to 1109 computations (45% saved)

simplify299.0ms (1.8%)

Algorithm
egg-herbie
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
cost-diff128
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))
cost-diff128
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32))))))
cost-diff128
(*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i)
cost-diff192
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
cost-diff0
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)))
cost-diff192
(+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i))
cost-diff192
(+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i)))
cost-diff192
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i))))
cost-diff0
(-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i)
cost-diff0
(+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))
cost-diff0
(*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i)))
cost-diff0
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
cost-diff0
(neg.f32 u)
cost-diff0
(*.f32 n0_i (neg.f32 u))
cost-diff0
(*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))
cost-diff128
(+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))
cost-diff128
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))))
cost-diff128
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
Rules
4660×*-lowering-*.f32
4660×*-lowering-*.f64
3468×+-lowering-+.f64
3468×+-lowering-+.f32
1880×sum3-define
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
069735
1258706
21013688
34469683
08816683
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ n0_i (* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))))
n0_i
(* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))))
u
(+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))
(* n0_i (+ (* (* normAngle normAngle) 1/3) -1))
(+ (* (* normAngle normAngle) 1/3) -1)
(* (* normAngle normAngle) 1/3)
(* normAngle normAngle)
normAngle
1/3
-1
(* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))
n1_i
(+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))
1
(* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))
(+ 1/6 (* (* normAngle normAngle) 7/360))
1/6
(* (* normAngle normAngle) 7/360)
7/360
(* n0_i (neg u))
n0_i
(neg u)
u
(+ n0_i (* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))))
n0_i
(* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)))
u
(+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))
n1_i
(- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)
(* 1/6 (* n1_i (* normAngle normAngle)))
1/6
(* n1_i (* normAngle normAngle))
(* normAngle normAngle)
normAngle
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))
n1_i
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)))
u
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))
(+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))
(* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u)))
-1/6
(* (* normAngle normAngle) (- (* u (* u u)) u))
(* normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(* u (* u u))
(* u u)
(* n0_i (/ (- 1 u) n1_i))
n0_i
(/ (- 1 u) n1_i)
(- 1 u)
1
(/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)
(* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6)))
(* n0_i (* (* u (* u u)) 1/6))
(* (* u (* u u)) 1/6)
1/6
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(* normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
-1/6
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(- 1 u)
1
u
(* (- 1 u) (- 1 u))
n0_i
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i)
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))
(+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))
(* -1/6 (* u (* u u)))
(* u (* u u))
(* u u)
(+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))
(* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36)))))
(* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))
(+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36)))
7/360
(* (* u u) (+ (* 1/120 (* u u)) -1/36))
(+ (* 1/120 (* u u)) -1/36)
(* 1/120 (* u u))
1/120
-1/36
(* u 1/6)
1/6
n1_i
Outputs
(+ n0_i (* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i))))
n0_i
(* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))))
(*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i)))
u
(+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))
(+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 n0_i #s(literal 1/3 binary32)))) n0_i))
(* n0_i (+ (* (* normAngle normAngle) 1/3) -1))
(*.f32 n0_i (-.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal 1 binary32)))
(+ (* (* normAngle normAngle) 1/3) -1)
(+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))
(* (* normAngle normAngle) 1/3)
(*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32)))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
1/3
#s(literal 1/3 binary32)
-1
#s(literal -1 binary32)
(* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))
(*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))
n1_i
(+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))
(+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
1
#s(literal 1 binary32)
(* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))
(*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))
(+ 1/6 (* (* normAngle normAngle) 7/360))
(+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))
1/6
#s(literal 1/6 binary32)
(* (* normAngle normAngle) 7/360)
(*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
7/360
#s(literal 7/360 binary32)
(* n0_i (neg u))
(*.f32 n0_i (neg.f32 u))
n0_i
(neg u)
(neg.f32 u)
u
(+ n0_i (* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (-.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))))) n0_i)))
n0_i
(* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)))
(*.f32 u (-.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))))) n0_i))
u
(+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))
(-.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 1/6 binary32))))) n0_i)
n1_i
(- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)
(-.f32 (*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle n1_i))) n0_i)
(* 1/6 (* n1_i (* normAngle normAngle)))
(*.f32 normAngle (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle n1_i)))
1/6
#s(literal 1/6 binary32)
(* n1_i (* normAngle normAngle))
(*.f32 (*.f32 normAngle normAngle) n1_i)
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))
(*.f32 n1_i (+.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (/.f32 (*.f32 n0_i (*.f32 u (*.f32 u #s(literal 1/6 binary32)))) n1_i) (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) #s(literal -1/6 binary32))))))))
n1_i
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)))
(+.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (/.f32 (*.f32 n0_i (*.f32 u (*.f32 u #s(literal 1/6 binary32)))) n1_i) (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))))))
u
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))
(+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i) (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (/.f32 (*.f32 n0_i (*.f32 u (*.f32 u #s(literal 1/6 binary32)))) n1_i) (*.f32 (+.f32 #s(literal -1 binary32) (*.f32 u u)) #s(literal -1/6 binary32)))))))
(+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))
(+.f32 (*.f32 (*.f32 u (+.f32 #s(literal -1 binary32) (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i))
(* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u)))
(*.f32 (*.f32 u (+.f32 #s(literal -1 binary32) (*.f32 u u))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* (* normAngle normAngle) (- (* u (* u u)) u))
(*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 #s(literal -1 binary32) (*.f32 u u)))))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(- (* u (* u u)) u)
(*.f32 u (+.f32 #s(literal -1 binary32) (*.f32 u u)))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(* n0_i (/ (- 1 u) n1_i))
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
n0_i
(/ (- 1 u) n1_i)
(/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)
(*.f32 n0_i (/.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 u (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
(* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6)))
(*.f32 n0_i (*.f32 normAngle (*.f32 normAngle (*.f32 u (*.f32 u (*.f32 u #s(literal 1/6 binary32)))))))
(* n0_i (* (* u (* u u)) 1/6))
(*.f32 n0_i (*.f32 u (*.f32 u (*.f32 u #s(literal 1/6 binary32)))))
(* (* u (* u u)) 1/6)
(*.f32 u (*.f32 u (*.f32 u #s(literal 1/6 binary32))))
1/6
#s(literal 1/6 binary32)
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))
(+.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) u))) (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) #s(literal 1/6 binary32)))))))))
(* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i)
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) u)))
(+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u))
(+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) u))
(* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))))
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))
-1/6
#s(literal -1/6 binary32)
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))
(* (- 1 u) (* (- 1 u) (- 1 u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
n0_i
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i)
(*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) #s(literal 1/6 binary32))))))))
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))))
(+.f32 u (*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) #s(literal 1/6 binary32)))))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))
(*.f32 normAngle (*.f32 normAngle (*.f32 u (+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) #s(literal 1/6 binary32))))))
(+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))
(*.f32 u (+.f32 (*.f32 u (*.f32 u #s(literal -1/6 binary32))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) #s(literal 1/6 binary32))))
(* -1/6 (* u (* u u)))
(*.f32 u (*.f32 u (*.f32 u #s(literal -1/6 binary32))))
(* u (* u u))
(*.f32 u (*.f32 u u))
(* u u)
(*.f32 u u)
(+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))
(*.f32 u (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36)))))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))
(* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36)))
(+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))
7/360
#s(literal 7/360 binary32)
(* (* u u) (+ (* 1/120 (* u u)) -1/36))
(*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))
(+ (* 1/120 (* u u)) -1/36)
(+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))
(* 1/120 (* u u))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
1/120
#s(literal 1/120 binary32)
-1/36
#s(literal -1/36 binary32)
(* u 1/6)
(*.f32 u #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
n1_i

localize505.0ms (3.1%)

Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy98.7%
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))
accuracy98.1%
(*.f32 #s(literal 1/120 binary32) (*.f32 u u))
accuracy57.9%
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))
accuracy99.3%
(*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))
accuracy99.3%
(*.f32 u (*.f32 u u))
accuracy98.9%
(*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32))
accuracy85.9%
(/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i)
accuracy99.8%
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
accuracy99.8%
(*.f32 n1_i (*.f32 normAngle normAngle))
accuracy99.7%
(*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i)))
accuracy99.6%
(*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))
accuracy100.0%
(*.f32 n0_i (neg.f32 u))
accuracy100.0%
(neg.f32 u)
accuracy99.7%
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))))
accuracy99.5%
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))
accuracy99.4%
(*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))
accuracy99.4%
(*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
Results
352.0ms253×0valid
9.0ms5exit
2.0ms1valid
Compiler

Compiled 951 to 70 computations (92.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 139.0ms
ival-mult: 61.0ms (43.9% of total)
ival-add: 33.0ms (23.7% of total)
...c/correct-round.rkt:119:19: 32.0ms (23% of total)
ival-sub: 5.0ms (3.6% of total)
ival-div: 4.0ms (2.9% of total)
backward-pass: 2.0ms (1.4% of total)
const: 1.0ms (0.7% of total)
ival-neg: 1.0ms (0.7% of total)

series185.0ms (1.1%)

Counts
31 → 924
Calls
Call 1
Inputs
#<alt (+ n0_i (* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))))>
#<alt (* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))))>
#<alt (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))>
#<alt (* n0_i (+ (* (* normAngle normAngle) 1/3) -1))>
#<alt (* n0_i (neg u))>
#<alt (neg u)>
#<alt (+ n0_i (* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))))>
#<alt (* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)))>
#<alt (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))>
#<alt (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)>
#<alt (* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))>
#<alt (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)))>
#<alt (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))>
#<alt (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))>
#<alt (+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))>
#<alt (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i)>
#<alt (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))))>
#<alt (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))>
#<alt (* (* normAngle normAngle) 7/360)>
#<alt (* (* normAngle normAngle) 1/3)>
#<alt (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))>
#<alt (* 1/6 (* n1_i (* normAngle normAngle)))>
#<alt (* n1_i (* normAngle normAngle))>
#<alt (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)>
#<alt (* (* u (* u u)) 1/6)>
#<alt (* u (* u u))>
#<alt (* n0_i (/ (- 1 u) n1_i))>
#<alt (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))>
#<alt (* 1/120 (* u u))>
#<alt (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))>
#<alt (* (- 1 u) (- 1 u))>
Outputs
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))>
#<alt (* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))>
#<alt (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))>
#<alt (* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))>
#<alt (* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))>
#<alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))>
#<alt (* 7/360 (* n1_i (* (pow normAngle 4) u)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))>
#<alt (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))>
#<alt (* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))>
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))>
#<alt (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))>
#<alt (* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))>
#<alt (* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))>
#<alt (* 7/360 (* n1_i (pow normAngle 4)))>
#<alt (* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))>
#<alt (* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))>
#<alt (* 7/360 (* n1_i (pow normAngle 4)))>
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#<alt (* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))>
#<alt (* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))>
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#<alt (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))>
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#<alt (* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))>
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#<alt (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))))>
#<alt (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))))>
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#<alt (* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (+ (/ 1 n1_i) (/ u n0_i)))) (/ u n1_i)))>
#<alt (* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (+ (/ 1 n1_i) (/ u n0_i)))) (/ u n1_i)))>
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#<alt (* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))>
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#<alt (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))>
#<alt (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))>
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#<alt (+ u (+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
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#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))>
#<alt (/ n0_i n1_i)>
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#<alt (+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))) (/ n0_i n1_i))>
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#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (* 1/6 (pow u 3))>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (pow u 3)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ n0_i n1_i)>
#<alt (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))>
#<alt (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))>
#<alt (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))>
#<alt (* -1 (/ (* n0_i u) n1_i))>
#<alt (* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))>
#<alt (* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))>
#<alt (* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))>
#<alt (* -1 (/ (* n0_i u) n1_i))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))>
#<alt (* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (/ (* n0_i (- 1 u)) n1_i)>
#<alt (* -2 u)>
#<alt (* u (- (* 3 u) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* u (- (* u (+ 3 (* -1 u))) 2))>
#<alt (* -1 (pow u 3))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) 1))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))>
#<alt (* -1 (pow u 3))>
#<alt (* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 1/120 (pow u 2))>
#<alt (* 7/360 u)>
#<alt (* u (+ 7/360 (* -1/36 (pow u 2))))>
#<alt (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))>
#<alt (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))>
#<alt (* 1/120 (pow u 5))>
#<alt (* (pow u 5) (- 1/120 (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))>
#<alt (* 1/120 (pow u 5))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) 1/120)))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))>
#<alt (* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))>
#<alt 1>
#<alt (+ 1 (* -2 u))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (+ 1 (* u (- u 2)))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))>
#<alt (pow u 2)>
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))>
Calls

231 calls:

TimeVariablePointExpression
102.0ms
normAngle
@inf
(+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))
4.0ms
u
@inf
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))
2.0ms
n1_i
@inf
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))
1.0ms
n0_i
@0
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))
1.0ms
n1_i
@0
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))

rewrite773.0ms (4.7%)

Algorithm
batch-egg-rewrite
Rules
4156×*-lowering-*.f32
4156×*-lowering-*.f64
2034×+-lowering-+.f64
2034×+-lowering-+.f32
1658×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
069448
1512428
25642426
08159426
Stop Event
iter limit
node limit
Counts
31 → 457
Calls
Call 1
Inputs
(+ n0_i (* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))))
(* u (+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))))))
(+ (* n0_i (+ (* (* normAngle normAngle) 1/3) -1)) (* n1_i (+ 1 (* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360))))))
(* n0_i (+ (* (* normAngle normAngle) 1/3) -1))
(* n0_i (neg u))
(neg u)
(+ n0_i (* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))))
(* u (+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)))
(+ n1_i (- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i))
(- (* 1/6 (* n1_i (* normAngle normAngle))) n0_i)
(* n1_i (+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))))
(+ u (+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)))
(+ (+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i))) (/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i))
(+ (* -1/6 (* (* normAngle normAngle) (- (* u (* u u)) u))) (* n0_i (/ (- 1 u) n1_i)))
(+ (* (+ (* (* normAngle normAngle) (* -1/6 (- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u)))) (- 1 u)) n0_i) (* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i))
(* (+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))) n1_i)
(+ u (* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6)))))
(* (* normAngle normAngle) (+ (* -1/6 (* u (* u u))) (+ (* (* normAngle normAngle) (* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))) (* u 1/6))))
(* (* normAngle normAngle) 7/360)
(* (* normAngle normAngle) 1/3)
(* (* normAngle normAngle) (+ 1/6 (* (* normAngle normAngle) 7/360)))
(* 1/6 (* n1_i (* normAngle normAngle)))
(* n1_i (* normAngle normAngle))
(/ (* (* normAngle normAngle) (* n0_i (* (* u (* u u)) 1/6))) n1_i)
(* (* u (* u u)) 1/6)
(* u (* u u))
(* n0_i (/ (- 1 u) n1_i))
(- (* (- 1 u) (* (- 1 u) (- 1 u))) (- 1 u))
(* 1/120 (* u u))
(* u (+ 7/360 (* (* u u) (+ (* 1/120 (* u u)) -1/36))))
(* (- 1 u) (- 1 u))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))))
(+.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) n0_i)
(+.f32 (*.f32 n0_i (*.f32 (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32)) u)) (+.f32 (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))) (*.f32 u n1_i)) n0_i))
(+.f32 (+.f32 n0_i (*.f32 n0_i (*.f32 (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32)) u))) (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))) (*.f32 u n1_i)))
(pow.f32 (/.f32 (+.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) (-.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) n0_i))) (+.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) (*.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))))))))) #s(literal -1 binary32))
(fma.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))))) n0_i)
(fma.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))))) u n0_i)
(-.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))))) (/.f32 (*.f32 (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))) (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32))))))))))) (-.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 normAngle (*.f32 normAngle #s(literal 1/3 binary32))) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 normAngle (*.f32 normAngle (+.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle #s(literal 7/360 binary32)))))))))))))
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(/.f32 (*.f32 (+.f32 #s(literal 343/46656000 binary32) (*.f32 (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))) (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))) u) (+.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))) (-.f32 (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))) #s(literal 7/360 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))) (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) u) (-.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))
(*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) u)
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32)))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u)))
(+.f32 (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u)))
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 2 binary32))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32))))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal 1 binary32)))))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal 1 binary32)))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)))

simplify563.0ms (3.4%)

Algorithm
egg-herbie
Rules
6578×+-lowering-+.f64
6578×+-lowering-+.f32
5528×*-lowering-*.f32
5528×*-lowering-*.f64
1736×distribute-lft-in
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
083017767
1313615718
0864815718
Stop Event
iter limit
node limit
Counts
924 → 924
Calls
Call 1
Inputs
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (+ (/ n0_i n1_i) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))) n1_i)))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))
(* n0_i (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i)))))
(* u (+ n1_i (* -1 n0_i)))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2)))))
(* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1)))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))
(* n1_i (+ (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) (* -1 (/ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) n1_i)))))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))
(* n0_i (- (+ (* 1/3 (pow normAngle 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (* 1/3 (pow normAngle 2)) 1)) (* -1 (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) n0_i)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/6 n1_i) (* 1/3 n0_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (pow normAngle 2))) (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(* 7/360 (* n1_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))
(* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))
(* 7/360 (* n1_i (pow normAngle 4)))
(* (pow normAngle 4) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (* 1/3 (/ n0_i (pow normAngle 2))))))
(* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))
(* (pow normAngle 4) (+ (* -1 (/ n0_i (pow normAngle 4))) (+ (* 7/360 n1_i) (+ (* 1/6 (/ n1_i (pow normAngle 2))) (+ (* 1/3 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4)))))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* n1_i (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i))))
(* n1_i (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i))))
(* n1_i (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i))))
(* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* -1 (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) n1_i)))))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* -1 n0_i)
(+ (* -1 n0_i) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* -1 n0_i) (* 1/3 (* n0_i (pow normAngle 2))))
(+ (* -1 n0_i) (* 1/3 (* n0_i (pow normAngle 2))))
(* 1/3 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* 1/3 (* n0_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/3 n0_i)))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 (* n0_i u))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (+ (* 1/6 (* n1_i (pow normAngle 2))) (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* -1 (* u (+ (* -1 (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (* -1 (/ n0_i u)))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (* -1/6 (pow normAngle 2)) 1)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i))))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i))))
(+ n0_i (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))
(* -1 (* n0_i u))
(+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(* n1_i (* u (+ 1 (* 1/6 (pow normAngle 2)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (* u (+ 1 (* 1/6 (pow normAngle 2))))))
(* -1 (* n1_i (* u (- (* -1/6 (pow normAngle 2)) 1))))
(* -1 (* n1_i (+ (* u (- (* -1/6 (pow normAngle 2)) 1)) (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (+ (* u (- (* -1/6 (pow normAngle 2)) 1)) (/ (* n0_i u) n1_i))))
(* -1 (* n1_i (+ (* u (- (* -1/6 (pow normAngle 2)) 1)) (/ (* n0_i u) n1_i))))
(* u (- n1_i n0_i))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i)))
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* u (- n1_i n0_i)))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* 1/6 (* n1_i (* (pow normAngle 2) u)))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* 1/6 (* n1_i u)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))
(* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))))
(+ (* -1 (* n0_i u)) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* -1 (* n0_i u)) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* -1 (* n0_i u)) (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* n0_i u))
(* n0_i (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* n0_i (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* n0_i (+ (* -1 u) (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* -1 (* n0_i u))
(* -1 (* n0_i (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))))
(* -1 (* n0_i (+ u (* -1 (/ (* u (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))))
(* -1 n0_i)
(- (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)
(- (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)
(- (* n1_i (+ 1 (* 1/6 (pow normAngle 2)))) n0_i)
(* n1_i (+ 1 (* 1/6 (pow normAngle 2))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))))
(* -1 (* n1_i (- (* -1/6 (pow normAngle 2)) 1)))
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)))
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)))
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)))
(- n1_i n0_i)
(- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)
(- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)
(- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)
(* 1/6 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* 1/6 n1_i) (/ n1_i (pow normAngle 2))) (/ n0_i (pow normAngle 2))))
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2)))))
(+ n1_i (+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2)))))
(+ n1_i (+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2)))))
(* -1 n0_i)
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (/ n1_i n0_i)) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))))
(* -1 n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(* 1/6 (* n1_i (pow normAngle 2)))
(* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))
(* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))
(* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))))
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))))
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i))))
(* -1 n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(- (* 1/6 (* n1_i (pow normAngle 2))) n0_i)
(* 1/6 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* 1/6 n1_i)))
(* 1/6 (* n1_i (pow normAngle 2)))
(+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2))))
(+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2))))
(+ (* -1 n0_i) (* 1/6 (* n1_i (pow normAngle 2))))
(* -1 n0_i)
(* n0_i (- (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) 1))
(* n0_i (- (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) 1))
(* n0_i (- (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u)))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))))))
(* -1 (* n1_i (+ (* -1 (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) (+ (* -1 (/ (* n0_i (- 1 u)) n1_i)) (* -1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))))))
n0_i
(+ n0_i (* n1_i (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))))))
(+ n0_i (* u (+ (* n1_i (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))) (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))))))
(+ n0_i (* u (+ (* n1_i (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))) (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))))))
(* n1_i (* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))
(* (pow u 3) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))) (pow u 2))))
(* (pow u 3) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))) (pow u 2)))))
(* (pow u 3) (+ (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))) (+ (/ n0_i (pow u 3)) (/ (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))) (pow u 2)))))
(* -1 (* n1_i (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))) (/ (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)) (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))) (/ (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)) (pow u 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* n1_i (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))) (/ (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (/ n0_i n1_i)) 1)) (pow u 2))))))
(* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(+ (* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))) (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ (* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(+ (* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
(* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
(/ n0_i n1_i)
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))) (/ n0_i n1_i))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))) (/ n0_i n1_i))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))) (/ n0_i n1_i))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (- (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2)))))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))) (/ 1 (pow u 2)))))
(* -1 (* (pow u 3) (- (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))) (/ 1 (pow u 2)))))
(+ u (/ (* n0_i (- 1 u)) n1_i))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i)))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i)))
(+ u (+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))))
(* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (+ (/ 1 n1_i) (/ u n0_i)))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (+ (/ 1 n1_i) (/ u n0_i)))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (+ (/ 1 n1_i) (/ u n0_i)))) (/ u n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
(* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i))))
(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(+ u (+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))))
(/ (* n0_i (- 1 u)) n1_i)
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n0_i (- 1 u)) n1_i))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2))))))
(/ n0_i n1_i)
(+ (* u (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))))) (/ n0_i n1_i))
(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (/ (pow normAngle 2) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ n0_i (* n1_i (pow u 3))))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ n0_i (* n1_i (pow u 3))))))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2)))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2)))))))))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))))
(* n0_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i))) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i))) (/ u n1_i)))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (+ (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i))))))
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u)))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u)))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (* n0_i (- 1 u)))) n1_i)
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (+ (* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i)) (/ (* n0_i (- 1 u)) n1_i)))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(+ (* -1 (/ (+ (* -1 (* n0_i (- 1 u))) (* -1/6 (* n0_i (* (pow normAngle 2) (pow u 3))))) n1_i)) (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
(/ (* n0_i (- 1 u)) n1_i)
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))
(/ n0_i n1_i)
(+ (* u (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (/ n0_i n1_i))
(+ (* u (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (/ n0_i n1_i))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (pow normAngle 2) (pow u 2))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ n0_i (* n1_i (pow u 3)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ n0_i (* n1_i (pow u 3)))))))
(* -1/6 (* (pow normAngle 2) (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (* n0_i (- (/ 1 n1_i) (/ u n1_i))))
(* n0_i (- (/ 1 n1_i) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ 1 n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ 1 n1_i)) (/ u n1_i)))
(* n0_i (- (+ (* -1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)) (/ 1 n1_i)) (/ u n1_i)))
(/ (* n0_i (- 1 u)) n1_i)
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1 (/ (- 1 u) n1_i)) (* 1/6 (/ (* (pow normAngle 2) (- (pow u 3) u)) n0_i)))))
(/ (* n0_i (- 1 u)) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u))) n1_i)
(/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (- (pow u 3) u)))) (* n0_i (- 1 u))) n1_i)
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))) (/ (* n0_i (- 1 u)) n1_i))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (- (+ u (pow (- 1 u) 3)) 1))) (+ (* n1_i (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* 1/6 (* n0_i (pow normAngle 2))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 4)) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2))))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* u (+ (* n1_i (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6)))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
(* n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* u (+ 1 (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(* u (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 7/360 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/3 (pow normAngle 2))
(* 1/6 (pow normAngle 2))
(* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))
(* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))
(* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))
(* 7/360 (pow normAngle 4))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* 7/360 (pow normAngle 4))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 4) (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (/ (* n0_i (* (pow normAngle 2) (pow u 3))) n1_i))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(* 1/6 (pow u 3))
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(pow u 3)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
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(/ (* n0_i (- 1 u)) n1_i)
(/ n0_i n1_i)
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(* -1 (/ (* n0_i u) n1_i))
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(* -1 (/ (* n0_i u) n1_i))
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(* -2 u)
(* u (- (* 3 u) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* u (- (* u (+ 3 (* -1 u))) 2))
(* -1 (pow u 3))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(* -1 (pow u 3))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 1/120 (pow u 2))
(* 7/360 u)
(* u (+ 7/360 (* -1/36 (pow u 2))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(* 1/120 (pow u 5))
(* (pow u 5) (- 1/120 (* 1/36 (/ 1 (pow u 2)))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(* 1/120 (pow u 5))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) 1/120)))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
Outputs
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ (* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1)))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(* n0_i (+ 1 (* u (- (* 1/3 (pow normAngle 2)) 1))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(*.f32 n0_i (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(*.f32 n0_i (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)))
(* n0_i (+ 1 (+ (* u (- (* 1/3 (pow normAngle 2)) 1)) (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))))
(*.f32 n0_i (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)))
(* -1 (* n0_i (- (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) 1)))
(*.f32 (+.f32 (neg.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
(*.f32 (+.f32 (-.f32 (neg.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
(*.f32 (+.f32 (-.f32 (neg.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (* u (- (* 1/3 (pow normAngle 2)) 1))) (* -1 (/ (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))) n0_i))) 1)))
(*.f32 (+.f32 (-.f32 (neg.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (/ n0_i u))))
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u))))
(* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
(*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (+.f32 (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (/.f32 n0_i u)))) (neg.f32 u))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u)))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* 7/360 (* n1_i (* (pow normAngle 2) u))) (* u (+ (* 1/6 n1_i) (* 1/3 n0_i)))))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 u (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) u)))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (+.f32 (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (+.f32 (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))))
(* 7/360 (* n1_i (* (pow normAngle 4) u)))
(*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (+.f32 (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* 7/360 (* n1_i u)) (+ (/ n0_i (pow normAngle 4)) (+ (/ (* u (+ n1_i (* -1 n0_i))) (pow normAngle 4)) (/ (* u (+ (* 1/6 n1_i) (* 1/3 n0_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i u)) (*.f32 u (+.f32 (/.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 normAngle normAngle)) (/.f32 (-.f32 n1_i n0_i) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))))
(+ n0_i (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(+ n0_i (+ (* n0_i (* u (- (* 1/3 (pow normAngle 2)) 1))) (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
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n0_i
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(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
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(* n1_i (* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))))
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(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i)) (/.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i)) (/.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i)))) (/ (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i))) (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i)) (/.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)) (*.f32 normAngle normAngle)))))
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(*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))))
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(+ (* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))
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(* n0_i (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))))
(*.f32 (*.f32 n0_i n1_i) (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 u u)) n1_i))) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 u u)) n1_i))) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 u u)) n1_i))) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* n0_i (+ (* n1_i (- (+ (* 1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)) (/ 1 n1_i)) (/ u n1_i))) (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)))
(*.f32 n0_i (*.f32 n1_i (+.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 u (*.f32 u u)) n1_i))) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (/.f32 (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32))))) n0_i))))
(* -1 (* n0_i (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
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(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
(*.f32 (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i)) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))) n0_i)) (* n1_i (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i)))))))
(*.f32 (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (*.f32 u u))) n1_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i)) (neg.f32 n0_i))
(/ n0_i n1_i)
(/.f32 n0_i n1_i)
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2))))) (/ n0_i n1_i))
(+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))) (/ n0_i n1_i))
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(+ (* u (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* 1/6 (pow normAngle 2)) (* (pow u 2) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)))))))) (/ n0_i n1_i))
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(* (pow u 3) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i))))
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(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (/ 1 (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 (*.f32 #s(literal 1/6 binary32) (+.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) n1_i) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (*.f32 u u)))) (/.f32 (/.f32 n0_i n1_i) (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))
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(* (pow u 3) (+ (* -1 (/ n0_i (* n1_i (pow u 2)))) (+ (* -1/6 (pow normAngle 2)) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* 1/6 (/ (pow normAngle 2) (pow u 2))) (+ (/ 1 (pow u 2)) (/ n0_i (* n1_i (pow u 3)))))))))
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(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (* 1/6 (pow normAngle 2)))))
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(* -1 (* (pow u 3) (- (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))) (/ 1 (pow u 2)))))
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(* -1 (* (pow u 3) (- (+ (* -1 (/ n0_i (* n1_i (pow u 3)))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) n1_i)) (+ (* -1/6 (/ (pow normAngle 2) (pow u 2))) (+ (* 1/6 (pow normAngle 2)) (/ n0_i (* n1_i (pow u 2))))))) (/ 1 (pow u 2)))))
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(+ u (/ (* n0_i (- 1 u)) n1_i))
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(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i) (+.f32 (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i) (+.f32 (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i) (+.f32 (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (* 1/6 (/ (* n0_i (pow u 3)) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i)))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i) (+.f32 (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 u (*.f32 u u)))) n1_i) (+.f32 (/.f32 u (*.f32 normAngle normAngle)) (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 normAngle normAngle)))))))
(* (pow normAngle 2) (+ (* -1/6 (- (pow u 3) u)) (+ (* 1/6 (/ (* n0_i (pow u 3)) n1_i)) (+ (/ u (pow normAngle 2)) (/ (* n0_i (- 1 u)) (* n1_i (pow normAngle 2)))))))
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(+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))
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(* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
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(* -1 (* n0_i (+ (* -1 (/ (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u)))) n0_i)) (+ (* -1 (/ (- 1 u) n1_i)) (* -1/6 (/ (* (pow normAngle 2) (pow u 3)) n1_i))))))
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(/.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 u (*.f32 u u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) n1_i)
(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
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(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
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(/ (+ (* 1/6 (* n0_i (* (pow normAngle 2) (pow u 3)))) (+ (* n0_i (- 1 u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (- (pow u 3) u))))))) n1_i)
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(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
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(/ n0_i n1_i)
(/.f32 n0_i n1_i)
(+ (* u (+ (* -1 (/ n0_i n1_i)) (* 1/6 (pow normAngle 2)))) (/ n0_i n1_i))
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(/ n0_i n1_i)
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(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
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(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (* n0_i (- (+ u (pow (- 1 u) 3)) 1)) (pow normAngle 2))) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n0_i (- 1 u)) (pow normAngle 4)) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))))
n0_i
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle)))) (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+ n0_i (* u (+ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* 1/6 (* n0_i (pow normAngle 2))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))))))
(+.f32 n0_i (*.f32 u (+.f32 (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))) (*.f32 u (+.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 u (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))))))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (pow.f32 u #s(literal 5 binary32))))
(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/120 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 u u))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/120 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 u u))) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u))) (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 u (*.f32 u u)))))
(* (pow u 5) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (* 1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (/ (* n0_i (- (* 1/3 (pow normAngle 2)) 1)) (pow u 4)) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4))))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal 1/120 binary32))) (+.f32 (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u)) (/.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (pow.f32 u #s(literal 4 binary32))))) (*.f32 n1_i (+.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (pow.f32 u #s(literal 4 binary32)))))))
(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
(*.f32 (*.f32 #s(literal 1/120 binary32) n1_i) (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2))))))
(*.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal -1/120 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32)))) (*.f32 u u)))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (* 1/2 (/ (* n0_i (pow normAngle 2)) (pow u 3))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(*.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u)) (+.f32 (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal -1/120 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32)))) (*.f32 u u))) (/.f32 (*.f32 #s(literal 1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u (*.f32 u u))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1 (/ (+ (* -1 (/ (+ (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))) (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) (pow u 3))) (+ (* -1/6 (/ (* n0_i (pow normAngle 2)) (pow u 2))) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))))
(*.f32 (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (*.f32 u u)) (+.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) #s(literal -1/120 binary32)) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32)))) (*.f32 u u)))) (/.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal -1/2 binary32)) (/.f32 (+.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32)))) (*.f32 n1_i (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32))) #s(literal -1 binary32)))) u)) (*.f32 u (*.f32 u u)))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) u))))
(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
(+.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) u))))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) u)))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) n0_i)) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) n0_i)) u))
(* n0_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1))) (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i))) u))
(*.f32 n0_i (-.f32 (+.f32 (+.f32 #s(literal 1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))) n0_i)) u))
(* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))))) u)))
(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
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(* -1 (* n0_i (+ (* -1 (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* -1 (/ (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) n0_i)))))
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(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
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(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
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(+ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) (* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))))
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(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
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(* n1_i (+ u (+ (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))) (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i))))
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(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
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(* -1 (* n1_i (+ (* -1 (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))) (* -1 (/ (* n0_i (- (+ 1 (* -1/6 (* (pow normAngle 2) (- (+ u (pow (- 1 u) 3)) 1)))) u)) n1_i)))))
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(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
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(* u (+ (* n1_i (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6)))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
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(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
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(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow u 2) (+ (* 1/120 (* n1_i (* (pow normAngle 4) (pow u 2)))) (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
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(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
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(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2))))
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(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
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(* (pow u 5) (+ (* 1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (pow u 2)) (/ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (pow u 4)))))
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(* 1/120 (* n1_i (* (pow normAngle 4) (pow u 5))))
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(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)))))
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(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
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(* -1 (* (pow u 5) (+ (* -1/120 (* n1_i (pow normAngle 4))) (+ (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2))))) (pow u 2)) (/ (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)) (pow u 4))))))
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(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
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(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(*.f32 n1_i (*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
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(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* n1_i (* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))
(*.f32 n1_i (*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2))))
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(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* (pow normAngle 4) (+ (* n1_i (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))) (+ (/ (* n1_i u) (pow normAngle 4)) (/ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 n1_i (+.f32 (/.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 normAngle normAngle)) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* n1_i (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))))
(*.f32 n1_i (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))))
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
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(* u (+ 1 (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))))
(*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
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(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)))))))
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(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 u u))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (/.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 4 binary32)))) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32)))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ 1 (pow u 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))))
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(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal -1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
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(* -1 (* (pow u 5) (- (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4)))) (/ 1 (pow u 4)))))
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u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32)))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))))
(+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
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(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
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(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (+ (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))) (/ u (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))) (/.f32 u (pow.f32 normAngle #s(literal 4 binary32)))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 u #s(literal 1/6 binary32))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))
(*.f32 (*.f32 u (pow.f32 normAngle #s(literal 4 binary32))) (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 4) (+ (* -1/6 (/ (pow u 3) (pow normAngle 2))) (+ (* 1/6 (/ u (pow normAngle 2))) (* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36)))))))
(*.f32 (pow.f32 normAngle #s(literal 4 binary32)) (+.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (*.f32 normAngle normAngle)) (*.f32 #s(literal 1/6 binary32) (/.f32 u (*.f32 normAngle normAngle)))) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))))
(* (pow normAngle 2) (* u (+ 1/6 (* 7/360 (pow normAngle 2)))))
(*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))
(* u (+ (* (pow normAngle 2) (* (pow u 2) (- (* -1/36 (pow normAngle 2)) 1/6))) (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))
(*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (*.f32 u u))))))
(* u (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (* (pow u 2) (+ (* 1/120 (* (pow normAngle 4) (pow u 2))) (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6))))))
(*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (*.f32 u u))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32)))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32))) (*.f32 u u))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32)))))))
(* (pow u 5) (+ (* 1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (pow u 4)) (/ (* (pow normAngle 2) (- (* -1/36 (pow normAngle 2)) 1/6)) (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))) (pow.f32 u #s(literal 4 binary32)))))))
(* 1/120 (* (pow normAngle 4) (pow u 5)))
(*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal 1/120 binary32)) (pow.f32 u #s(literal 5 binary32)))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)))))
(*.f32 (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal -1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(neg.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal -1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) (pow.f32 u #s(literal 4 binary32))))))))
(* -1 (* (pow u 5) (+ (* -1/120 (pow normAngle 4)) (+ (/ (* (pow normAngle 2) (+ 1/6 (* 1/36 (pow normAngle 2)))) (pow u 2)) (/ (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) (pow u 4))))))
(neg.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) #s(literal -1/120 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/36 binary32))) (*.f32 u u)) (/.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -7/360 binary32)) #s(literal -1/6 binary32)) (pow.f32 u #s(literal 4 binary32))))))))
(* 7/360 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
(* 7/360 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 7/360 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
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(* 1/3 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))
(* 1/3 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32))
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(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ n0_i n1_i)
(/.f32 n0_i n1_i)
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(-.f32 (/.f32 n0_i n1_i) (*.f32 n0_i (/.f32 u n1_i)))
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(-.f32 (/.f32 n0_i n1_i) (*.f32 n0_i (/.f32 u n1_i)))
(+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))
(-.f32 (/.f32 n0_i n1_i) (*.f32 n0_i (/.f32 u n1_i)))
(* -1 (/ (* n0_i u) n1_i))
(/.f32 (*.f32 u (neg.f32 n0_i)) n1_i)
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(*.f32 u (-.f32 (/.f32 n0_i (*.f32 n1_i u)) (/.f32 n0_i n1_i)))
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(*.f32 u (-.f32 (/.f32 n0_i (*.f32 n1_i u)) (/.f32 n0_i n1_i)))
(* u (+ (* -1 (/ n0_i n1_i)) (/ n0_i (* n1_i u))))
(*.f32 u (-.f32 (/.f32 n0_i (*.f32 n1_i u)) (/.f32 n0_i n1_i)))
(* -1 (/ (* n0_i u) n1_i))
(/.f32 (*.f32 u (neg.f32 n0_i)) n1_i)
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(*.f32 (-.f32 (/.f32 n0_i n1_i) (/.f32 n0_i (*.f32 n1_i u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(*.f32 (-.f32 (/.f32 n0_i n1_i) (/.f32 n0_i (*.f32 n1_i u))) (neg.f32 u))
(* -1 (* u (+ (* -1 (/ n0_i (* n1_i u))) (/ n0_i n1_i))))
(*.f32 (-.f32 (/.f32 n0_i n1_i) (/.f32 n0_i (*.f32 n1_i u))) (neg.f32 u))
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(/ (* n0_i (- 1 u)) n1_i)
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)
(* -2 u)
(*.f32 u #s(literal -2 binary32))
(* u (- (* 3 u) 2))
(*.f32 u (+.f32 (*.f32 u #s(literal 3 binary32)) #s(literal -2 binary32)))
(* u (- (* u (+ 3 (* -1 u))) 2))
(*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32)))
(* u (- (* u (+ 3 (* -1 u))) 2))
(*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32)))
(* -1 (pow u 3))
(neg.f32 (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (* 3 (/ 1 u)) 1))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (/.f32 #s(literal 3 binary32) u) #s(literal -1 binary32)))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 #s(literal 3 binary32) u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 2 binary32) (*.f32 u u)))))
(* (pow u 3) (- (* 3 (/ 1 u)) (+ 1 (/ 2 (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (/.f32 #s(literal 3 binary32) u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal 2 binary32) (*.f32 u u)))))
(* -1 (pow u 3))
(neg.f32 (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (- 1 (* 3 (/ 1 u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 3 binary32) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (/.f32 #s(literal -2 binary32) u)) u)))
(* -1 (* (pow u 3) (+ 1 (* -1 (/ (- 3 (* 2 (/ 1 u))) u)))))
(*.f32 (neg.f32 (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 3 binary32) (/.f32 #s(literal -2 binary32) u)) u)))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 1/120 (pow u 2))
(*.f32 (*.f32 u u) #s(literal 1/120 binary32))
(* 7/360 u)
(*.f32 u #s(literal 7/360 binary32))
(* u (+ 7/360 (* -1/36 (pow u 2))))
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) #s(literal -1/36 binary32))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* u (+ 7/360 (* (pow u 2) (- (* 1/120 (pow u 2)) 1/36))))
(*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32)))))
(* 1/120 (pow u 5))
(*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))
(* (pow u 5) (- 1/120 (* 1/36 (/ 1 (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal -1/36 binary32) (*.f32 u u))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 #s(literal 1/120 binary32) (+.f32 (/.f32 #s(literal 7/360 binary32) (pow.f32 u #s(literal 4 binary32))) (/.f32 #s(literal -1/36 binary32) (*.f32 u u)))))
(* (pow u 5) (- (+ 1/120 (/ 7/360 (pow u 4))) (* 1/36 (/ 1 (pow u 2)))))
(*.f32 (pow.f32 u #s(literal 5 binary32)) (+.f32 #s(literal 1/120 binary32) (+.f32 (/.f32 #s(literal 7/360 binary32) (pow.f32 u #s(literal 4 binary32))) (/.f32 #s(literal -1/36 binary32) (*.f32 u u)))))
(* 1/120 (pow u 5))
(*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) 1/120)))
(*.f32 (+.f32 (/.f32 #s(literal 1/36 binary32) (*.f32 u u)) #s(literal -1/120 binary32)) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
(*.f32 (-.f32 (/.f32 #s(literal 1/36 binary32) (*.f32 u u)) (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 7/360 binary32) (pow.f32 u #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
(* -1 (* (pow u 5) (- (* 1/36 (/ 1 (pow u 2))) (+ 1/120 (/ 7/360 (pow u 4))))))
(*.f32 (-.f32 (/.f32 #s(literal 1/36 binary32) (*.f32 u u)) (+.f32 #s(literal 1/120 binary32) (/.f32 #s(literal 7/360 binary32) (pow.f32 u #s(literal 4 binary32))))) (*.f32 #s(literal -1 binary32) (pow.f32 u #s(literal 5 binary32))))
1
#s(literal 1 binary32)
(+ 1 (* -2 u))
(+.f32 #s(literal 1 binary32) (*.f32 u #s(literal -2 binary32)))
(+ 1 (* u (- u 2)))
(+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal -2 binary32))))
(+ 1 (* u (- u 2)))
(+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 u #s(literal -2 binary32))))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal -2 binary32) u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (/.f32 #s(literal -2 binary32) u))))
(pow u 2)
(*.f32 u u)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u)))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u)))

eval158.0ms (1%)

Compiler

Compiled 70216 to 3477 computations (95% saved)

prune222.0ms (1.4%)

Pruning

38 alts after pruning (34 fresh and 4 done)

PrunedKeptTotal
New1398171415
Fresh71724
Picked325
Done022
Total1408381446
Accuracy
100.0%
Counts
1446 → 38
Alt Table
Click to see full alt table
StatusAccuracyProgram
72.0%
(/.f32 (fma.f32 (*.f32 u normAngle) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
77.0%
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))))))) (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))))))))) (*.f32 (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))) (-.f32 (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))))))) (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))))
71.8%
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u)))))))) (sin.f32 normAngle))
70.1%
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
59.2%
(-.f32 n0_i (*.f32 n0_i u))
98.7%
(+.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 u (*.f32 u u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
99.1%
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
99.2%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))) n1_i))
99.2%
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32))))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
99.0%
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
98.1%
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
81.0%
(+.f32 (*.f32 u n1_i) n0_i)
58.8%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))
59.3%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))))))
98.7%
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
99.1%
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
98.9%
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
98.4%
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
99.1%
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
99.3%
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) n0_i))))
98.9%
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
59.3%
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
99.2%
(+.f32 n0_i (*.f32 n0_i (+.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i))))
98.8%
(*.f32 (-.f32 (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (neg.f32 u)) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))) n1_i)) (neg.f32 n1_i))
44.2%
(*.f32 (*.f32 normAngle n0_i) (*.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
38.2%
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
58.9%
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
98.5%
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
38.0%
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
97.9%
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
80.9%
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
38.0%
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
59.0%
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
59.2%
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
7.7%
(*.f32 n0_i (neg.f32 u))
97.9%
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
98.6%
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
46.6%
n0_i
Compiler

Compiled 3739 to 1161 computations (68.9% saved)

regimes143.0ms (0.9%)

Counts
81 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) n0_i))))
(+.f32 n0_i (*.f32 (*.f32 u n1_i) (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (*.f32 u (+.f32 (+.f32 (-.f32 #s(literal 1 binary32) (/.f32 n0_i n1_i)) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) (/.f32 (*.f32 #s(literal 1/3 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) n1_i)))))
(+.f32 n0_i (*.f32 u (+.f32 (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (*.f32 n1_i (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))))))
(+.f32 n0_i (*.f32 n0_i (+.f32 (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))) (/.f32 (*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32)))))) n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))))))))
(*.f32 (-.f32 (*.f32 (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) (neg.f32 u)) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (*.f32 u (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32))))) n1_i)) (neg.f32 n1_i))
(+.f32 (+.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 u (*.f32 u u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal 1/6 binary32)))) n1_i))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/2 binary32))) (*.f32 u (+.f32 (*.f32 u (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (*.f32 n0_i #s(literal -1/2 binary32))))) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))) n1_i))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (+.f32 #s(literal -1/6 binary32) (*.f32 u #s(literal 1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 (neg.f32 n1_i) (-.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (/.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))) n1_i)) u))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))) n0_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (*.f32 u #s(literal -1/6 binary32))))) (/.f32 (*.f32 u n1_i) n0_i))) u)))
(*.f32 n1_i (+.f32 u (+.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i (+.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))) (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))) n1_i))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i n1_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32))))) (/.f32 n0_i u))) u)) u))))
(+.f32 (*.f32 u n1_i) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal -1/6 binary32)))) (/.f32 (-.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) (/.f32 (+.f32 (-.f32 n0_i (/.f32 n0_i u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal -1/2 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))))) u)) u)) (neg.f32 (*.f32 u (*.f32 u u)))))
(neg.f32 (*.f32 n0_i (-.f32 (*.f32 n1_i (-.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 #s(literal 1/6 binary32) (*.f32 u #s(literal -1/6 binary32))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32))))) (neg.f32 n1_i)) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))) (/.f32 (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))) n0_i))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u)) (+.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (+.f32 (*.f32 u #s(literal 1/6 binary32)) #s(literal -1/6 binary32)))) (+.f32 (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 normAngle normAngle)) (*.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)))))) (*.f32 n0_i (+.f32 (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/36 binary32)) #s(literal -1/6 binary32)) (*.f32 u u)) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))) n1_i))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (+.f32 (*.f32 u (-.f32 #s(literal 3 binary32) u)) #s(literal -2 binary32))))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))))))
(+.f32 (*.f32 u n1_i) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 (+.f32 (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u) (+.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (*.f32 n1_i #s(literal -1/6 binary32)))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))) (*.f32 u u)))) (/.f32 n0_i (*.f32 u u)))))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 u u) (+.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) #s(literal -1/36 binary32)))))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
(/.f32 (*.f32 normAngle (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i (*.f32 normAngle (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) u)))) (sin.f32 normAngle))
(*.f32 (*.f32 normAngle n0_i) (*.f32 (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (+.f32 (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (*.f32 u (*.f32 (*.f32 u u) n1_i))) (*.f32 normAngle normAngle))))) (sin.f32 normAngle))
(/.f32 (*.f32 normAngle (+.f32 (+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (+.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n1_i (*.f32 u (*.f32 u u)))))))) (sin.f32 normAngle))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (+.f32 u (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 u (*.f32 u u)) u)))) (*.f32 #s(literal -1/120 binary32) u))) (*.f32 u #s(literal 1/6 binary32)))))) n1_i))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (+.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 (*.f32 n0_i #s(literal 1/6 binary32)) (-.f32 #s(literal 1 binary32) u))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))))))) (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32)))))))))) (*.f32 (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))))) (-.f32 (*.f32 n1_i (+.f32 u (*.f32 normAngle (*.f32 normAngle (+.f32 (*.f32 u (*.f32 (+.f32 #s(literal 7/360 binary32) (*.f32 u (*.f32 u (+.f32 (*.f32 (*.f32 u u) #s(literal 1/120 binary32)) #s(literal -1/36 binary32))))) (*.f32 normAngle normAngle))) (+.f32 (*.f32 u #s(literal 1/6 binary32)) (*.f32 u (*.f32 (*.f32 u u) #s(literal -1/6 binary32))))))))) (*.f32 n0_i (+.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i (sin.f32 normAngle)))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 u n1_i))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 u (*.f32 normAngle n1_i))) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (*.f32 normAngle (+.f32 (*.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u))) n1_i)))
(+.f32 (*.f32 (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))) (-.f32 #s(literal 1 binary32) u)) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 (*.f32 u normAngle) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(/.f32 (+.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))
(+.f32 n0_i (*.f32 u (-.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))))
(/.f32 (*.f32 n1_i (+.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 n0_i n1_i)))) (sin.f32 normAngle))
(/.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(+.f32 (/.f32 n1_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(*.f32 n1_i (+.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (+.f32 (neg.f32 (*.f32 u normAngle)) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) n0_i))))
Calls

5 calls:

26.0ms
u
23.0ms
n0_i
22.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
22.0ms
n1_i
22.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes53.0ms (0.3%)

Counts
29 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (+.f32 (*.f32 n0_i #s(literal 1/2 binary32)) (*.f32 n0_i #s(literal -1/6 binary32))))))))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (+.f32 u (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u (+.f32 (*.f32 u u) #s(literal -1 binary32)))))))
(+.f32 (*.f32 u n1_i) (+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (-.f32 (*.f32 u (*.f32 u u)) u))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (+.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (+.f32 u (+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)))) u)))
Outputs
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
Calls

4 calls:

26.0ms
u
8.0ms
n0_i
8.0ms
n1_i
8.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes64.0ms (0.4%)

Counts
24 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
Outputs
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
Calls

4 calls:

33.0ms
n1_i
15.0ms
normAngle
7.0ms
n0_i
7.0ms
u
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes30.0ms (0.2%)

Counts
23 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 (*.f32 u n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 (*.f32 u (*.f32 u u)) u))))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
Calls

4 calls:

8.0ms
n0_i
7.0ms
n1_i
7.0ms
u
6.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes30.0ms (0.2%)

Counts
21 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 (*.f32 u n1_i) (+.f32 n0_i (*.f32 u (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
Outputs
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
Calls

4 calls:

8.0ms
normAngle
8.0ms
n1_i
6.0ms
u
6.0ms
n0_i
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes25.0ms (0.2%)

Counts
19 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(*.f32 n1_i (+.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 u (*.f32 u u)) u)))))
(*.f32 u (+.f32 n1_i (-.f32 (+.f32 (/.f32 n0_i u) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))) n0_i)))
(*.f32 (*.f32 n1_i u) (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32))))))
Outputs
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
Calls

4 calls:

7.0ms
n0_i
6.0ms
n1_i
6.0ms
u
6.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes22.0ms (0.1%)

Counts
15 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(+.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) (*.f32 u n1_i))
(+.f32 (*.f32 u n1_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n1_i (*.f32 u (+.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))))
(*.f32 n1_i (+.f32 u (*.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i))))
(*.f32 n1_i (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) n1_i)))
(*.f32 u (+.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (*.f32 n0_i (+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32)) #s(literal -1 binary32)))))
Outputs
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
Calls

4 calls:

6.0ms
n1_i
6.0ms
normAngle
5.0ms
n0_i
5.0ms
u
Results
AccuracySegmentsBranch
98.4%1normAngle
98.4%1u
98.4%1n0_i
98.4%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes14.0ms (0.1%)

Counts
7 → 2
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
Outputs
(+.f32 (*.f32 u n1_i) n0_i)
(-.f32 n0_i (*.f32 n0_i u))
Calls

4 calls:

5.0ms
normAngle
3.0ms
n1_i
3.0ms
u
3.0ms
n0_i
Results
AccuracySegmentsBranch
81.0%1normAngle
81.0%1u
85.5%2n0_i
81.0%1n1_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes3.0ms (0%)

Counts
4 → 2
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
(+.f32 (*.f32 u n1_i) n0_i)
Outputs
(+.f32 (*.f32 u n1_i) n0_i)
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Calls

1 calls:

2.0ms
n0_i
Results
AccuracySegmentsBranch
85.4%2n0_i
Compiler

Compiled 5 to 4 computations (20% saved)

regimes8.0ms (0%)

Counts
3 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Outputs
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
Calls

4 calls:

2.0ms
u
2.0ms
normAngle
2.0ms
n1_i
2.0ms
n0_i
Results
AccuracySegmentsBranch
59.0%1normAngle
59.0%1u
59.0%1n1_i
59.0%1n0_i
Compiler

Compiled 20 to 16 computations (20% saved)

regimes7.0ms (0%)

Accuracy

Total -12.7b remaining (-74.2%)

Threshold costs -12.7b (-74.2%)

Counts
2 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n0_i (neg.f32 u))
Outputs
n0_i
Calls

4 calls:

2.0ms
n1_i
2.0ms
n0_i
1.0ms
u
1.0ms
normAngle
Results
AccuracySegmentsBranch
46.6%1normAngle
46.6%1n1_i
46.6%1u
46.6%1n0_i
Compiler

Compiled 20 to 16 computations (20% saved)

bsearch0.0ms (0%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
5.551173127942011e-13
1.494956177079676e-12
Compiler

Compiled 36 to 23 computations (36.1% saved)

bsearch0.0ms (0%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
5.551173127942011e-13
1.494956177079676e-12
Compiler

Compiled 36 to 23 computations (36.1% saved)

simplify11.0ms (0.1%)

Algorithm
egg-herbie
Rules
48×+-commutative_binary32
42×*-commutative_binary32
18×sub-neg_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
052161
199161
2116161
3122161
4125161
Stop Event
saturated
Calls
Call 1
Inputs
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) n0_i))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 (*.f32 u n1_i) n0_i) (-.f32 n0_i (*.f32 n0_i u)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 (*.f32 u n1_i) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i
Outputs
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 (*.f32 normAngle normAngle) (+.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 #s(literal 7/360 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))))) n0_i))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))
(+.f32 (+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle))))
(+.f32 n0_i (+.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))) (*.f32 u (-.f32 n1_i n0_i))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32))) (*.f32 u (*.f32 normAngle normAngle)))))
(+.f32 n0_i (*.f32 u (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 (*.f32 n1_i #s(literal 1/6 binary32)) (*.f32 n0_i #s(literal 1/3 binary32)))))))
(+.f32 n0_i (+.f32 (*.f32 u (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) (*.f32 u n1_i)))
(+.f32 n0_i (*.f32 u (+.f32 n1_i (-.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) n0_i))))
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 (*.f32 u n1_i) n0_i) (-.f32 n0_i (*.f32 n0_i u)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 n0_i (*.f32 u n1_i)) (-.f32 n0_i (*.f32 n0_i u)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 (*.f32 u n1_i) n0_i) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(if (<=.f32 n0_i #s(literal 2305843/2305843009213693952 binary32)) (+.f32 n0_i (*.f32 u n1_i)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u))
n0_i

soundness2.6s (16.1%)

Rules
6578×+-lowering-+.f64
6578×+-lowering-+.f32
6080×*-lowering-*.f32
6080×*-lowering-*.f64
5816×*-lowering-*.f32
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
083017767
1313615718
0864815718
0119318405
1443816684
0855416684
01722
13820
28319
316316
423216
529116
639416
753316
8126116
9147516
10182116
11273916
12510716
0814116
05676349
120235740
084195740
069448
1512428
25642426
08159426
0105114278
1378312891
0869512891
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 526 to 311 computations (40.9% saved)

preprocess45.0ms (0.3%)

Remove

(abs normAngle)

Compiler

Compiled 574 to 252 computations (56.1% saved)

end0.0ms (0%)

Profiling

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