
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (let* ((t_0 (exp (/ x_m (- s))))) (/ (/ t_0 (+ t_0 1.0)) (+ s (/ s (exp (/ x_m s)))))))
x_m = fabs(x);
float code(float x_m, float s) {
float t_0 = expf((x_m / -s));
return (t_0 / (t_0 + 1.0f)) / (s + (s / expf((x_m / s))));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((x_m / -s))
code = (t_0 / (t_0 + 1.0e0)) / (s + (s / exp((x_m / s))))
end function
x_m = abs(x) function code(x_m, s) t_0 = exp(Float32(x_m / Float32(-s))) return Float32(Float32(t_0 / Float32(t_0 + Float32(1.0))) / Float32(s + Float32(s / exp(Float32(x_m / s))))) end
x_m = abs(x); function tmp = code(x_m, s) t_0 = exp((x_m / -s)); tmp = (t_0 / (t_0 + single(1.0))) / (s + (s / exp((x_m / s)))); end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := e^{\frac{x\_m}{-s}}\\
\frac{\frac{t\_0}{t\_0 + 1}}{s + \frac{s}{e^{\frac{x\_m}{s}}}}
\end{array}
\end{array}
Initial program 99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
distribute-lft-in99.4%
*-rgt-identity99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
associate-/r*99.4%
Simplified62.6%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (if (<= (fabs x_m) 0.0005000000237487257) (/ (exp (+ (/ x_m s) (* -2.0 (log1p (exp (/ x_m s)))))) s) (/ (exp (/ x_m (- s))) (* s 4.0))))
x_m = fabs(x);
float code(float x_m, float s) {
float tmp;
if (fabsf(x_m) <= 0.0005000000237487257f) {
tmp = expf(((x_m / s) + (-2.0f * log1pf(expf((x_m / s)))))) / s;
} else {
tmp = expf((x_m / -s)) / (s * 4.0f);
}
return tmp;
}
x_m = abs(x) function code(x_m, s) tmp = Float32(0.0) if (abs(x_m) <= Float32(0.0005000000237487257)) tmp = Float32(exp(Float32(Float32(x_m / s) + Float32(Float32(-2.0) * log1p(exp(Float32(x_m / s)))))) / s); else tmp = Float32(exp(Float32(x_m / Float32(-s))) / Float32(s * Float32(4.0))); end return tmp end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\left|x\_m\right| \leq 0.0005000000237487257:\\
\;\;\;\;\frac{e^{\frac{x\_m}{s} + -2 \cdot \mathsf{log1p}\left(e^{\frac{x\_m}{s}}\right)}}{s}\\
\mathbf{else}:\\
\;\;\;\;\frac{e^{\frac{x\_m}{-s}}}{s \cdot 4}\\
\end{array}
\end{array}
if (fabs.f32 x) < 5.00000024e-4Initial program 98.5%
fabs-neg98.5%
distribute-frac-neg98.5%
distribute-frac-neg298.5%
fabs-neg98.5%
*-commutative98.5%
fabs-neg98.5%
+-commutative98.5%
fabs-neg98.5%
Simplified98.5%
Applied egg-rr81.5%
rem-cube-cbrt82.4%
div-inv82.4%
associate-*l/82.7%
pow-flip82.6%
metadata-eval82.6%
Applied egg-rr82.6%
associate-/l*82.6%
Applied egg-rr82.6%
associate-*r/82.6%
exp-to-pow82.5%
+-commutative82.5%
log1p-undefine82.6%
*-commutative82.6%
exp-sum98.5%
Simplified98.5%
if 5.00000024e-4 < (fabs.f32 x) Initial program 100.0%
fabs-neg100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
fabs-neg100.0%
*-commutative100.0%
fabs-neg100.0%
+-commutative100.0%
fabs-neg100.0%
Simplified100.0%
Taylor expanded in s around inf 100.0%
Taylor expanded in x around 0 100.0%
exp-prod100.0%
rem-square-sqrt52.2%
fabs-sqr52.2%
rem-square-sqrt53.7%
exp-prod53.7%
neg-mul-153.7%
distribute-neg-frac253.7%
Simplified53.7%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (let* ((t_0 (exp (/ x_m (- s))))) (/ t_0 (* (+ t_0 1.0) (+ s (/ s (exp (/ x_m s))))))))
x_m = fabs(x);
float code(float x_m, float s) {
float t_0 = expf((x_m / -s));
return t_0 / ((t_0 + 1.0f) * (s + (s / expf((x_m / s)))));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((x_m / -s))
code = t_0 / ((t_0 + 1.0e0) * (s + (s / exp((x_m / s)))))
end function
x_m = abs(x) function code(x_m, s) t_0 = exp(Float32(x_m / Float32(-s))) return Float32(t_0 / Float32(Float32(t_0 + Float32(1.0)) * Float32(s + Float32(s / exp(Float32(x_m / s)))))) end
x_m = abs(x); function tmp = code(x_m, s) t_0 = exp((x_m / -s)); tmp = t_0 / ((t_0 + single(1.0)) * (s + (s / exp((x_m / s))))); end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := e^{\frac{x\_m}{-s}}\\
\frac{t\_0}{\left(t\_0 + 1\right) \cdot \left(s + \frac{s}{e^{\frac{x\_m}{s}}}\right)}
\end{array}
\end{array}
Initial program 99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
distribute-lft-in99.4%
*-rgt-identity99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
associate-/r*99.4%
Simplified62.6%
Taylor expanded in x around inf 62.6%
neg-mul-162.6%
distribute-neg-frac262.6%
neg-mul-162.6%
distribute-neg-frac262.6%
Simplified62.6%
Final simplification62.6%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (/ (exp (/ x_m (- s))) s) (pow (+ 1.0 (/ 1.0 (exp (/ x_m s)))) 2.0)))
x_m = fabs(x);
float code(float x_m, float s) {
return (expf((x_m / -s)) / s) / powf((1.0f + (1.0f / expf((x_m / s)))), 2.0f);
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (exp((x_m / -s)) / s) / ((1.0e0 + (1.0e0 / exp((x_m / s)))) ** 2.0e0)
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(exp(Float32(x_m / Float32(-s))) / s) / (Float32(Float32(1.0) + Float32(Float32(1.0) / exp(Float32(x_m / s)))) ^ Float32(2.0))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (exp((x_m / -s)) / s) / ((single(1.0) + (single(1.0) / exp((x_m / s)))) ^ single(2.0)); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{e^{\frac{x\_m}{-s}}}{s}}{{\left(1 + \frac{1}{e^{\frac{x\_m}{s}}}\right)}^{2}}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
associate-/r*99.3%
exp-prod99.1%
rem-square-sqrt49.3%
fabs-sqr49.3%
rem-square-sqrt60.6%
exp-prod60.7%
neg-mul-160.7%
distribute-neg-frac260.7%
Simplified62.1%
distribute-frac-neg262.1%
rec-exp62.1%
Applied egg-rr62.1%
Final simplification62.1%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (let* ((t_0 (exp (/ x_m (- s))))) (/ (/ t_0 s) (pow (+ t_0 1.0) 2.0))))
x_m = fabs(x);
float code(float x_m, float s) {
float t_0 = expf((x_m / -s));
return (t_0 / s) / powf((t_0 + 1.0f), 2.0f);
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((x_m / -s))
code = (t_0 / s) / ((t_0 + 1.0e0) ** 2.0e0)
end function
x_m = abs(x) function code(x_m, s) t_0 = exp(Float32(x_m / Float32(-s))) return Float32(Float32(t_0 / s) / (Float32(t_0 + Float32(1.0)) ^ Float32(2.0))) end
x_m = abs(x); function tmp = code(x_m, s) t_0 = exp((x_m / -s)); tmp = (t_0 / s) / ((t_0 + single(1.0)) ^ single(2.0)); end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := e^{\frac{x\_m}{-s}}\\
\frac{\frac{t\_0}{s}}{{\left(t\_0 + 1\right)}^{2}}
\end{array}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
associate-/r*99.3%
exp-prod99.1%
rem-square-sqrt49.3%
fabs-sqr49.3%
rem-square-sqrt60.6%
exp-prod60.7%
neg-mul-160.7%
distribute-neg-frac260.7%
Simplified62.1%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (let* ((t_0 (exp (/ x_m (- s))))) (/ t_0 (* (+ t_0 1.0) (+ s (/ s (+ 1.0 (/ x_m s))))))))
x_m = fabs(x);
float code(float x_m, float s) {
float t_0 = expf((x_m / -s));
return t_0 / ((t_0 + 1.0f) * (s + (s / (1.0f + (x_m / s)))));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((x_m / -s))
code = t_0 / ((t_0 + 1.0e0) * (s + (s / (1.0e0 + (x_m / s)))))
end function
x_m = abs(x) function code(x_m, s) t_0 = exp(Float32(x_m / Float32(-s))) return Float32(t_0 / Float32(Float32(t_0 + Float32(1.0)) * Float32(s + Float32(s / Float32(Float32(1.0) + Float32(x_m / s)))))) end
x_m = abs(x); function tmp = code(x_m, s) t_0 = exp((x_m / -s)); tmp = t_0 / ((t_0 + single(1.0)) * (s + (s / (single(1.0) + (x_m / s))))); end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
t_0 := e^{\frac{x\_m}{-s}}\\
\frac{t\_0}{\left(t\_0 + 1\right) \cdot \left(s + \frac{s}{1 + \frac{x\_m}{s}}\right)}
\end{array}
\end{array}
Initial program 99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
distribute-lft-in99.4%
*-rgt-identity99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
associate-/r*99.4%
Simplified62.6%
Taylor expanded in x around inf 62.6%
neg-mul-162.6%
distribute-neg-frac262.6%
neg-mul-162.6%
distribute-neg-frac262.6%
Simplified62.6%
Taylor expanded in x around 0 58.6%
+-commutative58.6%
Simplified58.6%
Final simplification58.6%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (/ (exp (/ x_m (- s))) s) (pow (- 2.0 (/ x_m s)) 2.0)))
x_m = fabs(x);
float code(float x_m, float s) {
return (expf((x_m / -s)) / s) / powf((2.0f - (x_m / s)), 2.0f);
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (exp((x_m / -s)) / s) / ((2.0e0 - (x_m / s)) ** 2.0e0)
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(exp(Float32(x_m / Float32(-s))) / s) / (Float32(Float32(2.0) - Float32(x_m / s)) ^ Float32(2.0))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (exp((x_m / -s)) / s) / ((single(2.0) - (x_m / s)) ^ single(2.0)); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{e^{\frac{x\_m}{-s}}}{s}}{{\left(2 - \frac{x\_m}{s}\right)}^{2}}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
associate-/r*99.3%
exp-prod99.1%
rem-square-sqrt49.3%
fabs-sqr49.3%
rem-square-sqrt60.6%
exp-prod60.7%
neg-mul-160.7%
distribute-neg-frac260.7%
Simplified62.1%
Taylor expanded in x around 0 58.3%
neg-mul-158.3%
unsub-neg58.3%
Simplified58.3%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (/ (exp (/ x_m (- s))) s) (+ 4.0 (/ (* x_m -4.0) s))))
x_m = fabs(x);
float code(float x_m, float s) {
return (expf((x_m / -s)) / s) / (4.0f + ((x_m * -4.0f) / s));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (exp((x_m / -s)) / s) / (4.0e0 + ((x_m * (-4.0e0)) / s))
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(exp(Float32(x_m / Float32(-s))) / s) / Float32(Float32(4.0) + Float32(Float32(x_m * Float32(-4.0)) / s))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (exp((x_m / -s)) / s) / (single(4.0) + ((x_m * single(-4.0)) / s)); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{e^{\frac{x\_m}{-s}}}{s}}{4 + \frac{x\_m \cdot -4}{s}}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 99.3%
associate-/r*99.3%
exp-prod99.1%
rem-square-sqrt49.3%
fabs-sqr49.3%
rem-square-sqrt60.6%
exp-prod60.7%
neg-mul-160.7%
distribute-neg-frac260.7%
Simplified62.1%
Taylor expanded in x around 0 58.4%
associate-*r/58.4%
*-commutative58.4%
Simplified58.4%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (* (/ 1.0 (+ 1.0 (exp (/ x_m s)))) (/ 0.5 s)))
x_m = fabs(x);
float code(float x_m, float s) {
return (1.0f / (1.0f + expf((x_m / s)))) * (0.5f / s);
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (1.0e0 / (1.0e0 + exp((x_m / s)))) * (0.5e0 / s)
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(x_m / s)))) * Float32(Float32(0.5) / s)) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (single(1.0) / (single(1.0) + exp((x_m / s)))) * (single(0.5) / s); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{1}{1 + e^{\frac{x\_m}{s}}} \cdot \frac{0.5}{s}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Applied egg-rr64.6%
Taylor expanded in x around 0 58.3%
Final simplification58.3%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (exp (/ x_m (- s))) (* s 4.0)))
x_m = fabs(x);
float code(float x_m, float s) {
return expf((x_m / -s)) / (s * 4.0f);
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = exp((x_m / -s)) / (s * 4.0e0)
end function
x_m = abs(x) function code(x_m, s) return Float32(exp(Float32(x_m / Float32(-s))) / Float32(s * Float32(4.0))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = exp((x_m / -s)) / (s * single(4.0)); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{e^{\frac{x\_m}{-s}}}{s \cdot 4}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in s around inf 93.4%
Taylor expanded in x around 0 93.4%
exp-prod93.4%
rem-square-sqrt46.2%
fabs-sqr46.2%
rem-square-sqrt57.6%
exp-prod57.6%
neg-mul-157.6%
distribute-neg-frac257.6%
Simplified57.6%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (if (<= x_m 4.999999873689376e-6) (/ 0.25 s) (/ (/ 1.0 s) (* (/ x_m s) 4.0))))
x_m = fabs(x);
float code(float x_m, float s) {
float tmp;
if (x_m <= 4.999999873689376e-6f) {
tmp = 0.25f / s;
} else {
tmp = (1.0f / s) / ((x_m / s) * 4.0f);
}
return tmp;
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: tmp
if (x_m <= 4.999999873689376e-6) then
tmp = 0.25e0 / s
else
tmp = (1.0e0 / s) / ((x_m / s) * 4.0e0)
end if
code = tmp
end function
x_m = abs(x) function code(x_m, s) tmp = Float32(0.0) if (x_m <= Float32(4.999999873689376e-6)) tmp = Float32(Float32(0.25) / s); else tmp = Float32(Float32(Float32(1.0) / s) / Float32(Float32(x_m / s) * Float32(4.0))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, s) tmp = single(0.0); if (x_m <= single(4.999999873689376e-6)) tmp = single(0.25) / s; else tmp = (single(1.0) / s) / ((x_m / s) * single(4.0)); end tmp_2 = tmp; end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 4.999999873689376 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.25}{s}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{s}}{\frac{x\_m}{s} \cdot 4}\\
\end{array}
\end{array}
if x < 4.99999987e-6Initial program 99.0%
fabs-neg99.0%
distribute-frac-neg99.0%
distribute-frac-neg299.0%
fabs-neg99.0%
*-commutative99.0%
fabs-neg99.0%
+-commutative99.0%
fabs-neg99.0%
Simplified99.0%
Taylor expanded in s around inf 35.4%
if 4.99999987e-6 < x Initial program 100.0%
fabs-neg100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
fabs-neg100.0%
*-commutative100.0%
fabs-neg100.0%
+-commutative100.0%
fabs-neg100.0%
Simplified100.0%
Applied egg-rr-0.0%
associate-*r/-0.0%
*-rgt-identity-0.0%
associate-/r*-0.0%
+-commutative-0.0%
Simplified-0.0%
Taylor expanded in x around 0 1.9%
*-commutative1.9%
Simplified1.9%
Taylor expanded in x around 0 43.7%
Taylor expanded in x around inf 43.7%
*-commutative43.7%
Simplified43.7%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (if (<= x_m 4.999999873689376e-6) (/ 0.25 s) (/ (+ 0.25 (* (/ s x_m) -0.25)) x_m)))
x_m = fabs(x);
float code(float x_m, float s) {
float tmp;
if (x_m <= 4.999999873689376e-6f) {
tmp = 0.25f / s;
} else {
tmp = (0.25f + ((s / x_m) * -0.25f)) / x_m;
}
return tmp;
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: tmp
if (x_m <= 4.999999873689376e-6) then
tmp = 0.25e0 / s
else
tmp = (0.25e0 + ((s / x_m) * (-0.25e0))) / x_m
end if
code = tmp
end function
x_m = abs(x) function code(x_m, s) tmp = Float32(0.0) if (x_m <= Float32(4.999999873689376e-6)) tmp = Float32(Float32(0.25) / s); else tmp = Float32(Float32(Float32(0.25) + Float32(Float32(s / x_m) * Float32(-0.25))) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, s) tmp = single(0.0); if (x_m <= single(4.999999873689376e-6)) tmp = single(0.25) / s; else tmp = (single(0.25) + ((s / x_m) * single(-0.25))) / x_m; end tmp_2 = tmp; end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 4.999999873689376 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.25}{s}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.25 + \frac{s}{x\_m} \cdot -0.25}{x\_m}\\
\end{array}
\end{array}
if x < 4.99999987e-6Initial program 99.0%
fabs-neg99.0%
distribute-frac-neg99.0%
distribute-frac-neg299.0%
fabs-neg99.0%
*-commutative99.0%
fabs-neg99.0%
+-commutative99.0%
fabs-neg99.0%
Simplified99.0%
Taylor expanded in s around inf 35.4%
if 4.99999987e-6 < x Initial program 100.0%
fabs-neg100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
fabs-neg100.0%
*-commutative100.0%
fabs-neg100.0%
+-commutative100.0%
fabs-neg100.0%
Simplified100.0%
Applied egg-rr-0.0%
associate-*r/-0.0%
*-rgt-identity-0.0%
associate-/r*-0.0%
+-commutative-0.0%
Simplified-0.0%
Taylor expanded in x around 0 1.9%
*-commutative1.9%
Simplified1.9%
Taylor expanded in x around 0 43.7%
Taylor expanded in x around inf 10.0%
Final simplification28.0%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (/ 1.0 s) (+ 4.0 (* 4.0 (/ 1.0 (/ s x_m))))))
x_m = fabs(x);
float code(float x_m, float s) {
return (1.0f / s) / (4.0f + (4.0f * (1.0f / (s / x_m))));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (1.0e0 / s) / (4.0e0 + (4.0e0 * (1.0e0 / (s / x_m))))
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(Float32(1.0) / s) / Float32(Float32(4.0) + Float32(Float32(4.0) * Float32(Float32(1.0) / Float32(s / x_m))))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (single(1.0) / s) / (single(4.0) + (single(4.0) * (single(1.0) / (s / x_m)))); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{1}{s}}{4 + 4 \cdot \frac{1}{\frac{s}{x\_m}}}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Applied egg-rr63.8%
associate-*r/63.8%
*-rgt-identity63.8%
associate-/r*63.8%
+-commutative63.8%
Simplified63.8%
Taylor expanded in x around 0 60.3%
*-commutative60.3%
Simplified60.3%
Taylor expanded in x around 0 48.3%
clear-num48.3%
inv-pow48.3%
Applied egg-rr48.3%
unpow-148.3%
Simplified48.3%
Final simplification48.3%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ (/ 1.0 s) (+ 4.0 (* (/ x_m s) 4.0))))
x_m = fabs(x);
float code(float x_m, float s) {
return (1.0f / s) / (4.0f + ((x_m / s) * 4.0f));
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = (1.0e0 / s) / (4.0e0 + ((x_m / s) * 4.0e0))
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(Float32(1.0) / s) / Float32(Float32(4.0) + Float32(Float32(x_m / s) * Float32(4.0)))) end
x_m = abs(x); function tmp = code(x_m, s) tmp = (single(1.0) / s) / (single(4.0) + ((x_m / s) * single(4.0))); end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{\frac{1}{s}}{4 + \frac{x\_m}{s} \cdot 4}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Applied egg-rr63.8%
associate-*r/63.8%
*-rgt-identity63.8%
associate-/r*63.8%
+-commutative63.8%
Simplified63.8%
Taylor expanded in x around 0 60.3%
*-commutative60.3%
Simplified60.3%
Taylor expanded in x around 0 48.3%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (if (<= x_m 4.999999873689376e-6) (/ 0.25 s) (/ 0.25 x_m)))
x_m = fabs(x);
float code(float x_m, float s) {
float tmp;
if (x_m <= 4.999999873689376e-6f) {
tmp = 0.25f / s;
} else {
tmp = 0.25f / x_m;
}
return tmp;
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
real(4) :: tmp
if (x_m <= 4.999999873689376e-6) then
tmp = 0.25e0 / s
else
tmp = 0.25e0 / x_m
end if
code = tmp
end function
x_m = abs(x) function code(x_m, s) tmp = Float32(0.0) if (x_m <= Float32(4.999999873689376e-6)) tmp = Float32(Float32(0.25) / s); else tmp = Float32(Float32(0.25) / x_m); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, s) tmp = single(0.0); if (x_m <= single(4.999999873689376e-6)) tmp = single(0.25) / s; else tmp = single(0.25) / x_m; end tmp_2 = tmp; end
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 4.999999873689376 \cdot 10^{-6}:\\
\;\;\;\;\frac{0.25}{s}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.25}{x\_m}\\
\end{array}
\end{array}
if x < 4.99999987e-6Initial program 99.0%
fabs-neg99.0%
distribute-frac-neg99.0%
distribute-frac-neg299.0%
fabs-neg99.0%
*-commutative99.0%
fabs-neg99.0%
+-commutative99.0%
fabs-neg99.0%
Simplified99.0%
Taylor expanded in s around inf 35.4%
if 4.99999987e-6 < x Initial program 100.0%
fabs-neg100.0%
distribute-frac-neg100.0%
distribute-frac-neg2100.0%
fabs-neg100.0%
*-commutative100.0%
fabs-neg100.0%
+-commutative100.0%
fabs-neg100.0%
Simplified100.0%
Applied egg-rr-0.0%
associate-*r/-0.0%
*-rgt-identity-0.0%
associate-/r*-0.0%
+-commutative-0.0%
Simplified-0.0%
Taylor expanded in x around 0 1.9%
*-commutative1.9%
Simplified1.9%
Taylor expanded in x around 0 43.7%
Taylor expanded in s around 0 10.0%
x_m = (fabs.f32 x) (FPCore (x_m s) :precision binary32 (/ 0.25 s))
x_m = fabs(x);
float code(float x_m, float s) {
return 0.25f / s;
}
x_m = abs(x)
real(4) function code(x_m, s)
real(4), intent (in) :: x_m
real(4), intent (in) :: s
code = 0.25e0 / s
end function
x_m = abs(x) function code(x_m, s) return Float32(Float32(0.25) / s) end
x_m = abs(x); function tmp = code(x_m, s) tmp = single(0.25) / s; end
\begin{array}{l}
x_m = \left|x\right|
\\
\frac{0.25}{s}
\end{array}
Initial program 99.3%
fabs-neg99.3%
distribute-frac-neg99.3%
distribute-frac-neg299.3%
fabs-neg99.3%
*-commutative99.3%
fabs-neg99.3%
+-commutative99.3%
fabs-neg99.3%
Simplified99.3%
Taylor expanded in s around inf 26.4%
herbie shell --seed 2024158
(FPCore (x s)
:name "Logistic distribution"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ (exp (/ (- (fabs x)) s)) (* (* s (+ 1.0 (exp (/ (- (fabs x)) s)))) (+ 1.0 (exp (/ (- (fabs x)) s))))))