
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (pow (/ hi lo) 2.0))
double code(double lo, double hi, double x) {
return pow((hi / lo), 2.0);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (hi / lo) ** 2.0d0
end function
public static double code(double lo, double hi, double x) {
return Math.pow((hi / lo), 2.0);
}
def code(lo, hi, x): return math.pow((hi / lo), 2.0)
function code(lo, hi, x) return Float64(hi / lo) ^ 2.0 end
function tmp = code(lo, hi, x) tmp = (hi / lo) ^ 2.0; end
code[lo_, hi_, x_] := N[Power[N[(hi / lo), $MachinePrecision], 2.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{hi}{lo}\right)}^{2}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 19.0%
Taylor expanded in lo around inf 19.0%
associate--l+19.0%
div-sub19.0%
Simplified19.0%
add-cbrt-cube19.0%
pow319.0%
+-commutative19.0%
fma-define19.0%
mul-1-neg19.0%
div-sub19.0%
pow119.0%
pow119.0%
pow-div19.0%
metadata-eval19.0%
metadata-eval19.0%
Applied egg-rr19.0%
Taylor expanded in hi around inf 0.0%
unpow20.0%
unpow20.0%
times-frac19.5%
unpow219.5%
Simplified19.5%
(FPCore (lo hi x) :precision binary64 (+ (/ (+ lo x) lo) (* hi (/ (+ 1.0 (/ (- hi x) lo)) lo))))
double code(double lo, double hi, double x) {
return ((lo + x) / lo) + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = ((lo + x) / lo) + (hi * ((1.0d0 + ((hi - x) / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return ((lo + x) / lo) + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
def code(lo, hi, x): return ((lo + x) / lo) + (hi * ((1.0 + ((hi - x) / lo)) / lo))
function code(lo, hi, x) return Float64(Float64(Float64(lo + x) / lo) + Float64(hi * Float64(Float64(1.0 + Float64(Float64(hi - x) / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = ((lo + x) / lo) + (hi * ((1.0 + ((hi - x) / lo)) / lo)); end
code[lo_, hi_, x_] := N[(N[(N[(lo + x), $MachinePrecision] / lo), $MachinePrecision] + N[(hi * N[(N[(1.0 + N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo + x}{lo} + hi \cdot \frac{1 + \frac{hi - x}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 19.0%
Taylor expanded in lo around inf 19.0%
associate--l+19.0%
div-sub19.0%
Simplified19.0%
div-inv19.0%
Applied egg-rr19.0%
add-sqr-sqrt19.0%
sqrt-unprod19.0%
mul-1-neg19.0%
mul-1-neg19.0%
sqr-neg19.0%
sqrt-unprod0.0%
add-sqr-sqrt2.1%
un-div-inv2.1%
sub-neg2.1%
add-sqr-sqrt2.1%
sqrt-unprod0.7%
sqr-neg0.7%
sqrt-unprod0.0%
add-sqr-sqrt19.0%
Applied egg-rr19.0%
Final simplification19.0%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ 1.0 (/ (- hi x) lo)) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * ((1.0d0 + ((hi - x) / lo)) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(1.0 + Float64(Float64(hi - x) / lo)) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * ((1.0 + ((hi - x) / lo)) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(1.0 + N[(N[(hi - x), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{1 + \frac{hi - x}{lo}}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 19.0%
Taylor expanded in lo around inf 19.0%
associate--l+19.0%
div-sub19.0%
Simplified19.0%
Taylor expanded in x around 0 19.0%
Final simplification19.0%
(FPCore (lo hi x) :precision binary64 (+ 1.0 (* hi (/ (+ (/ hi lo) 1.0) lo))))
double code(double lo, double hi, double x) {
return 1.0 + (hi * (((hi / lo) + 1.0) / lo));
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0 + (hi * (((hi / lo) + 1.0d0) / lo))
end function
public static double code(double lo, double hi, double x) {
return 1.0 + (hi * (((hi / lo) + 1.0) / lo));
}
def code(lo, hi, x): return 1.0 + (hi * (((hi / lo) + 1.0) / lo))
function code(lo, hi, x) return Float64(1.0 + Float64(hi * Float64(Float64(Float64(hi / lo) + 1.0) / lo))) end
function tmp = code(lo, hi, x) tmp = 1.0 + (hi * (((hi / lo) + 1.0) / lo)); end
code[lo_, hi_, x_] := N[(1.0 + N[(hi * N[(N[(N[(hi / lo), $MachinePrecision] + 1.0), $MachinePrecision] / lo), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + hi \cdot \frac{\frac{hi}{lo} + 1}{lo}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 19.0%
Taylor expanded in lo around inf 19.0%
associate--l+19.0%
div-sub19.0%
Simplified19.0%
Taylor expanded in x around 0 19.0%
associate-/l*19.0%
Simplified19.0%
Final simplification19.0%
(FPCore (lo hi x) :precision binary64 (/ lo (- hi)))
double code(double lo, double hi, double x) {
return lo / -hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = lo / -hi
end function
public static double code(double lo, double hi, double x) {
return lo / -hi;
}
def code(lo, hi, x): return lo / -hi
function code(lo, hi, x) return Float64(lo / Float64(-hi)) end
function tmp = code(lo, hi, x) tmp = lo / -hi; end
code[lo_, hi_, x_] := N[(lo / (-hi)), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo}{-hi}
\end{array}
Initial program 3.1%
Taylor expanded in hi around inf 18.8%
Taylor expanded in x around 0 18.8%
neg-mul-118.8%
Simplified18.8%
Final simplification18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024157
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))