
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))
double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) * (3.0d0 - x)) / (y * 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) * (3.0 - x)) / (y * 3.0);
}
def code(x, y): return ((1.0 - x) * (3.0 - x)) / (y * 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) * Float64(3.0 - x)) / Float64(y * 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) * (3.0 - x)) / (y * 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] * N[(3.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (- 1.0 (/ x 3.0))))
double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * (1.0d0 - (x / 3.0d0))
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * (1.0 - (x / 3.0));
}
def code(x, y): return ((1.0 - x) / y) * (1.0 - (x / 3.0))
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(1.0 - Float64(x / 3.0))) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * (1.0 - (x / 3.0)); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(x / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \left(1 - \frac{x}{3}\right)
\end{array}
Initial program 95.6%
times-frac99.8%
div-sub99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -1.72) (not (<= x 1.75))) (* -0.3333333333333333 (* (- 3.0 x) (/ x y))) (/ 1.0 (/ y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.72d0)) .or. (.not. (x <= 1.75d0))) then
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
else
tmp = 1.0d0 / (y / (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.72) or not (x <= 1.75): tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) else: tmp = 1.0 / (y / (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.72) || !(x <= 1.75)) tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); else tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.72) || ~((x <= 1.75))) tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); else tmp = 1.0 / (y / (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.72], N[Not[LessEqual[x, 1.75]], $MachinePrecision]], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.72 \lor \neg \left(x \leq 1.75\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\end{array}
\end{array}
if x < -1.71999999999999997 or 1.75 < x Initial program 91.3%
Taylor expanded in x around inf 87.9%
neg-mul-187.9%
Simplified87.9%
Taylor expanded in y around 0 87.8%
*-commutative87.8%
associate-/l*96.2%
Simplified96.2%
if -1.71999999999999997 < x < 1.75Initial program 99.6%
times-frac100.0%
div-sub100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.5%
*-rgt-identity99.5%
clear-num99.5%
Applied egg-rr99.5%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.72) (not (<= x 1.75))) (* -0.3333333333333333 (* x (/ (- 3.0 x) y))) (/ 1.0 (/ y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.72d0)) .or. (.not. (x <= 1.75d0))) then
tmp = (-0.3333333333333333d0) * (x * ((3.0d0 - x) / y))
else
tmp = 1.0d0 / (y / (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.72) || !(x <= 1.75)) {
tmp = -0.3333333333333333 * (x * ((3.0 - x) / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.72) or not (x <= 1.75): tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)) else: tmp = 1.0 / (y / (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.72) || !(x <= 1.75)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(3.0 - x) / y))); else tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.72) || ~((x <= 1.75))) tmp = -0.3333333333333333 * (x * ((3.0 - x) / y)); else tmp = 1.0 / (y / (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.72], N[Not[LessEqual[x, 1.75]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[(N[(3.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.72 \lor \neg \left(x \leq 1.75\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{3 - x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\end{array}
\end{array}
if x < -1.71999999999999997 or 1.75 < x Initial program 91.3%
Taylor expanded in x around inf 87.9%
neg-mul-187.9%
Simplified87.9%
Taylor expanded in y around 0 87.8%
associate-/l*96.2%
Simplified96.2%
if -1.71999999999999997 < x < 1.75Initial program 99.6%
times-frac100.0%
div-sub100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.5%
*-rgt-identity99.5%
clear-num99.5%
Applied egg-rr99.5%
Final simplification97.9%
(FPCore (x y)
:precision binary64
(if (<= x -2.3)
(* -0.3333333333333333 (* (- 3.0 x) (/ x y)))
(if (<= x 1.3)
(/ (+ 3.0 (* x -4.0)) (* y 3.0))
(* -0.3333333333333333 (/ x (/ y (- 3.0 x)))))))
double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = -0.3333333333333333 * (x / (y / (3.0 - x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.3d0)) then
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
else if (x <= 1.3d0) then
tmp = (3.0d0 + (x * (-4.0d0))) / (y * 3.0d0)
else
tmp = (-0.3333333333333333d0) * (x / (y / (3.0d0 - x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.3) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else if (x <= 1.3) {
tmp = (3.0 + (x * -4.0)) / (y * 3.0);
} else {
tmp = -0.3333333333333333 * (x / (y / (3.0 - x)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.3: tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) elif x <= 1.3: tmp = (3.0 + (x * -4.0)) / (y * 3.0) else: tmp = -0.3333333333333333 * (x / (y / (3.0 - x))) return tmp
function code(x, y) tmp = 0.0 if (x <= -2.3) tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); elseif (x <= 1.3) tmp = Float64(Float64(3.0 + Float64(x * -4.0)) / Float64(y * 3.0)); else tmp = Float64(-0.3333333333333333 * Float64(x / Float64(y / Float64(3.0 - x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.3) tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); elseif (x <= 1.3) tmp = (3.0 + (x * -4.0)) / (y * 3.0); else tmp = -0.3333333333333333 * (x / (y / (3.0 - x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.3], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3], N[(N[(3.0 + N[(x * -4.0), $MachinePrecision]), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(x / N[(y / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3:\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\frac{3 + x \cdot -4}{y \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{x}{\frac{y}{3 - x}}\\
\end{array}
\end{array}
if x < -2.2999999999999998Initial program 89.2%
Taylor expanded in x around inf 86.7%
neg-mul-186.7%
Simplified86.7%
Taylor expanded in y around 0 86.6%
*-commutative86.6%
associate-/l*97.2%
Simplified97.2%
if -2.2999999999999998 < x < 1.30000000000000004Initial program 99.6%
Taylor expanded in x around 0 99.1%
*-commutative99.1%
Simplified99.1%
if 1.30000000000000004 < x Initial program 93.4%
Taylor expanded in x around inf 90.2%
neg-mul-190.2%
Simplified90.2%
Taylor expanded in y around 0 90.2%
associate-/l*96.5%
Simplified96.5%
clear-num96.5%
un-div-inv96.6%
Applied egg-rr96.6%
(FPCore (x y)
:precision binary64
(if (<= x -1.72)
(* -0.3333333333333333 (* (- 3.0 x) (/ x y)))
(if (<= x 1.75)
(/ 1.0 (/ y (- 1.0 x)))
(* -0.3333333333333333 (/ x (/ y (- 3.0 x)))))))
double code(double x, double y) {
double tmp;
if (x <= -1.72) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else if (x <= 1.75) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = -0.3333333333333333 * (x / (y / (3.0 - x)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.72d0)) then
tmp = (-0.3333333333333333d0) * ((3.0d0 - x) * (x / y))
else if (x <= 1.75d0) then
tmp = 1.0d0 / (y / (1.0d0 - x))
else
tmp = (-0.3333333333333333d0) * (x / (y / (3.0d0 - x)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.72) {
tmp = -0.3333333333333333 * ((3.0 - x) * (x / y));
} else if (x <= 1.75) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = -0.3333333333333333 * (x / (y / (3.0 - x)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.72: tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)) elif x <= 1.75: tmp = 1.0 / (y / (1.0 - x)) else: tmp = -0.3333333333333333 * (x / (y / (3.0 - x))) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.72) tmp = Float64(-0.3333333333333333 * Float64(Float64(3.0 - x) * Float64(x / y))); elseif (x <= 1.75) tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); else tmp = Float64(-0.3333333333333333 * Float64(x / Float64(y / Float64(3.0 - x)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.72) tmp = -0.3333333333333333 * ((3.0 - x) * (x / y)); elseif (x <= 1.75) tmp = 1.0 / (y / (1.0 - x)); else tmp = -0.3333333333333333 * (x / (y / (3.0 - x))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.72], N[(-0.3333333333333333 * N[(N[(3.0 - x), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.75], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(x / N[(y / N[(3.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.72:\\
\;\;\;\;-0.3333333333333333 \cdot \left(\left(3 - x\right) \cdot \frac{x}{y}\right)\\
\mathbf{elif}\;x \leq 1.75:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\mathbf{else}:\\
\;\;\;\;-0.3333333333333333 \cdot \frac{x}{\frac{y}{3 - x}}\\
\end{array}
\end{array}
if x < -1.71999999999999997Initial program 89.3%
Taylor expanded in x around inf 85.6%
neg-mul-185.6%
Simplified85.6%
Taylor expanded in y around 0 85.6%
*-commutative85.6%
associate-/l*95.9%
Simplified95.9%
if -1.71999999999999997 < x < 1.75Initial program 99.6%
times-frac100.0%
div-sub100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 99.5%
*-rgt-identity99.5%
clear-num99.5%
Applied egg-rr99.5%
if 1.75 < x Initial program 93.4%
Taylor expanded in x around inf 90.2%
neg-mul-190.2%
Simplified90.2%
Taylor expanded in y around 0 90.2%
associate-/l*96.5%
Simplified96.5%
clear-num96.5%
un-div-inv96.6%
Applied egg-rr96.6%
(FPCore (x y) :precision binary64 (if (or (<= x -3.75) (not (<= x 3.0))) (* -0.3333333333333333 (* x (/ (- x) y))) (/ 1.0 (/ y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((x <= -3.75) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.75d0)) .or. (.not. (x <= 3.0d0))) then
tmp = (-0.3333333333333333d0) * (x * (-x / y))
else
tmp = 1.0d0 / (y / (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.75) || !(x <= 3.0)) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else {
tmp = 1.0 / (y / (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.75) or not (x <= 3.0): tmp = -0.3333333333333333 * (x * (-x / y)) else: tmp = 1.0 / (y / (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.75) || !(x <= 3.0)) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(-x) / y))); else tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.75) || ~((x <= 3.0))) tmp = -0.3333333333333333 * (x * (-x / y)); else tmp = 1.0 / (y / (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.75], N[Not[LessEqual[x, 3.0]], $MachinePrecision]], N[(-0.3333333333333333 * N[(x * N[((-x) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.75 \lor \neg \left(x \leq 3\right):\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{-x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\end{array}
\end{array}
if x < -3.75 or 3 < x Initial program 91.2%
Taylor expanded in x around inf 88.4%
neg-mul-188.4%
Simplified88.4%
Taylor expanded in y around 0 88.4%
associate-/l*96.8%
Simplified96.8%
Taylor expanded in x around inf 96.6%
neg-mul-196.6%
distribute-frac-neg296.6%
Simplified96.6%
if -3.75 < x < 3Initial program 99.6%
times-frac100.0%
div-sub100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.9%
*-rgt-identity98.9%
clear-num98.9%
Applied egg-rr98.9%
Final simplification97.8%
(FPCore (x y)
:precision binary64
(if (<= x -3.75)
(* -0.3333333333333333 (* x (/ (- x) y)))
(if (<= x 3.0)
(/ 1.0 (/ y (- 1.0 x)))
(* x (* x (/ (- -0.3333333333333333) y))))))
double code(double x, double y) {
double tmp;
if (x <= -3.75) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = x * (x * (-(-0.3333333333333333) / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.75d0)) then
tmp = (-0.3333333333333333d0) * (x * (-x / y))
else if (x <= 3.0d0) then
tmp = 1.0d0 / (y / (1.0d0 - x))
else
tmp = x * (x * (-(-0.3333333333333333d0) / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.75) {
tmp = -0.3333333333333333 * (x * (-x / y));
} else if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = x * (x * (-(-0.3333333333333333) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.75: tmp = -0.3333333333333333 * (x * (-x / y)) elif x <= 3.0: tmp = 1.0 / (y / (1.0 - x)) else: tmp = x * (x * (-(-0.3333333333333333) / y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -3.75) tmp = Float64(-0.3333333333333333 * Float64(x * Float64(Float64(-x) / y))); elseif (x <= 3.0) tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); else tmp = Float64(x * Float64(x * Float64(Float64(-(-0.3333333333333333)) / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.75) tmp = -0.3333333333333333 * (x * (-x / y)); elseif (x <= 3.0) tmp = 1.0 / (y / (1.0 - x)); else tmp = x * (x * (-(-0.3333333333333333) / y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.75], N[(-0.3333333333333333 * N[(x * N[((-x) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.0], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * N[((--0.3333333333333333) / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.75:\\
\;\;\;\;-0.3333333333333333 \cdot \left(x \cdot \frac{-x}{y}\right)\\
\mathbf{elif}\;x \leq 3:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot \frac{--0.3333333333333333}{y}\right)\\
\end{array}
\end{array}
if x < -3.75Initial program 89.2%
Taylor expanded in x around inf 86.7%
neg-mul-186.7%
Simplified86.7%
Taylor expanded in y around 0 86.6%
associate-/l*97.2%
Simplified97.2%
Taylor expanded in x around inf 97.0%
neg-mul-197.0%
distribute-frac-neg297.0%
Simplified97.0%
if -3.75 < x < 3Initial program 99.6%
times-frac100.0%
div-sub100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 98.9%
*-rgt-identity98.9%
clear-num98.9%
Applied egg-rr98.9%
if 3 < x Initial program 93.4%
associate-/l*99.7%
*-rgt-identity99.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
neg-mul-199.7%
times-frac99.6%
*-rgt-identity99.6%
associate-/l*99.6%
metadata-eval99.6%
*-commutative99.6%
sub-neg99.6%
+-commutative99.6%
distribute-lft-in99.6%
neg-mul-199.6%
remove-double-neg99.6%
metadata-eval99.6%
distribute-lft-neg-out99.6%
*-commutative99.6%
distribute-lft-neg-in99.6%
associate-/r*99.7%
metadata-eval99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 96.3%
Taylor expanded in x around inf 96.2%
neg-mul-190.2%
Simplified96.2%
Final simplification97.8%
(FPCore (x y) :precision binary64 (if (<= x -0.75) (* x (/ -1.3333333333333333 y)) (if (<= x 0.34) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.75d0)) then
tmp = x * ((-1.3333333333333333d0) / y)
else if (x <= 0.34d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.75) {
tmp = x * (-1.3333333333333333 / y);
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.75: tmp = x * (-1.3333333333333333 / y) elif x <= 0.34: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.75) tmp = Float64(x * Float64(-1.3333333333333333 / y)); elseif (x <= 0.34) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.75) tmp = x * (-1.3333333333333333 / y); elseif (x <= 0.34) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.75], N[(x * N[(-1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.34], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.75:\\
\;\;\;\;x \cdot \frac{-1.3333333333333333}{y}\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -0.75Initial program 89.3%
Taylor expanded in x around 0 24.7%
*-commutative24.7%
Simplified24.7%
Taylor expanded in x around inf 24.7%
*-commutative24.7%
Simplified24.7%
Taylor expanded in x around 0 24.7%
associate-*r/24.7%
*-commutative24.7%
associate-*r/24.7%
Simplified24.7%
if -0.75 < x < 0.340000000000000024Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
if 0.340000000000000024 < x Initial program 93.4%
times-frac99.6%
div-sub99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 0.9%
div-sub0.9%
sub-neg0.9%
distribute-frac-neg0.9%
add-sqr-sqrt0.0%
sqrt-unprod50.7%
sqr-neg50.7%
sqrt-unprod31.7%
add-sqr-sqrt31.7%
Applied egg-rr31.7%
*-rgt-identity31.7%
associate-*r/31.7%
distribute-rgt1-in31.7%
+-commutative31.7%
associate-*r/31.7%
*-rgt-identity31.7%
Simplified31.7%
Taylor expanded in x around inf 31.7%
(FPCore (x y) :precision binary64 (if (<= x -1.0) (/ (- x) y) (if (<= x 0.34) (/ 1.0 y) (/ x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -x / y
else if (x <= 0.34d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -x / y;
} else if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -x / y elif x <= 0.34: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-x) / y); elseif (x <= 0.34) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -x / y; elseif (x <= 0.34) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], N[((-x) / y), $MachinePrecision], If[LessEqual[x, 0.34], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{elif}\;x \leq 0.34:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1Initial program 89.3%
times-frac99.8%
div-sub99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in x around 0 24.7%
*-rgt-identity24.7%
clear-num24.7%
Applied egg-rr24.7%
Taylor expanded in x around inf 24.6%
mul-1-neg24.6%
distribute-neg-frac224.6%
Simplified24.6%
if -1 < x < 0.340000000000000024Initial program 99.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.4%
metadata-eval99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in x around 0 99.4%
if 0.340000000000000024 < x Initial program 93.4%
times-frac99.6%
div-sub99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 0.9%
div-sub0.9%
sub-neg0.9%
distribute-frac-neg0.9%
add-sqr-sqrt0.0%
sqrt-unprod50.7%
sqr-neg50.7%
sqrt-unprod31.7%
add-sqr-sqrt31.7%
Applied egg-rr31.7%
*-rgt-identity31.7%
associate-*r/31.7%
distribute-rgt1-in31.7%
+-commutative31.7%
associate-*r/31.7%
*-rgt-identity31.7%
Simplified31.7%
Taylor expanded in x around inf 31.7%
Final simplification65.2%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ 1.0 (/ y (- 1.0 x))) (/ (+ 1.0 x) y)))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = 1.0d0 / (y / (1.0d0 - x))
else
tmp = (1.0d0 + x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = 1.0 / (y / (1.0 - x));
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = 1.0 / (y / (1.0 - x)) else: tmp = (1.0 + x) / y return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(1.0 / Float64(y / Float64(1.0 - x))); else tmp = Float64(Float64(1.0 + x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = 1.0 / (y / (1.0 - x)); else tmp = (1.0 + x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(1.0 / N[(y / N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1}{\frac{y}{1 - x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 75.5%
*-rgt-identity75.5%
clear-num75.5%
Applied egg-rr75.5%
if 3 < x Initial program 93.4%
times-frac99.6%
div-sub99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 0.9%
div-sub0.9%
sub-neg0.9%
distribute-frac-neg0.9%
add-sqr-sqrt0.0%
sqrt-unprod50.7%
sqr-neg50.7%
sqrt-unprod31.7%
add-sqr-sqrt31.7%
Applied egg-rr31.7%
*-rgt-identity31.7%
associate-*r/31.7%
distribute-rgt1-in31.7%
+-commutative31.7%
associate-*r/31.7%
*-rgt-identity31.7%
Simplified31.7%
Taylor expanded in x around 0 31.7%
*-rgt-identity31.7%
*-lft-identity31.7%
associate-*l/31.7%
distribute-lft-in31.7%
associate-*l/31.7%
*-lft-identity31.7%
Simplified31.7%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (/ (- 3.0 x) (* y 3.0))))
double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((3.0d0 - x) / (y * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((3.0 - x) / (y * 3.0));
}
def code(x, y): return (1.0 - x) * ((3.0 - x) / (y * 3.0))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(3.0 - x) / Float64(y * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((3.0 - x) / (y * 3.0)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / N[(y * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \frac{3 - x}{y \cdot 3}
\end{array}
Initial program 95.6%
associate-/l*99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (* (- 1.0 x) (* (+ x -3.0) (/ -0.3333333333333333 y))))
double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * ((x + (-3.0d0)) * ((-0.3333333333333333d0) / y))
end function
public static double code(double x, double y) {
return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y));
}
def code(x, y): return (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y))
function code(x, y) return Float64(Float64(1.0 - x) * Float64(Float64(x + -3.0) * Float64(-0.3333333333333333 / y))) end
function tmp = code(x, y) tmp = (1.0 - x) * ((x + -3.0) * (-0.3333333333333333 / y)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * N[(N[(x + -3.0), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot \left(\left(x + -3\right) \cdot \frac{-0.3333333333333333}{y}\right)
\end{array}
Initial program 95.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
(FPCore (x y) :precision binary64 (if (<= x 3.0) (/ (- 1.0 x) y) (/ (+ 1.0 x) y)))
double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 3.0d0) then
tmp = (1.0d0 - x) / y
else
tmp = (1.0d0 + x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 3.0) {
tmp = (1.0 - x) / y;
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 3.0: tmp = (1.0 - x) / y else: tmp = (1.0 + x) / y return tmp
function code(x, y) tmp = 0.0 if (x <= 3.0) tmp = Float64(Float64(1.0 - x) / y); else tmp = Float64(Float64(1.0 + x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 3.0) tmp = (1.0 - x) / y; else tmp = (1.0 + x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 3.0], N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3:\\
\;\;\;\;\frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{y}\\
\end{array}
\end{array}
if x < 3Initial program 96.3%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 75.5%
Taylor expanded in x around 0 75.5%
neg-mul-175.5%
+-commutative75.5%
sub-neg75.5%
div-sub75.5%
Simplified75.5%
if 3 < x Initial program 93.4%
times-frac99.6%
div-sub99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 0.9%
div-sub0.9%
sub-neg0.9%
distribute-frac-neg0.9%
add-sqr-sqrt0.0%
sqrt-unprod50.7%
sqr-neg50.7%
sqrt-unprod31.7%
add-sqr-sqrt31.7%
Applied egg-rr31.7%
*-rgt-identity31.7%
associate-*r/31.7%
distribute-rgt1-in31.7%
+-commutative31.7%
associate-*r/31.7%
*-rgt-identity31.7%
Simplified31.7%
Taylor expanded in x around 0 31.7%
*-rgt-identity31.7%
*-lft-identity31.7%
associate-*l/31.7%
distribute-lft-in31.7%
associate-*l/31.7%
*-lft-identity31.7%
Simplified31.7%
(FPCore (x y) :precision binary64 (if (<= x -0.43) (* x (/ -1.3333333333333333 y)) (/ (+ 1.0 x) y)))
double code(double x, double y) {
double tmp;
if (x <= -0.43) {
tmp = x * (-1.3333333333333333 / y);
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.43d0)) then
tmp = x * ((-1.3333333333333333d0) / y)
else
tmp = (1.0d0 + x) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.43) {
tmp = x * (-1.3333333333333333 / y);
} else {
tmp = (1.0 + x) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.43: tmp = x * (-1.3333333333333333 / y) else: tmp = (1.0 + x) / y return tmp
function code(x, y) tmp = 0.0 if (x <= -0.43) tmp = Float64(x * Float64(-1.3333333333333333 / y)); else tmp = Float64(Float64(1.0 + x) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.43) tmp = x * (-1.3333333333333333 / y); else tmp = (1.0 + x) / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.43], N[(x * N[(-1.3333333333333333 / y), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + x), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.43:\\
\;\;\;\;x \cdot \frac{-1.3333333333333333}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x}{y}\\
\end{array}
\end{array}
if x < -0.429999999999999993Initial program 89.3%
Taylor expanded in x around 0 24.7%
*-commutative24.7%
Simplified24.7%
Taylor expanded in x around inf 24.7%
*-commutative24.7%
Simplified24.7%
Taylor expanded in x around 0 24.7%
associate-*r/24.7%
*-commutative24.7%
associate-*r/24.7%
Simplified24.7%
if -0.429999999999999993 < x Initial program 97.7%
times-frac99.9%
div-sub99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 68.8%
div-sub68.8%
sub-neg68.8%
distribute-frac-neg68.8%
add-sqr-sqrt36.8%
sqrt-unprod84.3%
sqr-neg84.3%
sqrt-unprod41.6%
add-sqr-sqrt78.4%
Applied egg-rr78.4%
*-rgt-identity78.4%
associate-*r/78.4%
distribute-rgt1-in78.4%
+-commutative78.4%
associate-*r/78.4%
*-rgt-identity78.4%
Simplified78.4%
Taylor expanded in x around 0 78.4%
*-rgt-identity78.4%
*-lft-identity78.4%
associate-*l/78.4%
distribute-lft-in78.4%
associate-*l/78.4%
*-lft-identity78.4%
Simplified78.4%
(FPCore (x y) :precision binary64 (if (<= x 0.34) (/ 1.0 y) (/ x y)))
double code(double x, double y) {
double tmp;
if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.34d0) then
tmp = 1.0d0 / y
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.34) {
tmp = 1.0 / y;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.34: tmp = 1.0 / y else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= 0.34) tmp = Float64(1.0 / y); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.34) tmp = 1.0 / y; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.34], N[(1.0 / y), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.34:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < 0.340000000000000024Initial program 96.3%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.4%
*-rgt-identity99.4%
associate-/l*99.4%
metadata-eval99.4%
*-commutative99.4%
sub-neg99.4%
+-commutative99.4%
distribute-lft-in99.4%
neg-mul-199.4%
remove-double-neg99.4%
metadata-eval99.4%
distribute-lft-neg-out99.4%
*-commutative99.4%
distribute-lft-neg-in99.4%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 69.2%
if 0.340000000000000024 < x Initial program 93.4%
times-frac99.6%
div-sub99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in x around 0 0.9%
div-sub0.9%
sub-neg0.9%
distribute-frac-neg0.9%
add-sqr-sqrt0.0%
sqrt-unprod50.7%
sqr-neg50.7%
sqrt-unprod31.7%
add-sqr-sqrt31.7%
Applied egg-rr31.7%
*-rgt-identity31.7%
associate-*r/31.7%
distribute-rgt1-in31.7%
+-commutative31.7%
associate-*r/31.7%
*-rgt-identity31.7%
Simplified31.7%
Taylor expanded in x around inf 31.7%
(FPCore (x y) :precision binary64 (/ 1.0 y))
double code(double x, double y) {
return 1.0 / y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / y
end function
public static double code(double x, double y) {
return 1.0 / y;
}
def code(x, y): return 1.0 / y
function code(x, y) return Float64(1.0 / y) end
function tmp = code(x, y) tmp = 1.0 / y; end
code[x_, y_] := N[(1.0 / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y}
\end{array}
Initial program 95.6%
associate-/l*99.6%
*-rgt-identity99.6%
remove-double-neg99.6%
distribute-lft-neg-out99.6%
neg-mul-199.6%
times-frac99.5%
*-rgt-identity99.5%
associate-/l*99.5%
metadata-eval99.5%
*-commutative99.5%
sub-neg99.5%
+-commutative99.5%
distribute-lft-in99.5%
neg-mul-199.5%
remove-double-neg99.5%
metadata-eval99.5%
distribute-lft-neg-out99.5%
*-commutative99.5%
distribute-lft-neg-in99.5%
associate-/r*99.5%
metadata-eval99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 54.2%
(FPCore (x y) :precision binary64 (* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0)))
double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 - x) / y) * ((3.0d0 - x) / 3.0d0)
end function
public static double code(double x, double y) {
return ((1.0 - x) / y) * ((3.0 - x) / 3.0);
}
def code(x, y): return ((1.0 - x) / y) * ((3.0 - x) / 3.0)
function code(x, y) return Float64(Float64(Float64(1.0 - x) / y) * Float64(Float64(3.0 - x) / 3.0)) end
function tmp = code(x, y) tmp = ((1.0 - x) / y) * ((3.0 - x) / 3.0); end
code[x_, y_] := N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(N[(3.0 - x), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{y} \cdot \frac{3 - x}{3}
\end{array}
herbie shell --seed 2024157
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (* (/ (- 1 x) y) (/ (- 3 x) 3)))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))