
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -1e+145)
t_0
(if (<= b -2.5e-259)
(if (>= b 0.0)
(* c (- (/ 1.0 b) (/ (/ b a) c)))
(/ (* c 2.0) (- t_1 b)))
(if (<= b 1e+27)
(if (>= b 0.0)
(/ (+ b t_1) (* a (- 2.0)))
(/ (* 2.0 (+ (sqrt (* a (/ c -4.0))) (/ b 4.0))) (- a)))
t_0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
double t_0 = tmp;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1e+145) {
tmp_1 = t_0;
} else if (b <= -2.5e-259) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * ((1.0 / b) - ((b / a) / c));
} else {
tmp_2 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_2;
} else if (b <= 1e+27) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_1) / (a * -2.0);
} else {
tmp_3 = (2.0 * (sqrt((a * (c / -4.0))) + (b / 4.0))) / -a;
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
t_0 = tmp
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-1d+145)) then
tmp_1 = t_0
else if (b <= (-2.5d-259)) then
if (b >= 0.0d0) then
tmp_2 = c * ((1.0d0 / b) - ((b / a) / c))
else
tmp_2 = (c * 2.0d0) / (t_1 - b)
end if
tmp_1 = tmp_2
else if (b <= 1d+27) then
if (b >= 0.0d0) then
tmp_3 = (b + t_1) / (a * -2.0d0)
else
tmp_3 = (2.0d0 * (sqrt((a * (c / (-4.0d0)))) + (b / 4.0d0))) / -a
end if
tmp_1 = tmp_3
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
double t_0 = tmp;
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -1e+145) {
tmp_1 = t_0;
} else if (b <= -2.5e-259) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * ((1.0 / b) - ((b / a) / c));
} else {
tmp_2 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_2;
} else if (b <= 1e+27) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (b + t_1) / (a * -2.0);
} else {
tmp_3 = (2.0 * (Math.sqrt((a * (c / -4.0))) + (b / 4.0))) / -a;
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b t_0 = tmp t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -1e+145: tmp_1 = t_0 elif b <= -2.5e-259: tmp_2 = 0 if b >= 0.0: tmp_2 = c * ((1.0 / b) - ((b / a) / c)) else: tmp_2 = (c * 2.0) / (t_1 - b) tmp_1 = tmp_2 elif b <= 1e+27: tmp_3 = 0 if b >= 0.0: tmp_3 = (b + t_1) / (a * -2.0) else: tmp_3 = (2.0 * (math.sqrt((a * (c / -4.0))) + (b / 4.0))) / -a tmp_1 = tmp_3 else: tmp_1 = t_0 return tmp_1
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end t_0 = tmp t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -1e+145) tmp_1 = t_0; elseif (b <= -2.5e-259) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / a) / c))); else tmp_2 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_2; elseif (b <= 1e+27) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(b + t_1) / Float64(a * Float64(-2.0))); else tmp_3 = Float64(Float64(2.0 * Float64(sqrt(Float64(a * Float64(c / -4.0))) + Float64(b / 4.0))) / Float64(-a)); end tmp_1 = tmp_3; else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end t_0 = tmp; t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -1e+145) tmp_2 = t_0; elseif (b <= -2.5e-259) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c * ((1.0 / b) - ((b / a) / c)); else tmp_3 = (c * 2.0) / (t_1 - b); end tmp_2 = tmp_3; elseif (b <= 1e+27) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (b + t_1) / (a * -2.0); else tmp_4 = (2.0 * (sqrt((a * (c / -4.0))) + (b / 4.0))) / -a; end tmp_2 = tmp_4; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+145], t$95$0, If[LessEqual[b, -2.5e-259], If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / a), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+27], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$1), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(N[Sqrt[N[(a * N[(c / -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + N[(b / 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-a)), $MachinePrecision]], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+145}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq -2.5 \cdot 10^{-259}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{a}}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+27}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_1}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot \left(\sqrt{a \cdot \frac{c}{-4}} + \frac{b}{4}\right)}{-a}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -9.9999999999999999e144 or 1e27 < b Initial program 59.6%
Simplified59.6%
Taylor expanded in b around -inf 81.6%
*-commutative81.6%
Simplified81.6%
Taylor expanded in c around 0 96.1%
Taylor expanded in b around 0 96.3%
associate-*r/96.3%
neg-mul-196.3%
associate-*r/96.3%
neg-mul-196.3%
Simplified96.3%
if -9.9999999999999999e144 < b < -2.49999999999999989e-259Initial program 94.6%
Taylor expanded in a around 0 94.6%
distribute-lft-out--94.6%
associate-/l*94.6%
Simplified94.6%
Taylor expanded in c around -inf 94.6%
mul-1-neg94.6%
*-commutative94.6%
distribute-rgt-neg-in94.6%
associate-/r*94.6%
Simplified94.6%
if -2.49999999999999989e-259 < b < 1e27Initial program 87.7%
add-cube-cbrt87.6%
pow387.6%
*-commutative87.6%
associate-*l*87.6%
Applied egg-rr87.6%
Taylor expanded in a around -inf 78.2%
mul-1-neg78.2%
distribute-lft-out78.2%
rem-cube-cbrt78.2%
associate-/l*78.2%
rem-cube-cbrt78.2%
unpow278.2%
rem-square-sqrt87.7%
metadata-eval87.7%
Simplified87.7%
Final simplification93.8%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -5e+154) (not (<= b 1.05e+27)))
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0) (/ (+ b t_0) (* a (- 2.0))) (/ (* c 2.0) (- t_0 b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5e+154) || !(b <= 1.05e+27)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b + t_0) / (a * -2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-5d+154)) .or. (.not. (b <= 1.05d+27))) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (b + t_0) / (a * -2.0d0)
else
tmp_1 = (c * 2.0d0) / (t_0 - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5e+154) || !(b <= 1.05e+27)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (b + t_0) / (a * -2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -5e+154) or not (b <= 1.05e+27): tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (b + t_0) / (a * -2.0) else: tmp_1 = (c * 2.0) / (t_0 - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -5e+154) || !(b <= 1.05e+27)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(b + t_0) / Float64(a * Float64(-2.0))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -5e+154) || ~((b <= 1.05e+27))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (b + t_0) / (a * -2.0); else tmp_2 = (c * 2.0) / (t_0 - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -5e+154], N[Not[LessEqual[b, 1.05e+27]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(b + t$95$0), $MachinePrecision] / N[(a * (-2.0)), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+154} \lor \neg \left(b \leq 1.05 \cdot 10^{+27}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b + t\_0}{a \cdot \left(-2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}
\end{array}
if b < -5.00000000000000004e154 or 1.04999999999999997e27 < b Initial program 59.6%
Simplified59.6%
Taylor expanded in b around -inf 81.6%
*-commutative81.6%
Simplified81.6%
Taylor expanded in c around 0 96.1%
Taylor expanded in b around 0 96.3%
associate-*r/96.3%
neg-mul-196.3%
associate-*r/96.3%
neg-mul-196.3%
Simplified96.3%
if -5.00000000000000004e154 < b < 1.04999999999999997e27Initial program 91.3%
Final simplification93.7%
(FPCore (a b c)
:precision binary64
(if (or (<= b -2e+144) (not (<= b 6.2e-92)))
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(* c (- (/ 1.0 b) (/ (/ b a) c)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if ((b <= -2e+144) || !(b <= 6.2e-92)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c * ((1.0 / b) - ((b / a) / c));
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if ((b <= (-2d+144)) .or. (.not. (b <= 6.2d-92))) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = c * ((1.0d0 / b) - ((b / a) / c))
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if ((b <= -2e+144) || !(b <= 6.2e-92)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = c * ((1.0 / b) - ((b / a) / c));
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if (b <= -2e+144) or not (b <= 6.2e-92): tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = c * ((1.0 / b) - ((b / a) / c)) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if ((b <= -2e+144) || !(b <= 6.2e-92)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(c * Float64(Float64(1.0 / b) - Float64(Float64(b / a) / c))); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if ((b <= -2e+144) || ~((b <= 6.2e-92))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = c * ((1.0 / b) - ((b / a) / c)); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[Or[LessEqual[b, -2e+144], N[Not[LessEqual[b, 6.2e-92]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c * N[(N[(1.0 / b), $MachinePrecision] - N[(N[(b / a), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+144} \lor \neg \left(b \leq 6.2 \cdot 10^{-92}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;c \cdot \left(\frac{1}{b} - \frac{\frac{b}{a}}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -2.00000000000000005e144 or 6.2000000000000002e-92 < b Initial program 65.4%
Simplified65.4%
Taylor expanded in b around -inf 83.5%
*-commutative83.5%
Simplified83.5%
Taylor expanded in c around 0 88.8%
Taylor expanded in b around 0 89.0%
associate-*r/89.0%
neg-mul-189.0%
associate-*r/89.0%
neg-mul-189.0%
Simplified89.0%
if -2.00000000000000005e144 < b < 6.2000000000000002e-92Initial program 90.9%
Taylor expanded in a around 0 73.5%
distribute-lft-out--73.5%
associate-/l*73.5%
Simplified73.5%
Taylor expanded in c around -inf 68.9%
mul-1-neg68.9%
*-commutative68.9%
distribute-rgt-neg-in68.9%
associate-/r*73.5%
Simplified73.5%
Final simplification82.7%
(FPCore (a b c)
:precision binary64
(if (<= b -5e+154)
(if (>= b 0.0) (/ b (- a)) (/ c (- b)))
(if (>= b 0.0)
(/ (* 2.0 (- (* a (/ c b)) b)) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-5d+154)) then
if (b >= 0.0d0) then
tmp_2 = b / -a
else
tmp_2 = c / -b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (2.0d0 * ((a * (c / b)) - b)) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -5e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / -a;
} else {
tmp_2 = c / -b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -5e+154: tmp_2 = 0 if b >= 0.0: tmp_2 = b / -a else: tmp_2 = c / -b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0) else: tmp_1 = (c * 2.0) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -5e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / Float64(-a)); else tmp_2 = Float64(c / Float64(-b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b)) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -5e+154) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / -a; else tmp_3 = c / -b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (2.0 * ((a * (c / b)) - b)) / (a * 2.0); else tmp_2 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -5e+154], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
if b < -5.00000000000000004e154Initial program 45.0%
Simplified45.2%
Taylor expanded in b around -inf 98.0%
*-commutative98.0%
Simplified98.0%
Taylor expanded in c around 0 98.0%
Taylor expanded in b around 0 98.2%
associate-*r/98.2%
neg-mul-198.2%
associate-*r/98.2%
neg-mul-198.2%
Simplified98.2%
if -5.00000000000000004e154 < b Initial program 83.6%
Taylor expanded in a around 0 78.2%
distribute-lft-out--78.2%
associate-/l*78.7%
Simplified78.7%
Final simplification82.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 75.8%
Simplified75.6%
Taylor expanded in b around -inf 75.4%
*-commutative75.4%
Simplified75.4%
Taylor expanded in c around 0 71.5%
Taylor expanded in b around 0 71.7%
associate-*r/71.7%
neg-mul-171.7%
associate-*r/71.7%
neg-mul-171.7%
Simplified71.7%
Final simplification71.7%
herbie shell --seed 2024157
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))