
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a)) x))
double code(double x, double y, double z, double a) {
return (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)) + x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a)) + x
end function
public static double code(double x, double y, double z, double a) {
return (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a)) + x;
}
def code(x, y, z, a): return (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a)) + x
function code(x, y, z, a) return Float64(Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a)) + x) end
function tmp = code(x, y, z, a) tmp = (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)) + x; end
code[x_, y_, z_, a_] := N[(N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right) + x
\end{array}
Initial program 81.5%
+-commutative81.5%
sub-neg81.5%
associate-+l+81.4%
tan-sum99.7%
div-inv99.7%
fma-define99.7%
neg-mul-199.7%
fma-define99.7%
Applied egg-rr99.7%
fma-undefine99.7%
fma-undefine99.7%
neg-mul-199.7%
associate-+r+99.8%
sub-neg99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= (tan a) -0.005) (not (<= (tan a) 2e-16)))
(+ x (- (/ 1.0 (/ 1.0 t_0)) (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((tan(a) <= -0.005) || !(tan(a) <= 2e-16)) {
tmp = x + ((1.0 / (1.0 / t_0)) - tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((tan(a) <= (-0.005d0)) .or. (.not. (tan(a) <= 2d-16))) then
tmp = x + ((1.0d0 / (1.0d0 / t_0)) - tan(a))
else
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((Math.tan(a) <= -0.005) || !(Math.tan(a) <= 2e-16)) {
tmp = x + ((1.0 / (1.0 / t_0)) - Math.tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (math.tan(a) <= -0.005) or not (math.tan(a) <= 2e-16): tmp = x + ((1.0 / (1.0 / t_0)) - math.tan(a)) else: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) return tmp
function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((tan(a) <= -0.005) || !(tan(a) <= 2e-16)) tmp = Float64(x + Float64(Float64(1.0 / Float64(1.0 / t_0)) - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan(y) + tan(z); tmp = 0.0; if ((tan(a) <= -0.005) || ~((tan(a) <= 2e-16))) tmp = x + ((1.0 / (1.0 / t_0)) - tan(a)); else tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.005], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-16]], $MachinePrecision]], N[(x + N[(N[(1.0 / N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;\tan a \leq -0.005 \lor \neg \left(\tan a \leq 2 \cdot 10^{-16}\right):\\
\;\;\;\;x + \left(\frac{1}{\frac{1}{t\_0}} - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t\_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if (tan.f64 a) < -0.0050000000000000001 or 2e-16 < (tan.f64 a) Initial program 81.5%
tan-sum99.8%
clear-num99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 81.8%
if -0.0050000000000000001 < (tan.f64 a) < 2e-16Initial program 81.5%
Taylor expanded in a around 0 81.5%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification90.6%
(FPCore (x y z a) :precision binary64 (+ x (- (/ 1.0 (/ 1.0 (+ (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + ((1.0 / (1.0 / (tan(y) + tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((1.0d0 / (1.0d0 / (tan(y) + tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + ((1.0 / (1.0 / (Math.tan(y) + Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + ((1.0 / (1.0 / (math.tan(y) + math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(1.0 / Float64(1.0 / Float64(tan(y) + tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + ((1.0 / (1.0 / (tan(y) + tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(1.0 / N[(1.0 / N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{1}{\frac{1}{\tan y + \tan z}} - \tan a\right)
\end{array}
Initial program 81.5%
tan-sum99.8%
clear-num99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 81.9%
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) -1e-16) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1e-16) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-1d-16)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -1e-16) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= -1e-16: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -1e-16) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= -1e-16) tmp = x + (tan(y) - tan(a)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -1e-16], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -1 \cdot 10^{-16}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -9.9999999999999998e-17Initial program 75.0%
Taylor expanded in y around inf 46.0%
if -9.9999999999999998e-17 < (+.f64 y z) Initial program 85.4%
Taylor expanded in y around 0 71.1%
(FPCore (x y z a) :precision binary64 (if (<= z 2.05e-7) (+ x (- (tan y) (tan a))) (+ x (tan (+ y z)))))
double code(double x, double y, double z, double a) {
double tmp;
if (z <= 2.05e-7) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + tan((y + z));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 2.05d-7) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + tan((y + z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= 2.05e-7) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + Math.tan((y + z));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if z <= 2.05e-7: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + math.tan((y + z)) return tmp
function code(x, y, z, a) tmp = 0.0 if (z <= 2.05e-7) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + tan(Float64(y + z))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (z <= 2.05e-7) tmp = x + (tan(y) - tan(a)); else tmp = x + tan((y + z)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[z, 2.05e-7], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 2.05 \cdot 10^{-7}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \tan \left(y + z\right)\\
\end{array}
\end{array}
if z < 2.05e-7Initial program 86.9%
Taylor expanded in y around inf 71.9%
if 2.05e-7 < z Initial program 67.8%
add-log-exp67.8%
Applied egg-rr67.8%
rem-log-exp67.8%
add-sqr-sqrt35.4%
sqrt-unprod46.3%
pow246.3%
Applied egg-rr46.3%
unpow246.3%
rem-sqrt-square46.3%
+-commutative46.3%
Simplified46.3%
Taylor expanded in a around 0 34.0%
rem-square-sqrt23.7%
fabs-sqr23.7%
rem-square-sqrt45.3%
Simplified45.3%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 81.5%
(FPCore (x y z a) :precision binary64 (if (or (<= (+ y z) -0.001) (not (<= (+ y z) 5e-14))) (+ x (tan (+ y z))) (+ x (- (+ y z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if (((y + z) <= -0.001) || !((y + z) <= 5e-14)) {
tmp = x + tan((y + z));
} else {
tmp = x + ((y + z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (((y + z) <= (-0.001d0)) .or. (.not. ((y + z) <= 5d-14))) then
tmp = x + tan((y + z))
else
tmp = x + ((y + z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (((y + z) <= -0.001) || !((y + z) <= 5e-14)) {
tmp = x + Math.tan((y + z));
} else {
tmp = x + ((y + z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if ((y + z) <= -0.001) or not ((y + z) <= 5e-14): tmp = x + math.tan((y + z)) else: tmp = x + ((y + z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if ((Float64(y + z) <= -0.001) || !(Float64(y + z) <= 5e-14)) tmp = Float64(x + tan(Float64(y + z))); else tmp = Float64(x + Float64(Float64(y + z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (((y + z) <= -0.001) || ~(((y + z) <= 5e-14))) tmp = x + tan((y + z)); else tmp = x + ((y + z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[Or[LessEqual[N[(y + z), $MachinePrecision], -0.001], N[Not[LessEqual[N[(y + z), $MachinePrecision], 5e-14]], $MachinePrecision]], N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y + z), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -0.001 \lor \neg \left(y + z \leq 5 \cdot 10^{-14}\right):\\
\;\;\;\;x + \tan \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\left(y + z\right) - \tan a\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -1e-3 or 5.0000000000000002e-14 < (+.f64 y z) Initial program 75.6%
add-log-exp75.6%
Applied egg-rr75.6%
rem-log-exp75.6%
add-sqr-sqrt38.6%
sqrt-unprod49.1%
pow249.1%
Applied egg-rr49.1%
unpow249.1%
rem-sqrt-square49.1%
+-commutative49.1%
Simplified49.1%
Taylor expanded in a around 0 37.6%
rem-square-sqrt27.5%
fabs-sqr27.5%
rem-square-sqrt52.3%
Simplified52.3%
if -1e-3 < (+.f64 y z) < 5.0000000000000002e-14Initial program 99.9%
+-commutative99.9%
sub-neg99.9%
associate-+l+99.8%
tan-sum99.8%
div-inv99.8%
fma-define99.8%
neg-mul-199.8%
fma-define99.8%
Applied egg-rr99.8%
fma-undefine99.8%
fma-undefine99.8%
neg-mul-199.8%
associate-+r+99.9%
sub-neg99.9%
associate-*r/99.9%
*-rgt-identity99.9%
Simplified99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in z around 0 99.9%
Final simplification63.8%
(FPCore (x y z a) :precision binary64 (+ x (tan (+ y z))))
double code(double x, double y, double z, double a) {
return x + tan((y + z));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + tan((y + z))
end function
public static double code(double x, double y, double z, double a) {
return x + Math.tan((y + z));
}
def code(x, y, z, a): return x + math.tan((y + z))
function code(x, y, z, a) return Float64(x + tan(Float64(y + z))) end
function tmp = code(x, y, z, a) tmp = x + tan((y + z)); end
code[x_, y_, z_, a_] := N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \tan \left(y + z\right)
\end{array}
Initial program 81.5%
add-log-exp81.5%
Applied egg-rr81.5%
rem-log-exp81.5%
add-sqr-sqrt42.5%
sqrt-unprod61.2%
pow261.2%
Applied egg-rr61.2%
unpow261.2%
rem-sqrt-square61.2%
+-commutative61.2%
Simplified61.2%
Taylor expanded in a around 0 42.0%
rem-square-sqrt27.9%
fabs-sqr27.9%
rem-square-sqrt53.4%
Simplified53.4%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.5%
Taylor expanded in x around inf 30.9%
herbie shell --seed 2024157
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))