
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b) :precision binary64 (+ (+ (pow (+ (* b b) (* a a)) 2.0) (* 4.0 (+ (* a a) (* (* b b) 3.0)))) -1.0))
double code(double a, double b) {
return (pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((b * b) + (a * a)) ** 2.0d0) + (4.0d0 * ((a * a) + ((b * b) * 3.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return (Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0;
}
def code(a, b): return (math.pow(((b * b) + (a * a)), 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0
function code(a, b) return Float64(Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((((b * b) + (a * a)) ^ 2.0) + (4.0 * ((a * a) + ((b * b) * 3.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right)\right) + -1
\end{array}
Initial program 72.9%
Taylor expanded in a around 0 92.0%
Taylor expanded in a around 0 99.0%
Final simplification99.0%
(FPCore (a b)
:precision binary64
(if (<= a -1e+15)
(+ (+ (* 4.0 (+ (* a a) (* (* b b) 3.0))) (pow a 4.0)) -1.0)
(if (<= a 1560.0)
(+ (+ (* (* b b) 12.0) (pow b 4.0)) -1.0)
(+ (+ (pow a 4.0) (* 4.0 (+ (* a a) (* (* b b) (+ a 3.0))))) -1.0))))
double code(double a, double b) {
double tmp;
if (a <= -1e+15) {
tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + pow(a, 4.0)) + -1.0;
} else if (a <= 1560.0) {
tmp = (((b * b) * 12.0) + pow(b, 4.0)) + -1.0;
} else {
tmp = (pow(a, 4.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1d+15)) then
tmp = ((4.0d0 * ((a * a) + ((b * b) * 3.0d0))) + (a ** 4.0d0)) + (-1.0d0)
else if (a <= 1560.0d0) then
tmp = (((b * b) * 12.0d0) + (b ** 4.0d0)) + (-1.0d0)
else
tmp = ((a ** 4.0d0) + (4.0d0 * ((a * a) + ((b * b) * (a + 3.0d0))))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1e+15) {
tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + Math.pow(a, 4.0)) + -1.0;
} else if (a <= 1560.0) {
tmp = (((b * b) * 12.0) + Math.pow(b, 4.0)) + -1.0;
} else {
tmp = (Math.pow(a, 4.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1e+15: tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + math.pow(a, 4.0)) + -1.0 elif a <= 1560.0: tmp = (((b * b) * 12.0) + math.pow(b, 4.0)) + -1.0 else: tmp = (math.pow(a, 4.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0 return tmp
function code(a, b) tmp = 0.0 if (a <= -1e+15) tmp = Float64(Float64(Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0))) + (a ^ 4.0)) + -1.0); elseif (a <= 1560.0) tmp = Float64(Float64(Float64(Float64(b * b) * 12.0) + (b ^ 4.0)) + -1.0); else tmp = Float64(Float64((a ^ 4.0) + Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * Float64(a + 3.0))))) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1e+15) tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + (a ^ 4.0)) + -1.0; elseif (a <= 1560.0) tmp = (((b * b) * 12.0) + (b ^ 4.0)) + -1.0; else tmp = ((a ^ 4.0) + (4.0 * ((a * a) + ((b * b) * (a + 3.0))))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1e+15], N[(N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[a, 1560.0], N[(N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[Power[a, 4.0], $MachinePrecision] + N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+15}:\\
\;\;\;\;\left(4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right) + {a}^{4}\right) + -1\\
\mathbf{elif}\;a \leq 1560:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 12 + {b}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left({a}^{4} + 4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\right) + -1\\
\end{array}
\end{array}
if a < -1e15Initial program 65.2%
Taylor expanded in a around 0 65.2%
Taylor expanded in a around 0 99.8%
Taylor expanded in a around inf 96.5%
if -1e15 < a < 1560Initial program 99.9%
associate--l+99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
Simplified99.8%
Taylor expanded in a around 0 98.8%
pow298.8%
Applied egg-rr98.8%
if 1560 < a Initial program 23.9%
Taylor expanded in a around 0 98.3%
Taylor expanded in a around inf 96.9%
Final simplification97.9%
(FPCore (a b) :precision binary64 (if (or (<= a -1e+15) (not (<= a 1600.0))) (+ (+ (* 4.0 (+ (* a a) (* (* b b) 3.0))) (pow a 4.0)) -1.0) (+ (+ (* (* b b) 12.0) (pow b 4.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1e+15) || !(a <= 1600.0)) {
tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + pow(a, 4.0)) + -1.0;
} else {
tmp = (((b * b) * 12.0) + pow(b, 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1d+15)) .or. (.not. (a <= 1600.0d0))) then
tmp = ((4.0d0 * ((a * a) + ((b * b) * 3.0d0))) + (a ** 4.0d0)) + (-1.0d0)
else
tmp = (((b * b) * 12.0d0) + (b ** 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1e+15) || !(a <= 1600.0)) {
tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + Math.pow(a, 4.0)) + -1.0;
} else {
tmp = (((b * b) * 12.0) + Math.pow(b, 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1e+15) or not (a <= 1600.0): tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + math.pow(a, 4.0)) + -1.0 else: tmp = (((b * b) * 12.0) + math.pow(b, 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1e+15) || !(a <= 1600.0)) tmp = Float64(Float64(Float64(4.0 * Float64(Float64(a * a) + Float64(Float64(b * b) * 3.0))) + (a ^ 4.0)) + -1.0); else tmp = Float64(Float64(Float64(Float64(b * b) * 12.0) + (b ^ 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1e+15) || ~((a <= 1600.0))) tmp = ((4.0 * ((a * a) + ((b * b) * 3.0))) + (a ^ 4.0)) + -1.0; else tmp = (((b * b) * 12.0) + (b ^ 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1e+15], N[Not[LessEqual[a, 1600.0]], $MachinePrecision]], N[(N[(N[(4.0 * N[(N[(a * a), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+15} \lor \neg \left(a \leq 1600\right):\\
\;\;\;\;\left(4 \cdot \left(a \cdot a + \left(b \cdot b\right) \cdot 3\right) + {a}^{4}\right) + -1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 12 + {b}^{4}\right) + -1\\
\end{array}
\end{array}
if a < -1e15 or 1600 < a Initial program 41.9%
Taylor expanded in a around 0 83.8%
Taylor expanded in a around 0 99.0%
Taylor expanded in a around inf 96.7%
if -1e15 < a < 1600Initial program 99.9%
associate--l+99.8%
fma-define99.8%
distribute-rgt-in99.8%
sqr-neg99.8%
distribute-rgt-in99.8%
Simplified99.8%
Taylor expanded in a around 0 98.8%
pow298.8%
Applied egg-rr98.8%
Final simplification97.9%
(FPCore (a b) :precision binary64 (if (or (<= a -4.4e+34) (not (<= a 1.4e+60))) (pow a 4.0) (+ (+ (* (* b b) 12.0) (pow b 4.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -4.4e+34) || !(a <= 1.4e+60)) {
tmp = pow(a, 4.0);
} else {
tmp = (((b * b) * 12.0) + pow(b, 4.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-4.4d+34)) .or. (.not. (a <= 1.4d+60))) then
tmp = a ** 4.0d0
else
tmp = (((b * b) * 12.0d0) + (b ** 4.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -4.4e+34) || !(a <= 1.4e+60)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = (((b * b) * 12.0) + Math.pow(b, 4.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -4.4e+34) or not (a <= 1.4e+60): tmp = math.pow(a, 4.0) else: tmp = (((b * b) * 12.0) + math.pow(b, 4.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -4.4e+34) || !(a <= 1.4e+60)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(Float64(b * b) * 12.0) + (b ^ 4.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -4.4e+34) || ~((a <= 1.4e+60))) tmp = a ^ 4.0; else tmp = (((b * b) * 12.0) + (b ^ 4.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -4.4e+34], N[Not[LessEqual[a, 1.4e+60]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.4 \cdot 10^{+34} \lor \neg \left(a \leq 1.4 \cdot 10^{+60}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(b \cdot b\right) \cdot 12 + {b}^{4}\right) + -1\\
\end{array}
\end{array}
if a < -4.4000000000000005e34 or 1.4e60 < a Initial program 36.5%
associate--l+36.5%
fma-define36.5%
distribute-rgt-in36.5%
sqr-neg36.5%
distribute-rgt-in36.5%
Simplified43.2%
Taylor expanded in a around inf 97.3%
associate-*r/97.3%
metadata-eval97.3%
Simplified97.3%
Taylor expanded in a around inf 97.3%
Taylor expanded in a around 0 97.3%
if -4.4000000000000005e34 < a < 1.4e60Initial program 97.9%
associate--l+97.9%
fma-define97.9%
distribute-rgt-in97.9%
sqr-neg97.9%
distribute-rgt-in97.9%
Simplified97.9%
Taylor expanded in a around 0 95.1%
pow295.1%
Applied egg-rr95.1%
Final simplification96.0%
(FPCore (a b) :precision binary64 (if (or (<= a -2e+35) (not (<= a 1.4e+60))) (pow a 4.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -2e+35) || !(a <= 1.4e+60)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2d+35)) .or. (.not. (a <= 1.4d+60))) then
tmp = a ** 4.0d0
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2e+35) || !(a <= 1.4e+60)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2e+35) or not (a <= 1.4e+60): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2e+35) || !(a <= 1.4e+60)) tmp = a ^ 4.0; else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2e+35) || ~((a <= 1.4e+60))) tmp = a ^ 4.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2e+35], N[Not[LessEqual[a, 1.4e+60]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2 \cdot 10^{+35} \lor \neg \left(a \leq 1.4 \cdot 10^{+60}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if a < -1.9999999999999999e35 or 1.4e60 < a Initial program 36.5%
associate--l+36.5%
fma-define36.5%
distribute-rgt-in36.5%
sqr-neg36.5%
distribute-rgt-in36.5%
Simplified43.2%
Taylor expanded in a around inf 97.3%
associate-*r/97.3%
metadata-eval97.3%
Simplified97.3%
Taylor expanded in a around inf 97.3%
Taylor expanded in a around 0 97.3%
if -1.9999999999999999e35 < a < 1.4e60Initial program 97.9%
Taylor expanded in a around 0 96.4%
Taylor expanded in a around 0 98.4%
Taylor expanded in b around inf 92.9%
Final simplification94.7%
(FPCore (a b) :precision binary64 (if (or (<= a -1.5e+33) (not (<= a 1.75e+19))) (pow a 4.0) (+ (* (* b b) 12.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.5e+33) || !(a <= 1.75e+19)) {
tmp = pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.5d+33)) .or. (.not. (a <= 1.75d+19))) then
tmp = a ** 4.0d0
else
tmp = ((b * b) * 12.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.5e+33) || !(a <= 1.75e+19)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = ((b * b) * 12.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.5e+33) or not (a <= 1.75e+19): tmp = math.pow(a, 4.0) else: tmp = ((b * b) * 12.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.5e+33) || !(a <= 1.75e+19)) tmp = a ^ 4.0; else tmp = Float64(Float64(Float64(b * b) * 12.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.5e+33) || ~((a <= 1.75e+19))) tmp = a ^ 4.0; else tmp = ((b * b) * 12.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.5e+33], N[Not[LessEqual[a, 1.75e+19]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.5 \cdot 10^{+33} \lor \neg \left(a \leq 1.75 \cdot 10^{+19}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot b\right) \cdot 12 + -1\\
\end{array}
\end{array}
if a < -1.49999999999999992e33 or 1.75e19 < a Initial program 40.5%
associate--l+40.5%
fma-define40.5%
distribute-rgt-in40.5%
sqr-neg40.5%
distribute-rgt-in40.5%
Simplified46.8%
Taylor expanded in a around inf 94.1%
associate-*r/94.1%
metadata-eval94.1%
Simplified94.1%
Taylor expanded in a around inf 94.1%
Taylor expanded in a around 0 94.1%
if -1.49999999999999992e33 < a < 1.75e19Initial program 97.8%
associate--l+97.8%
fma-define97.8%
distribute-rgt-in97.8%
sqr-neg97.8%
distribute-rgt-in97.8%
Simplified97.8%
Taylor expanded in a around 0 96.9%
Taylor expanded in b around 0 71.5%
*-commutative71.5%
Simplified71.5%
pow296.9%
Applied egg-rr71.5%
Final simplification81.3%
(FPCore (a b) :precision binary64 (+ (* (* b b) 12.0) -1.0))
double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((b * b) * 12.0d0) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((b * b) * 12.0) + -1.0;
}
def code(a, b): return ((b * b) * 12.0) + -1.0
function code(a, b) return Float64(Float64(Float64(b * b) * 12.0) + -1.0) end
function tmp = code(a, b) tmp = ((b * b) * 12.0) + -1.0; end
code[a_, b_] := N[(N[(N[(b * b), $MachinePrecision] * 12.0), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot 12 + -1
\end{array}
Initial program 72.9%
associate--l+72.9%
fma-define72.9%
distribute-rgt-in72.9%
sqr-neg72.9%
distribute-rgt-in72.9%
Simplified75.7%
Taylor expanded in a around 0 73.2%
Taylor expanded in b around 0 53.6%
*-commutative53.6%
Simplified53.6%
pow273.2%
Applied egg-rr53.6%
Final simplification53.6%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 72.9%
associate--l+72.9%
fma-define72.9%
distribute-rgt-in72.9%
sqr-neg72.9%
distribute-rgt-in72.9%
Simplified75.7%
Taylor expanded in a around 0 73.2%
Taylor expanded in b around 0 29.9%
herbie shell --seed 2024157
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))