
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(-
(*
a
(+
(* -2.0 (/ (pow c 3.0) (pow b 5.0)))
(* -5.0 (/ (* a (pow c 4.0)) (pow b 7.0)))))
(/ (* c c) (pow b 3.0))))
(/ c b)))
double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (pow(c, 3.0) / pow(b, 5.0))) + (-5.0 * ((a * pow(c, 4.0)) / pow(b, 7.0))))) - ((c * c) / pow(b, 3.0)))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((a * (((-2.0d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + ((-5.0d0) * ((a * (c ** 4.0d0)) / (b ** 7.0d0))))) - ((c * c) / (b ** 3.0d0)))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * ((a * ((-2.0 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (-5.0 * ((a * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))) - ((c * c) / Math.pow(b, 3.0)))) - (c / b);
}
def code(a, b, c): return (a * ((a * ((-2.0 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (-5.0 * ((a * math.pow(c, 4.0)) / math.pow(b, 7.0))))) - ((c * c) / math.pow(b, 3.0)))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64(Float64(a * Float64(Float64(-2.0 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(-5.0 * Float64(Float64(a * (c ^ 4.0)) / (b ^ 7.0))))) - Float64(Float64(c * c) / (b ^ 3.0)))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((a * ((-2.0 * ((c ^ 3.0) / (b ^ 5.0))) + (-5.0 * ((a * (c ^ 4.0)) / (b ^ 7.0))))) - ((c * c) / (b ^ 3.0)))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[(a * N[(N[(-2.0 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-5.0 * N[(N[(a * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(a \cdot \left(-2 \cdot \frac{{c}^{3}}{{b}^{5}} + -5 \cdot \frac{a \cdot {c}^{4}}{{b}^{7}}\right) - \frac{c \cdot c}{{b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
Taylor expanded in a around 0 97.0%
Taylor expanded in c around 0 97.0%
unpow297.0%
Applied egg-rr97.0%
associate-*r/97.0%
neg-mul-197.0%
Applied egg-rr97.0%
Final simplification97.0%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) -10000.0) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0)) <= -10000.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) <= -10000.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], -10000.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2} \leq -10000:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -1e4Initial program 83.9%
*-commutative83.9%
Simplified84.4%
if -1e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 24.8%
*-commutative24.8%
Simplified24.9%
Taylor expanded in a around 0 95.0%
mul-1-neg95.0%
unsub-neg95.0%
mul-1-neg95.0%
distribute-neg-frac295.0%
associate-/l*95.0%
Simplified95.0%
Final simplification94.3%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))))
(if (<= t_0 -10000.0)
t_0
(- (/ c (- b)) (* a (/ (pow c 2.0) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -10000.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (pow(c, 2.0) / pow(b, 3.0)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-10000.0d0)) then
tmp = t_0
else
tmp = (c / -b) - (a * ((c ** 2.0d0) / (b ** 3.0d0)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -10000.0) {
tmp = t_0;
} else {
tmp = (c / -b) - (a * (Math.pow(c, 2.0) / Math.pow(b, 3.0)));
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -10000.0: tmp = t_0 else: tmp = (c / -b) - (a * (math.pow(c, 2.0) / math.pow(b, 3.0))) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -10000.0) tmp = t_0; else tmp = Float64(Float64(c / Float64(-b)) - Float64(a * Float64((c ^ 2.0) / (b ^ 3.0)))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -10000.0) tmp = t_0; else tmp = (c / -b) - (a * ((c ^ 2.0) / (b ^ 3.0))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], t$95$0, N[(N[(c / (-b)), $MachinePrecision] - N[(a * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -10000:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b} - a \cdot \frac{{c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -1e4Initial program 83.9%
if -1e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 24.8%
*-commutative24.8%
Simplified24.9%
Taylor expanded in a around 0 95.0%
mul-1-neg95.0%
unsub-neg95.0%
mul-1-neg95.0%
distribute-neg-frac295.0%
associate-/l*95.0%
Simplified95.0%
Final simplification94.3%
(FPCore (a b c) :precision binary64 (- (/ (* a (- (* -2.0 (/ (* a (pow c 3.0)) (pow b 4.0))) (pow (/ c (- b)) 2.0))) b) (/ c b)))
double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * pow(c, 3.0)) / pow(b, 4.0))) - pow((c / -b), 2.0))) / b) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * (((-2.0d0) * ((a * (c ** 3.0d0)) / (b ** 4.0d0))) - ((c / -b) ** 2.0d0))) / b) - (c / b)
end function
public static double code(double a, double b, double c) {
return ((a * ((-2.0 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 4.0))) - Math.pow((c / -b), 2.0))) / b) - (c / b);
}
def code(a, b, c): return ((a * ((-2.0 * ((a * math.pow(c, 3.0)) / math.pow(b, 4.0))) - math.pow((c / -b), 2.0))) / b) - (c / b)
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(-2.0 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 4.0))) - (Float64(c / Float64(-b)) ^ 2.0))) / b) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((a * ((-2.0 * ((a * (c ^ 3.0)) / (b ^ 4.0))) - ((c / -b) ^ 2.0))) / b) - (c / b); end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(-2.0 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(-2 \cdot \frac{a \cdot {c}^{3}}{{b}^{4}} - {\left(\frac{c}{-b}\right)}^{2}\right)}{b} - \frac{c}{b}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
Taylor expanded in b around inf 95.3%
Taylor expanded in a around 0 95.3%
neg-mul-195.3%
+-commutative95.3%
unsub-neg95.3%
Simplified95.3%
div-sub95.4%
associate-/l*95.4%
*-commutative95.4%
Applied egg-rr95.4%
Final simplification95.4%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))) (if (<= t_0 -10000.0) t_0 (/ (- (* a (- (pow (/ c b) 2.0))) c) b))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -10000.0) {
tmp = t_0;
} else {
tmp = ((a * -pow((c / b), 2.0)) - c) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
if (t_0 <= (-10000.0d0)) then
tmp = t_0
else
tmp = ((a * -((c / b) ** 2.0d0)) - c) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
double tmp;
if (t_0 <= -10000.0) {
tmp = t_0;
} else {
tmp = ((a * -Math.pow((c / b), 2.0)) - c) / b;
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) tmp = 0 if t_0 <= -10000.0: tmp = t_0 else: tmp = ((a * -math.pow((c / b), 2.0)) - c) / b return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)) tmp = 0.0 if (t_0 <= -10000.0) tmp = t_0; else tmp = Float64(Float64(Float64(a * Float64(-(Float64(c / b) ^ 2.0))) - c) / b); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); tmp = 0.0; if (t_0 <= -10000.0) tmp = t_0; else tmp = ((a * -((c / b) ^ 2.0)) - c) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10000.0], t$95$0, N[(N[(N[(a * (-N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision])), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{if}\;t\_0 \leq -10000:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{a \cdot \left(-{\left(\frac{c}{b}\right)}^{2}\right) - c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -1e4Initial program 83.9%
if -1e4 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 24.8%
*-commutative24.8%
Simplified24.9%
Taylor expanded in b around inf 97.1%
Taylor expanded in a around 0 97.1%
neg-mul-197.1%
+-commutative97.1%
unsub-neg97.1%
Simplified97.1%
Taylor expanded in a around 0 95.0%
Simplified95.0%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (/ (- (* a (- (/ (* -2.0 (* a (pow c 3.0))) (pow b 4.0)) (* (/ c b) (/ c b)))) c) b))
double code(double a, double b, double c) {
return ((a * (((-2.0 * (a * pow(c, 3.0))) / pow(b, 4.0)) - ((c / b) * (c / b)))) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((a * ((((-2.0d0) * (a * (c ** 3.0d0))) / (b ** 4.0d0)) - ((c / b) * (c / b)))) - c) / b
end function
public static double code(double a, double b, double c) {
return ((a * (((-2.0 * (a * Math.pow(c, 3.0))) / Math.pow(b, 4.0)) - ((c / b) * (c / b)))) - c) / b;
}
def code(a, b, c): return ((a * (((-2.0 * (a * math.pow(c, 3.0))) / math.pow(b, 4.0)) - ((c / b) * (c / b)))) - c) / b
function code(a, b, c) return Float64(Float64(Float64(a * Float64(Float64(Float64(-2.0 * Float64(a * (c ^ 3.0))) / (b ^ 4.0)) - Float64(Float64(c / b) * Float64(c / b)))) - c) / b) end
function tmp = code(a, b, c) tmp = ((a * (((-2.0 * (a * (c ^ 3.0))) / (b ^ 4.0)) - ((c / b) * (c / b)))) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(a * N[(N[(N[(-2.0 * N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(\frac{-2 \cdot \left(a \cdot {c}^{3}\right)}{{b}^{4}} - \frac{c}{b} \cdot \frac{c}{b}\right) - c}{b}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
Taylor expanded in b around inf 95.3%
Taylor expanded in a around 0 95.3%
neg-mul-195.3%
+-commutative95.3%
unsub-neg95.3%
Simplified95.3%
unpow295.3%
Applied egg-rr95.3%
Final simplification95.3%
(FPCore (a b c) :precision binary64 (/ -1.0 (* a (* b (- (/ (/ 1.0 a) c) (+ (/ 1.0 (pow b 2.0)) (/ (* c a) (pow b 4.0))))))))
double code(double a, double b, double c) {
return -1.0 / (a * (b * (((1.0 / a) / c) - ((1.0 / pow(b, 2.0)) + ((c * a) / pow(b, 4.0))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-1.0d0) / (a * (b * (((1.0d0 / a) / c) - ((1.0d0 / (b ** 2.0d0)) + ((c * a) / (b ** 4.0d0))))))
end function
public static double code(double a, double b, double c) {
return -1.0 / (a * (b * (((1.0 / a) / c) - ((1.0 / Math.pow(b, 2.0)) + ((c * a) / Math.pow(b, 4.0))))));
}
def code(a, b, c): return -1.0 / (a * (b * (((1.0 / a) / c) - ((1.0 / math.pow(b, 2.0)) + ((c * a) / math.pow(b, 4.0))))))
function code(a, b, c) return Float64(-1.0 / Float64(a * Float64(b * Float64(Float64(Float64(1.0 / a) / c) - Float64(Float64(1.0 / (b ^ 2.0)) + Float64(Float64(c * a) / (b ^ 4.0))))))) end
function tmp = code(a, b, c) tmp = -1.0 / (a * (b * (((1.0 / a) / c) - ((1.0 / (b ^ 2.0)) + ((c * a) / (b ^ 4.0)))))); end
code[a_, b_, c_] := N[(-1.0 / N[(a * N[(b * N[(N[(N[(1.0 / a), $MachinePrecision] / c), $MachinePrecision] - N[(N[(1.0 / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(c * a), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{a \cdot \left(b \cdot \left(\frac{\frac{1}{a}}{c} - \left(\frac{1}{{b}^{2}} + \frac{c \cdot a}{{b}^{4}}\right)\right)\right)}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
add-cbrt-cube28.6%
pow1/329.7%
pow329.8%
pow229.8%
pow-pow29.7%
metadata-eval29.7%
Applied egg-rr29.7%
unpow1/328.7%
Simplified28.7%
clear-num28.7%
inv-pow28.7%
neg-mul-128.7%
fma-define28.7%
pow1/329.7%
pow-pow28.8%
metadata-eval28.8%
associate-*l*28.8%
Applied egg-rr28.8%
unpow-128.8%
associate-/l*28.8%
sub-neg28.8%
+-commutative28.8%
distribute-lft-neg-in28.8%
metadata-eval28.8%
fma-define28.8%
Simplified28.8%
Taylor expanded in b around inf 95.0%
+-commutative95.0%
mul-1-neg95.0%
unsub-neg95.0%
distribute-lft1-in95.0%
metadata-eval95.0%
mul-1-neg95.0%
*-commutative95.0%
associate-/r*95.0%
Simplified95.0%
Final simplification95.0%
(FPCore (a b c) :precision binary64 (/ (- (* (pow (/ c b) 2.0) (- a)) c) b))
double code(double a, double b, double c) {
return ((pow((c / b), 2.0) * -a) - c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((c / b) ** 2.0d0) * -a) - c) / b
end function
public static double code(double a, double b, double c) {
return ((Math.pow((c / b), 2.0) * -a) - c) / b;
}
def code(a, b, c): return ((math.pow((c / b), 2.0) * -a) - c) / b
function code(a, b, c) return Float64(Float64(Float64((Float64(c / b) ^ 2.0) * Float64(-a)) - c) / b) end
function tmp = code(a, b, c) tmp = ((((c / b) ^ 2.0) * -a) - c) / b; end
code[a_, b_, c_] := N[(N[(N[(N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] * (-a)), $MachinePrecision] - c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\left(\frac{c}{b}\right)}^{2} \cdot \left(-a\right) - c}{b}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
Taylor expanded in b around inf 95.3%
Taylor expanded in a around 0 95.3%
neg-mul-195.3%
+-commutative95.3%
unsub-neg95.3%
Simplified95.3%
Taylor expanded in a around 0 92.4%
Simplified92.4%
Final simplification92.4%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
Taylor expanded in b around inf 83.5%
associate-*r/83.5%
mul-1-neg83.5%
Simplified83.5%
Final simplification83.5%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 28.8%
*-commutative28.8%
Simplified28.8%
add-cbrt-cube28.6%
pow1/329.7%
pow329.8%
pow229.8%
pow-pow29.7%
metadata-eval29.7%
Applied egg-rr29.7%
unpow1/328.7%
Simplified28.7%
clear-num28.7%
inv-pow28.7%
neg-mul-128.7%
fma-define28.7%
pow1/329.7%
pow-pow28.8%
metadata-eval28.8%
associate-*l*28.8%
Applied egg-rr28.8%
unpow-128.8%
associate-/l*28.8%
sub-neg28.8%
+-commutative28.8%
distribute-lft-neg-in28.8%
metadata-eval28.8%
fma-define28.8%
Simplified28.8%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
Taylor expanded in a around 0 3.2%
herbie shell --seed 2024157
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))