
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}
\end{array}
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<=
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))
INFINITY)
(*
(/ 1.0 (hypot y.re y.im))
(/ (fma x.re y.re (* x.im y.im)) (hypot y.re y.im)))
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im))) <= ((double) INFINITY)) {
tmp = (1.0 / hypot(y_46_re, y_46_im)) * (fma(x_46_re, y_46_re, (x_46_im * y_46_im)) / hypot(y_46_re, y_46_im));
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) <= Inf) tmp = Float64(Float64(1.0 / hypot(y_46_re, y_46_im)) * Float64(fma(x_46_re, y_46_re, Float64(x_46_im * y_46_im)) / hypot(y_46_re, y_46_im))); else tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); end return tmp end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(1.0 / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x$46$re * y$46$re + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$46$re ^ 2 + y$46$im ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im} \leq \infty:\\
\;\;\;\;\frac{1}{\mathsf{hypot}\left(y.re, y.im\right)} \cdot \frac{\mathsf{fma}\left(x.re, y.re, x.im \cdot y.im\right)}{\mathsf{hypot}\left(y.re, y.im\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) < +inf.0Initial program 79.1%
*-un-lft-identity79.1%
add-sqr-sqrt79.1%
times-frac79.1%
hypot-define79.2%
fma-define79.2%
hypot-define94.9%
Applied egg-rr94.9%
if +inf.0 < (/.f64 (+.f64 (*.f64 x.re y.re) (*.f64 x.im y.im)) (+.f64 (*.f64 y.re y.re) (*.f64 y.im y.im))) Initial program 0.0%
Taylor expanded in y.re around inf 43.9%
associate-/l*55.3%
Simplified55.3%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(let* ((t_0
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im)))))
(if (<= y.re -2.95e+91)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)
(if (<= y.re -1850.0)
t_0
(if (<= y.re 4.8e-133)
(/ (+ x.im (/ (* x.re y.re) y.im)) y.im)
(if (<= y.re 1.75e+82)
t_0
(/ (+ x.re (/ 1.0 (/ (/ y.re x.im) y.im))) y.re)))))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -2.95e+91) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -1850.0) {
tmp = t_0;
} else if (y_46_re <= 4.8e-133) {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
} else if (y_46_re <= 1.75e+82) {
tmp = t_0;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: t_0
real(8) :: tmp
t_0 = ((x_46re * y_46re) + (x_46im * y_46im)) / ((y_46re * y_46re) + (y_46im * y_46im))
if (y_46re <= (-2.95d+91)) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else if (y_46re <= (-1850.0d0)) then
tmp = t_0
else if (y_46re <= 4.8d-133) then
tmp = (x_46im + ((x_46re * y_46re) / y_46im)) / y_46im
else if (y_46re <= 1.75d+82) then
tmp = t_0
else
tmp = (x_46re + (1.0d0 / ((y_46re / x_46im) / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im));
double tmp;
if (y_46_re <= -2.95e+91) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= -1850.0) {
tmp = t_0;
} else if (y_46_re <= 4.8e-133) {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
} else if (y_46_re <= 1.75e+82) {
tmp = t_0;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)) tmp = 0 if y_46_re <= -2.95e+91: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re elif y_46_re <= -1850.0: tmp = t_0 elif y_46_re <= 4.8e-133: tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im elif y_46_re <= 1.75e+82: tmp = t_0 else: tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = Float64(Float64(Float64(x_46_re * y_46_re) + Float64(x_46_im * y_46_im)) / Float64(Float64(y_46_re * y_46_re) + Float64(y_46_im * y_46_im))) tmp = 0.0 if (y_46_re <= -2.95e+91) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= -1850.0) tmp = t_0; elseif (y_46_re <= 4.8e-133) tmp = Float64(Float64(x_46_im + Float64(Float64(x_46_re * y_46_re) / y_46_im)) / y_46_im); elseif (y_46_re <= 1.75e+82) tmp = t_0; else tmp = Float64(Float64(x_46_re + Float64(1.0 / Float64(Float64(y_46_re / x_46_im) / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) t_0 = ((x_46_re * y_46_re) + (x_46_im * y_46_im)) / ((y_46_re * y_46_re) + (y_46_im * y_46_im)); tmp = 0.0; if (y_46_re <= -2.95e+91) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; elseif (y_46_re <= -1850.0) tmp = t_0; elseif (y_46_re <= 4.8e-133) tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im; elseif (y_46_re <= 1.75e+82) tmp = t_0; else tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := Block[{t$95$0 = N[(N[(N[(x$46$re * y$46$re), $MachinePrecision] + N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision] / N[(N[(y$46$re * y$46$re), $MachinePrecision] + N[(y$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$46$re, -2.95e+91], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, -1850.0], t$95$0, If[LessEqual[y$46$re, 4.8e-133], N[(N[(x$46$im + N[(N[(x$46$re * y$46$re), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], If[LessEqual[y$46$re, 1.75e+82], t$95$0, N[(N[(x$46$re + N[(1.0 / N[(N[(y$46$re / x$46$im), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x.re \cdot y.re + x.im \cdot y.im}{y.re \cdot y.re + y.im \cdot y.im}\\
\mathbf{if}\;y.re \leq -2.95 \cdot 10^{+91}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq -1850:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y.re \leq 4.8 \cdot 10^{-133}:\\
\;\;\;\;\frac{x.im + \frac{x.re \cdot y.re}{y.im}}{y.im}\\
\mathbf{elif}\;y.re \leq 1.75 \cdot 10^{+82}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{1}{\frac{\frac{y.re}{x.im}}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.re < -2.9500000000000001e91Initial program 40.8%
Taylor expanded in y.re around inf 82.2%
associate-/l*89.9%
Simplified89.9%
if -2.9500000000000001e91 < y.re < -1850 or 4.8e-133 < y.re < 1.75e82Initial program 80.1%
if -1850 < y.re < 4.8e-133Initial program 73.5%
Taylor expanded in y.im around inf 90.0%
if 1.75e82 < y.re Initial program 34.9%
Taylor expanded in y.re around inf 71.1%
associate-/l*76.3%
Simplified76.3%
associate-*r/71.1%
*-commutative71.1%
Applied egg-rr71.1%
clear-num71.2%
inv-pow71.2%
*-commutative71.2%
associate-/r*78.2%
Applied egg-rr78.2%
unpow-178.2%
Simplified78.2%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= y.re -1.65e+68)
(/ (+ x.re (* x.im (/ y.im y.re))) y.re)
(if (<= y.re 2.8e+61)
(/ (+ x.im (/ (* x.re y.re) y.im)) y.im)
(/ (+ x.re (/ 1.0 (/ (/ y.re x.im) y.im))) y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.65e+68) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 2.8e+61) {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (y_46re <= (-1.65d+68)) then
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
else if (y_46re <= 2.8d+61) then
tmp = (x_46im + ((x_46re * y_46re) / y_46im)) / y_46im
else
tmp = (x_46re + (1.0d0 / ((y_46re / x_46im) / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (y_46_re <= -1.65e+68) {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
} else if (y_46_re <= 2.8e+61) {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
} else {
tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if y_46_re <= -1.65e+68: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re elif y_46_re <= 2.8e+61: tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im else: tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (y_46_re <= -1.65e+68) tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); elseif (y_46_re <= 2.8e+61) tmp = Float64(Float64(x_46_im + Float64(Float64(x_46_re * y_46_re) / y_46_im)) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(1.0 / Float64(Float64(y_46_re / x_46_im) / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (y_46_re <= -1.65e+68) tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; elseif (y_46_re <= 2.8e+61) tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im; else tmp = (x_46_re + (1.0 / ((y_46_re / x_46_im) / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[y$46$re, -1.65e+68], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision], If[LessEqual[y$46$re, 2.8e+61], N[(N[(x$46$im + N[(N[(x$46$re * y$46$re), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(1.0 / N[(N[(y$46$re / x$46$im), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.65 \cdot 10^{+68}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\mathbf{elif}\;y.re \leq 2.8 \cdot 10^{+61}:\\
\;\;\;\;\frac{x.im + \frac{x.re \cdot y.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{1}{\frac{\frac{y.re}{x.im}}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.re < -1.65e68Initial program 48.9%
Taylor expanded in y.re around inf 76.2%
associate-/l*82.2%
Simplified82.2%
if -1.65e68 < y.re < 2.8000000000000001e61Initial program 75.8%
Taylor expanded in y.im around inf 80.4%
if 2.8000000000000001e61 < y.re Initial program 38.0%
Taylor expanded in y.re around inf 71.5%
associate-/l*76.2%
Simplified76.2%
associate-*r/71.5%
*-commutative71.5%
Applied egg-rr71.5%
clear-num71.5%
inv-pow71.5%
*-commutative71.5%
associate-/r*78.0%
Applied egg-rr78.0%
unpow-178.0%
Simplified78.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -3.8e+33) (not (<= y.im 29000000000000.0))) (/ (+ x.im (* y.re (/ x.re y.im))) y.im) (/ (+ x.re (/ x.im (/ y.re y.im))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -3.8e+33) || !(y_46_im <= 29000000000000.0)) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-3.8d+33)) .or. (.not. (y_46im <= 29000000000000.0d0))) then
tmp = (x_46im + (y_46re * (x_46re / y_46im))) / y_46im
else
tmp = (x_46re + (x_46im / (y_46re / y_46im))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -3.8e+33) || !(y_46_im <= 29000000000000.0)) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -3.8e+33) or not (y_46_im <= 29000000000000.0): tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -3.8e+33) || !(y_46_im <= 29000000000000.0)) tmp = Float64(Float64(x_46_im + Float64(y_46_re * Float64(x_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(x_46_im / Float64(y_46_re / y_46_im))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -3.8e+33) || ~((y_46_im <= 29000000000000.0))) tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (x_46_im / (y_46_re / y_46_im))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -3.8e+33], N[Not[LessEqual[y$46$im, 29000000000000.0]], $MachinePrecision]], N[(N[(x$46$im + N[(y$46$re * N[(x$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im / N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -3.8 \cdot 10^{+33} \lor \neg \left(y.im \leq 29000000000000\right):\\
\;\;\;\;\frac{x.im + y.re \cdot \frac{x.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + \frac{x.im}{\frac{y.re}{y.im}}}{y.re}\\
\end{array}
\end{array}
if y.im < -3.80000000000000002e33 or 2.9e13 < y.im Initial program 51.0%
Taylor expanded in y.im around inf 76.8%
associate-/l*80.3%
Simplified80.3%
clear-num79.7%
un-div-inv79.7%
Applied egg-rr79.7%
associate-/r/81.0%
Simplified81.0%
if -3.80000000000000002e33 < y.im < 2.9e13Initial program 74.8%
Taylor expanded in y.re around inf 79.4%
associate-/l*79.4%
Simplified79.4%
clear-num79.4%
un-div-inv79.4%
Applied egg-rr79.4%
Final simplification80.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -3.6e+33) (not (<= y.im 480000000000.0))) (/ (+ x.im (* y.re (/ x.re y.im))) y.im) (/ (+ x.re (* x.im (/ y.im y.re))) y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -3.6e+33) || !(y_46_im <= 480000000000.0)) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-3.6d+33)) .or. (.not. (y_46im <= 480000000000.0d0))) then
tmp = (x_46im + (y_46re * (x_46re / y_46im))) / y_46im
else
tmp = (x_46re + (x_46im * (y_46im / y_46re))) / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -3.6e+33) || !(y_46_im <= 480000000000.0)) {
tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im;
} else {
tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -3.6e+33) or not (y_46_im <= 480000000000.0): tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im else: tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -3.6e+33) || !(y_46_im <= 480000000000.0)) tmp = Float64(Float64(x_46_im + Float64(y_46_re * Float64(x_46_re / y_46_im))) / y_46_im); else tmp = Float64(Float64(x_46_re + Float64(x_46_im * Float64(y_46_im / y_46_re))) / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -3.6e+33) || ~((y_46_im <= 480000000000.0))) tmp = (x_46_im + (y_46_re * (x_46_re / y_46_im))) / y_46_im; else tmp = (x_46_re + (x_46_im * (y_46_im / y_46_re))) / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -3.6e+33], N[Not[LessEqual[y$46$im, 480000000000.0]], $MachinePrecision]], N[(N[(x$46$im + N[(y$46$re * N[(x$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision], N[(N[(x$46$re + N[(x$46$im * N[(y$46$im / y$46$re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -3.6 \cdot 10^{+33} \lor \neg \left(y.im \leq 480000000000\right):\\
\;\;\;\;\frac{x.im + y.re \cdot \frac{x.re}{y.im}}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re + x.im \cdot \frac{y.im}{y.re}}{y.re}\\
\end{array}
\end{array}
if y.im < -3.6000000000000003e33 or 4.8e11 < y.im Initial program 51.0%
Taylor expanded in y.im around inf 76.8%
associate-/l*80.3%
Simplified80.3%
clear-num79.7%
un-div-inv79.7%
Applied egg-rr79.7%
associate-/r/81.0%
Simplified81.0%
if -3.6000000000000003e33 < y.im < 4.8e11Initial program 74.8%
Taylor expanded in y.re around inf 79.4%
associate-/l*79.4%
Simplified79.4%
Final simplification80.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -1.12e+73) (not (<= y.re 4.55e+61))) (/ x.re y.re) (/ (+ x.im (/ (* x.re y.re) y.im)) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.12e+73) || !(y_46_re <= 4.55e+61)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-1.12d+73)) .or. (.not. (y_46re <= 4.55d+61))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + ((x_46re * y_46re) / y_46im)) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -1.12e+73) || !(y_46_re <= 4.55e+61)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -1.12e+73) or not (y_46_re <= 4.55e+61): tmp = x_46_re / y_46_re else: tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -1.12e+73) || !(y_46_re <= 4.55e+61)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(Float64(x_46_re * y_46_re) / y_46_im)) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -1.12e+73) || ~((y_46_re <= 4.55e+61))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + ((x_46_re * y_46_re) / y_46_im)) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -1.12e+73], N[Not[LessEqual[y$46$re, 4.55e+61]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(N[(x$46$re * y$46$re), $MachinePrecision] / y$46$im), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -1.12 \cdot 10^{+73} \lor \neg \left(y.re \leq 4.55 \cdot 10^{+61}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + \frac{x.re \cdot y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -1.12e73 or 4.54999999999999995e61 < y.re Initial program 43.1%
Taylor expanded in y.re around inf 66.6%
if -1.12e73 < y.re < 4.54999999999999995e61Initial program 75.4%
Taylor expanded in y.im around inf 80.0%
Final simplification74.9%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.re -3.6e+90) (not (<= y.re 1.2e+62))) (/ x.re y.re) (/ (+ x.im (* x.re (/ y.re y.im))) y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -3.6e+90) || !(y_46_re <= 1.2e+62)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46re <= (-3.6d+90)) .or. (.not. (y_46re <= 1.2d+62))) then
tmp = x_46re / y_46re
else
tmp = (x_46im + (x_46re * (y_46re / y_46im))) / y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_re <= -3.6e+90) || !(y_46_re <= 1.2e+62)) {
tmp = x_46_re / y_46_re;
} else {
tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_re <= -3.6e+90) or not (y_46_re <= 1.2e+62): tmp = x_46_re / y_46_re else: tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_re <= -3.6e+90) || !(y_46_re <= 1.2e+62)) tmp = Float64(x_46_re / y_46_re); else tmp = Float64(Float64(x_46_im + Float64(x_46_re * Float64(y_46_re / y_46_im))) / y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_re <= -3.6e+90) || ~((y_46_re <= 1.2e+62))) tmp = x_46_re / y_46_re; else tmp = (x_46_im + (x_46_re * (y_46_re / y_46_im))) / y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$re, -3.6e+90], N[Not[LessEqual[y$46$re, 1.2e+62]], $MachinePrecision]], N[(x$46$re / y$46$re), $MachinePrecision], N[(N[(x$46$im + N[(x$46$re * N[(y$46$re / y$46$im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y$46$im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.re \leq -3.6 \cdot 10^{+90} \lor \neg \left(y.re \leq 1.2 \cdot 10^{+62}\right):\\
\;\;\;\;\frac{x.re}{y.re}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.im + x.re \cdot \frac{y.re}{y.im}}{y.im}\\
\end{array}
\end{array}
if y.re < -3.6e90 or 1.2e62 < y.re Initial program 39.9%
Taylor expanded in y.re around inf 68.2%
if -3.6e90 < y.re < 1.2e62Initial program 75.9%
Taylor expanded in y.im around inf 78.3%
associate-/l*78.5%
Simplified78.5%
Final simplification74.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= y.im -6.4e+34) (not (<= y.im 1.6e+14))) (/ x.im y.im) (/ x.re y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -6.4e+34) || !(y_46_im <= 1.6e+14)) {
tmp = x_46_im / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((y_46im <= (-6.4d+34)) .or. (.not. (y_46im <= 1.6d+14))) then
tmp = x_46im / y_46im
else
tmp = x_46re / y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((y_46_im <= -6.4e+34) || !(y_46_im <= 1.6e+14)) {
tmp = x_46_im / y_46_im;
} else {
tmp = x_46_re / y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (y_46_im <= -6.4e+34) or not (y_46_im <= 1.6e+14): tmp = x_46_im / y_46_im else: tmp = x_46_re / y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((y_46_im <= -6.4e+34) || !(y_46_im <= 1.6e+14)) tmp = Float64(x_46_im / y_46_im); else tmp = Float64(x_46_re / y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((y_46_im <= -6.4e+34) || ~((y_46_im <= 1.6e+14))) tmp = x_46_im / y_46_im; else tmp = x_46_re / y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[y$46$im, -6.4e+34], N[Not[LessEqual[y$46$im, 1.6e+14]], $MachinePrecision]], N[(x$46$im / y$46$im), $MachinePrecision], N[(x$46$re / y$46$re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y.im \leq -6.4 \cdot 10^{+34} \lor \neg \left(y.im \leq 1.6 \cdot 10^{+14}\right):\\
\;\;\;\;\frac{x.im}{y.im}\\
\mathbf{else}:\\
\;\;\;\;\frac{x.re}{y.re}\\
\end{array}
\end{array}
if y.im < -6.3999999999999997e34 or 1.6e14 < y.im Initial program 51.0%
Taylor expanded in y.re around 0 64.8%
if -6.3999999999999997e34 < y.im < 1.6e14Initial program 74.8%
Taylor expanded in y.re around inf 62.9%
Final simplification63.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (/ x.im y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46im / y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_im / y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_im / y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_im / y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_im / y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$im / y$46$im), $MachinePrecision]
\begin{array}{l}
\\
\frac{x.im}{y.im}
\end{array}
Initial program 63.1%
Taylor expanded in y.re around 0 43.4%
herbie shell --seed 2024157
(FPCore (x.re x.im y.re y.im)
:name "_divideComplex, real part"
:precision binary64
(/ (+ (* x.re y.re) (* x.im y.im)) (+ (* y.re y.re) (* y.im y.im))))