
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (exp (* x (log (/ x (+ x y))))) x))
double code(double x, double y) {
return exp((x * log((x / (x + y))))) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp((x * log((x / (x + y))))) / x
end function
public static double code(double x, double y) {
return Math.exp((x * Math.log((x / (x + y))))) / x;
}
def code(x, y): return math.exp((x * math.log((x / (x + y))))) / x
function code(x, y) return Float64(exp(Float64(x * log(Float64(x / Float64(x + y))))) / x) end
function tmp = code(x, y) tmp = exp((x * log((x / (x + y))))) / x; end
code[x_, y_] := N[(N[Exp[N[(x * N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x \cdot \log \left(\frac{x}{x + y}\right)}}{x}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -1.3e+114) (not (<= x 2.3e-32))) (/ (exp (- y)) x) (/ (pow (exp x) (log (/ x (+ x y)))) x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.3e+114) || !(x <= 2.3e-32)) {
tmp = exp(-y) / x;
} else {
tmp = pow(exp(x), log((x / (x + y)))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.3d+114)) .or. (.not. (x <= 2.3d-32))) then
tmp = exp(-y) / x
else
tmp = (exp(x) ** log((x / (x + y)))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.3e+114) || !(x <= 2.3e-32)) {
tmp = Math.exp(-y) / x;
} else {
tmp = Math.pow(Math.exp(x), Math.log((x / (x + y)))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.3e+114) or not (x <= 2.3e-32): tmp = math.exp(-y) / x else: tmp = math.pow(math.exp(x), math.log((x / (x + y)))) / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.3e+114) || !(x <= 2.3e-32)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64((exp(x) ^ log(Float64(x / Float64(x + y)))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.3e+114) || ~((x <= 2.3e-32))) tmp = exp(-y) / x; else tmp = (exp(x) ^ log((x / (x + y)))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.3e+114], N[Not[LessEqual[x, 2.3e-32]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(N[Power[N[Exp[x], $MachinePrecision], N[Log[N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{+114} \lor \neg \left(x \leq 2.3 \cdot 10^{-32}\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(e^{x}\right)}^{\log \left(\frac{x}{x + y}\right)}}{x}\\
\end{array}
\end{array}
if x < -1.3e114 or 2.3000000000000001e-32 < x Initial program 67.4%
*-commutative67.4%
exp-to-pow67.4%
Simplified67.4%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
if -1.3e114 < x < 2.3000000000000001e-32Initial program 85.4%
exp-prod99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -0.4) (not (<= x 2.3e-32))) (/ (exp (- y)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -0.4) || !(x <= 2.3e-32)) {
tmp = exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.4d0)) .or. (.not. (x <= 2.3d-32))) then
tmp = exp(-y) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.4) || !(x <= 2.3e-32)) {
tmp = Math.exp(-y) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.4) or not (x <= 2.3e-32): tmp = math.exp(-y) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.4) || !(x <= 2.3e-32)) tmp = Float64(exp(Float64(-y)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.4) || ~((x <= 2.3e-32))) tmp = exp(-y) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.4], N[Not[LessEqual[x, 2.3e-32]], $MachinePrecision]], N[(N[Exp[(-y)], $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.4 \lor \neg \left(x \leq 2.3 \cdot 10^{-32}\right):\\
\;\;\;\;\frac{e^{-y}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -0.40000000000000002 or 2.3000000000000001e-32 < x Initial program 72.7%
*-commutative72.7%
exp-to-pow72.7%
Simplified72.7%
Taylor expanded in x around inf 99.9%
mul-1-neg99.9%
Simplified99.9%
if -0.40000000000000002 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(if (<= x -0.78)
(/ (+ 1.0 (* y (+ (/ (* 0.5 (* x y)) x) -1.0))) x)
(if (<= x 2.3e-32)
(/ 1.0 x)
(/
(/ 1.0 (+ 1.0 (* y (+ 1.0 (* y (+ 0.5 (* y 0.16666666666666666)))))))
x))))
double code(double x, double y) {
double tmp;
if (x <= -0.78) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.78d0)) then
tmp = (1.0d0 + (y * (((0.5d0 * (x * y)) / x) + (-1.0d0)))) / x
else if (x <= 2.3d-32) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * (0.5d0 + (y * 0.16666666666666666d0))))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.78) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.78: tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x elif x <= 2.3e-32: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.78) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(0.5 * Float64(x * y)) / x) + -1.0))) / x); elseif (x <= 2.3e-32) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * Float64(0.5 + Float64(y * 0.16666666666666666))))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.78) tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x; elseif (x <= 2.3e-32) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * (0.5 + (y * 0.16666666666666666))))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.78], N[(N[(1.0 + N[(y * N[(N[(N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.3e-32], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * N[(0.5 + N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.78:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{0.5 \cdot \left(x \cdot y\right)}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot \left(0.5 + y \cdot 0.16666666666666666\right)\right)}}{x}\\
\end{array}
\end{array}
if x < -0.78000000000000003Initial program 72.3%
exp-prod72.3%
Simplified72.3%
Taylor expanded in y around 0 73.6%
Taylor expanded in x around 0 80.5%
distribute-lft-out80.5%
Simplified80.5%
Taylor expanded in x around inf 80.5%
if -0.78000000000000003 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 2.3000000000000001e-32 < x Initial program 73.1%
*-commutative73.1%
exp-to-pow73.1%
Simplified73.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 83.9%
*-commutative83.9%
Simplified83.9%
Final simplification89.4%
(FPCore (x y)
:precision binary64
(if (<= x -0.77)
(/ (+ 1.0 (* y (+ (/ (* 0.5 (* x y)) x) -1.0))) x)
(if (<= x 2.3e-32)
(/ 1.0 x)
(/ (/ 1.0 (+ 1.0 (* y (+ 1.0 (* y 0.5))))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.77) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.77d0)) then
tmp = (1.0d0 + (y * (((0.5d0 * (x * y)) / x) + (-1.0d0)))) / x
else if (x <= 2.3d-32) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * 0.5d0))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.77) {
tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.77: tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x elif x <= 2.3e-32: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.77) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(Float64(0.5 * Float64(x * y)) / x) + -1.0))) / x); elseif (x <= 2.3e-32) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * 0.5))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.77) tmp = (1.0 + (y * (((0.5 * (x * y)) / x) + -1.0))) / x; elseif (x <= 2.3e-32) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.77], N[(N[(1.0 + N[(y * N[(N[(N[(0.5 * N[(x * y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.3e-32], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.77:\\
\;\;\;\;\frac{1 + y \cdot \left(\frac{0.5 \cdot \left(x \cdot y\right)}{x} + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot 0.5\right)}}{x}\\
\end{array}
\end{array}
if x < -0.77000000000000002Initial program 72.3%
exp-prod72.3%
Simplified72.3%
Taylor expanded in y around 0 73.6%
Taylor expanded in x around 0 80.5%
distribute-lft-out80.5%
Simplified80.5%
Taylor expanded in x around inf 80.5%
if -0.77000000000000002 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 2.3000000000000001e-32 < x Initial program 73.1%
*-commutative73.1%
exp-to-pow73.1%
Simplified73.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 83.6%
*-commutative83.6%
Simplified83.6%
Final simplification89.3%
(FPCore (x y)
:precision binary64
(if (<= x -0.88)
(/ (+ 1.0 (* y (+ (* y (* y -0.16666666666666666)) -1.0))) x)
(if (<= x 2.3e-32)
(/ 1.0 x)
(/ (/ 1.0 (+ 1.0 (* y (+ 1.0 (* y 0.5))))) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.88) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.88d0)) then
tmp = (1.0d0 + (y * ((y * (y * (-0.16666666666666666d0))) + (-1.0d0)))) / x
else if (x <= 2.3d-32) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (1.0d0 + (y * (1.0d0 + (y * 0.5d0))))) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.88) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.88: tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x elif x <= 2.3e-32: tmp = 1.0 / x else: tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.88) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(y * -0.16666666666666666)) + -1.0))) / x); elseif (x <= 2.3e-32) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(1.0 + Float64(y * Float64(1.0 + Float64(y * 0.5))))) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.88) tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x; elseif (x <= 2.3e-32) tmp = 1.0 / x; else tmp = (1.0 / (1.0 + (y * (1.0 + (y * 0.5))))) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.88], N[(N[(1.0 + N[(y * N[(N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.3e-32], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(1.0 + N[(y * N[(1.0 + N[(y * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.88:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{1 + y \cdot \left(1 + y \cdot 0.5\right)}}{x}\\
\end{array}
\end{array}
if x < -0.880000000000000004Initial program 72.3%
*-commutative72.3%
exp-to-pow72.3%
Simplified72.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 77.7%
Taylor expanded in y around inf 77.7%
*-commutative77.7%
Simplified77.7%
if -0.880000000000000004 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 2.3000000000000001e-32 < x Initial program 73.1%
*-commutative73.1%
exp-to-pow73.1%
Simplified73.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 83.6%
*-commutative83.6%
Simplified83.6%
Final simplification88.6%
(FPCore (x y) :precision binary64 (if (<= x -0.9) (/ (+ 1.0 (* y (+ (* y (* y -0.16666666666666666)) -1.0))) x) (if (<= x 2.3e-32) (/ 1.0 x) (/ (/ 1.0 (+ y 1.0)) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.9) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (y + 1.0)) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.9d0)) then
tmp = (1.0d0 + (y * ((y * (y * (-0.16666666666666666d0))) + (-1.0d0)))) / x
else if (x <= 2.3d-32) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (y + 1.0d0)) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.9) {
tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (y + 1.0)) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.9: tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x elif x <= 2.3e-32: tmp = 1.0 / x else: tmp = (1.0 / (y + 1.0)) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.9) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * Float64(y * -0.16666666666666666)) + -1.0))) / x); elseif (x <= 2.3e-32) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(y + 1.0)) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.9) tmp = (1.0 + (y * ((y * (y * -0.16666666666666666)) + -1.0))) / x; elseif (x <= 2.3e-32) tmp = 1.0 / x; else tmp = (1.0 / (y + 1.0)) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.9], N[(N[(1.0 + N[(y * N[(N[(y * N[(y * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.3e-32], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.9:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot \left(y \cdot -0.16666666666666666\right) + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y + 1}}{x}\\
\end{array}
\end{array}
if x < -0.900000000000000022Initial program 72.3%
*-commutative72.3%
exp-to-pow72.3%
Simplified72.3%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 77.7%
Taylor expanded in y around inf 77.7%
*-commutative77.7%
Simplified77.7%
if -0.900000000000000022 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 2.3000000000000001e-32 < x Initial program 73.1%
*-commutative73.1%
exp-to-pow73.1%
Simplified73.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 77.4%
Final simplification86.7%
(FPCore (x y) :precision binary64 (if (or (<= x -2e+172) (not (<= x 2.3e-32))) (/ (/ 1.0 (+ y 1.0)) x) (/ 1.0 x)))
double code(double x, double y) {
double tmp;
if ((x <= -2e+172) || !(x <= 2.3e-32)) {
tmp = (1.0 / (y + 1.0)) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2d+172)) .or. (.not. (x <= 2.3d-32))) then
tmp = (1.0d0 / (y + 1.0d0)) / x
else
tmp = 1.0d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2e+172) || !(x <= 2.3e-32)) {
tmp = (1.0 / (y + 1.0)) / x;
} else {
tmp = 1.0 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2e+172) or not (x <= 2.3e-32): tmp = (1.0 / (y + 1.0)) / x else: tmp = 1.0 / x return tmp
function code(x, y) tmp = 0.0 if ((x <= -2e+172) || !(x <= 2.3e-32)) tmp = Float64(Float64(1.0 / Float64(y + 1.0)) / x); else tmp = Float64(1.0 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2e+172) || ~((x <= 2.3e-32))) tmp = (1.0 / (y + 1.0)) / x; else tmp = 1.0 / x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2e+172], N[Not[LessEqual[x, 2.3e-32]], $MachinePrecision]], N[(N[(1.0 / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{+172} \lor \neg \left(x \leq 2.3 \cdot 10^{-32}\right):\\
\;\;\;\;\frac{\frac{1}{y + 1}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x}\\
\end{array}
\end{array}
if x < -2.0000000000000002e172 or 2.3000000000000001e-32 < x Initial program 67.7%
*-commutative67.7%
exp-to-pow67.7%
Simplified67.7%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 71.5%
if -2.0000000000000002e172 < x < 2.3000000000000001e-32Initial program 83.8%
exp-prod97.2%
Simplified97.2%
Taylor expanded in x around 0 89.9%
Final simplification81.8%
(FPCore (x y) :precision binary64 (if (<= x -0.54) (/ (+ 1.0 (* y (+ (* y 0.5) -1.0))) x) (if (<= x 2.3e-32) (/ 1.0 x) (/ (/ 1.0 (+ y 1.0)) x))))
double code(double x, double y) {
double tmp;
if (x <= -0.54) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (y + 1.0)) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.54d0)) then
tmp = (1.0d0 + (y * ((y * 0.5d0) + (-1.0d0)))) / x
else if (x <= 2.3d-32) then
tmp = 1.0d0 / x
else
tmp = (1.0d0 / (y + 1.0d0)) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.54) {
tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x;
} else if (x <= 2.3e-32) {
tmp = 1.0 / x;
} else {
tmp = (1.0 / (y + 1.0)) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.54: tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x elif x <= 2.3e-32: tmp = 1.0 / x else: tmp = (1.0 / (y + 1.0)) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -0.54) tmp = Float64(Float64(1.0 + Float64(y * Float64(Float64(y * 0.5) + -1.0))) / x); elseif (x <= 2.3e-32) tmp = Float64(1.0 / x); else tmp = Float64(Float64(1.0 / Float64(y + 1.0)) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.54) tmp = (1.0 + (y * ((y * 0.5) + -1.0))) / x; elseif (x <= 2.3e-32) tmp = 1.0 / x; else tmp = (1.0 / (y + 1.0)) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.54], N[(N[(1.0 + N[(y * N[(N[(y * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 2.3e-32], N[(1.0 / x), $MachinePrecision], N[(N[(1.0 / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.54:\\
\;\;\;\;\frac{1 + y \cdot \left(y \cdot 0.5 + -1\right)}{x}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-32}:\\
\;\;\;\;\frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y + 1}}{x}\\
\end{array}
\end{array}
if x < -0.54000000000000004Initial program 72.3%
exp-prod72.3%
Simplified72.3%
Taylor expanded in y around 0 73.6%
Taylor expanded in x around inf 73.6%
*-commutative73.6%
Simplified73.6%
if -0.54000000000000004 < x < 2.3000000000000001e-32Initial program 82.1%
exp-prod99.9%
Simplified99.9%
Taylor expanded in x around 0 99.2%
if 2.3000000000000001e-32 < x Initial program 73.1%
*-commutative73.1%
exp-to-pow73.1%
Simplified73.1%
Taylor expanded in x around inf 99.8%
mul-1-neg99.8%
Simplified99.8%
exp-neg99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 77.4%
Final simplification85.6%
(FPCore (x y) :precision binary64 (/ 1.0 x))
double code(double x, double y) {
return 1.0 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / x
end function
public static double code(double x, double y) {
return 1.0 / x;
}
def code(x, y): return 1.0 / x
function code(x, y) return Float64(1.0 / x) end
function tmp = code(x, y) tmp = 1.0 / x; end
code[x_, y_] := N[(1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x}
\end{array}
Initial program 76.7%
exp-prod84.0%
Simplified84.0%
Taylor expanded in x around 0 74.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (exp (/ -1.0 y)) x)) (t_1 (/ (pow (/ x (+ y x)) x) x)))
(if (< y -3.7311844206647956e+94)
t_0
(if (< y 2.817959242728288e+37)
t_1
(if (< y 2.347387415166998e+178) (log (exp t_1)) t_0)))))
double code(double x, double y) {
double t_0 = exp((-1.0 / y)) / x;
double t_1 = pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = log(exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(((-1.0d0) / y)) / x
t_1 = ((x / (y + x)) ** x) / x
if (y < (-3.7311844206647956d+94)) then
tmp = t_0
else if (y < 2.817959242728288d+37) then
tmp = t_1
else if (y < 2.347387415166998d+178) then
tmp = log(exp(t_1))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.exp((-1.0 / y)) / x;
double t_1 = Math.pow((x / (y + x)), x) / x;
double tmp;
if (y < -3.7311844206647956e+94) {
tmp = t_0;
} else if (y < 2.817959242728288e+37) {
tmp = t_1;
} else if (y < 2.347387415166998e+178) {
tmp = Math.log(Math.exp(t_1));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.exp((-1.0 / y)) / x t_1 = math.pow((x / (y + x)), x) / x tmp = 0 if y < -3.7311844206647956e+94: tmp = t_0 elif y < 2.817959242728288e+37: tmp = t_1 elif y < 2.347387415166998e+178: tmp = math.log(math.exp(t_1)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(exp(Float64(-1.0 / y)) / x) t_1 = Float64((Float64(x / Float64(y + x)) ^ x) / x) tmp = 0.0 if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = exp((-1.0 / y)) / x; t_1 = ((x / (y + x)) ^ x) / x; tmp = 0.0; if (y < -3.7311844206647956e+94) tmp = t_0; elseif (y < 2.817959242728288e+37) tmp = t_1; elseif (y < 2.347387415166998e+178) tmp = log(exp(t_1)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(x / N[(y + x), $MachinePrecision]), $MachinePrecision], x], $MachinePrecision] / x), $MachinePrecision]}, If[Less[y, -3.7311844206647956e+94], t$95$0, If[Less[y, 2.817959242728288e+37], t$95$1, If[Less[y, 2.347387415166998e+178], N[Log[N[Exp[t$95$1], $MachinePrecision]], $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{e^{\frac{-1}{y}}}{x}\\
t_1 := \frac{{\left(\frac{x}{y + x}\right)}^{x}}{x}\\
\mathbf{if}\;y < -3.7311844206647956 \cdot 10^{+94}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 2.817959242728288 \cdot 10^{+37}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.347387415166998 \cdot 10^{+178}:\\
\;\;\;\;\log \left(e^{t\_1}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024157
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, F"
:precision binary64
:alt
(! :herbie-platform default (if (< y -37311844206647956000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (exp (/ -1 y)) x) (if (< y 28179592427282880000000000000000000000) (/ (pow (/ x (+ y x)) x) x) (if (< y 23473874151669980000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (log (exp (/ (pow (/ x (+ y x)) x) x))) (/ (exp (/ -1 y)) x)))))
(/ (exp (* x (log (/ x (+ x y))))) x))