
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 100.0%
div-sub100.0%
Applied egg-rr100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -7.4e-9) (not (<= x 5.8e+57))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -7.4e-9) || !(x <= 5.8e+57)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.4d-9)) .or. (.not. (x <= 5.8d+57))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.4e-9) || !(x <= 5.8e+57)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.4e-9) or not (x <= 5.8e+57): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.4e-9) || !(x <= 5.8e+57)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.4e-9) || ~((x <= 5.8e+57))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.4e-9], N[Not[LessEqual[x, 5.8e+57]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.4 \cdot 10^{-9} \lor \neg \left(x \leq 5.8 \cdot 10^{+57}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -7.4e-9 or 5.8000000000000003e57 < x Initial program 99.9%
Taylor expanded in y around 0 81.2%
if -7.4e-9 < x < 5.8000000000000003e57Initial program 100.0%
Taylor expanded in x around 0 79.2%
Final simplification80.1%
(FPCore (x y) :precision binary64 (if (or (<= x -7e-11) (not (<= x 7.2e+56))) (+ 1.0 (* -2.0 (/ y x))) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -7e-11) || !(x <= 7.2e+56)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7d-11)) .or. (.not. (x <= 7.2d+56))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7e-11) || !(x <= 7.2e+56)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7e-11) or not (x <= 7.2e+56): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -7e-11) || !(x <= 7.2e+56)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7e-11) || ~((x <= 7.2e+56))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7e-11], N[Not[LessEqual[x, 7.2e+56]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-11} \lor \neg \left(x \leq 7.2 \cdot 10^{+56}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -7.00000000000000038e-11 or 7.19999999999999996e56 < x Initial program 99.9%
Taylor expanded in y around 0 81.2%
if -7.00000000000000038e-11 < x < 7.19999999999999996e56Initial program 100.0%
Taylor expanded in x around 0 78.9%
neg-mul-178.9%
Simplified78.9%
Taylor expanded in y around inf 79.0%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (or (<= x -8e-10) (not (<= x 3.1e+58))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -8e-10) || !(x <= 3.1e+58)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-8d-10)) .or. (.not. (x <= 3.1d+58))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -8e-10) || !(x <= 3.1e+58)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -8e-10) or not (x <= 3.1e+58): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -8e-10) || !(x <= 3.1e+58)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -8e-10) || ~((x <= 3.1e+58))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -8e-10], N[Not[LessEqual[x, 3.1e+58]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{-10} \lor \neg \left(x \leq 3.1 \cdot 10^{+58}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -8.00000000000000029e-10 or 3.0999999999999999e58 < x Initial program 99.9%
Taylor expanded in x around inf 80.5%
Taylor expanded in x around inf 80.5%
mul-1-neg80.5%
unsub-neg80.5%
Simplified80.5%
if -8.00000000000000029e-10 < x < 3.0999999999999999e58Initial program 100.0%
Taylor expanded in x around 0 78.9%
neg-mul-178.9%
Simplified78.9%
Taylor expanded in y around inf 79.0%
Final simplification79.7%
(FPCore (x y) :precision binary64 (if (or (<= x -3.5e-11) (not (<= x 1.65e+58))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -3.5e-11) || !(x <= 1.65e+58)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-3.5d-11)) .or. (.not. (x <= 1.65d+58))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -3.5e-11) || !(x <= 1.65e+58)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -3.5e-11) or not (x <= 1.65e+58): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -3.5e-11) || !(x <= 1.65e+58)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -3.5e-11) || ~((x <= 1.65e+58))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -3.5e-11], N[Not[LessEqual[x, 1.65e+58]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-11} \lor \neg \left(x \leq 1.65 \cdot 10^{+58}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -3.50000000000000019e-11 or 1.64999999999999991e58 < x Initial program 99.9%
Taylor expanded in x around inf 80.5%
Taylor expanded in x around inf 80.5%
mul-1-neg80.5%
unsub-neg80.5%
Simplified80.5%
if -3.50000000000000019e-11 < x < 1.64999999999999991e58Initial program 100.0%
Taylor expanded in x around 0 78.4%
Final simplification79.3%
(FPCore (x y) :precision binary64 (if (<= x -3e-9) (- 1.0 (/ y x)) (if (<= x 1.5e+56) (+ (/ x y) -1.0) (/ x (+ x y)))))
double code(double x, double y) {
double tmp;
if (x <= -3e-9) {
tmp = 1.0 - (y / x);
} else if (x <= 1.5e+56) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3d-9)) then
tmp = 1.0d0 - (y / x)
else if (x <= 1.5d+56) then
tmp = (x / y) + (-1.0d0)
else
tmp = x / (x + y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3e-9) {
tmp = 1.0 - (y / x);
} else if (x <= 1.5e+56) {
tmp = (x / y) + -1.0;
} else {
tmp = x / (x + y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3e-9: tmp = 1.0 - (y / x) elif x <= 1.5e+56: tmp = (x / y) + -1.0 else: tmp = x / (x + y) return tmp
function code(x, y) tmp = 0.0 if (x <= -3e-9) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 1.5e+56) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(x / Float64(x + y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3e-9) tmp = 1.0 - (y / x); elseif (x <= 1.5e+56) tmp = (x / y) + -1.0; else tmp = x / (x + y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3e-9], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.5e+56], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3 \cdot 10^{-9}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+56}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + y}\\
\end{array}
\end{array}
if x < -2.99999999999999998e-9Initial program 100.0%
Taylor expanded in x around inf 79.1%
Taylor expanded in x around inf 79.2%
mul-1-neg79.2%
unsub-neg79.2%
Simplified79.2%
if -2.99999999999999998e-9 < x < 1.50000000000000003e56Initial program 100.0%
Taylor expanded in x around 0 78.9%
neg-mul-178.9%
Simplified78.9%
Taylor expanded in y around inf 79.0%
if 1.50000000000000003e56 < x Initial program 99.9%
Taylor expanded in x around inf 81.7%
Final simplification79.7%
(FPCore (x y) :precision binary64 (if (<= x -1e-8) 1.0 (if (<= x 2e+56) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1e-8) {
tmp = 1.0;
} else if (x <= 2e+56) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1d-8)) then
tmp = 1.0d0
else if (x <= 2d+56) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1e-8) {
tmp = 1.0;
} else if (x <= 2e+56) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1e-8: tmp = 1.0 elif x <= 2e+56: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1e-8) tmp = 1.0; elseif (x <= 2e+56) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1e-8) tmp = 1.0; elseif (x <= 2e+56) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1e-8], 1.0, If[LessEqual[x, 2e+56], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-8}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 2 \cdot 10^{+56}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1e-8 or 2.00000000000000018e56 < x Initial program 99.9%
Taylor expanded in x around inf 80.0%
if -1e-8 < x < 2.00000000000000018e56Initial program 100.0%
Taylor expanded in x around 0 78.4%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 52.1%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024157
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))