
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (log y)))) (if (<= t_0 -2e-298) (* (pow y y) (exp (- x z))) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * log(y);
double tmp;
if (t_0 <= -2e-298) {
tmp = pow(y, y) * exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * log(y)
if (t_0 <= (-2d-298)) then
tmp = (y ** y) * exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * Math.log(y);
double tmp;
if (t_0 <= -2e-298) {
tmp = Math.pow(y, y) * Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = y * math.log(y) tmp = 0 if t_0 <= -2e-298: tmp = math.pow(y, y) * math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(y * log(y)) tmp = 0.0 if (t_0 <= -2e-298) tmp = Float64((y ^ y) * exp(Float64(x - z))); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * log(y); tmp = 0.0; if (t_0 <= -2e-298) tmp = (y ^ y) * exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-298], N[(N[Power[y, y], $MachinePrecision] * N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \log y\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-298}:\\
\;\;\;\;{y}^{y} \cdot e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < -1.99999999999999982e-298Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum100.0%
*-commutative100.0%
exp-to-pow100.0%
Simplified100.0%
if -1.99999999999999982e-298 < (*.f64 y (log.f64 y)) Initial program 100.0%
Taylor expanded in x around 0 92.7%
(FPCore (x y z) :precision binary64 (if (<= x -5.1e+179) (exp x) (if (<= x 2.65e+48) (exp (- (* y (log y)) z)) (* (pow y y) (exp x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5.1e+179) {
tmp = exp(x);
} else if (x <= 2.65e+48) {
tmp = exp(((y * log(y)) - z));
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5.1d+179)) then
tmp = exp(x)
else if (x <= 2.65d+48) then
tmp = exp(((y * log(y)) - z))
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5.1e+179) {
tmp = Math.exp(x);
} else if (x <= 2.65e+48) {
tmp = Math.exp(((y * Math.log(y)) - z));
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5.1e+179: tmp = math.exp(x) elif x <= 2.65e+48: tmp = math.exp(((y * math.log(y)) - z)) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5.1e+179) tmp = exp(x); elseif (x <= 2.65e+48) tmp = exp(Float64(Float64(y * log(y)) - z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5.1e+179) tmp = exp(x); elseif (x <= 2.65e+48) tmp = exp(((y * log(y)) - z)); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5.1e+179], N[Exp[x], $MachinePrecision], If[LessEqual[x, 2.65e+48], N[Exp[N[(N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.1 \cdot 10^{+179}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;x \leq 2.65 \cdot 10^{+48}:\\
\;\;\;\;e^{y \cdot \log y - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if x < -5.1000000000000002e179Initial program 100.0%
Taylor expanded in x around inf 89.8%
if -5.1000000000000002e179 < x < 2.65e48Initial program 100.0%
Taylor expanded in x around 0 91.8%
if 2.65e48 < x Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum98.2%
*-commutative98.2%
exp-to-pow98.2%
Simplified98.2%
Taylor expanded in z around 0 94.6%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0075) (not (<= z 7.8e+120))) (exp (- z)) (* (pow y y) (exp x))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0075) || !(z <= 7.8e+120)) {
tmp = exp(-z);
} else {
tmp = pow(y, y) * exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0075d0)) .or. (.not. (z <= 7.8d+120))) then
tmp = exp(-z)
else
tmp = (y ** y) * exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0075) || !(z <= 7.8e+120)) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y) * Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0075) or not (z <= 7.8e+120): tmp = math.exp(-z) else: tmp = math.pow(y, y) * math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0075) || !(z <= 7.8e+120)) tmp = exp(Float64(-z)); else tmp = Float64((y ^ y) * exp(x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0075) || ~((z <= 7.8e+120))) tmp = exp(-z); else tmp = (y ^ y) * exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0075], N[Not[LessEqual[z, 7.8e+120]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[(N[Power[y, y], $MachinePrecision] * N[Exp[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0075 \lor \neg \left(z \leq 7.8 \cdot 10^{+120}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y} \cdot e^{x}\\
\end{array}
\end{array}
if z < -0.0074999999999999997 or 7.7999999999999997e120 < z Initial program 100.0%
Taylor expanded in z around inf 89.2%
neg-mul-189.2%
Simplified89.2%
if -0.0074999999999999997 < z < 7.7999999999999997e120Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum83.9%
*-commutative83.9%
exp-to-pow83.9%
Simplified83.9%
Taylor expanded in z around 0 83.4%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.0075) (not (<= z 2.7e+64))) (exp (- z)) (exp x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0075) || !(z <= 2.7e+64)) {
tmp = exp(-z);
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0075d0)) .or. (.not. (z <= 2.7d+64))) then
tmp = exp(-z)
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.0075) || !(z <= 2.7e+64)) {
tmp = Math.exp(-z);
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.0075) or not (z <= 2.7e+64): tmp = math.exp(-z) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.0075) || !(z <= 2.7e+64)) tmp = exp(Float64(-z)); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.0075) || ~((z <= 2.7e+64))) tmp = exp(-z); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.0075], N[Not[LessEqual[z, 2.7e+64]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.0075 \lor \neg \left(z \leq 2.7 \cdot 10^{+64}\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -0.0074999999999999997 or 2.7e64 < z Initial program 100.0%
Taylor expanded in z around inf 85.5%
neg-mul-185.5%
Simplified85.5%
if -0.0074999999999999997 < z < 2.7e64Initial program 100.0%
Taylor expanded in x around inf 69.5%
Final simplification78.0%
(FPCore (x y z) :precision binary64 (if (<= y 5.5e-131) (exp (- z)) (if (<= y 2.6e+44) (exp x) (pow y y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.5e-131) {
tmp = exp(-z);
} else if (y <= 2.6e+44) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.5d-131) then
tmp = exp(-z)
else if (y <= 2.6d+44) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.5e-131) {
tmp = Math.exp(-z);
} else if (y <= 2.6e+44) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.5e-131: tmp = math.exp(-z) elif y <= 2.6e+44: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.5e-131) tmp = exp(Float64(-z)); elseif (y <= 2.6e+44) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.5e-131) tmp = exp(-z); elseif (y <= 2.6e+44) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.5e-131], N[Exp[(-z)], $MachinePrecision], If[LessEqual[y, 2.6e+44], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.5 \cdot 10^{-131}:\\
\;\;\;\;e^{-z}\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+44}:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 5.4999999999999997e-131Initial program 100.0%
Taylor expanded in z around inf 77.2%
neg-mul-177.2%
Simplified77.2%
if 5.4999999999999997e-131 < y < 2.5999999999999999e44Initial program 100.0%
Taylor expanded in x around inf 77.3%
if 2.5999999999999999e44 < y Initial program 100.0%
Taylor expanded in x around 0 95.4%
Taylor expanded in z around 0 88.2%
(FPCore (x y z) :precision binary64 (if (<= z -1.9e+102) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (exp x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.9d+102)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.9e+102) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.9e+102: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.9e+102) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.9e+102) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.9e+102], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.9 \cdot 10^{+102}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -1.89999999999999989e102Initial program 100.0%
Taylor expanded in z around inf 92.3%
neg-mul-192.3%
Simplified92.3%
Taylor expanded in z around 0 90.6%
Taylor expanded in z around inf 90.6%
*-commutative90.6%
Simplified90.6%
if -1.89999999999999989e102 < z Initial program 100.0%
Taylor expanded in x around inf 57.1%
Final simplification63.8%
(FPCore (x y z) :precision binary64 (if (<= z -7.5e+77) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x (+ 0.5 (* x 0.16666666666666666))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+77) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-7.5d+77)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * (0.5d0 + (x * 0.16666666666666666d0)))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -7.5e+77) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666)))));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -7.5e+77: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -7.5e+77) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * 0.16666666666666666)))))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -7.5e+77) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * (0.5 + (x * 0.16666666666666666))))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -7.5e+77], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * N[(0.5 + N[(x * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+77}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot \left(0.5 + x \cdot 0.16666666666666666\right)\right)\\
\end{array}
\end{array}
if z < -7.49999999999999955e77Initial program 100.0%
Taylor expanded in z around inf 89.6%
neg-mul-189.6%
Simplified89.6%
Taylor expanded in z around 0 81.7%
Taylor expanded in z around inf 81.7%
*-commutative81.7%
Simplified81.7%
if -7.49999999999999955e77 < z Initial program 100.0%
Taylor expanded in x around inf 57.3%
Taylor expanded in x around 0 28.4%
Final simplification40.3%
(FPCore (x y z) :precision binary64 (if (<= z -8.5e+77) (+ 1.0 (* z (+ (* z (* z -0.16666666666666666)) -1.0))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -8.5e+77) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-8.5d+77)) then
tmp = 1.0d0 + (z * ((z * (z * (-0.16666666666666666d0))) + (-1.0d0)))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -8.5e+77) {
tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -8.5e+77: tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -8.5e+77) tmp = Float64(1.0 + Float64(z * Float64(Float64(z * Float64(z * -0.16666666666666666)) + -1.0))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -8.5e+77) tmp = 1.0 + (z * ((z * (z * -0.16666666666666666)) + -1.0)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -8.5e+77], N[(1.0 + N[(z * N[(N[(z * N[(z * -0.16666666666666666), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{+77}:\\
\;\;\;\;1 + z \cdot \left(z \cdot \left(z \cdot -0.16666666666666666\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -8.50000000000000018e77Initial program 100.0%
Taylor expanded in z around inf 89.6%
neg-mul-189.6%
Simplified89.6%
Taylor expanded in z around 0 81.7%
Taylor expanded in z around inf 81.7%
*-commutative81.7%
Simplified81.7%
if -8.50000000000000018e77 < z Initial program 100.0%
Taylor expanded in x around inf 57.3%
Taylor expanded in x around 0 27.7%
Final simplification39.8%
(FPCore (x y z) :precision binary64 (if (<= z -9.5e+153) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (+ 1.0 (* x 0.5))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -9.5e+153) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-9.5d+153)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (1.0d0 + (x * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -9.5e+153) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (1.0 + (x * 0.5)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -9.5e+153: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (1.0 + (x * 0.5))) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -9.5e+153) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(1.0 + Float64(x * 0.5)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -9.5e+153) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (1.0 + (x * 0.5))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -9.5e+153], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+153}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(1 + x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -9.4999999999999995e153Initial program 100.0%
Taylor expanded in z around inf 90.6%
neg-mul-190.6%
Simplified90.6%
Taylor expanded in z around 0 90.6%
Taylor expanded in z around inf 90.6%
*-commutative90.6%
Simplified90.6%
if -9.4999999999999995e153 < z Initial program 100.0%
Taylor expanded in x around inf 56.2%
Taylor expanded in x around 0 26.5%
Final simplification37.0%
(FPCore (x y z) :precision binary64 (if (<= z -1.7e+154) (+ 1.0 (* z (* z 0.5))) (+ 1.0 (* x (* x 0.5)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.7e+154) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.7d+154)) then
tmp = 1.0d0 + (z * (z * 0.5d0))
else
tmp = 1.0d0 + (x * (x * 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.7e+154) {
tmp = 1.0 + (z * (z * 0.5));
} else {
tmp = 1.0 + (x * (x * 0.5));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.7e+154: tmp = 1.0 + (z * (z * 0.5)) else: tmp = 1.0 + (x * (x * 0.5)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.7e+154) tmp = Float64(1.0 + Float64(z * Float64(z * 0.5))); else tmp = Float64(1.0 + Float64(x * Float64(x * 0.5))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.7e+154) tmp = 1.0 + (z * (z * 0.5)); else tmp = 1.0 + (x * (x * 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.7e+154], N[(1.0 + N[(z * N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+154}:\\
\;\;\;\;1 + z \cdot \left(z \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x \cdot 0.5\right)\\
\end{array}
\end{array}
if z < -1.69999999999999987e154Initial program 100.0%
Taylor expanded in z around inf 90.6%
neg-mul-190.6%
Simplified90.6%
Taylor expanded in z around 0 90.6%
Taylor expanded in z around inf 90.6%
*-commutative90.6%
Simplified90.6%
if -1.69999999999999987e154 < z Initial program 100.0%
Taylor expanded in x around inf 56.2%
Taylor expanded in x around 0 26.5%
Taylor expanded in x around inf 26.3%
*-commutative26.3%
Simplified26.3%
(FPCore (x y z) :precision binary64 (+ 1.0 (* x (* x 0.5))))
double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + (x * (x * 0.5d0))
end function
public static double code(double x, double y, double z) {
return 1.0 + (x * (x * 0.5));
}
def code(x, y, z): return 1.0 + (x * (x * 0.5))
function code(x, y, z) return Float64(1.0 + Float64(x * Float64(x * 0.5))) end
function tmp = code(x, y, z) tmp = 1.0 + (x * (x * 0.5)); end
code[x_, y_, z_] := N[(1.0 + N[(x * N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + x \cdot \left(x \cdot 0.5\right)
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.1%
Taylor expanded in x around 0 26.6%
Taylor expanded in x around inf 26.4%
*-commutative26.4%
Simplified26.4%
(FPCore (x y z) :precision binary64 (+ (- 2.0 z) -1.0))
double code(double x, double y, double z) {
return (2.0 - z) + -1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 - z) + (-1.0d0)
end function
public static double code(double x, double y, double z) {
return (2.0 - z) + -1.0;
}
def code(x, y, z): return (2.0 - z) + -1.0
function code(x, y, z) return Float64(Float64(2.0 - z) + -1.0) end
function tmp = code(x, y, z) tmp = (2.0 - z) + -1.0; end
code[x_, y_, z_] := N[(N[(2.0 - z), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(2 - z\right) + -1
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 57.4%
neg-mul-157.4%
Simplified57.4%
Taylor expanded in z around 0 13.0%
neg-mul-113.0%
unsub-neg13.0%
Simplified13.0%
expm1-log1p-u12.5%
Applied egg-rr12.5%
expm1-undefine12.5%
sub-neg12.5%
log1p-undefine12.5%
rem-exp-log13.0%
associate-+r-13.0%
metadata-eval13.0%
metadata-eval13.0%
Simplified13.0%
(FPCore (x y z) :precision binary64 (- 1.0 z))
double code(double x, double y, double z) {
return 1.0 - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 - z
end function
public static double code(double x, double y, double z) {
return 1.0 - z;
}
def code(x, y, z): return 1.0 - z
function code(x, y, z) return Float64(1.0 - z) end
function tmp = code(x, y, z) tmp = 1.0 - z; end
code[x_, y_, z_] := N[(1.0 - z), $MachinePrecision]
\begin{array}{l}
\\
1 - z
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 57.4%
neg-mul-157.4%
Simplified57.4%
Taylor expanded in z around 0 13.0%
neg-mul-113.0%
unsub-neg13.0%
Simplified13.0%
(FPCore (x y z) :precision binary64 (+ x 1.0))
double code(double x, double y, double z) {
return x + 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + 1.0d0
end function
public static double code(double x, double y, double z) {
return x + 1.0;
}
def code(x, y, z): return x + 1.0
function code(x, y, z) return Float64(x + 1.0) end
function tmp = code(x, y, z) tmp = x + 1.0; end
code[x_, y_, z_] := N[(x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
x + 1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.1%
Taylor expanded in x around 0 12.9%
Final simplification12.9%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.1%
Taylor expanded in x around 0 12.6%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024157
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))