
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.6e-38)
(* -0.5 (/ c b_2))
(if (<= b_2 6.5e+62)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(/ (* b_2 -2.0) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.6e-38) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 6.5e+62) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.6d-38)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 6.5d+62) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.6e-38) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 6.5e+62) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.6e-38: tmp = -0.5 * (c / b_2) elif b_2 <= 6.5e+62: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.6e-38) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 6.5e+62) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.6e-38) tmp = -0.5 * (c / b_2); elseif (b_2 <= 6.5e+62) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.6e-38], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 6.5e+62], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.6 \cdot 10^{-38}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.5 \cdot 10^{+62}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -3.6000000000000001e-38Initial program 18.6%
Taylor expanded in b_2 around -inf 88.9%
if -3.6000000000000001e-38 < b_2 < 6.5000000000000003e62Initial program 81.7%
if 6.5000000000000003e62 < b_2 Initial program 62.6%
Taylor expanded in b_2 around inf 96.1%
associate-*r/96.1%
*-commutative96.1%
Simplified96.1%
Final simplification87.9%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -6.6e-43)
(* -0.5 (/ c b_2))
(if (<= b_2 3.7e-81)
(/ (- (- b_2) (sqrt (* c (- a)))) a)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.6e-43) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 3.7e-81) {
tmp = (-b_2 - sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-6.6d-43)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 3.7d-81) then
tmp = (-b_2 - sqrt((c * -a))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -6.6e-43) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 3.7e-81) {
tmp = (-b_2 - Math.sqrt((c * -a))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -6.6e-43: tmp = -0.5 * (c / b_2) elif b_2 <= 3.7e-81: tmp = (-b_2 - math.sqrt((c * -a))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -6.6e-43) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 3.7e-81) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(c * Float64(-a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -6.6e-43) tmp = -0.5 * (c / b_2); elseif (b_2 <= 3.7e-81) tmp = (-b_2 - sqrt((c * -a))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -6.6e-43], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 3.7e-81], N[(N[((-b$95$2) - N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -6.6 \cdot 10^{-43}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 3.7 \cdot 10^{-81}:\\
\;\;\;\;\frac{\left(-b\_2\right) - \sqrt{c \cdot \left(-a\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + \frac{c}{b\_2} \cdot 0.5\\
\end{array}
\end{array}
if b_2 < -6.60000000000000031e-43Initial program 18.6%
Taylor expanded in b_2 around -inf 88.9%
if -6.60000000000000031e-43 < b_2 < 3.69999999999999986e-81Initial program 75.4%
Taylor expanded in b_2 around 0 70.8%
associate-*r*70.8%
neg-mul-170.8%
Simplified70.8%
if 3.69999999999999986e-81 < b_2 Initial program 73.2%
Taylor expanded in c around 0 83.1%
Final simplification81.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-309) (* -0.5 (/ c b_2)) (/ (* b_2 -2.0) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-309) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-309)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = (b_2 * (-2.0d0)) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-309) {
tmp = -0.5 * (c / b_2);
} else {
tmp = (b_2 * -2.0) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-309: tmp = -0.5 * (c / b_2) else: tmp = (b_2 * -2.0) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-309) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(Float64(b_2 * -2.0) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-309) tmp = -0.5 * (c / b_2); else tmp = (b_2 * -2.0) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-309], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-309}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 \cdot -2}{a}\\
\end{array}
\end{array}
if b_2 < -1.9999999999999988e-309Initial program 35.2%
Taylor expanded in b_2 around -inf 67.4%
if -1.9999999999999988e-309 < b_2 Initial program 73.8%
Taylor expanded in b_2 around inf 67.9%
associate-*r/67.9%
*-commutative67.9%
Simplified67.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-309) (* -0.5 (/ c b_2)) (* b_2 (/ -2.0 a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-309) {
tmp = -0.5 * (c / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d-309)) then
tmp = (-0.5d0) * (c / b_2)
else
tmp = b_2 * ((-2.0d0) / a)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-309) {
tmp = -0.5 * (c / b_2);
} else {
tmp = b_2 * (-2.0 / a);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e-309: tmp = -0.5 * (c / b_2) else: tmp = b_2 * (-2.0 / a) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-309) tmp = Float64(-0.5 * Float64(c / b_2)); else tmp = Float64(b_2 * Float64(-2.0 / a)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e-309) tmp = -0.5 * (c / b_2); else tmp = b_2 * (-2.0 / a); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-309], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-309}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;b\_2 \cdot \frac{-2}{a}\\
\end{array}
\end{array}
if b_2 < -1.9999999999999988e-309Initial program 35.2%
Taylor expanded in b_2 around -inf 67.4%
if -1.9999999999999988e-309 < b_2 Initial program 73.8%
div-sub73.8%
neg-mul-173.8%
associate-/l*73.8%
add-sqr-sqrt73.7%
sqrt-prod73.6%
sqr-neg73.6%
sqrt-unprod0.0%
add-sqr-sqrt25.6%
fmm-def25.6%
add-sqr-sqrt0.0%
sqrt-unprod73.6%
sqr-neg73.6%
sqrt-prod73.7%
add-sqr-sqrt73.8%
Applied egg-rr68.3%
Taylor expanded in b_2 around inf 67.9%
metadata-eval67.9%
distribute-lft-neg-in67.9%
associate-*r/67.9%
*-commutative67.9%
associate-*r/67.7%
distribute-rgt-neg-in67.7%
distribute-neg-frac67.7%
metadata-eval67.7%
Simplified67.7%
(FPCore (a b_2 c) :precision binary64 (* -0.5 (/ c b_2)))
double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-0.5d0) * (c / b_2)
end function
public static double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
def code(a, b_2, c): return -0.5 * (c / b_2)
function code(a, b_2, c) return Float64(-0.5 * Float64(c / b_2)) end
function tmp = code(a, b_2, c) tmp = -0.5 * (c / b_2); end
code[a_, b$95$2_, c_] := N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b\_2}
\end{array}
Initial program 56.9%
Taylor expanded in b_2 around -inf 30.7%
(FPCore (a b_2 c) :precision binary64 (/ c (- b_2)))
double code(double a, double b_2, double c) {
return c / -b_2;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = c / -b_2
end function
public static double code(double a, double b_2, double c) {
return c / -b_2;
}
def code(a, b_2, c): return c / -b_2
function code(a, b_2, c) return Float64(c / Float64(-b_2)) end
function tmp = code(a, b_2, c) tmp = c / -b_2; end
code[a_, b$95$2_, c_] := N[(c / (-b$95$2)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b\_2}
\end{array}
Initial program 56.9%
frac-2neg56.9%
div-inv56.8%
Applied egg-rr56.3%
distribute-rgt-neg-out56.3%
distribute-lft-neg-in56.3%
Simplified56.3%
Taylor expanded in a around 0 56.3%
Taylor expanded in b_2 around -inf 0.0%
Simplified13.4%
Final simplification13.4%
(FPCore (a b_2 c) :precision binary64 -2.0)
double code(double a, double b_2, double c) {
return -2.0;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = -2.0d0
end function
public static double code(double a, double b_2, double c) {
return -2.0;
}
def code(a, b_2, c): return -2.0
function code(a, b_2, c) return -2.0 end
function tmp = code(a, b_2, c) tmp = -2.0; end
code[a_, b$95$2_, c_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 56.9%
frac-2neg56.9%
div-inv56.8%
Applied egg-rr56.3%
distribute-rgt-neg-out56.3%
distribute-lft-neg-in56.3%
Simplified56.3%
Taylor expanded in b_2 around inf 39.3%
expm1-log1p-u19.3%
expm1-undefine17.9%
un-div-inv17.9%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
add-sqr-sqrt0.0%
sqrt-unprod0.0%
sqr-neg0.0%
sqrt-unprod0.0%
add-sqr-sqrt0.0%
Applied egg-rr0.0%
Simplified3.8%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024157
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))