
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\end{array}
(FPCore (m v) :precision binary64 (+ (/ (+ m (* m (* m (+ m -2.0)))) v) -1.0))
double code(double m, double v) {
return ((m + (m * (m * (m + -2.0)))) / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m + (m * (m * (m + (-2.0d0))))) / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return ((m + (m * (m * (m + -2.0)))) / v) + -1.0;
}
def code(m, v): return ((m + (m * (m * (m + -2.0)))) / v) + -1.0
function code(m, v) return Float64(Float64(Float64(m + Float64(m * Float64(m * Float64(m + -2.0)))) / v) + -1.0) end
function tmp = code(m, v) tmp = ((m + (m * (m * (m + -2.0)))) / v) + -1.0; end
code[m_, v_] := N[(N[(N[(m + N[(m * N[(m * N[(m + -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m + m \cdot \left(m \cdot \left(m + -2\right)\right)}{v} + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
sub-neg99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (+ (/ (* m (- 1.0 m)) v) -1.0) (* m (/ (+ v (* m (+ m -1.0))) v))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((v + (m * (m + -1.0))) / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = ((m * (1.0d0 - m)) / v) + (-1.0d0)
else
tmp = m * ((v + (m * (m + (-1.0d0)))) / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = ((m * (1.0 - m)) / v) + -1.0;
} else {
tmp = m * ((v + (m * (m + -1.0))) / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = ((m * (1.0 - m)) / v) + -1.0 else: tmp = m * ((v + (m * (m + -1.0))) / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(Float64(m * Float64(1.0 - m)) / v) + -1.0); else tmp = Float64(m * Float64(Float64(v + Float64(m * Float64(m + -1.0))) / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = ((m * (1.0 - m)) / v) + -1.0; else tmp = m * ((v + (m * (m + -1.0))) / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision], N[(m * N[(N[(v + N[(m * N[(m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\frac{m \cdot \left(1 - m\right)}{v} + -1\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{v + m \cdot \left(m + -1\right)}{v}\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 95.8%
if 1 < m Initial program 99.8%
Taylor expanded in m around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in m around 0 96.6%
sub-neg96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-in50.4%
associate-*r/50.4%
associate-*l/50.4%
*-commutative50.4%
distribute-rgt-in96.5%
Simplified96.5%
Taylor expanded in v around 0 96.6%
Final simplification96.2%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* (- 1.0 m) (+ (/ m v) -1.0)) (* m (/ (+ v (* m (+ m -1.0))) v))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * ((v + (m * (m + -1.0))) / v);
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = m * ((v + (m * (m + (-1.0d0)))) / v)
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * ((v + (m * (m + -1.0))) / v);
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = m * ((v + (m * (m + -1.0))) / v) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(Float64(v + Float64(m * Float64(m + -1.0))) / v)); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = m * ((v + (m * (m + -1.0))) / v); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(N[(v + N[(m * N[(m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \frac{v + m \cdot \left(m + -1\right)}{v}\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 95.8%
if 1 < m Initial program 99.8%
Taylor expanded in m around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in m around 0 96.6%
sub-neg96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-in50.4%
associate-*r/50.4%
associate-*l/50.4%
*-commutative50.4%
distribute-rgt-in96.5%
Simplified96.5%
Taylor expanded in v around 0 96.6%
Final simplification96.2%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* (- 1.0 m) (+ (/ m v) -1.0)) (* m (+ 1.0 (/ (+ m -1.0) (/ v m))))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (1.0 + ((m + -1.0) / (v / m)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = m * (1.0d0 + ((m + (-1.0d0)) / (v / m)))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (1.0 + ((m + -1.0) / (v / m)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = m * (1.0 + ((m + -1.0) / (v / m))) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(1.0 + Float64(Float64(m + -1.0) / Float64(v / m)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = m * (1.0 + ((m + -1.0) / (v / m))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(1.0 + N[(N[(m + -1.0), $MachinePrecision] / N[(v / m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(1 + \frac{m + -1}{\frac{v}{m}}\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 95.8%
if 1 < m Initial program 99.8%
Taylor expanded in m around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in m around 0 96.6%
sub-neg96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-in50.4%
associate-*r/50.4%
associate-*l/50.4%
*-commutative50.4%
distribute-rgt-in96.5%
Simplified96.5%
*-commutative96.5%
clear-num96.5%
un-div-inv96.6%
Applied egg-rr96.6%
Final simplification96.2%
(FPCore (m v) :precision binary64 (if (<= m 1.0) (* (- 1.0 m) (+ (/ m v) -1.0)) (* m (+ 1.0 (* (/ m v) (+ m -1.0))))))
double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (1.0 + ((m / v) * (m + -1.0)));
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.0d0) then
tmp = (1.0d0 - m) * ((m / v) + (-1.0d0))
else
tmp = m * (1.0d0 + ((m / v) * (m + (-1.0d0))))
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.0) {
tmp = (1.0 - m) * ((m / v) + -1.0);
} else {
tmp = m * (1.0 + ((m / v) * (m + -1.0)));
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.0: tmp = (1.0 - m) * ((m / v) + -1.0) else: tmp = m * (1.0 + ((m / v) * (m + -1.0))) return tmp
function code(m, v) tmp = 0.0 if (m <= 1.0) tmp = Float64(Float64(1.0 - m) * Float64(Float64(m / v) + -1.0)); else tmp = Float64(m * Float64(1.0 + Float64(Float64(m / v) * Float64(m + -1.0)))); end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.0) tmp = (1.0 - m) * ((m / v) + -1.0); else tmp = m * (1.0 + ((m / v) * (m + -1.0))); end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.0], N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(m * N[(1.0 + N[(N[(m / v), $MachinePrecision] * N[(m + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1:\\
\;\;\;\;\left(1 - m\right) \cdot \left(\frac{m}{v} + -1\right)\\
\mathbf{else}:\\
\;\;\;\;m \cdot \left(1 + \frac{m}{v} \cdot \left(m + -1\right)\right)\\
\end{array}
\end{array}
if m < 1Initial program 99.9%
Taylor expanded in m around 0 95.8%
if 1 < m Initial program 99.8%
Taylor expanded in m around inf 96.6%
neg-mul-196.6%
Simplified96.6%
Taylor expanded in m around 0 96.6%
sub-neg96.6%
distribute-neg-frac96.6%
metadata-eval96.6%
distribute-lft-in50.4%
associate-*r/50.4%
associate-*l/50.4%
*-commutative50.4%
distribute-rgt-in96.5%
Simplified96.5%
Final simplification96.2%
(FPCore (m v) :precision binary64 (+ (/ (* m (+ 1.0 (* m (- m 2.0)))) v) -1.0))
double code(double m, double v) {
return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m * (1.0d0 + (m * (m - 2.0d0)))) / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0;
}
def code(m, v): return ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0
function code(m, v) return Float64(Float64(Float64(m * Float64(1.0 + Float64(m * Float64(m - 2.0)))) / v) + -1.0) end
function tmp = code(m, v) tmp = ((m * (1.0 + (m * (m - 2.0)))) / v) + -1.0; end
code[m_, v_] := N[(N[(N[(m * N[(1.0 + N[(m * N[(m - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m \cdot \left(1 + m \cdot \left(m - 2\right)\right)}{v} + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (/ m (/ v (- 1.0 m))) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m / (v / (1.0d0 - m))) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m / Float64(v / Float64(1.0 - m))) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m / (v / (1.0 - m))) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m / N[(v / N[(1.0 - m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(\frac{m}{\frac{v}{1 - m}} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
metadata-eval99.7%
sub-neg99.7%
clear-num99.7%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (m v) :precision binary64 (* (- 1.0 m) (+ (* m (/ (- 1.0 m) v)) -1.0)))
double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (1.0d0 - m) * ((m * ((1.0d0 - m) / v)) + (-1.0d0))
end function
public static double code(double m, double v) {
return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0);
}
def code(m, v): return (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0)
function code(m, v) return Float64(Float64(1.0 - m) * Float64(Float64(m * Float64(Float64(1.0 - m) / v)) + -1.0)) end
function tmp = code(m, v) tmp = (1.0 - m) * ((m * ((1.0 - m) / v)) + -1.0); end
code[m_, v_] := N[(N[(1.0 - m), $MachinePrecision] * N[(N[(m * N[(N[(1.0 - m), $MachinePrecision] / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - m\right) \cdot \left(m \cdot \frac{1 - m}{v} + -1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
(FPCore (m v) :precision binary64 (+ (/ (* m (+ 1.0 (* m m))) v) -1.0))
double code(double m, double v) {
return ((m * (1.0 + (m * m))) / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m * (1.0d0 + (m * m))) / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return ((m * (1.0 + (m * m))) / v) + -1.0;
}
def code(m, v): return ((m * (1.0 + (m * m))) / v) + -1.0
function code(m, v) return Float64(Float64(Float64(m * Float64(1.0 + Float64(m * m))) / v) + -1.0) end
function tmp = code(m, v) tmp = ((m * (1.0 + (m * m))) / v) + -1.0; end
code[m_, v_] := N[(N[(N[(m * N[(1.0 + N[(m * m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m \cdot \left(1 + m \cdot m\right)}{v} + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 99.9%
Taylor expanded in m around inf 96.1%
Final simplification96.1%
(FPCore (m v) :precision binary64 (* (+ (/ m v) -1.0) (+ m 1.0)))
double code(double m, double v) {
return ((m / v) + -1.0) * (m + 1.0);
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m / v) + (-1.0d0)) * (m + 1.0d0)
end function
public static double code(double m, double v) {
return ((m / v) + -1.0) * (m + 1.0);
}
def code(m, v): return ((m / v) + -1.0) * (m + 1.0)
function code(m, v) return Float64(Float64(Float64(m / v) + -1.0) * Float64(m + 1.0)) end
function tmp = code(m, v) tmp = ((m / v) + -1.0) * (m + 1.0); end
code[m_, v_] := N[(N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision] * N[(m + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{m}{v} + -1\right) \cdot \left(m + 1\right)
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 47.1%
*-commutative47.1%
sub-neg47.1%
distribute-rgt-in47.1%
*-un-lft-identity47.1%
un-div-inv47.2%
add-sqr-sqrt0.0%
sqrt-unprod84.0%
sqr-neg84.0%
sqrt-unprod84.0%
add-sqr-sqrt84.0%
un-div-inv84.0%
Applied egg-rr84.0%
distribute-rgt1-in84.0%
Simplified84.0%
Final simplification84.0%
(FPCore (m v) :precision binary64 (+ (+ m (/ m v)) -1.0))
double code(double m, double v) {
return (m + (m / v)) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m + (m / v)) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m + (m / v)) + -1.0;
}
def code(m, v): return (m + (m / v)) + -1.0
function code(m, v) return Float64(Float64(m + Float64(m / v)) + -1.0) end
function tmp = code(m, v) tmp = (m + (m / v)) + -1.0; end
code[m_, v_] := N[(N[(m + N[(m / v), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(m + \frac{m}{v}\right) + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in m around 0 72.4%
distribute-rgt-in72.4%
*-lft-identity72.4%
associate-*l/72.6%
*-lft-identity72.6%
Simplified72.6%
Final simplification72.6%
(FPCore (m v) :precision binary64 (if (<= m 1.32e-52) -1.0 m))
double code(double m, double v) {
double tmp;
if (m <= 1.32e-52) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
real(8) :: tmp
if (m <= 1.32d-52) then
tmp = -1.0d0
else
tmp = m
end if
code = tmp
end function
public static double code(double m, double v) {
double tmp;
if (m <= 1.32e-52) {
tmp = -1.0;
} else {
tmp = m;
}
return tmp;
}
def code(m, v): tmp = 0 if m <= 1.32e-52: tmp = -1.0 else: tmp = m return tmp
function code(m, v) tmp = 0.0 if (m <= 1.32e-52) tmp = -1.0; else tmp = m; end return tmp end
function tmp_2 = code(m, v) tmp = 0.0; if (m <= 1.32e-52) tmp = -1.0; else tmp = m; end tmp_2 = tmp; end
code[m_, v_] := If[LessEqual[m, 1.32e-52], -1.0, m]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;m \leq 1.32 \cdot 10^{-52}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;m\\
\end{array}
\end{array}
if m < 1.32000000000000002e-52Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 53.5%
if 1.32000000000000002e-52 < m Initial program 99.8%
Taylor expanded in m around inf 81.1%
neg-mul-181.1%
Simplified81.1%
Taylor expanded in m around 0 5.2%
(FPCore (m v) :precision binary64 (+ (/ m v) -1.0))
double code(double m, double v) {
return (m / v) + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (m / v) + (-1.0d0)
end function
public static double code(double m, double v) {
return (m / v) + -1.0;
}
def code(m, v): return (m / v) + -1.0
function code(m, v) return Float64(Float64(m / v) + -1.0) end
function tmp = code(m, v) tmp = (m / v) + -1.0; end
code[m_, v_] := N[(N[(m / v), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{m}{v} + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 99.7%
Taylor expanded in v around 0 99.9%
Taylor expanded in m around 0 72.6%
Final simplification72.6%
(FPCore (m v) :precision binary64 (+ m -1.0))
double code(double m, double v) {
return m + -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = m + (-1.0d0)
end function
public static double code(double m, double v) {
return m + -1.0;
}
def code(m, v): return m + -1.0
function code(m, v) return Float64(m + -1.0) end
function tmp = code(m, v) tmp = m + -1.0; end
code[m_, v_] := N[(m + -1.0), $MachinePrecision]
\begin{array}{l}
\\
m + -1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in v around inf 23.9%
neg-mul-123.9%
neg-sub023.9%
associate--r-23.9%
metadata-eval23.9%
Simplified23.9%
Final simplification23.9%
(FPCore (m v) :precision binary64 -1.0)
double code(double m, double v) {
return -1.0;
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = -1.0d0
end function
public static double code(double m, double v) {
return -1.0;
}
def code(m, v): return -1.0
function code(m, v) return -1.0 end
function tmp = code(m, v) tmp = -1.0; end
code[m_, v_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
*-commutative99.9%
sub-neg99.9%
associate-/l*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in m around 0 21.6%
herbie shell --seed 2024156
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))